Timeline
Aug 3, 2018:
- 2:16 AM Changeset in opengl-game [e9347b4]feature/imgui-sdlpoints-test by
- Implement an algorithm to find the closest object in a laser's path …
Jul 31, 2018:
- 3:05 AM Changeset in opengl-game [612d1f6]feature/imgui-sdlpoints-test by
- As a laser moves, update its rotation so it always faces the camera.
Jul 27, 2018:
- 4:02 AM Changeset in opengl-game [fabed35]feature/imgui-sdlpoints-test by
- Make the left and right lasers fire while the Z and X keys are held …
- 1:24 AM Changeset in opengl-game [8316333]feature/imgui-sdlpoints-test by
- Refactor the scene object creation functions, make the initial two …
Jul 26, 2018:
- 12:09 AM Changeset in opengl-game [4d0820f]feature/imgui-sdlpoints-test by
- Add an assets folder for things like the original GIMP images, and put …
Jul 25, 2018:
- 2:48 AM Changeset in opengl-game [42e642d]feature/imgui-sdlpoints-test by
- Remove the SFML project since integrating it with IMGUI hit a dead end
- 2:44 AM Changeset in opengl-game [3effd81]feature/imgui-sdlpoints-test by
- Change addLaserToScene() to position the laser between the correct …
Jul 20, 2018:
- 1:42 AM Changeset in opengl-game [fd6f465]feature/imgui-sdlpoints-test by
- Change the laser rendering algorithm to draw lasers starting from the …
Jul 17, 2018:
- 3:21 AM Changeset in opengl-game [9f9f9a7]feature/imgui-sdlpoints-test by
- Improve the laser rendering algorithm by using a translucent white …
Note:
See TracTimeline
for information about the timeline view.