Timeline
Jun 14, 2010:
- 1:19 AM Changeset in galcon-client [9d030cb] by
- Merge with 422c8ef5772e988da2065d1c4b95e6d6ab6192e7
- 1:07 AM Changeset in galcon-client [04a9a00] by
- Framerate is now set to 20 fps and planets spawn ships at different …
Jun 11, 2010:
- 8:01 PM Changeset in galcon-server [6f3426a] by
- Test commit
- 7:31 PM Changeset in galcon-server [563723f] by
- Initial commit
- 5:09 PM Changeset in java-rpg-common [de19622]master by
- Removed some VERY old commented VB code and allowed the structInfo …
- 5:07 PM Changeset in java-rpg-server [52f778b]master by
- Added necessary text files, better error logging, and allowed the …
Jun 10, 2010:
- 3:26 AM Changeset in galcon-client [38ac100] by
- Merge with 857938d5aed1e002aa2743080bcd10f6eee25fca
- 3:23 AM Changeset in galcon-client [69f6f01] by
- Added a display of the fleet size, a percentage of the population of …
Jun 8, 2010:
- 2:02 AM Changeset in galcon-client [012e702] by
- Let's hope the ships do not turn around cause if they randomly do it …
Jun 6, 2010:
- 2:50 AM Changeset in galcon-client [647a312] by
- Fleet pathing seems to be working correctly, even if the fleet needs …
- 2:02 AM Changeset in galcon-client [730d808] by
- Currently debugging fleet pathing.
Jun 5, 2010:
- 10:08 PM Changeset in galcon-client [4a1f590] by
- Removed the layout from Lunar Lander and some unnecessary variables …
- 10:01 PM Changeset in galcon-client [b15ff93] by
- Name change
- 9:55 PM Changeset in galcon-client [6ebf60f] by
- Updates to fleet traveling + planet attack and fleet deletion
- 9:08 PM Changeset in galcon-client [1bc5794] by
- Added the bin folder to hgignore and changed the app_name.
- 8:02 PM Changeset in galcon-client [17dfb52] by
- handeld merge
- 7:07 PM Changeset in galcon-client [c65ef39] by
- Changed something really minor, but I forget what.
- 7:02 PM Changeset in galcon-client [0986844] by
- Some more updates, almost done going round the planet
- 7:01 PM Changeset in galcon-client [95509e1] by
- Removed reference Lunar Lander classes and lots of code that was …
- 5:08 PM Changeset in galcon-client [61c4fbc] by
- The player can now send fleets by clicking on the source and …
Jun 1, 2010:
- 2:12 AM Changeset in galcon-client [9ef6f68] by
- Chugging along with path finding
May 30, 2010:
- 9:42 PM Changeset in galcon-client [c27abf4] by
- Changed the width of the planet selection circle.
- 9:32 PM Changeset in galcon-client [5053d90] by
- The game now responds to touchscreen events and the player can select …
May 28, 2010:
- 4:02 AM Changeset in galcon-client [b6a9b5f] by
- Each planet is colored based on the faction that controls it and the …
- 3:32 AM Changeset in galcon-client [5a03a06] by
- Some more updates to fleet update method
- 12:55 AM Changeset in galcon-client [1291908] by
- Fleet attack function works now
- 12:47 AM Changeset in galcon-client [3e9f39e] by
- Merge with a30e7e8b565e27d0defe9bba05b1e60e10906df6
- 12:34 AM Changeset in galcon-client [1a91f0d] by
- Fleet Class pdate
May 26, 2010:
May 25, 2010:
- 2:46 PM Changeset in galcon-client [8a4e64f] by
- Generated planets are guaranteed not to collide or or be off the …
May 24, 2010:
- 9:46 PM Changeset in galcon-client [9b87c8d] by
- Planets get randomly generated and drawn.
- 6:40 PM Changeset in galcon-client [76819ac] by
- Had to re-add some files I deleted before
- 6:38 PM Changeset in galcon-client [7f84c20] by
- Created a copy of the LunarLander demo to use for development. …
May 23, 2010:
- 10:02 PM Changeset in galcon-client [159eef8] by
- Created basic interfaces for Fleet and Planet.
- 9:13 PM Changeset in galcon-client [0b49d7a] by
- Adding classpath
- 8:51 PM Changeset in galcon-client [d936b97] by
- Initial commit
Note:
See TracTimeline
for information about the timeline view.