Timeline



Apr 26, 2019:

4:20 PM Changeset in opengl-game [dc19a39]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
Make explosion objects use the global model mat uniform buffer and a …

Apr 19, 2019:

12:41 AM Changeset in opengl-game [f97e638]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
Remove all the generic vbos

Apr 12, 2019:

3:43 PM Changeset in opengl-game [14e6918]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
Switch to the new model group rendering algorithm for TYPE_ASTEROID objects
3:22 PM Changeset in opengl-game [a9d191a]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
Fix the buffer resizing algorithm for model groups (this fixes the …

Apr 8, 2019:

6:47 PM Changeset in lost-perception [5d846bb] by Dmitry Portnoy <dmitry.portnoy@…>
Change order of imports in LostHavenRPG

Apr 5, 2019:

2:52 PM Changeset in opengl-game [c4c205e]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
Add a debug console to the game that displays program variable values

Mar 29, 2019:

6:47 PM Changeset in opengl-game [a926b79]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
For TYPE_SHIP objects, switch to using vbos specific to the model …
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