Timeline



Jun 10, 2020:

9:47 PM Changeset in opengl-game [6bfd91c]feature/imgui-sdl by Dmitry Portnoy <dmitry.portnoy@…>
Remove unused variables from the VulkanGame class after they were …
9:44 PM Changeset in opengl-game [f809ae6]feature/imgui-sdl by Dmitry Portnoy <dmitry.portnoy@…>
Show the score and frame rate on the game screen
9:18 PM Changeset in opengl-game [699e83a]feature/imgui-sdl by Dmitry Portnoy <dmitry.portnoy@…>
Add a GameScreen class to render the main gameplay
2:36 AM Changeset in opengl-game [e1f88a9]feature/imgui-sdl by Dmitry Portnoy <dmitry.portnoy@…>
Create a system to draw and switch between different screens, a Screen …

Jun 9, 2020:

2:14 PM Changeset in opengl-game [4e705d6]feature/imgui-sdl by Dmitry Portnoy <dmitry.portnoy@…>
Rename initWindow to initUI and move code for initializing the UI …

Jun 8, 2020:

6:49 PM Changeset in opengl-game [b8d4456]feature/imgui-sdl by Dmitry Portnoy <dmitry.portnoy@…>
Add x and y coordinates to mouse events

Jun 7, 2020:

3:04 PM Changeset in lost-haven [8edd04e] by Dmitry Portnoy <dmitry.portnoy@…>
Make the decompiled game code compile successfully
Note: See TracTimeline for information about the timeline view.