#
# ChangeLog for README.txt in opengl-game
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# Generated by Trac 1.6
# Feb 28, 2025, 7:32:39 AM

Fri, 29 Jun 2018 15:06:27 GMT Dmitry Portnoy <dmitry.portnoy@…> [58088c0]
	* README.txt (modified)

	Update the OSX build instructions in the README.


Wed, 27 Jun 2018 01:53:47 GMT Dmitry Portnoy <dmp1488@…> [dba67b2]
	* NewOpenGLGame.vcxproj (modified)
	* README.txt (modified)
	* new-game.cpp (modified)

	Update the project to GLM 0.9.9, add the README to the Visual Studio ...


Thu, 14 Jun 2018 14:15:55 GMT Dmitry Portnoy <dmitry.portnoy@…> [885f0bb]
	* README.txt (modified)

	Update readme


Fri, 30 Mar 2018 01:20:21 GMT Dmitry Portnoy <dmitry.portnoy@…> [fc424f6]
	* README.txt (modified)
	* makefile (modified)

	Update README and makefile comments


Sat, 29 Jul 2017 21:31:01 GMT Dmitry Portnoy <dmp1488@…> [21de283]
	* .gitignore (modified)
	* NewOpenGLGame.sln (added)
	* NewOpenGLGame.vcxproj (added)
	* README.txt (modified)

	Create a VS project for the new version of the game


Wed, 19 Jul 2017 03:01:33 GMT Dmitry Portnoy <dmp1488@…> [11a48af]
	* .gitignore (modified)
	* OpenGLGame.vcxproj (modified)
	* README.txt (modified)
	* mygame.cpp (modified)

	Merge branch 'master' of http://medievaltech.com/git/opengl-game


Wed, 19 Jul 2017 03:01:30 GMT Dmitry Portnoy <dmp1488@…> [669c4e6]
	* README.txt (modified)

	Change the README


Fri, 30 Jun 2017 01:39:23 GMT Dmitry Portnoy <dmp1488@…> [4813066]
	* .gitignore (modified)
	* OpenGLGame.vcxproj (modified)
	* README.txt (modified)

	Convert the VC++ project to VS2017 and update the Windows build ...


Wed, 28 Jun 2017 03:12:16 GMT Dmitry Portnoy <dmp1488@…> [fe70cd3]
	* README.txt (modified)
	* game.cpp (modified)

	Update the build instructions for Linux


Fri, 23 Jun 2017 20:07:56 GMT Dmitry Portnoy <dmitry.portnoy@…> [8a6d19d]
	* .gitignore (modified)
	* README.txt (modified)
	* common/controls-new.cpp (added)
	* common/controls.cpp (added)
	* common/controls.hpp (added)
	* common/shader.cpp (added)
	* common/shader.hpp (added)
	* common/texture.cpp (added)
	* common/texture.hpp (added)
	* game01.cpp (added)
	* game02.cpp (added)
	* game04.cpp (added)
	* game06.cpp (added)
	* makefile (modified)
	* mygame.cpp (added)
	* shaders/ColorFragmentShader.fragmentshader (added)
	* shaders/SimpleFragmentShader.fragmentshader (added)
	* shaders/SimpleVertexShader.vertexshader (added)
	* shaders/TextureFragmentShader.fragmentshader (added)
	* shaders/TransformVertexShader-color.vertexshader (added)
	* shaders/TransformVertexShader.vertexshader (added)
	* uvtemplate.DDS (added)

	Implement movement in a basic 3D scene and add some examples from the ...


Sat, 25 Feb 2017 21:28:06 GMT Dmitry Portnoy <dmp1488@…> [4d52702]
	* .gitignore (modified)
	* OpenGLGame.sln (added)
	* OpenGLGame.vcxproj (added)
	* README.txt (modified)
	* game.cpp (modified)

	Add Visual Studio project files and support for building in Windows


Thu, 23 Feb 2017 00:00:04 GMT Dmitry Portnoy <dmitry.portnoy@…> [5a643d3]
	* README.txt (modified)
	* makefile (modified)

	Change the makefile to support building for OSX and Linux


Wed, 22 Feb 2017 03:27:04 GMT Dmitry Portnoy <dmp1488@…> [cfda3b2]
	* README.txt (added)
	* game (added)
	* game.cpp (added)
	* makefile (added)

	Create a simple window and a Linux makefile