Timeline
Feb 9, 2014:
- 9:07 PM Changeset in network-game [84f9797] by
- Server compiles with -g
Feb 8, 2014:
- 4:57 AM Changeset in network-game [2e5aa0c] by
- Global .gitignore has server files as well and the graphics library …
Feb 7, 2014:
- 3:28 PM Changeset in network-game [9cbdc9c] by
- Graphics libary can load textures and handle mouse and keyboard …
Feb 6, 2014:
- 11:53 PM Changeset in network-game [8df0c49] by
- Client makefile shows warnings
- 11:46 PM Changeset in network-game [2ce5154] by
- new OpenGL program added, that might replace the client's 2D graphics …
- 11:39 PM Changeset in network-game [efdb3ec] by
- Attempt to create one gitignore for VC++ projects (continued)
- 11:35 PM Changeset in network-game [6fab975] by
- Attempt to create one gitignore for VC++ projects
Jan 30, 2014:
- 1:22 AM Changeset in network-game [8826eed] by
- When a player leaves a game, the client now frees the memory for that …
Jan 29, 2014:
- 2:06 AM Changeset in network-game [64a1f4e] by
- Game.addPlayer reset all the player's stats as well
- 1:34 AM Changeset in network-game [d6b5f74] by
- Prior deletion of client-side SCORE message processing reverted
Jan 28, 2014:
- 12:42 AM Changeset in network-game [6f64166] by
- Client no longer processes messages in STATE_LOBBY that should only be …
Jan 27, 2014:
- 2:12 AM Changeset in network-game [dfb9363] by
- Client correctly handles other players leaving
Note:
See TracTimeline
for information about the timeline view.