Timeline



May 26, 2018:

8:19 PM Changeset in opengl-game [e3ca955]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmp1488@…>
Change the rendering algorithm to draw the selected objects, then draw …

May 25, 2018:

4:04 AM Changeset in opengl-game [f9a242b]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmp1488@…>
Create addObjectToScene function to automate some aspects of …
1:37 AM Changeset in opengl-game [4f3262f]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmp1488@…>
Move all function definitions in new-game.cpp after main.

May 24, 2018:

2:35 AM Changeset in opengl-game [14ff67c]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmp1488@…>
Use uniform buffers to store model matrices and add constants to …

May 18, 2018:

11:04 PM Changeset in opengl-game [e165b85]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmp1488@…>
Start incorporating UBOs

May 16, 2018:

3:48 AM Changeset in opengl-game [cffca4d]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmp1488@…>
Change the rendering for colored objects by drawing selected and …
3:40 AM Changeset in opengl-game [b1d8ddc]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmp1488@…>
Add some VS project settings for 64-bit builds

May 11, 2018:

3:24 AM Changeset in opengl-game [93462c6]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmp1488@…>
-Create State and Event enums -Create the main menu and game states …

May 8, 2018:

3:21 AM Changeset in opengl-game [f0cc877]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmp1488@…>
Add code to create a fullscreen window, which will be used to create …
2:54 AM Changeset in opengl-game [5b3462b]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmp1488@…>
Implement a basic gui with a stats window and a menubar containing a …
1:39 AM Changeset in opengl-game [1c81bf0]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmp1488@…>
Remove imgui_example.cpp from the Visual Studio project and add …

May 7, 2018:

5:33 PM Changeset in opengl-game [1a616e6]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
Remove the ImGui example since it has been integrated into the main …

May 6, 2018:

11:21 PM Changeset in opengl-game [c1ca5b5]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmp1488@…>
Show the example ImGui gui in the OpenGL game.
10:21 PM Changeset in opengl-game [c58ebc3]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmp1488@…>
Create an IMGUI folder for the imgui library files.

May 3, 2018:

3:17 AM Changeset in opengl-game [54b6d6b]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmp1488@…>
Remove gl3w from the ImGui project and use glew instead
2:45 AM Changeset in opengl-game [4e0b82b]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmp1488@…>
Add an ImGui example project

Apr 28, 2018:

2:42 AM Changeset in opengl-game [9f4986b]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmp1488@…>
Change the square's selected color to a darker blue-green
2:29 AM Changeset in opengl-game [9dd2eb7]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmp1488@…>
Implement Phong shading in the color and texture shaders

Apr 27, 2018:

2:13 AM Changeset in opengl-game [d9f99b2]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmp1488@…>
Remove all instances of ObjectFace and just reference the points …

Apr 26, 2018:

3:37 AM Changeset in opengl-game [07ed460]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmp1488@…>
Move all the point and color data into the SceneObjects and populate …
Note: See TracTimeline for information about the timeline view.