# # ChangeLog for opengl-game.hpp in opengl-game # # Generated by Trac 1.5.4 # Sep 8, 2024, 2:55:09 AM Sat, 13 Feb 2021 23:41:39 GMT Dmitry Portnoy [d8cf709] * game-gui-glfw.cpp (modified) * game-gui-sdl.cpp (modified) * game-gui-sdl.hpp (modified) * game-gui.hpp (modified) * gui/button.cpp (modified) * gui/button.hpp (modified) * gui/game-screen.cpp (modified) * gui/game-screen.hpp (modified) * gui/main-screen.cpp (modified) * gui/main-screen.hpp (modified) * gui/panel.cpp (modified) * gui/panel.hpp (modified) * gui/screen.cpp (modified) * gui/screen.hpp (modified) * gui/ui-element.cpp (modified) * gui/ui-element.hpp (modified) * main-vulkan.cpp (modified) * opengl-game.cpp (modified) * opengl-game.hpp (modified) * vulkan-game.cpp (modified) Change UIEvent to also include the original event from the UI library ... Fri, 04 Oct 2019 20:27:07 GMT Dmitry Portnoy [0b1b52d] * graphics-pipeline_opengl.cpp (modified) * graphics-pipeline_opengl.hpp (modified) * opengl-game.cpp (modified) * opengl-game.hpp (modified) In openglgame, port over the functionality to specify and initialize ... Fri, 04 Oct 2019 20:19:15 GMT Dmitry Portnoy [83b5b4b] * game-gui-glfw.cpp (modified) * game-gui.hpp (modified) * graphics-pipeline.hpp (modified) * opengl-game.cpp (modified) * opengl-game.hpp (modified) Handle window resize events in openglgame Thu, 03 Oct 2019 03:46:06 GMT Dmitry Portnoy [3de31cf] * OpenGLGame.vcxproj (modified) * graphics-pipeline_opengl.cpp (added) * graphics-pipeline_opengl.hpp (added) * opengl-game.cpp (modified) * opengl-game.hpp (modified) Add and begin implementing an OpenGL version of the GraphicsPipeline ... Mon, 16 Sep 2019 02:09:05 GMT Dmitry Portnoy [f133da0] * game-gui-glfw.cpp (modified) * game-gui-glfw.hpp (modified) * new-game.cpp (modified) * opengl-game.cpp (modified) * opengl-game.hpp (modified) Add renderScene and renderUI functions to openglgame and use IMGUI to ... Sun, 15 Sep 2019 05:37:50 GMT Dmitry Portnoy [92cbc6a] * opengl-game.cpp (modified) * opengl-game.hpp (modified) In openglgame, initialize OpenGL using glew, register the OpenGL ... Tue, 03 Sep 2019 19:11:36 GMT Dmitry Portnoy [b6e60b4] * opengl-game.cpp (modified) * opengl-game.hpp (modified) * vulkan-game.cpp (modified) * vulkan-game.hpp (modified) In vulkangame and openglgame: - use int instead of usigned int for ... Mon, 02 Sep 2019 17:23:40 GMT Dmitry Portnoy [5edbd58] * main-opengl.cpp (modified) * main-vulkan.cpp (modified) * opengl-game.cpp (modified) * opengl-game.hpp (modified) * vulkan-game.cpp (modified) * vulkan-game.hpp (modified) For both openglgame and vulkangame, pass in the window width and ... Fri, 30 Aug 2019 19:30:53 GMT Dmitry Portnoy [d8cb15e] * game-gui-glfw.cpp (modified) * game-gui-glfw.hpp (modified) * makefile (modified) * opengl-game.cpp (modified) * opengl-game.hpp (modified) Implement GetError() in game-gui-glfw and start using game-gui-glfw ... Fri, 30 Aug 2019 16:16:08 GMT Dmitry Portnoy [d02c25f] * .gitignore (modified) * main-opengl.cpp (added) * makefile (modified) * opengl-game.cpp (added) * opengl-game.hpp (added) Create openglgame, which will be the original opengl+glfw game, but ...