[4c202e0] | 1 | #include "../../common/Compiler.h"
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| 2 |
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[e08572c] | 3 | #if defined WINDOWS
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[0dde5da] | 4 | #include <winsock2.h>
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| 5 | #include <WS2tcpip.h>
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[e08572c] | 6 | #elif defined LINUX
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[0dde5da] | 7 | #include <sys/types.h>
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| 8 | #include <unistd.h>
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| 9 | #include <sys/socket.h>
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| 10 | #include <netinet/in.h>
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| 11 | #include <netdb.h>
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| 12 | #include <cstring>
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[a845faf] | 13 | #endif
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[1912323] | 14 |
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[88cdae2] | 15 | #include <cstdio>
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| 16 | #include <cstdlib>
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[8c74150] | 17 | #include <cmath>
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| 18 | #include <sys/types.h>
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[a845faf] | 19 | #include <string>
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[1912323] | 20 | #include <iostream>
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[88cdae2] | 21 | #include <sstream>
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[8271c78] | 22 | #include <fstream>
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[3a79253] | 23 | #include <map>
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| 24 |
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[d352805] | 25 | #include <allegro5/allegro.h>
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| 26 | #include <allegro5/allegro_font.h>
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| 27 | #include <allegro5/allegro_ttf.h>
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[88cdae2] | 28 | #include <allegro5/allegro_primitives.h>
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[7d7df47] | 29 |
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[e607c0f] | 30 | #include "../../common/Common.h"
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[b35b2b2] | 31 | #include "../../common/MessageContainer.h"
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[10f6fc2] | 32 | #include "../../common/MessageProcessor.h"
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[62ee2ce] | 33 | #include "../../common/WorldMap.h"
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[4c202e0] | 34 | #include "../../common/Player.h"
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[fbcfc35] | 35 | #include "../../common/Projectile.h"
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[2ee386d] | 36 | #include "../../common/Game.h"
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[7d7df47] | 37 |
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[87b3ee2] | 38 | #include "Window.h"
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| 39 | #include "Textbox.h"
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| 40 | #include "Button.h"
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[5c95436] | 41 | #include "RadioButtonList.h"
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[365e156] | 42 | #include "TextLabel.h"
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[6475138] | 43 | #include "chat.h"
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| 44 |
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[a845faf] | 45 | #ifdef WINDOWS
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[6475138] | 46 | #pragma comment(lib, "ws2_32.lib")
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[a845faf] | 47 | #endif
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[1912323] | 48 |
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| 49 | using namespace std;
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| 50 |
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[0dde5da] | 51 | void initWinSock();
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| 52 | void shutdownWinSock();
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[fbcfc35] | 53 | void processMessage(NETWORK_MSG &msg, int &state, chat &chatConsole, WorldMap *gameMap, map<unsigned int, Player>& mapPlayers, map<unsigned int, Projectile>& mapProjectiles, unsigned int& curPlayerId, int &scoreBlue, int &scoreRed);
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[62ee2ce] | 54 | void drawMap(WorldMap* gameMap);
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[d09fe76] | 55 | void drawPlayers(map<unsigned int, Player>& mapPlayers, ALLEGRO_FONT* font, unsigned int curPlayerId);
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[62ee2ce] | 56 | POSITION screenToMap(POSITION pos);
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| 57 | POSITION mapToScreen(POSITION pos);
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[1f1eb58] | 58 | int getRefreshRate(int width, int height);
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[929b4e0] | 59 | void drawMessageStatus(ALLEGRO_FONT* font);
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[87b3ee2] | 60 |
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[929b4e0] | 61 | // Callback declarations
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[5c95436] | 62 | void goToLoginScreen();
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| 63 | void goToRegisterScreen();
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[87b3ee2] | 64 | void registerAccount();
