Timeline
Dec 31, 2012:
- 3:41 AM Changeset in network-game [11402be] by
- Added Common.o to the client makefile
- 1:23 AM Changeset in network-game [8a3ef42] by
- Fixed a bug where the server message type wsasn't being set correctly …
- 1:22 AM Changeset in network-game [eb8adb1] by
- Added a map from player ids to players to the client
Dec 30, 2012:
- 7:32 PM Changeset in network-game [8f438a5] by
- Fixed debug messages in Message.cpp
- 7:27 PM Changeset in network-game [38b85bb] by
- Fixed debug messages in Message.cpp
- 7:19 PM Changeset in network-game [9c83610] by
- Added debug messages to Message.cpp
- 6:51 PM Changeset in network-game [cee623e] by
- Fixed a bug in serializing the player name
- 6:48 PM Changeset in network-game [3535088] by
- Fixed some Plauer serialization compilation errors
- 6:33 PM Changeset in network-game [1106210] by
- Changed the player serialization code
- 4:38 PM Changeset in network-game [092817a] by
- Revoed some old database test files
- 4:38 PM Changeset in network-game [0333211] by
- Updated the VC++ client project to use allegro 5.0.8
Dec 27, 2012:
- 7:04 PM Changeset in network-game [01d0d00] by
- The server now uses a map to store players with player ids as keys
Dec 26, 2012:
- 3:50 PM Changeset in network-game [5066e27] by
- Appending a null terminator after the player name in the serialize function
- 3:27 PM Changeset in network-game [60776f2] by
- Changed the client to use serialize/deserialize and added …
- 3:10 PM Changeset in network-game [3b8adee] by
- Added serialize and deserialize methods to Player and modified the …
Dec 25, 2012:
- 6:59 PM Changeset in network-game [4c202e0] by
- Added Player to the visual studio project, changed Common to use the …
- 6:27 PM Changeset in network-game [edfd1d0] by
- Moved the Player class to the common directory, added a position to …
Dec 24, 2012:
- 10:31 PM Changeset in network-game [baaf6c8] by
- Added Compiler.h to all gui files, added the font file to the project, …
- 10:13 PM Changeset in network-game [3f5616f] by
- Changed the client makefile to use static linking for the allegro …
Dec 9, 2012:
- 8:59 PM Changeset in network-game [cdb4bec] by
- Merge branch 'master' of github.com:weretaco/network-game
- 8:59 PM Changeset in network-game [da692b9] by
- Fixed some minor server bugs
- 8:56 PM Changeset in network-game [e607c0f] by
- The client uses nonblocking calls to check for server messages and …
- 4:39 PM Changeset in network-game [581058c] by
- Merge branch 'master' of github.com:weretaco/network-game
- 4:38 PM Changeset in network-game [3b1efcc] by
- The server sends back an error on failed registration and sends chat …
Dec 3, 2012:
- 1:31 PM Changeset in network-game [1a1aebd] by
- Updated client Visual Studio files
- 1:18 PM Changeset in network-game [b53c6b3] by
- Capitalized the filenames in common/*
- 12:33 AM Changeset in network-game [cbc595d] by
- Changed a few minor things on the server
- 12:27 AM Changeset in network-game [41ad8ed] by
- The server properly handles registration messages
- 12:24 AM Changeset in network-game [87b3ee2] by
- Created a simple gui for the client
Note:
See TracTimeline
for information about the timeline view.