# # ChangeLog for VulkanGame.vcxproj in opengl-game # # Generated by Trac 1.5.4 # Oct 18, 2024, 2:33:07 PM Fri, 23 Aug 2019 03:59:12 GMT Dmitry Portnoy [cbe946d] * NewOpenGLGame.vcxproj (modified) * README.txt (modified) * VulkanGame.vcxproj (modified) * vulkan-game.cpp (modified) Add separate shaders for the scene and overlay to the Vulkan project ... Mon, 12 Aug 2019 03:45:20 GMT Dmitry Portnoy [5f3dba8] * README.txt (modified) * VulkanGame.vcxproj (modified) * assets/images/spaceship.bmp (added) * fonts/lazy.ttf (added) * game-gui-sdl.cpp (modified) * game-gui-sdl.hpp (modified) * makefile (modified) * vulkan-game.cpp (modified) Create a transparent texture in SDL and render some sample images and ... Sat, 03 Aug 2019 23:30:25 GMT Dmitry Portnoy [2c87504] * VulkanGame.vcxproj (modified) * blend-ref.cpp (added) Add reference blending code Fri, 26 Jul 2019 05:23:30 GMT Dmitry Portnoy [eea05dd] * VulkanGame.vcxproj (modified) * stb_image.h (modified) * textures/texture.jpg (added) * vulkan-game.cpp (modified) Create a Vulkan image and fill it with image data loaded from a file Tue, 23 Jul 2019 04:02:06 GMT Dmitry Portnoy [80edd70] * README.txt (modified) * VulkanGame.vcxproj (modified) * shaders/shader.vert (modified) * vulkan-game.cpp (modified) Use a vertex buffer to store the points to be rendered Sat, 13 Jul 2019 20:01:53 GMT Dmitry Portnoy [c458c58] * VulkanGame.vcxproj (modified) * compile.bat (added) Create a Windows batch file to compile the shaders into SPIR-V files ... Wed, 10 Jul 2019 03:10:26 GMT Dmitry Portnoy [1c6cd5e] * NewOpenGLGame.sln (modified) * README.txt (modified) * VulkanGame.vcxproj (added) * vulkan-game.cpp (modified) Create the VulkanGame VS2019 project and add it to the NewOpenGLGame ...