Timeline
Jun 21, 2019:
- 1:53 PM Changeset in opengl-game [9d4456b]feature/imgui-sdlpoints-test by
- Verify #includes in CrashLogger.cpp on OSX
Jun 19, 2019:
- 7:22 PM Changeset in opengl-game [17f28a1]feature/imgui-sdlpoints-test by
- Improve the formatting for the crash log on OSX
Jun 6, 2019:
- 1:13 AM Changeset in opengl-game [4762301]feature/imgui-sdlpoints-test by
- Make CrashLogger work for Debian-based systems
Jun 2, 2019:
- 8:10 PM Changeset in opengl-game [b373466]feature/imgui-sdlpoints-test by
- Undo tweaks to badFunc
May 31, 2019:
- 6:26 PM Changeset in opengl-game [6abfd07]feature/imgui-sdlpoints-test by
- Create a log with a stack-trace when the game crashes
May 24, 2019:
- 8:52 PM Changeset in opengl-game [a23fc08]feature/imgui-sdlpoints-test by
- Move several functions from new-game.cpp to utils.cpp
- 8:01 PM Changeset in opengl-game [98f06d9]feature/imgui-sdlpoints-test by
- Add support for ofstream to logger.cpp
- 5:37 PM Changeset in opengl-game [d9b6a1c]feature/imgui-sdlpoints-test by
- Print a stack trace in the event of a crash. Currently, the code for …
Note:
See TracTimeline
for information about the timeline view.