Timeline
Jun 1, 2018:
- 2:22 AM Changeset in opengl-game [0d5c100]feature/imgui-sdlpoints-test by
- Create a populateBuffers() function to encapsulate populating all the …
May 26, 2018:
- 8:19 PM Changeset in opengl-game [e3ca955]feature/imgui-sdlpoints-test by
- Change the rendering algorithm to draw the selected objects, then draw …
May 25, 2018:
- 4:04 AM Changeset in opengl-game [f9a242b]feature/imgui-sdlpoints-test by
- Create addObjectToScene function to automate some aspects of …
- 1:37 AM Changeset in opengl-game [4f3262f]feature/imgui-sdlpoints-test by
- Move all function definitions in new-game.cpp after main.
May 24, 2018:
- 2:35 AM Changeset in opengl-game [14ff67c]feature/imgui-sdlpoints-test by
- Use uniform buffers to store model matrices and add constants to …
May 18, 2018:
- 11:04 PM Changeset in opengl-game [e165b85]feature/imgui-sdlpoints-test by
- Start incorporating UBOs
May 16, 2018:
- 3:48 AM Changeset in opengl-game [cffca4d]feature/imgui-sdlpoints-test by
- Change the rendering for colored objects by drawing selected and …
- 3:40 AM Changeset in opengl-game [b1d8ddc]feature/imgui-sdlpoints-test by
- Add some VS project settings for 64-bit builds
May 11, 2018:
- 3:24 AM Changeset in opengl-game [93462c6]feature/imgui-sdlpoints-test by
- -Create State and Event enums -Create the main menu and game states …
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