# # ChangeLog for new-game.cpp in opengl-game # # Generated by Trac 1.5.4 # Oct 18, 2024, 6:25:21 PM Thu, 28 Jun 2018 03:14:22 GMT Dmitry Portnoy [3d06b4e] * new-game.cpp (modified) Calculate the bounding box for each object Wed, 27 Jun 2018 01:53:47 GMT Dmitry Portnoy [dba67b2] * NewOpenGLGame.vcxproj (modified) * README.txt (modified) * new-game.cpp (modified) Update the project to GLM 0.9.9, add the README to the Visual Studio ... Fri, 22 Jun 2018 05:07:15 GMT Dmitry Portnoy [5527206] * new-game.cpp (modified) Add a random number generating function and continuously spawn ... Fri, 22 Jun 2018 03:20:13 GMT Dmitry Portnoy [c94a699] * new-game.cpp (modified) Fix rendering of textured objects Fri, 22 Jun 2018 03:06:15 GMT Dmitry Portnoy [c3c3158] * new-game.cpp (modified) Allow objects to be added to the scene after the graphics buffers are ... Fri, 15 Jun 2018 01:25:34 GMT Dmitry Portnoy [8d5e67b] * new-game.cpp (modified) Modify the scene to have the asteroids come out of the top edge of ... Thu, 14 Jun 2018 03:02:51 GMT Dmitry Portnoy [cf2d1e5] * color.frag (modified) * color.vert (modified) * new-game.cpp (modified) -Stop rendering the triangle and square -Place the player ship at ... Tue, 12 Jun 2018 03:07:10 GMT Dmitry Portnoy [20e0020] * color.vert (modified) * new-game.cpp (modified) Finish building the player ship model and scale and rotate it correctly. Sun, 10 Jun 2018 22:35:12 GMT Dmitry Portnoy [81f28c0] * new-game.cpp (modified) Begin creating a simple model for the player's ship. Sun, 10 Jun 2018 22:34:19 GMT Dmitry Portnoy [809ce16] * new-game.cpp (modified) Add the ability to tilt the camera up or down with arrow keys. Moving ... Sun, 10 Jun 2018 22:17:10 GMT Dmitry Portnoy [5c403fe] * new-game.cpp (modified) Change the SceneObject definition to include a base model matrix and ... Sun, 10 Jun 2018 21:31:48 GMT Dmitry Portnoy [f7d35da] * color.frag (modified) * color.vert (modified) * new-game.cpp (modified) * texture.frag (modified) Add a system to keep track of which keys are pressed or held down and ... Fri, 01 Jun 2018 02:22:13 GMT Dmitry Portnoy [0d5c100] * TODO.txt (modified) * new-game.cpp (modified) Create a populateBuffers() function to encapsulate populating all the ... Sat, 26 May 2018 20:19:03 GMT Dmitry Portnoy [e3ca955] * new-game.cpp (modified) Change the rendering algorithm to draw the selected objects, then ... Fri, 25 May 2018 04:04:45 GMT Dmitry Portnoy [f9a242b] * new-game.cpp (modified) Create addObjectToScene function to automate some aspects of ... Fri, 25 May 2018 01:37:25 GMT Dmitry Portnoy [4f3262f] * new-game.cpp (modified) Move all function definitions in new-game.cpp after main. Thu, 24 May 2018 02:35:35 GMT Dmitry Portnoy [14ff67c] * color.vert (modified) * new-game.cpp (modified) * texture.vert (modified) Use uniform buffers to store model matrices and add constants to ... Fri, 18 May 2018 23:04:10 GMT Dmitry Portnoy [e165b85] * color.vert (modified) * new-game.cpp (modified) Start incorporating UBOs Wed, 16 May 2018 03:48:08 GMT Dmitry Portnoy [cffca4d] * new-game.cpp (modified) Change the rendering for colored objects by drawing selected and ... Fri, 11 May 2018 03:24:20 GMT Dmitry Portnoy [93462c6] * new-game.cpp (modified) -Create State and Event enums -Create the main menu and game states ... Tue, 08 May 2018 03:21:52 GMT Dmitry Portnoy [f0cc877] * new-game.cpp (modified) Add code to create a fullscreen window, which will be used to create ... Tue, 08 May 2018 02:54:09 GMT Dmitry Portnoy [5b3462b] * IMGUI/imgui.h (modified) * new-game.cpp (modified) Implement a basic gui with a stats window and a menubar containing a ... Tue, 08 May 2018 01:39:00 GMT Dmitry Portnoy [1c81bf0] * NewOpenGLGame.vcxproj (modified) * new-game.cpp (modified) Remove imgui_example.cpp from the Visual Studio project and add ... Sun, 06 May 2018 23:21:01 GMT Dmitry Portnoy [c1ca5b5] * imgui_example.cpp (modified) * new-game.cpp (modified) Show the example ImGui gui in the OpenGL game. Thu, 03 May 2018 02:45:49 GMT Dmitry Portnoy [4e0b82b] * .gitignore (modified) * NewOpenGLGame.vcxproj (modified) * gl3w.c (added) * gl3w.h (added) * glcorearb.h (added) * imgui.cpp (added) * imgui.h (added) * imgui_demo.cpp (added) * imgui_draw.cpp (added) * imgui_example.cpp (added) * imgui_impl_glfw_gl3.cpp (added) * imgui_impl_glfw_gl3.h (added) * imgui_internal.h (added) * new-game.cpp (modified) * stb_image_write.h (added) * stb_rect_pack.h (added) * stb_textedit.h (added) * stb_truetype.h (added) Add an ImGui example project Sat, 28 Apr 2018 02:42:59 GMT Dmitry Portnoy [9f4986b] * new-game.cpp (modified) Change the square's selected color to a darker blue-green Sat, 28 Apr 2018 02:29:20 GMT Dmitry Portnoy [9dd2eb7] * color.frag (modified) * color.vert (modified) * new-game.cpp (modified) * opengl-notes.txt (modified) * texture.frag (modified) * texture.vert (modified) Implement Phong shading in the color and texture shaders Fri, 27 Apr 2018 02:13:07 GMT Dmitry Portnoy [d9f99b2] * new-game.cpp (modified) Remove all instances of ObjectFace and just reference the points ... Thu, 26 Apr 2018 03:37:36 GMT Dmitry Portnoy [07ed460] * new-game.cpp (modified) Move all the point and color data into the SceneObjects and populate ... Wed, 25 Apr 2018 02:44:28 GMT Dmitry Portnoy [05e43cf] * NewOpenGLGame.vcxproj (modified) * new-game.cpp (modified) Move the points for all models into one vbo Wed, 25 Apr 2018 00:39:01 GMT Dmitry Portnoy [7280257] * color.vert (modified) * new-game.cpp (modified) * opengl-notes.txt (modified) * texture.vert (modified) Remove uniform buffer code until I figure out how to use it correctly. Mon, 09 Apr 2018 02:01:04 GMT Dmitry Portnoy [baa5848] * new-game.cpp (modified) Create a new rendering algorithm that supports a variable number of ... Fri, 06 Apr 2018 20:46:55 GMT Dmitry Portnoy [f70ab75] * new-game.cpp (modified) Remove previous_seconds_fps since it's unused Fri, 06 Apr 2018 04:21:03 GMT Dmitry Portnoy [1a530df] * TODO.txt (modified) * color.vert (modified) * new-game.cpp (modified) * texture.vert (modified) Design an algorithm for rendering objects using colors or shaders and ... Wed, 04 Apr 2018 06:16:44 GMT Dmitry Portnoy [046ce72] * new-game.cpp (modified) Add an FPS counter. Tue, 03 Apr 2018 03:11:47 GMT Dmitry Portnoy [e856d62] * NewOpenGLGame.vcxproj (modified) * TODO.txt (added) * new-game.cpp (modified) Make texture images appear right-side up and streamline the code for ... Fri, 30 Mar 2018 01:38:16 GMT Dmitry Portnoy [267c4c5] * new-game.cpp (modified) Re-enable movement controls Thu, 29 Mar 2018 05:09:16 GMT Dmitry Portnoy [b73cb3b] * NewOpenGLGame.vcxproj (modified) * new-game.cpp (modified) Fix all issues with object click detection, and add the shader files ... Fri, 23 Mar 2018 04:06:56 GMT Dmitry Portnoy [e82692b] * new-game.cpp (modified) Pass a reference to faceClicked that will be set to the clicked point ... Fri, 23 Mar 2018 02:18:44 GMT Dmitry Portnoy [5c9d193] * new-game.cpp (modified) Created a faceClicked method to encapsulate checking for the ... Tue, 