source: opengl-game/gl-shaders

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(edit) @52a02e6   4 years dmitry.portnoy Add a primitive topology parameter to the GraphicsPipeline_Vulkan … feature/imgui-sdl
(edit) @6d95ade   4 years dmitry.portnoy In OpenGLRef, stop passing position_eye from the laser vertex shader … feature/imgui-sdl points-test
(edit) @2ff4d3e   4 years dmitry.portnoy Change the light properties in the OpenGLRef ship shader to match … feature/imgui-sdl points-test
(edit) @22217d4   4 years dmitry.portnoy Make the view and projection matrices instaces variables of the … feature/imgui-sdl points-test
(add) @4d84c72   4 years dmp1488 Move the OpenGL shaders to a gl-shaders folder feature/imgui-sdl points-test
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