# # ChangeLog for explosion.vert in opengl-game # # Generated by Trac 1.6 # Feb 28, 2025, 7:32:26 AM Fri, 18 Jan 2019 14:35:11 GMT Dmitry Portnoy <dmp1488@…> [c5fb958] * explosion.vert (modified) * new-game.cpp (modified) WIP Fri, 11 Jan 2019 16:10:11 GMT dportnoy15 <dmitry.portnoy@…> [fe5e3ca] * explosion.vert (modified) * new-game.cpp (modified) Apply the model, view, and projection matrices to explosions Thu, 10 Jan 2019 04:38:01 GMT Dmitry Portnoy <dmp1488@…> [adb104f] * explosion.frag (modified) * explosion.vert (modified) * new-game.cpp (modified) Make the explosion shader only emit particles for a short time ... Wed, 14 Nov 2018 04:55:06 GMT Dmitry Portnoy <dmp1488@…> [db06984] * NewOpenGLGame.vcxproj (modified) * explosion.frag (added) * explosion.vert (added) * new-game.cpp (modified) Create a particle system that will later be used to render exploding ...