Timeline



Dec 31, 2012:

3:41 AM Changeset in network-game [11402be] by Dmitry Portnoy <dmp1488@…>
Added Common.o to the client makefile
1:23 AM Changeset in network-game [8a3ef42] by dportnoy <dmp1488@…>
Fixed a bug where the server message type wsasn't being set correctly …
1:22 AM Changeset in network-game [eb8adb1] by Dmitry Portnoy <dmp1488@…>
Added a map from player ids to players to the client

Dec 30, 2012:

7:32 PM Changeset in network-game [8f438a5] by dportnoy <dmp1488@…>
Fixed debug messages in Message.cpp
7:27 PM Changeset in network-game [38b85bb] by dportnoy <dmp1488@…>
Fixed debug messages in Message.cpp
7:19 PM Changeset in network-game [9c83610] by dportnoy <dmp1488@…>
Added debug messages to Message.cpp
6:51 PM Changeset in network-game [cee623e] by dportnoy <dmp1488@…>
Fixed a bug in serializing the player name
6:48 PM Changeset in network-game [3535088] by dportnoy <dmp1488@…>
Fixed some Plauer serialization compilation errors
6:33 PM Changeset in network-game [1106210] by dportnoy <dmp1488@…>
Changed the player serialization code
4:38 PM Changeset in network-game [092817a] by dportnoy <dmp1488@…>
Revoed some old database test files
4:38 PM Changeset in network-game [0333211] by Dmitry Portnoy <dmp1488@…>
Updated the VC++ client project to use allegro 5.0.8

Dec 27, 2012:

7:04 PM Changeset in network-game [01d0d00] by dportnoy <dmp1488@…>
The server now uses a map to store players with player ids as keys

Dec 26, 2012:

3:50 PM Changeset in network-game [5066e27] by dportnoy <dmp1488@…>
Appending a null terminator after the player name in the serialize function
3:27 PM Changeset in network-game [60776f2] by dportnoy <dmp1488@…>
Changed the client to use serialize/deserialize and added …
3:10 PM Changeset in network-game [3b8adee] by dportnoy <dmp1488@…>
Added serialize and deserialize methods to Player and modified the …

Dec 25, 2012:

6:59 PM Changeset in network-game [4c202e0] by dportnoy <dmp1488@…>
Added Player to the visual studio project, changed Common to use the …
6:27 PM Changeset in network-game [edfd1d0] by dportnoy <dmp1488@…>
Moved the Player class to the common directory, added a position to …

Dec 24, 2012:

10:31 PM Changeset in network-game [baaf6c8] by dportnoy <dmp1488@…>
Added Compiler.h to all gui files, added the font file to the project, …
10:13 PM Changeset in network-game [3f5616f] by Dmitry Portnoy <dmp1488@…>
Changed the client makefile to use static linking for the allegro …

Dec 9, 2012:

8:59 PM Changeset in network-game [cdb4bec] by dportnoy <dmp1488@…>
Merge branch 'master' of github.com:weretaco/network-game
8:59 PM Changeset in network-game [da692b9] by dportnoy <dmp1488@…>
Fixed some minor server bugs
8:56 PM Changeset in network-game [e607c0f] by dportnoy <dmp1488@…>
The client uses nonblocking calls to check for server messages and …
4:39 PM Changeset in network-game [581058c] by dportnoy <dmp1488@…>
Merge branch 'master' of github.com:weretaco/network-game
4:38 PM Changeset in network-game [3b1efcc] by dportnoy <dmp1488@…>
The server sends back an error on failed registration and sends chat …

Dec 3, 2012:

1:31 PM Changeset in network-game [1a1aebd] by dportnoy <dmp1488@…>
Updated client Visual Studio files
1:18 PM Changeset in network-game [b53c6b3] by dportnoy <dmp1488@…>
Capitalized the filenames in common/*
12:33 AM Changeset in network-game [cbc595d] by dportnoy <dmp1488@…>
Changed a few minor things on the server
12:27 AM Changeset in network-game [41ad8ed] by dportnoy <dmp1488@…>
The server properly handles registration messages
12:24 AM Changeset in network-game [87b3ee2] by dportnoy <dmp1488@…>
Created a simple gui for the client
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