Timeline



Jun 24, 2010:

12:14 AM Changeset in galcon-common [9790734]master by dportnoy <devnull@…>
Added .classpath
12:06 AM Changeset in galcon-server [418ace2]master by ZeroCool <devnull@…>
Some more stuff in server

Jun 23, 2010:

11:56 PM Changeset in galcon-client [999095f]master by dportnoy <devnull@…>
Merge with 126e8f3b156a7a79bd0040bc37ea085d36e2e5ce
11:55 PM Changeset in galcon-client [b87af8a] by dportnoy <devnull@…>
Moved Connection and MessageType to galconcommon.
11:54 PM Changeset in galcon-common [eb9300b] by dportnoy <devnull@…>
Initial commit

Jun 20, 2010:

6:59 PM Changeset in galcon-client [a4f5200] by dportnoy <devnull@…>
Added a message spec for client/server communication
6:29 PM Changeset in galcon-client [3a0d468] by dportnoy <devnull@…>
Added code to connect to the game server.
6:16 PM Changeset in galcon-server [34ccb37] by ZeroCool <devnull@…>
Attempt at first cmmit. AGAIN :(

Jun 14, 2010:

1:19 AM Changeset in galcon-client [9d030cb] by dportnoy <devnull@…>
Merge with 422c8ef5772e988da2065d1c4b95e6d6ab6192e7
1:07 AM Changeset in galcon-client [04a9a00] by dportnoy <devnull@…>
Framerate is now set to 20 fps and planets spawn ships at different …

Jun 11, 2010:

8:01 PM Changeset in galcon-server [6f3426a] by dportnoy <devnull@…>
Test commit
7:31 PM Changeset in galcon-server [563723f] by dportnoy <devnull@…>
Initial commit
5:09 PM Changeset in java-rpg-common [de19622]master by dportnoy <dmp1488@…>
Removed some VERY old commented VB code and allowed the structInfo …
5:07 PM Changeset in java-rpg-server [52f778b]master by dportnoy <dmp1488@…>
Added necessary text files, better error logging, and allowed the …

Jun 10, 2010:

3:26 AM Changeset in galcon-client [38ac100] by dportnoy <devnull@…>
Merge with 857938d5aed1e002aa2743080bcd10f6eee25fca
3:23 AM Changeset in galcon-client [69f6f01] by dportnoy <devnull@…>
Added a display of the fleet size, a percentage of the population of …

Jun 8, 2010:

2:02 AM Changeset in galcon-client [012e702] by Zero Cool <devnull@…>
Let's hope the ships do not turn around cause if they randomly do it …

Jun 6, 2010:

2:50 AM Changeset in galcon-client [647a312] by dportnoy <devnull@…>
Fleet pathing seems to be working correctly, even if the fleet needs …
2:02 AM Changeset in galcon-client [730d808] by dportnoy <devnull@…>
Currently debugging fleet pathing.

Jun 5, 2010:

10:08 PM Changeset in galcon-client [4a1f590] by dportnoy <devnull@…>
Removed the layout from Lunar Lander and some unnecessary variables …
10:01 PM Changeset in galcon-client [b15ff93] by ZeroCool <devnull@…>
Name change
9:55 PM Changeset in galcon-client [6ebf60f] by Zero Cool <devnull@…>
Updates to fleet traveling + planet attack and fleet deletion
9:08 PM Changeset in galcon-client [1bc5794] by dportnoy <devnull@…>
Added the bin folder to hgignore and changed the app_name.
8:02 PM Changeset in galcon-client [17dfb52] by dportnoy <devnull@…>
handeld merge
7:07 PM Changeset in galcon-client [c65ef39] by dportnoy <devnull@…>
Changed something really minor, but I forget what.
7:02 PM Changeset in galcon-client [0986844] by Zero Cool <devnull@…>
Some more updates, almost done going round the planet
7:01 PM Changeset in galcon-client [95509e1] by dportnoy <devnull@…>
Removed reference Lunar Lander classes and lots of code that was …
5:08 PM Changeset in galcon-client [61c4fbc] by dportnoy <devnull@…>
The player can now send fleets by clicking on the source and …

Jun 1, 2010:

2:12 AM Changeset in galcon-client [9ef6f68] by Zero Cool <devnull@…>
Chugging along with path finding

May 30, 2010:

9:42 PM Changeset in galcon-client [c27abf4] by dportnoy <devnull@…>
Changed the width of the planet selection circle.
9:32 PM Changeset in galcon-client [5053d90] by dportnoy <devnull@…>
The game now responds to touchscreen events and the player can select …

May 28, 2010:

4:02 AM Changeset in galcon-client [b6a9b5f] by dportnoy <devnull@…>
Each planet is colored based on the faction that controls it and the …
3:32 AM Changeset in galcon-client [5a03a06] by Zero Cool <devnull@…>
Some more updates to fleet update method
12:55 AM Changeset in galcon-client [1291908] by Zero Cool <devnull@…>
Fleet attack function works now
12:47 AM Changeset in galcon-client [3e9f39e] by Zero Cool <devnull@…>
Merge with a30e7e8b565e27d0defe9bba05b1e60e10906df6
12:34 AM Changeset in galcon-client [1a91f0d] by Zero Cool <devnull@…>
Fleet Class pdate

May 26, 2010:

3:46 AM Changeset in galcon-client [96857ee] by Zero Cool <devnull@…>
Fleet.java

May 25, 2010:

2:46 PM Changeset in galcon-client [8a4e64f] by dportnoy <devnull@…>
Generated planets are guaranteed not to collide or or be off the …
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