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| 65 | void login();
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| 66 | void logout();
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| 67 | void quit();
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| 68 | void sendChatMessage();
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[b35b2b2] | 69 | void toggleDebugging();
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[929b4e0] | 70 | void joinGame();
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| 71 | void createGame();
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[03ba5e3] | 72 | void leaveGame();
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[4da5aa3] | 73 |
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[1912323] | 74 | void error(const char *);
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[7d7df47] | 75 |
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[d352805] | 76 | const float FPS = 60;
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[9b1e12c] | 77 | const int SCREEN_W = 1024;
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| 78 | const int SCREEN_H = 768;
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[0cc431d] | 79 |
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| 80 | enum STATE {
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| 81 | STATE_START,
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[1785314] | 82 | STATE_LOBBY,
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[803566d] | 83 | STATE_GAME,
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| 84 | STATE_NEW_GAME
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[d352805] | 85 | };
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[87b3ee2] | 86 |
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| 87 | int state;
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| 88 |
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| 89 | bool doexit;
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| 90 |
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| 91 | Window* wndLogin;
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[5c95436] | 92 | Window* wndRegister;
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[1785314] | 93 | Window* wndLobby;
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| 94 | Window* wndGame;
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[03ba5e3] | 95 | Window* wndNewGame;
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[1785314] | 96 | Window* wndGameDebug;
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[87b3ee2] | 97 | Window* wndCurrent;
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| 98 |
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[5c95436] | 99 | // wndLogin
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[87b3ee2] | 100 | Textbox* txtUsername;
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| 101 | Textbox* txtPassword;
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[365e156] | 102 | TextLabel* lblLoginStatus;
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[5c95436] | 103 |
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| 104 | // wndRegister
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| 105 | Textbox* txtUsernameRegister;
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| 106 | Textbox* txtPasswordRegister;
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| 107 | RadioButtonList* rblClasses;
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[365e156] | 108 | TextLabel* lblRegisterStatus;
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[5c95436] | 109 |
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[929b4e0] | 110 | // wndLobby
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| 111 | Textbox* txtJoinGame;
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| 112 | Textbox* txtCreateGame;
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| 113 |
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[1785314] | 114 | // wndGame
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[87b3ee2] | 115 | Textbox* txtChat;
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| 116 |
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| 117 | int sock;
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| 118 | struct sockaddr_in server, from;
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| 119 | struct hostent *hp;
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| 120 | NETWORK_MSG msgTo, msgFrom;
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| 121 | string username;
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[b35b2b2] | 122 | chat chatConsole, debugConsole;
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| 123 | bool debugging;
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[321fbbc] | 124 | map<string, int> mapGames;
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[803566d] | 125 | Game* game;
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[1f1eb58] | 126 |
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[10f6fc2] | 127 | MessageProcessor msgProcessor;
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[753fa8a] | 128 | ofstream outputLog;
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[10f6fc2] | 129 |
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[d352805] | 130 | int main(int argc, char **argv)
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| 131 | {
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| 132 | ALLEGRO_DISPLAY *display = NULL;
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| 133 | ALLEGRO_EVENT_QUEUE *event_queue = NULL;
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| 134 | ALLEGRO_TIMER *timer = NULL;
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| 135 | bool key[4] = { false, false, false, false };
