Timeline
Nov 14, 2018:
- 4:55 AM Changeset in opengl-game [db06984]feature/imgui-sdlpoints-test by
- Create a particle system that will later be used to render exploding …
Nov 2, 2018:
- 8:07 PM Changeset in lost-perception [6d094e4] by
- Fix compile error in MapEditor.java
- 3:16 AM Changeset in lost-perception [0b84f13] by
- Fix syntax error in RadioGroup.java
- 3:02 AM Changeset in lost-perception [c3b2f42] by
- Make the loading screen show correctly on OSX, remove some .class …
Nov 1, 2018:
- 3:53 AM Changeset in lost-perception [1c27783] by
- Turn off the RUNNING_FROM_JAR flag and ncomment the line to draw the …
- 3:28 AM Changeset in lost-perception [5db343b] by
- Fix an issue in the jar build script
- 1:26 AM Changeset in lost-perception [ebd3538] by
- Initial commit. This codebase for the Lost Perception game was created …
Oct 26, 2018:
- 3:26 AM Changeset in opengl-game [f71d87d]feature/imgui-sdlpoints-test by
- Start changing the laser fragment shader to allow each laser to be …
Oct 24, 2018:
- 2:48 AM Changeset in opengl-game [e1eec78]feature/imgui-sdlpoints-test by
- Finish resolving merge conflict
- 2:45 AM Changeset in opengl-game [3d96d13]feature/imgui-sdlpoints-test by
- Merge branch 'master' of medievaltech.com:opengl-game
- 2:39 AM Changeset in opengl-game [1e3dddf]feature/imgui-sdlpoints-test by
- Display an actual score, which gets incremented every time the player …
Oct 19, 2018:
- 4:27 PM Changeset in opengl-game [446e55d]feature/imgui-sdlpoints-test by
- Fix the OpenGL version issue on OSX by making it only request an …
Oct 17, 2018:
- 4:58 AM Changeset in opengl-game [8e8aed6]feature/imgui-sdlpoints-test by
- Fix some g++ compiler warnings
- 1:47 AM Changeset in opengl-game [25b47d7]feature/imgui-sdlpoints-test by
- Correctly send the hp of each asteroid to the shader using a uniform …
Note:
See TracTimeline
for information about the timeline view.