# # ChangeLog for shaders/shader.frag in opengl-game # # Generated by Trac 1.5.4 # Oct 18, 2024, 10:25:23 AM Tue, 06 Aug 2019 19:01:45 GMT Dmitry Portnoy [69dccfe] * blend-ref.cpp (deleted) * shaders/shader.frag (modified) * shaders/shader.vert (modified) * textures/space.jpg (added) * vulkan-game.cpp (modified) Implement a translucent, fullscreen overlay that shows a loaded ... Fri, 02 Aug 2019 17:17:11 GMT Dmitry Portnoy [4f63fa8] * shaders/shader.frag (modified) * shaders/shader.vert (modified) * vulkan-game-ref.cpp (deleted) * vulkan-game.cpp (modified) Fix the MVP matrix Fri, 02 Aug 2019 04:15:02 GMT Dmitry Portnoy [fba08f2] * README.txt (modified) * shaders/shader.frag (modified) * shaders/shader.vert (modified) * vulkan-game-ref.cpp (added) * vulkan-game.cpp (modified) Update vulkan-game.cpp to support texturing in the shader Sat, 13 Jul 2019 19:31:33 GMT Dmitry Portnoy [4befb76] * .gitignore (modified) * compile.sh (added) * shaders/ColorFragmentShader.fragmentshader (deleted) * shaders/SimpleFragmentShader.fragmentshader (deleted) * shaders/SimpleVertexShader.vertexshader (deleted) * shaders/TextureFragmentShader.fragmentshader (deleted) * shaders/TransformVertexShader-color.vertexshader (deleted) * shaders/TransformVertexShader.vertexshader (deleted) * shaders/shader.frag (added) * shaders/shader.vert (added) * vulkan-game.cpp (modified) Create a bash script for compiling shaders to SPIR-V files