Timeline



Jun 1, 2010:

2:12 AM Changeset in galcon-client [9ef6f68] by Zero Cool <devnull@…>
Chugging along with path finding

May 30, 2010:

9:42 PM Changeset in galcon-client [c27abf4] by dportnoy <devnull@…>
Changed the width of the planet selection circle.
9:32 PM Changeset in galcon-client [5053d90] by dportnoy <devnull@…>
The game now responds to touchscreen events and the player can select …

May 28, 2010:

4:02 AM Changeset in galcon-client [b6a9b5f] by dportnoy <devnull@…>
Each planet is colored based on the faction that controls it and the …
3:32 AM Changeset in galcon-client [5a03a06] by Zero Cool <devnull@…>
Some more updates to fleet update method
12:55 AM Changeset in galcon-client [1291908] by Zero Cool <devnull@…>
Fleet attack function works now
12:47 AM Changeset in galcon-client [3e9f39e] by Zero Cool <devnull@…>
Merge with a30e7e8b565e27d0defe9bba05b1e60e10906df6
12:34 AM Changeset in galcon-client [1a91f0d] by Zero Cool <devnull@…>
Fleet Class pdate

May 26, 2010:

3:46 AM Changeset in galcon-client [96857ee] by Zero Cool <devnull@…>
Fleet.java

May 25, 2010:

2:46 PM Changeset in galcon-client [8a4e64f] by dportnoy <devnull@…>
Generated planets are guaranteed not to collide or or be off the …

May 24, 2010:

9:46 PM Changeset in galcon-client [9b87c8d] by dportnoy <devnull@…>
Planets get randomly generated and drawn.
6:40 PM Changeset in galcon-client [76819ac] by dportnoy <devnull@…>
Had to re-add some files I deleted before
6:38 PM Changeset in galcon-client [7f84c20] by dportnoy <devnull@…>
Created a copy of the LunarLander demo to use for development. …

May 23, 2010:

10:02 PM Changeset in galcon-client [159eef8] by dportnoy <devnull@…>
Created basic interfaces for Fleet and Planet.
9:13 PM Changeset in galcon-client [0b49d7a] by dportnoy <devnull@…>
Adding classpath
8:51 PM Changeset in galcon-client [d936b97] by dportnoy <devnull@…>
Initial commit
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