source: opengl-game/TODO.txt

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(edit) @a23fc08   5 years dmitry.portnoy Move several functions from new-game.cpp to utils.cpp feature/imgui-sdl points-test
(edit) @98f06d9   5 years dmitry.portnoy Add support for ofstream to logger.cpp feature/imgui-sdl points-test
(edit) @bae0911   6 years dmitry.portnoy Update logging code to send all errors to the log file as well as the … feature/imgui-sdl points-test
(edit) @e6bc0f4   6 years dmitry.portnoy Add a callback for the window resize event feature/imgui-sdl points-test
(edit) @c55614a   6 years dmitry.portnoy CHange the code that copies object data into the OpenGL buffers into … feature/imgui-sdl points-test
(edit) @a9d191a   6 years dmitry.portnoy Fix the buffer resizing algorithm for model groups (this fixes the … feature/imgui-sdl points-test
(edit) @1e3dddf   6 years dmp1488 Display an actual score, which gets incremented every time the player … feature/imgui-sdl points-test
(edit) @9f9f9a7   6 years dmp1488 Improve the laser rendering algorithm by using a translucent white … feature/imgui-sdl points-test
(edit) @5c02ddd   6 years dmp1488 Create an SFML demo project and update the TODO feature/imgui-sdl points-test
(edit) @0d5c100   6 years dmp1488 Create a populateBuffers() function to encapsulate populating all the … feature/imgui-sdl points-test
(edit) @1a530df   7 years dmp1488 Design an algorithm for rendering objects using colors or shaders and … feature/imgui-sdl points-test
(add) @e856d62   7 years dmp1488 Make texture images appear right-side up and streamline the code for … feature/imgui-sdl points-test
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