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[eb8adb1] | 136 | map<unsigned int, Player> mapPlayers;
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[fbcfc35] | 137 | map<unsigned int, Projectile> mapProjectiles;
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[88cdae2] | 138 | unsigned int curPlayerId = -1;
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[15efb4e] | 139 | int scoreBlue, scoreRed;
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[803566d] | 140 |
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| 141 | doexit = false;
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[b35b2b2] | 142 | debugging = false;
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[803566d] | 143 | bool redraw = true;
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| 144 | bool fullscreen = false;
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| 145 | game = NULL;
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[15efb4e] | 146 |
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| 147 | scoreBlue = 0;
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| 148 | scoreRed = 0;
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[9a3e6b1] | 149 |
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[87b3ee2] | 150 | state = STATE_START;
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[9a3e6b1] | 151 |
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[d352805] | 152 | if(!al_init()) {
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| 153 | fprintf(stderr, "failed to initialize allegro!\n");
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| 154 | return -1;
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| 155 | }
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| 156 |
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[8271c78] | 157 | outputLog.open("client.log", ios::app);
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| 158 | outputLog << "Started client on " << getCurrentDateTimeString() << endl;
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| 159 |
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[88cdae2] | 160 | if (al_init_primitives_addon())
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| 161 | cout << "Primitives initialized" << endl;
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| 162 | else
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| 163 | cout << "Primitives not initialized" << endl;
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| 164 |
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[d352805] | 165 | al_init_font_addon();
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| 166 | al_init_ttf_addon();
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| 167 |
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[88cdae2] | 168 | #if defined WINDOWS
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| 169 | ALLEGRO_FONT *font = al_load_ttf_font("../pirulen.ttf", 12, 0);
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| 170 | #elif defined LINUX
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| 171 | ALLEGRO_FONT *font = al_load_ttf_font("pirulen.ttf", 12, 0);
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| 172 | #endif
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| 173 |
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[d352805] | 174 | if (!font) {
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| 175 | fprintf(stderr, "Could not load 'pirulen.ttf'.\n");
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| 176 | getchar();
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[803566d] | 177 | return -1;
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[d352805] | 178 | }
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| 179 |
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| 180 | if(!al_install_keyboard()) {
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| 181 | fprintf(stderr, "failed to initialize the keyboard!\n");
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| 182 | return -1;
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| 183 | }
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[87b3ee2] | 184 |
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| 185 | if(!al_install_mouse()) {
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| 186 | fprintf(stderr, "failed to initialize the mouse!\n");
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| 187 | return -1;
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| 188 | }
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[d352805] | 189 |
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| 190 | timer = al_create_timer(1.0 / FPS);
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| 191 | if(!timer) {
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| 192 | fprintf(stderr, "failed to create timer!\n");
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| 193 | return -1;
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| 194 | }
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| 195 |
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[1f1eb58] | 196 | int refreshRate = getRefreshRate(SCREEN_W, SCREEN_H);
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| 197 | // if the computer doesn't support this resolution, just use windowed mode
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| 198 | if (refreshRate > 0 && fullscreen) {
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| 199 | al_set_new_display_flags(ALLEGRO_FULLSCREEN);
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| 200 | al_set_new_display_refresh_rate(refreshRate);
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| 201 | }
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| 202 | display = al_create_display(SCREEN_W, SCREEN_H);
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[d352805] | 203 | if(!display) {
