# # ChangeLog for gl-shaders in opengl-game # # Generated by Trac 1.5.4 # Sep 8, 2024, 1:20:00 AM Sun, 26 Apr 2020 18:08:05 GMT Dmitry Portnoy [52a02e6] * gl-shaders/explosion.vert (modified) * graphics-pipeline_vulkan.hpp (modified) * vulkan-game.cpp (modified) * vulkan-game.hpp (modified) Add a primitive topology parameter to the GraphicsPipeline_Vulkan ... Fri, 17 Apr 2020 02:48:42 GMT Dmitry Portnoy [6d95ade] * gl-shaders/laser.frag (modified) * gl-shaders/laser.vert (modified) In OpenGLRef, stop passing position_eye from the laser vertex shader ... Thu, 26 Mar 2020 02:58:27 GMT Dmitry Portnoy [2ff4d3e] * gl-shaders/ship.frag (modified) Change the light properties in the OpenGLRef ship shader to match ... Sun, 22 Mar 2020 22:07:01 GMT Dmitry Portnoy [22217d4] * gl-shaders/ship.frag (modified) * shaders/ship.frag (modified) * vulkan-game.cpp (modified) * vulkan-game.hpp (modified) Make the view and projection matrices instaces variables of the ... Thu, 03 Oct 2019 03:41:36 GMT Dmitry Portnoy [4d84c72] * gl-shaders/asteroid.frag (moved) * gl-shaders/asteroid.vert (moved) * gl-shaders/explosion.frag (moved) * gl-shaders/explosion.vert (moved) * gl-shaders/laser.frag (moved) * gl-shaders/laser.vert (moved) * gl-shaders/ship.frag (moved) * gl-shaders/ship.vert (moved) * new-game.cpp (modified) Move the OpenGL shaders to a gl-shaders folder