# # ChangeLog for TODO.txt in opengl-game # # Generated by Trac 1.5.4 # Sep 19, 2024, 12:19:07 AM Thu, 22 Aug 2019 02:19:56 GMT Dmitry Portnoy [e5d4aca] * DESIGN.txt (added) * TODO.txt (modified) * shaders/overlay.frag (modified) * shaders/overlay.vert (modified) * vulkan-game.cpp (modified) Create separate descriptor pools and descriptor sets for each shader ... Fri, 16 Aug 2019 16:26:45 GMT Dmitry Portnoy [9cd92ae] * NewOpenGLGame.vcxproj (modified) * TODO.txt (modified) * new-game.cpp (modified) * stb_image_write.h (deleted) * test.png (deleted) * uvtemplate.DDS (deleted) Update TODO and remove some unused files Sun, 30 Jun 2019 20:15:09 GMT Dmitry Portnoy [a8c958b] * TODO.txt (modified) Update TODO Fri, 24 May 2019 20:52:32 GMT Dmitry Portnoy [a23fc08] * TODO.txt (modified) * makefile (modified) * new-game.cpp (modified) * utils.cpp (added) * utils.h (modified) Move several functions from new-game.cpp to utils.cpp Fri, 24 May 2019 20:01:34 GMT Dmitry Portnoy [98f06d9] * .gitignore (modified) * TODO.txt (modified) * logger.cpp (modified) * logger.h (modified) * new-game.cpp (modified) Add support for ofstream to logger.cpp Fri, 10 May 2019 21:09:49 GMT Dmitry Portnoy [bae0911] * TODO.txt (modified) * logger.cpp (modified) * logger.h (modified) * new-game.cpp (modified) Update logging code to send all errors to the log file as well as the ... Fri, 10 May 2019 18:18:31 GMT Dmitry Portnoy [e6bc0f4] * README.txt (modified) * TODO.txt (modified) * makefile (modified) * new-game.cpp (modified) Add a callback for the window resize event Wed, 08 May 2019 01:21:45 GMT Dmitry Portnoy [c55614a] * TODO.txt (modified) * new-game.cpp (modified) CHange the code that copies object data into the OpenGL buffers into ... Fri, 12 Apr 2019 15:22:33 GMT Dmitry Portnoy [a9d191a] * TODO.txt (modified) * new-game.cpp (modified) Fix the buffer resizing algorithm for model groups (this fixes the ... Wed, 24 Oct 2018 02:39:08 GMT Dmitry Portnoy [1e3dddf] * TODO.txt (modified) * new-game.cpp (modified) Display an actual score, which gets incremented every time the player ... Tue, 17 Jul 2018 03:21:12 GMT Dmitry Portnoy [9f9f9a7] * NewOpenGLGame.vcxproj (modified) * TODO.txt (modified) * laser.frag (modified) * laser.png (added) * laser.vert (modified) * new-game.cpp (modified) Improve the laser rendering algorithm by using a translucent white ... Wed, 04 Jul 2018 14:03:32 GMT Dmitry Portnoy [5c02ddd] * SFMLGame.sln (added) * SFMLGame.vcxproj (added) * TODO.txt (modified) * sfml-game.cpp (added) Create an SFML demo project and update the TODO Fri, 01 Jun 2018 02:22:13 GMT Dmitry Portnoy [0d5c100] * TODO.txt (modified) * new-game.cpp (modified) Create a populateBuffers() function to encapsulate populating all the ... Fri, 06 Apr 2018 04:21:03 GMT Dmitry Portnoy [1a530df] * TODO.txt (modified) * color.vert (modified) * new-game.cpp (modified) * texture.vert (modified) Design an algorithm for rendering objects using colors or shaders and ... Tue, 03 Apr 2018 03:11:47 GMT Dmitry Portnoy [e856d62] * NewOpenGLGame.vcxproj (modified) * TODO.txt (added) * new-game.cpp (modified) Make texture images appear right-side up and streamline the code for ...