Timeline



Apr 19, 2020:

3:41 PM Changeset in opengl-game [73a10ca]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
Update OpenGLRef to more accurately reflect which code has been ported …
4:06 AM Changeset in opengl-game [7297892]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
Make lasers deal damage to asteroids and eventually destroy them
3:39 AM Changeset in opengl-game [3950236]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
Make a laser stop when it hits an asteroid
3:06 AM Changeset in opengl-game [1f81ecc]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
Add the ability for the ship to fire a laser from either of its wings
2:35 AM Changeset in opengl-game [237cbec]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
Create a pipeline and shaders to render multicolored lasers
2:13 AM Changeset in opengl-game [6104594]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
Make curTime a static global variable so it can be used by classes …
1:55 AM Changeset in opengl-game [5ba732a]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
Add a modified flag to SceneObject and, instead of copying an object's …
1:23 AM Changeset in opengl-game [4994692]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
Change VulkanGame::addObject() to return a reference to the …

Apr 17, 2020:

3:09 AM Changeset in opengl-game [6385d0f]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
Change all shaders to have 3-space indentation
3:03 AM Changeset in opengl-game [a52ba87]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
In GraphicsPipeline_Vulkan, change addStorageDescriptor() to take a …
2:54 AM Changeset in opengl-game [0ecab17]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
In GameGui_SDL, start setting a flag for key events to indicate …
2:48 AM Changeset in opengl-game [6d95ade]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
In OpenGLRef, stop passing position_eye from the laser vertex shader …

Mar 26, 2020:

11:58 PM Changeset in opengl-game [bf4744d]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
Updates notes and move all the documentation / todo files into a new …
3:41 AM Changeset in opengl-game [2ba5617]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
Center each object before, rather than after, it is copied to the GPU …
2:58 AM Changeset in opengl-game [2ff4d3e]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
Change the light properties in the OpenGLRef ship shader to match …

Mar 22, 2020:

10:22 PM Changeset in opengl-game [1add0ed]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
Set model_base and call updateObject()to control the initial position …
10:07 PM Changeset in opengl-game [22217d4]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmitry.portnoy@…>
Make the view and projection matrices instaces variables of the …
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