# # ChangeLog for graphics_library/TextureFragmentShader.fragmentshader in network-game # # Generated by Trac 1.5.3 # Jan 15, 2025, 7:30:39 PM Tue, 08 Jan 2019 21:43:52 GMT dportnoy15 [fccd588] * graphics_library/TextureFragmentShader.fragmentshader (modified) * graphics_library/main.cpp (modified) * graphics_library/makefile (modified) Make the graphics library project compile successfully on a Mac Sat, 17 May 2014 15:11:41 GMT Dmitry Portnoy [af116c0] * graphics_library/TextureFragmentShader.fragmentshader (added) * graphics_library/TransformVertexShader.vertexshader (added) * graphics_library/common/controls.cpp (added) * graphics_library/common/controls.hpp (added) * graphics_library/common/shader.cpp (added) * graphics_library/common/shader.hpp (added) * graphics_library/common/texture.cpp (added) * graphics_library/common/texture.hpp (added) * graphics_library/main.cpp (modified) * graphics_library/makefile (modified) * graphics_library/uvtemplate.DDS (added) new graphics library code