Timeline



Jul 27, 2013:

6:04 PM Changeset in network-game [297682c] by dportnoy <dmp1488@…>
Minor code refactoring
5:58 PM Changeset in network-game [bc70282] by dportnoy <dmp1488@…>
The chat console resets when the user logs out
1:43 PM Changeset in network-game [c4c2a3c] by dportnoy <dmp1488@…>
The player must select a class when registering

Jul 26, 2013:

9:46 PM Changeset in network-game [934ab53] by dportnoy <dmp1488@…>
Added debug messages
9:38 PM Changeset in network-game [1df6bec] by dportnoy <dmp1488@…>
Updated the debug and rlease builds for the client VC++ project to …
6:33 PM Changeset in network-game [9fe1807] by dportnoy <dmp1488@…>
Added MessageContainer to the VC++ project
6:28 PM Changeset in network-game [46d6469] by dportnoy <dmp1488@…>
Some bug fixes for MessageProcessor. MessageContainer is now in its …

Jul 23, 2013:

11:31 PM Changeset in network-game [411c1ae] by dportnoy <dmp1488@…>
When a player dies or logs off, he drops any flag he might be carrying
3:10 AM Changeset in network-game [eab83af] by Dmitry Portnoy <dmp1488@…>
Client makefile update

Jul 22, 2013:

11:56 PM Changeset in network-game [dee75cc] by dportnoy <dmp1488@…>
Remove the Message.h include from several files
11:52 PM Changeset in network-game [49da01a] by dportnoy <dmp1488@…>
Add status messages for login and registration and remove the Message …

Jul 21, 2013:

6:25 PM Changeset in network-game [365e156] by dportnoy <dmp1488@…>
Added a TextLabel gui element and updated the client to show status …

Jul 20, 2013:

2:15 PM Changeset in network-game [09ddba7] by dportnoy <dmp1488@…>
Debugging
2:11 PM Changeset in network-game [9a4fa04] by dportnoy <dmp1488@…>
Debugging
2:04 PM Changeset in network-game [64d22ac] by dportnoy <dmp1488@…>
Debugging info
1:24 PM Changeset in network-game [bace57b] by dportnoy <dmp1488@…>
MessageProcessor stores the recipient address along with each sent …

Jul 17, 2013:

2:06 AM Changeset in network-game [cc6a14a] by dportnoy <dmp1488@…>
Bug fix for MessageProcessor
2:00 AM Changeset in network-game [3794f6d] by dportnoy <dmp1488@…>
Bug fix for MessageProcessor acks
1:53 AM Changeset in network-game [855f153] by dportnoy <dmp1488@…>
Added debug info
1:48 AM Changeset in network-game [4dbac87] by dportnoy <dmp1488@…>
MessageProcessor keeps track messages it has acked, so it doesn't send …

Jul 16, 2013:

1:06 AM Changeset in network-game [6b641af] by dportnoy <dmp1488@…>
Debugging
12:53 AM Changeset in network-game [5755e68] by dportnoy <dmp1488@…>
MessageProcessor bug fix
12:38 AM Changeset in network-game [4fcf7a4] by dportnoy <dmp1488@…>
More debug info
12:33 AM Changeset in network-game [bd2502a] by dportnoy <dmp1488@…>
Added debug info to MessageProcessor
12:22 AM Changeset in network-game [9557f92] by dportnoy <dmp1488@…>
Fixed cleanAckedMessages so it compiles on linux as well

Jul 15, 2013:

11:55 PM Changeset in network-game [af713bc] by dportnoy <dmp1488@…>
Fix a bug in cleanAckedMessages
12:16 AM Changeset in network-game [3de664d] by dportnoy <dmp1488@…>
Client clears acked messages
12:14 AM Changeset in network-game [198cf2d] by dportnoy <dmp1488@…>
MessageProcessor handles receiving multiple ACKs for the same message

Jul 14, 2013:

9:42 PM Changeset in network-game [10f6fc2] by dportnoy <dmp1488@…>
The client uses MessageProcessor to send/receive messages
9:22 PM Changeset in network-game [9b5d30b] by dportnoy <dmp1488@…>
Moved server message sending/receiving into MessageProcessor
6:44 PM Changeset in network-game [5a64bea] by dportnoy <dmp1488@…>
Completed initial version of MessageProcessor
4:11 PM Changeset in network-game [1f1eb58] by dportnoy <dmp1488@…>
Added a client release build that uses the release version of allegro
4:09 PM Changeset in network-game [1a3c42d] by dportnoy <dmp1488@…>
Added the skeleton MessageProcessor class

Jul 2, 2013:

10:24 PM Changeset in network-game [787806f] by dportnoy <dmp1488@…>
Added an ACK message type and a skeleton MessageProcessor class
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