# # ChangeLog for compile.sh in opengl-game # # Generated by Trac 1.5.4 # Sep 8, 2024, 12:55:56 AM Sat, 01 May 2021 18:26:44 GMT Dmitry Portnoy [756162f] * compile.sh (modified) * docs/README.txt (modified) * game-gui-sdl.hpp (modified) * makefile (modified) * vulkan-game.cpp (modified) Merge branch 'feature/imgui-sdl' of medievaltech.com:opengl-game into ... Sat, 01 May 2021 18:10:37 GMT Dmitry Portnoy [b8072d3] * compile.sh (modified) * sdl-game.cpp (modified) * sdl-game.hpp (modified) Add a VkMemoryPropertyFlags parameter to SDLGame::createBufferSet ... Sat, 01 May 2021 01:52:25 GMT Dmitry Portnoy [cb6fabb] * compile.sh (modified) * docs/README.txt (modified) * game-gui-sdl.hpp (modified) * makefile (modified) * vulkan-game.cpp (modified) Update the build instructions and makefile to work with OSX again Thu, 11 Mar 2021 02:44:43 GMT Dmitry Portnoy [187b0f5] * .gitignore (modified) * compile.sh (modified) * makefile (modified) * sdl-game.cpp (modified) * vulkan-game.cpp (modified) * vulkan-game.hpp (modified) * vulkan-ref.cpp (modified) Change VulkanGame and SDLGame to only use discrete GPUs and switch ... Wed, 21 Aug 2019 20:19:09 GMT Dmitry Portnoy [c8c6da8] * README.txt (modified) * compile.sh (modified) * makefile (modified) * shaders/overlay.frag (moved) * shaders/overlay.vert (moved) * shaders/scene.frag (added) * shaders/scene.vert (added) * vulkan-game.cpp (modified) Create the overlay texture using different flags based on the SDL ... Fri, 26 Jul 2019 18:39:38 GMT Dmitry Portnoy [88ebdc8] * compile.sh (modified) * makefile (modified) * new-game.cpp (modified) * stb_image.cpp (deleted) Update new-game.cpp to use a header-only version of stb_image Sat, 13 Jul 2019 19:31:33 GMT Dmitry Portnoy [4befb76] * .gitignore (modified) * compile.sh (added) * shaders/ColorFragmentShader.fragmentshader (deleted) * shaders/SimpleFragmentShader.fragmentshader (deleted) * shaders/SimpleVertexShader.vertexshader (deleted) * shaders/TextureFragmentShader.fragmentshader (deleted) * shaders/TransformVertexShader-color.vertexshader (deleted) * shaders/TransformVertexShader.vertexshader (deleted) * shaders/shader.frag (added) * shaders/shader.vert (added) * vulkan-game.cpp (modified) Create a bash script for compiling shaders to SPIR-V files