Timeline



Jun 24, 2010:

12:14 AM Changeset in galcon-common [9790734]master by dportnoy <devnull@…>
Added .classpath
12:06 AM Changeset in galcon-server [418ace2]master by ZeroCool <devnull@…>
Some more stuff in server

Jun 23, 2010:

11:56 PM Changeset in galcon-client [999095f]master by dportnoy <devnull@…>
Merge with 126e8f3b156a7a79bd0040bc37ea085d36e2e5ce
11:55 PM Changeset in galcon-client [b87af8a] by dportnoy <devnull@…>
Moved Connection and MessageType to galconcommon.
11:54 PM Changeset in galcon-common [eb9300b] by dportnoy <devnull@…>
Initial commit

Jun 20, 2010:

6:59 PM Changeset in galcon-client [a4f5200] by dportnoy <devnull@…>
Added a message spec for client/server communication
6:29 PM Changeset in galcon-client [3a0d468] by dportnoy <devnull@…>
Added code to connect to the game server.
6:16 PM Changeset in galcon-server [34ccb37] by ZeroCool <devnull@…>
Attempt at first cmmit. AGAIN :(

Jun 14, 2010:

1:19 AM Changeset in galcon-client [9d030cb] by dportnoy <devnull@…>
Merge with 422c8ef5772e988da2065d1c4b95e6d6ab6192e7
1:07 AM Changeset in galcon-client [04a9a00] by dportnoy <devnull@…>
Framerate is now set to 20 fps and planets spawn ships at different …
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