# # ChangeLog for shaders/laser.vert in opengl-game # # Generated by Trac 1.5.4 # Oct 18, 2024, 4:32:48 AM Mon, 21 Jun 2021 16:12:08 GMT Dmitry Portnoy [67527a5] * sdl-game.cpp (modified) * shaders/asteroid.vert (modified) * shaders/explosion.vert (modified) * shaders/laser.frag (modified) * shaders/laser.vert (modified) * shaders/model.vert (modified) * shaders/ship.vert (modified) * vulkan-game.cpp (modified) Switch all per-object buffers to be dynamic uniform buffers instead ... Sun, 19 Apr 2020 02:35:55 GMT Dmitry Portnoy [237cbec] * shaders/laser.frag (added) * shaders/laser.vert (added) * textures/laser.png (added) * vulkan-game.cpp (modified) * vulkan-game.hpp (modified) Create a pipeline and shaders to render multicolored lasers