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# ChangeLog for explosion.vert in opengl-game
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# Generated by Trac 1.6
# Feb 28, 2025, 7:32:26 AM

Fri, 18 Jan 2019 14:35:11 GMT Dmitry Portnoy <dmp1488@…> [c5fb958]
	* explosion.vert (modified)
	* new-game.cpp (modified)

	WIP


Fri, 11 Jan 2019 16:10:11 GMT dportnoy15 <dmitry.portnoy@…> [fe5e3ca]
	* explosion.vert (modified)
	* new-game.cpp (modified)

	Apply the model, view, and projection matrices to explosions


Thu, 10 Jan 2019 04:38:01 GMT Dmitry Portnoy <dmp1488@…> [adb104f]
	* explosion.frag (modified)
	* explosion.vert (modified)
	* new-game.cpp (modified)

	Make the explosion shader only emit particles for a short time ...


Wed, 14 Nov 2018 04:55:06 GMT Dmitry Portnoy <dmp1488@…> [db06984]
	* NewOpenGLGame.vcxproj (modified)
	* explosion.frag (added)
	* explosion.vert (added)
	* new-game.cpp (modified)

	Create a particle system that will later be used to render exploding ...