Timeline



Nov 23, 2012:

9:46 PM Changeset in network-game [e08572c] by dportnoy <dmp1488@…>
Made the client able to compile on linux
9:33 PM Changeset in network-game [8efe484] by dportnoy <dmp1488@…>
Configured the client so it launches proplerly directly from Visual Studio
9:13 PM Changeset in network-game [cb1f288] by dportnoy <dmp1488@…>
Fixed a bug with detecting the client Hello message
9:05 PM Changeset in network-game [6c92572] by dportnoy <dmp1488@…>
The client now keeps sending messages until the user quits
8:52 PM Changeset in network-game [e084950] by dportnoy <dmp1488@…>
Converted the server to use sendMessage and receiveMessage and it now …
6:16 PM Changeset in network-game [d87708d] by dportnoy <dmp1488@…>
Added a compiler header to determine whether a windows or linux …
6:12 PM Changeset in network-game [a845faf] by dportnoy <dmp1488@…>
Added a compiler header to determine whether a windows or linux …

Nov 20, 2012:

1:19 AM Changeset in network-game [aee34b9] by dportnoy <dmp1488@…>
Cleaned up the client a bit and made it more c++-like and added to the …

Nov 19, 2012:

8:45 PM Changeset in network-game [7d7df47] by dportnoy <dmp1488@…>
Added a directory for common code and added basic boost library code …
2:51 PM Changeset in network-game [51f5101] by dportnoy <dmp1488@…>
Added client files to gitignore

Nov 18, 2012:

10:22 PM Changeset in network-game [1912323] by dportnoy <dmp1488@…>
Added client files
9:53 PM Changeset in network-game [ba43374] by dportnoy <dmp1488@…>
Added .gitignore files and a folder for the client
9:46 PM Changeset in network-game [e3535b3] by dportnoy <dmp1488@…>
Initial commit for server
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