source: opengl-game/shaders/ship.vert

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Diff Rev Age Author Log Message
(edit) @67527a5   3 years dportnoy Switch all per-object buffers to be dynamic uniform buffers instead of … feature/imgui-sdl
(edit) @8d92284   3 years dportnoy In VulkanGame, change the ship pipeline to use ModelVertex feature/imgui-sdl
(edit) @6385d0f   4 years dmitry.portnoy Change all shaders to have 3-space indentation feature/imgui-sdl points-test
(edit) @a79be34   5 years dmitry.portnoy Finish copying the ship pipeline to VulkanGame feature/imgui-sdl points-test
(edit) @60578ce   5 years dmp1488 In VulkanGame, make lighting work correctly in the ship shader with … feature/imgui-sdl points-test
(edit) @7c929fc   5 years dmp1488 In VulkanGame, make lighting work correctly in the ship shader before … feature/imgui-sdl points-test
(edit) @2b40f48   5 years dmitry.portnoy Merge branch 'master' into hotfix/ship-shader-lights feature/imgui-sdl points-test
(edit) @cf727ca   5 years dmitry.portnoy In VulkanGame, add an objectIndex vertex attribute to the ship shader … feature/imgui-sdl points-test
(edit) @785333b   5 years dmitry.portnoy Setup debug environment for ship shader lighting feature/imgui-sdl points-test
(edit) @055750a   5 years dmitry.portnoy In VulkanGame, use SSBOs in the ship and scene shaders to store … feature/imgui-sdl points-test
(edit) @e1308e8   5 years dmp1488 In VulkanGame, add normals to the ship pipeline and get lighting to work feature/imgui-sdl points-test
(edit) @aa00bf2   5 years dmitry.portnoy Re-enable some of the logic to render lights in the ship shader for … feature/imgui-sdl points-test
(edit) @8e02b6b   5 years dmitry.portnoy To move to a more generic way of updating the scene, rename … feature/imgui-sdl points-test
(add) @1908591   5 years dmp1488 Update the OpenGLReference project to include the shaders that were … feature/imgui-sdl points-test
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