Timeline
May 8, 2019:
- 1:21 AM Changeset in opengl-game [c55614a]feature/imgui-sdlpoints-test by
- CHange the code that copies object data into the OpenGL buffers into …
May 3, 2019:
- 7:53 PM Changeset in opengl-game [7e10667]feature/imgui-sdlpoints-test by
- Finish switching to the new model group rendering algorithm for …
Apr 26, 2019:
- 4:20 PM Changeset in opengl-game [dc19a39]feature/imgui-sdlpoints-test by
- Make explosion objects use the global model mat uniform buffer and a …
Apr 19, 2019:
- 12:41 AM Changeset in opengl-game [f97e638]feature/imgui-sdlpoints-test by
- Remove all the generic vbos
Apr 12, 2019:
- 3:43 PM Changeset in opengl-game [14e6918]feature/imgui-sdlpoints-test by
- Switch to the new model group rendering algorithm for TYPE_ASTEROID objects
- 3:22 PM Changeset in opengl-game [a9d191a]feature/imgui-sdlpoints-test by
- Fix the buffer resizing algorithm for model groups (this fixes the …
Apr 8, 2019:
- 6:47 PM Changeset in lost-perception [5d846bb] by
- Change order of imports in LostHavenRPG
Note:
See TracTimeline
for information about the timeline view.