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| 204 | fprintf(stderr, "failed to create display!\n");
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| 205 | al_destroy_timer(timer);
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| 206 | return -1;
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| 207 | }
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[87b3ee2] | 208 |
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[384b7e0] | 209 | WorldMap* gameMap = WorldMap::loadMapFromFile("../../data/map.txt");
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[62ee2ce] | 210 |
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[365e156] | 211 | cout << "Loaded map" << endl;
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| 212 |
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[b35b2b2] | 213 | debugConsole.addLine("Debug console:");
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| 214 | debugConsole.addLine("");
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| 215 |
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[87b3ee2] | 216 | wndLogin = new Window(0, 0, SCREEN_W, SCREEN_H);
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[9b1e12c] | 217 | wndLogin->addComponent(new Textbox(516, 40, 100, 20, font));
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| 218 | wndLogin->addComponent(new Textbox(516, 70, 100, 20, font));
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[365e156] | 219 | wndLogin->addComponent(new TextLabel(410, 40, 100, 20, font, "Username:", ALLEGRO_ALIGN_RIGHT));
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| 220 | wndLogin->addComponent(new TextLabel(410, 70, 100, 20, font, "Password:", ALLEGRO_ALIGN_RIGHT));
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| 221 | wndLogin->addComponent(new TextLabel((SCREEN_W-600)/2, 100, 600, 20, font, "", ALLEGRO_ALIGN_CENTRE));
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| 222 | wndLogin->addComponent(new Button(SCREEN_W/2-100, 130, 90, 20, font, "Register", goToRegisterScreen));
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| 223 | wndLogin->addComponent(new Button(SCREEN_W/2+10, 130, 90, 20, font, "Login", login));
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[9b1e12c] | 224 | wndLogin->addComponent(new Button(920, 10, 80, 20, font, "Quit", quit));
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[b35b2b2] | 225 | wndLogin->addComponent(new Button(20, 10, 160, 20, font, "Toggle Debugging", toggleDebugging));
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[87b3ee2] | 226 |
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| 227 | txtUsername = (Textbox*)wndLogin->getComponent(0);
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| 228 | txtPassword = (Textbox*)wndLogin->getComponent(1);
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[365e156] | 229 | lblLoginStatus = (TextLabel*)wndLogin->getComponent(4);
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| 230 |
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| 231 | cout << "Created login screen" << endl;
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[87b3ee2] | 232 |
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[5c95436] | 233 | wndRegister = new Window(0, 0, SCREEN_W, SCREEN_H);
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[9b1e12c] | 234 | wndRegister->addComponent(new Textbox(516, 40, 100, 20, font));
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| 235 | wndRegister->addComponent(new Textbox(516, 70, 100, 20, font));
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[365e156] | 236 | wndRegister->addComponent(new TextLabel(410, 40, 100, 20, font, "Username:", ALLEGRO_ALIGN_RIGHT));
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| 237 | wndRegister->addComponent(new TextLabel(410, 70, 100, 20, font, "Password:", ALLEGRO_ALIGN_RIGHT));
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| 238 | wndRegister->addComponent(new RadioButtonList(432, 100, "Pick a class", font));
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| 239 | wndRegister->addComponent(new TextLabel((SCREEN_W-600)/2, 190, 600, 20, font, "", ALLEGRO_ALIGN_CENTRE));
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| 240 | wndRegister->addComponent(new Button(SCREEN_W/2-100, 220, 90, 20, font, "Back", goToLoginScreen));
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| 241 | wndRegister->addComponent(new Button(SCREEN_W/2+10, 220, 90, 20, font, "Submit", registerAccount));
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[9b1e12c] | 242 | wndRegister->addComponent(new Button(920, 10, 80, 20, font, "Quit", quit));
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[b35b2b2] | 243 | wndRegister->addComponent(new Button(20, 10, 160, 20, font, "Toggle Debugging", toggleDebugging));
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[5c95436] | 244 |
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| 245 | txtUsernameRegister = (Textbox*)wndRegister->getComponent(0);
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| 246 | txtPasswordRegister = (Textbox*)wndRegister->getComponent(1);
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| 247 |
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[365e156] | 248 | rblClasses = (RadioButtonList*)wndRegister->getComponent(4);
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[5c95436] | 249 | rblClasses->addRadioButton("Warrior");
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| 250 | rblClasses->addRadioButton("Ranger");
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| 251 |
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[365e156] | 252 | lblRegisterStatus = (TextLabel*)wndRegister->getComponent(5);
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| 253 |
