source: advance-wars/src/com/medievaltech/game/Artillery.java@ ae564dc

Last change on this file since ae564dc was b23048f, checked in by sergdanshin <devnull@…>, 14 years ago

Created new unit classes, updated some basic data, will upload pictures for units as temporary placeholders

  • Property mode set to 100644
File size: 755 bytes
Line 
1package com.medievaltech.game;
2
3import java.util.List;
4
5import android.graphics.Paint;
6import android.graphics.Point;
7
8public class Artillery extends Unit{
9 public Artillery(Paint p)
10 {
11 super(p);
12
13 move = 3;
14
15 type = Type.LAND;
16 minAttackRange = 2;
17 maxAttackRange = 4;
18 }
19
20 @Override
21 public void move(Point point) {
22 // TODO Auto-generated method stub
23
24 }
25
26 @Override
27 public void attack(Point point) {
28 // TODO Auto-generated method stub
29
30 }
31
32 @Override
33 public List<Point> getMovementRange() {
34 return super.getMovementRange();
35 }
36
37 @Override
38 public void die()
39 {
40
41 }
42
43 @Override
44 public List<Point> getAttackRange() {
45 // TODO Auto-generated method stub
46 return null;
47 }
48
49
50}
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