# # ChangeLog for graphics-pipeline_vulkan.hpp in opengl-game # # Generated by Trac 1.5.4 # Sep 8, 2024, 1:18:10 AM Mon, 07 Jun 2021 23:59:27 GMT Dmitry Portnoy [567fa88] * graphics-pipeline_vulkan.hpp (modified) * sdl-game.cpp (modified) * vulkan-game.cpp (modified) Change createRenderCommands() to support dynamic offsets Thu, 20 May 2021 15:50:12 GMT Dmitry Portnoy [58453c3] * graphics-pipeline_vulkan.hpp (modified) * sdl-game.cpp (modified) * sdl-game.hpp (modified) * vulkan-game.cpp (modified) * vulkan-game.hpp (modified) Remove the swapChainImages parameter from the GraphicsPipeline_Vulkan ... Wed, 19 May 2021 16:49:43 GMT Dmitry Portnoy [1abebc1] * graphics-pipeline_vulkan.hpp (modified) * sdl-game.cpp (modified) * sdl-game.hpp (modified) * vulkan-buffer.hpp (modified) * vulkan-game.cpp (modified) * vulkan-game.hpp (modified) Remove the storageBuffers parameter from addObject() since it is no ... Mon, 17 May 2021 16:06:33 GMT Dmitry Portnoy [a3cefaa] * VulkanGame.vcxproj (modified) * VulkanGame.vcxproj.filters (modified) * graphics-pipeline_vulkan.hpp (modified) * sdl-game.cpp (modified) * sdl-game.hpp (modified) * vulkan-buffer.hpp (added) * vulkan-game.cpp (modified) * vulkan-game.hpp (modified) Move SSBO resizing and pipeline recreation checks out of addObject() ... Fri, 14 May 2021 01:09:34 GMT Dmitry Portnoy [996dd3e] * graphics-pipeline_vulkan.hpp (modified) * sdl-game.cpp (modified) * sdl-game.hpp (modified) * vulkan-game.cpp (modified) * vulkan-game.hpp (modified) * vulkan-utils.hpp (modified) Completely remove storage buffers from the GraphicsPipeline_Vulkan ... Thu, 06 May 2021 03:24:42 GMT Dmitry Portnoy [9d21aac] * graphics-pipeline_vulkan.hpp (modified) * sdl-game.cpp (modified) * sdl-game.hpp (modified) * vulkan-game.cpp (modified) * vulkan-game.hpp (modified) Remove the SSBOType template parameter from GraphicsPipeline_Vulkan Thu, 22 Apr 2021 01:54:17 GMT Dmitry Portnoy [e8445f0] * graphics-pipeline_vulkan.hpp (modified) * sdl-game.cpp (modified) * vulkan-game.cpp (modified) * vulkan-game.hpp (modified) * vulkan-utils.hpp (modified) Modify the parameter order of VulkanUtils::copyDataToMemory and add ... Wed, 07 Apr 2021 15:02:50 GMT Dmitry Portnoy [5049354] * graphics-pipeline_vulkan.hpp (modified) * vulkan-utils.hpp (modified) Change copyDataToMemory to use an arbitrary offset instead of ... Sun, 26 Apr 2020 18:08:05 GMT Dmitry Portnoy [52a02e6] * gl-shaders/explosion.vert (modified) * graphics-pipeline_vulkan.hpp (modified) * vulkan-game.cpp (modified) * vulkan-game.hpp (modified) Add a primitive topology parameter to the GraphicsPipeline_Vulkan ... Fri, 17 Apr 2020 03:03:40 GMT Dmitry Portnoy [a52ba87] * graphics-pipeline_vulkan.hpp (modified) In GraphicsPipeline_Vulkan, change addStorageDescriptor() to take a ... Tue, 25 Feb 2020 21:29:36 GMT Dmitry Portnoy [44f23af] * graphics-pipeline_vulkan.hpp (modified) * vulkan-game.cpp (modified) * vulkan-game.hpp (modified) In VulkanGame, add code to resize the storage buffer and update the ... Tue, 25 Feb 2020 18:51:02 GMT Dmitry Portnoy [3b84bb6] * graphics-pipeline_vulkan.hpp (modified) * vulkan-game.cpp (modified) * vulkan-game.hpp (modified) In VulkanGame, call centerObject() on all objects when they are ... Wed, 19 Feb 2020 16:47:41 GMT Dmitry Portnoy [2da64ef] * graphics-pipeline_vulkan.hpp (modified) * vulkan-game.cpp (modified) * vulkan-game.hpp (modified) In VulkanGame, move the logic of updating per-object data in the SSBO ... Tue, 18 Feb 2020 21:36:51 GMT Dmitry Portnoy [860a0da] * graphics-pipeline_vulkan.hpp (modified) * vulkan-game.cpp (modified) * vulkan-game.hpp (modified) In VulkanGame, move fields related to the ssbo, as well as code to ... Sun, 16 Feb 2020 20:22:40 GMT Dmitry Portnoy [2d87297] * graphics-pipeline_vulkan.hpp (modified) * vulkan-game.cpp (modified) * vulkan-game.hpp (modified) In VulkanGame, add an ssbo field to SceneObject to hold per-object ... Tue, 24 Dec 2019 02:57:03 GMT Dmitry Portnoy [0fe8433] * graphics-pipeline_vulkan.hpp (modified) * vulkan-game.cpp (modified) * vulkan-game.hpp (modified) Create an addObject() method in VulkanGame (which wraps the old ... Tue, 24 Dec 2019 00:48:49 GMT Dmitry Portnoy [cd1cb0f] * game-gui-sdl.cpp (modified) * game-gui-sdl.hpp (modified) * game-gui.hpp (modified) * graphics-pipeline_vulkan.hpp (modified) * vulkan-game.cpp (modified) * vulkan-game.hpp (modified) In VulkanGame, make the ship move when the player holds down the ... Thu, 05 Dec 2019 17:45:47 GMT Dmitry Portnoy [cf727ca] * graphics-pipeline_vulkan.hpp (modified) * shaders/ship.vert (modified) * vulkan-game.cpp (modified) * vulkan-game.hpp (modified) In VulkanGame, add an objectIndex vertex attribute to the ship shader ... Wed, 04 Dec 2019 21:33:43 GMT Dmitry Portnoy [055750a] * graphics-pipeline_vulkan.hpp (modified) * shaders/scene.frag (modified) * shaders/scene.vert (modified) * shaders/ship.vert (modified) * vulkan-game.cpp (modified) * vulkan-game.hpp (modified) * vulkan-utils.hpp (modified) In VulkanGame, use SSBOs in the ship and scene shaders to store per- ... Wed, 27 Nov 2019 17:19:23 GMT Dmitry Portnoy [06d959f] * graphics-pipeline_vulkan.hpp (modified) * vulkan-game.hpp (modified) Add an addVertexNormals method to VulkanGame that calculates the ... Fri, 22 Nov 2019 04:47:52 GMT Dmitry Portnoy [683dd55] * compile.bat (modified) * graphics-pipeline_vulkan.hpp (modified) * makefile (modified) * vulkan-game.cpp (modified) * vulkan-game.hpp (modified) Add a getObjects() method to the GraphicsPipeline_Vulkan class that ... Sun, 17 Nov 2019 18:56:16 GMT Dmitry Portnoy [5a0242e] * VulkanGame.vcxproj (modified) * graphics-pipeline_vulkan.hpp (modified) * vulkan-game.cpp (modified) Refactor GraphicsPipeline_Vulkan to allow adding new data after ... Sat, 16 Nov 2019 20:38:22 GMT Dmitry Portnoy [b8777b7] * graphics-pipeline_vulkan.cpp (deleted) * graphics-pipeline_vulkan.hpp (modified) * makefile (modified) * vulkan-game.cpp (modified) * vulkan-game.hpp (modified) Templatize GraphicsPipeline_Vulkan by adding a VertexType parameter ... Tue, 12 Nov 2019 21:48:50 GMT Dmitry Portnoy [cd487fb] * TODO.txt (modified) * graphics-pipeline_vulkan.cpp (modified) * graphics-pipeline_vulkan.hpp (modified) * vulkan-game.cpp (modified) * vulkan-ref.cpp (modified) Replace some couts with runtime_exceptions and, in vulkangame, only ... Tue, 12 Nov 2019 06:55:07 GMT Dmitry Portnoy [e3bef3a] * graphics-pipeline_vulkan.cpp (modified) * graphics-pipeline_vulkan.hpp (modified) * vulkan-game.cpp (modified) * vulkan-game.hpp (modified) * vulkan-ref.cpp (modified) * vulkan-utils.hpp (modified) Finish the rewrite of the original vulkangame project Mon, 11 Nov 2019 02:19:32 GMT Dmitry Portnoy [0ae182f] * VulkanGame.vcxproj (modified) * graphics-pipeline_vulkan.cpp (modified) * graphics-pipeline_vulkan.hpp (modified) * vulkan-game.cpp (modified) * vulkan-ref.cpp (modified) In vulkangame, finish implementing recreateSwapChain() Fri, 01 Nov 2019 17:11:45 GMT Dmitry Portnoy [87c8f1a] * crash-logger.cpp (modified) * graphics-pipeline_vulkan.cpp (modified) * graphics-pipeline_vulkan.hpp (modified) * vulkan-game.cpp (modified) * vulkan-game.hpp (modified) * vulkan-ref.cpp (modified) * vulkan-utils.cpp (modified) * vulkan-utils.hpp (modified) In vaulkangame, define vertex buffer and index buffer data and ... Tue, 22 Oct 2019 19:53:48 GMT Dmitry Portnoy [603b5bc] * graphics-pipeline_vulkan.cpp (modified) * graphics-pipeline_vulkan.hpp (modified) * vulkan-game.cpp (modified) * vulkan-game.hpp (modified) * vulkan-ref.cpp (modified) * vulkan-utils.cpp (modified) * vulkan-utils.hpp (modified) In vulkangame, add code to create the frame buffers and command buffers Thu, 17 Oct 2019 21:30:18 GMT Dmitry Portnoy [b794178] * graphics-pipeline_vulkan.cpp (modified) * graphics-pipeline_vulkan.hpp (modified) * vulkan-game.cpp (modified) * vulkan-game.hpp (modified) * vulkan-ref.cpp (modified) * vulkan-utils.cpp (modified) * vulkan-utils.hpp (modified) In vulkangame, add the ability to create vulkan resoirces and ... Fri, 04 Oct 2019 20:39:46 GMT Dmitry Portnoy [771b33a] * graphics-pipeline_vulkan.cpp (modified) * graphics-pipeline_vulkan.hpp (modified) * vulkan-game.cpp (modified) * vulkan-game.hpp (modified) * vulkan-ref.cpp (modified) In openglgame, port over some more of the pipeline creation code and ... Thu, 03 Oct 2019 03:44:55 GMT Dmitry Portnoy [7d2b0b9] * VulkanGame.vcxproj (modified) * graphics-pipeline.hpp (added) * graphics-pipeline_vulkan.cpp (added) * graphics-pipeline_vulkan.hpp (added) * pipeline-outline.txt (added) * vulkan-game.cpp (modified) * vulkan-game.hpp (modified) * vulkan-ref.cpp (modified) Add and begin implementing a GraphicsPipeline class to hold info for ...