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| 254 | cout << "Created register screen" << endl;
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| 255 |
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[1785314] | 256 | wndLobby = new Window(0, 0, SCREEN_W, SCREEN_H);
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[929b4e0] | 257 | wndLobby->addComponent(new Button(920, 10, 80, 20, font, "Logout", logout));
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| 258 | wndLobby->addComponent(new TextLabel(SCREEN_W*1/4-112, 40, 110, 20, font, "Game Name:", ALLEGRO_ALIGN_RIGHT));
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| 259 | wndLobby->addComponent(new Textbox(SCREEN_W*1/4+4, 40, 100, 20, font));
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| 260 | wndLobby->addComponent(new Button(SCREEN_W*1/4-100, 80, 200, 20, font, "Join Existing Game", joinGame));
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| 261 | wndLobby->addComponent(new TextLabel(SCREEN_W*3/4-112, 40, 110, 20, font, "Game Name:", ALLEGRO_ALIGN_RIGHT));
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| 262 | wndLobby->addComponent(new Textbox(SCREEN_W*3/4+4, 40, 100, 20, font));
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| 263 | wndLobby->addComponent(new Button(SCREEN_W*3/4-100, 80, 200, 20, font, "Create New Game", createGame));
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| 264 |
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| 265 | txtJoinGame = (Textbox*)wndLobby->getComponent(2);
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| 266 | txtCreateGame = (Textbox*)wndLobby->getComponent(5);
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[87b3ee2] | 267 |
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[1785314] | 268 | cout << "Created lobby screen" << endl;
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[87b3ee2] | 269 |
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[1785314] | 270 | wndGame = new Window(0, 0, SCREEN_W, SCREEN_H);
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| 271 | wndGame->addComponent(new Textbox(95, 40, 300, 20, font));
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| 272 | wndGame->addComponent(new Button(95, 70, 60, 20, font, "Send", sendChatMessage));
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| 273 | wndGame->addComponent(new Button(20, 10, 160, 20, font, "Toggle Debugging", toggleDebugging));
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| 274 | wndGame->addComponent(new Button(920, 10, 80, 20, font, "Logout", logout));
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[b35b2b2] | 275 |
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[1785314] | 276 | txtChat = (Textbox*)wndGame->getComponent(0);
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| 277 |
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| 278 | wndGameDebug = new Window(0, 0, SCREEN_W, SCREEN_H);
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| 279 | wndGameDebug->addComponent(new Button(20, 10, 160, 20, font, "Toggle Debugging", toggleDebugging));
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| 280 | wndGameDebug->addComponent(new Button(920, 10, 80, 20, font, "Logout", logout));
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| 281 |
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| 282 | cout << "Created game screen" << endl;
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[365e156] | 283 |
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[03ba5e3] | 284 | wndNewGame = new Window(0, 0, SCREEN_W, SCREEN_H);
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| 285 | wndNewGame->addComponent(new Button(880, 10, 120, 20, font, "Leave Game", leaveGame));
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| 286 |
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| 287 | cout << "Created new game screen" << endl;
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| 288 |
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[49da01a] | 289 | goToLoginScreen();
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[d352805] | 290 |
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| 291 | event_queue = al_create_event_queue();
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| 292 | if(!event_queue) {
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| 293 | fprintf(stderr, "failed to create event_queue!\n");
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| 294 | al_destroy_display(display);
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| 295 | al_destroy_timer(timer);
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| 296 | return -1;
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| 297 | }
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| 298 |
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| 299 | al_set_target_bitmap(al_get_backbuffer(display));
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| 300 |
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| 301 | al_register_event_source(event_queue, al_get_display_event_source(display));
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| 302 | al_register_event_source(event_queue, al_get_timer_event_source(timer));
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| 303 | al_register_event_source(event_queue, al_get_keyboard_event_source());
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[87b3ee2] | 304 | al_register_event_source(event_queue, al_get_mouse_event_source());
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[d352805] | 305 |
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| 306 | al_clear_to_color(al_map_rgb(0,0,0));
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| 307 |
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| 308 | al_flip_display();
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[9a3e6b1] | 309 |
