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source:
opengl-game
/
vulkan-buffer.hpp
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Rev
Age
Author
Log Message
(edit)
@90880fb
3 years
dportnoy
Start using the
VulkanBuffer
class for the non-per-object uniforms …
feature/imgui-sdl
(edit)
@5ea0a37
3 years
dportnoy
Add a function to
VulkanBuffer
to return a pointer to the buffer …
feature/imgui-sdl
(edit)
@6486ba8
3 years
dportnoy
Rewrite some parts of SDLGame and
VulkanGame
to store per-object …
feature/imgui-sdl
(edit)
@b7fc3c2
3 years
dportnoy
Modify the
VulkanBuffer
class to take a range and to align data based …
feature/imgui-sdl
(edit)
@6bac215
3 years
dportnoy
Rewrite a large portion of the
VulkanBuffer
class, start using it more …
feature/imgui-sdl
(edit)
@8dcbf62
3 years
dportnoy
Add some functionality to
VulkanBuffer
, and modify …
feature/imgui-sdl
(edit)
@1abebc1
3 years
dportnoy
Remove the storageBuffers parameter from addObject() since it is no …
feature/imgui-sdl
(add)
@a3cefaa
3 years
dportnoy
Move SSBO resizing and pipeline recreation checks out of addObject() …
feature/imgui-sdl
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