20 Mar 2018 01:24:24 GMT Dmitry Portnoy [147ac6d] * new-game.cpp (modified) Remove the clicked field of the SceneObject and instead use a ... Sat, 17 Mar 2018 02:44:39 GMT Dmitry Portnoy [df652d5] * new-game.cpp (modified) Create SceneObject and ObjectFace structs, a list of objects, and a ... Fri, 09 Mar 2018 03:55:46 GMT Dmitry Portnoy [19c9338] * new-game.cpp (modified) Restrucutre code to enable easier click testing of different ... Fri, 09 Mar 2018 01:27:02 GMT Dmitry Portnoy [64a70f4] * new-game.cpp (modified) Enable rendering of the textured square again and start implementing ... Wed, 07 Mar 2018 02:13:27 GMT Dmitry Portnoy [a5b5e95] * new-game.cpp (modified) Make mouse click object detection work with a non-identity view matrix Sat, 03 Mar 2018 01:24:52 GMT Dmitry Portnoy [d12d003] * new-game.cpp (modified) Continue debugging object detection for mouse clicks Tue, 27 Feb 2018 01:53:43 GMT Dmitry Portnoy [1099b95] * NewOpenGLGame.vcxproj (modified) * new-game.cpp (modified) Make the Windows build use static versions of glew and glfw3 Sat, 16 Dec 2017 04:45:49 GMT Dmitry Portnoy [33a9664] * new-game.cpp (modified) * opengl-notes.txt (added) Debug object detection for mouse clicks Fri, 25 Aug 2017 03:10:04 GMT Dmitry Portnoy [c62eee6] * new-game.cpp (modified) Use glm mat types instead of arrays and mat swizzle operators (e.g. ... Tue, 22 Aug 2017 02:36:33 GMT Dmitry Portnoy [485424b] * color.frag (moved) * color.vert (moved) * makefile (modified) * new-game.cpp (modified) * stb_image.cpp (added) * stb_image.h (added) * test.png (added) * texture.frag (added) * texture.vert (added) Add support for loading and applying texture and add a square to the ... Fri, 18 Aug 2017 01:53:46 GMT Dmitry Portnoy [201e2f8] * new-game.cpp (modified) Make the model matrix support rotations and translations Thu, 17 Aug 2017 02:30:31 GMT Dmitry Portnoy [7ee66ea] * new-game.cpp (modified) * test.vert (modified) Add view and projection matrices allow the player to move and rotate ... Sat, 05 Aug 2017 18:55:49 GMT Dmitry Portnoy [93baa0e] * new-game.cpp (modified) * test.vert (modified) Add face culling and a model matrix that can be changed to move the scene Sat, 05 Aug 2017 02:48:13 GMT Dmitry Portnoy [d0b9596] * new-game.cpp (modified) * test.vert (modified) Specify the attribute locations in the vertex shader Sat, 05 Aug 2017 02:24:43 GMT Dmitry Portnoy [8b7cfcf] * makefile (modified) * new-game.cpp (modified) * test.frag (modified) * test.vert (modified) Allow each vertex to have its own color Fri, 04 Aug 2017 17:51:59 GMT Dmitry Portnoy [ec4456b] * new-game.cpp (modified) * test.frag (added) * test.vert (added) Add fullscreen and anti-aliasing support and some more logging Wed, 02 Aug 2017 00:18:32 GMT Dmitry Portnoy [be246ad] * new-game.cpp (modified) Enable OpenGL 4 on OSX Fri, 21 Jul 2017 03:10:08 GMT Dmitry Portnoy [22b2c37] * .gitignore (modified) * game01.cpp (deleted) * game02.cpp (deleted) * game06.cpp (modified) * logger.cpp (added) * logger.h (added) * makefile (modified) * new-game.cpp (modified) Add a simple logger and remove some old, unneeded tutorial files Thu, 20 Jul 2017 02:36:56 GMT Dmitry Portnoy [644a2e4] * new-game.cpp (modified) Finish the triangle drawing program Wed, 19 Jul 2017 04:08:45 GMT Dmitry Portnoy [516668e] * new-game.cpp (modified) WIP for drawing a triangle Wed, 19 Jul 2017 03:38:53 GMT Dmitry Portnoy [5272b6b] * .gitignore (modified) * makefile (modified) * new-game.cpp (added) Start building a new game from Anton Gerdelan's tutorials