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| 310 | if (argc != 3) {
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| 311 | cout << "Usage: server port" << endl;
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| 312 | exit(1);
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| 313 | }
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| 314 |
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| 315 | initWinSock();
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[803566d] | 316 |
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[9a3e6b1] | 317 | sock = socket(AF_INET, SOCK_DGRAM, 0);
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| 318 | if (sock < 0)
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| 319 | error("socket");
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| 320 |
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[e607c0f] | 321 | set_nonblock(sock);
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| 322 |
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[9a3e6b1] | 323 | server.sin_family = AF_INET;
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| 324 | hp = gethostbyname(argv[1]);
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| 325 | if (hp==0)
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| 326 | error("Unknown host");
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| 327 |
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| 328 | memcpy((char *)&server.sin_addr, (char *)hp->h_addr, hp->h_length);
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| 329 | server.sin_port = htons(atoi(argv[2]));
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| 330 |
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[d352805] | 331 | al_start_timer(timer);
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[e607c0f] | 332 |
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[d352805] | 333 | while(!doexit)
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| 334 | {
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| 335 | ALLEGRO_EVENT ev;
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[3d81c0d] | 336 |
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[d352805] | 337 | al_wait_for_event(event_queue, &ev);
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[87b3ee2] | 338 |
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| 339 | if(wndCurrent->handleEvent(ev)) {
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| 340 | // do nothing
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| 341 | }
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| 342 | else if(ev.type == ALLEGRO_EVENT_TIMER) {
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[a1a3bd5] | 343 | redraw = true; // seems like we should just call a draw function here instead
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[d352805] | 344 | }
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| 345 | else if(ev.type == ALLEGRO_EVENT_DISPLAY_CLOSE) {
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[9a3e6b1] | 346 | doexit = true;
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[d352805] | 347 | }
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| 348 | else if(ev.type == ALLEGRO_EVENT_KEY_DOWN) {
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| 349 | }
|
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| 350 | else if(ev.type == ALLEGRO_EVENT_KEY_UP) {
|
---|
| 351 | switch(ev.keyboard.keycode) {
|
---|
| 352 | case ALLEGRO_KEY_ESCAPE:
|
---|
| 353 | doexit = true;
|
---|
| 354 | break;
|
---|
[4926168] | 355 | case ALLEGRO_KEY_S: // pickup an item next to you
|
---|
[85bf1e2] | 356 | if (state == STATE_GAME) {
|
---|
[4926168] | 357 | msgTo.type = MSG_TYPE_PICKUP_FLAG;
|
---|
| 358 | memcpy(msgTo.buffer, &curPlayerId, 4);
|
---|
[753fa8a] | 359 | msgProcessor.sendMessage(&msgTo, sock, &server, &outputLog);
|
---|
[4926168] | 360 | }
|
---|
| 361 | break;
|
---|
[626e5b0] | 362 | case ALLEGRO_KEY_D: // drop the current item
|
---|
[85bf1e2] | 363 | if (state == STATE_GAME) {
|
---|
[4926168] | 364 | // find the current player in the player list
|
---|
[626e5b0] | 365 | map<unsigned int, Player>::iterator it;
|
---|
| 366 | Player* p = NULL;
|
---|
| 367 | for(it = mapPlayers.begin(); it != mapPlayers.end(); it++)
|
---|
| 368 | {
|
---|
| 369 | if (it->second.id == curPlayerId)
|
---|
| 370 | p = &it->second;
|
---|
| 371 | }
|
---|
| 372 |
|
---|
| 373 | if (p != NULL) {
|
---|
| 374 | int flagType = WorldMap::OBJECT_NONE;
|
---|
| 375 |
|
---|
| 376 | if (p->hasBlueFlag)
|
---|
| 377 | flagType = WorldMap::OBJECT_BLUE_FLAG;
|
---|
| 378 | else if (p->hasRedFlag)
|
---|
| 379 | flagType = WorldMap::OBJECT_RED_FLAG;
|
---|
| 380 |
|
---|
| 381 | if (flagType != WorldMap::OBJECT_NONE) {
|
---|
| 382 | msgTo.type = MSG_TYPE_DROP_FLAG;
|
---|
| 383 | memcpy(msgTo.buffer, &curPlayerId, 4);
|
---|
[753fa8a] | 384 | msgProcessor.sendMessage(&msgTo, sock, &server, &outputLog);
|
---|
[626e5b0] | 385 | }
|
---|
| 386 | }
|
---|
| 387 | }
|
---|
| 388 | break;
|
---|
[d352805] | 389 | }
|
---|
| 390 | }
|
---|
[88cdae2] | 391 | else if(ev.type == ALLEGRO_EVENT_MOUSE_BUTTON_UP) {
|
---|
[1785314] | 392 | if(wndCurrent == wndLobby) {
|
---|
| 393 | if (ev.mouse.button == 1) { // left click
|
---|
[929b4e0] | 394 | txtJoinGame->clear();
|
---|
| 395 | txtCreateGame->clear();
|
---|
[1785314] | 396 | state = STATE_GAME;
|
---|
| 397 | wndCurrent = wndGame;
|
---|
| 398 | }
|
---|
| 399 | }else if(wndCurrent == wndGame) {
|
---|
[e1f78f5] | 400 | if (ev.mouse.button == 1) { // left click
|
---|
| 401 | msgTo.type = MSG_TYPE_PLAYER_MOVE;
|
---|
[88cdae2] | 402 |
|
---|
[e1f78f5] | 403 | POSITION pos;
|
---|
| 404 | pos.x = ev.mouse.x;
|
---|
| 405 | pos.y = ev.mouse.y;
|
---|
| 406 | pos = screenToMap(pos);
|
---|
[62ee2ce] | 407 |
|
---|
[e1f78f5] | 408 | if (pos.x != -1)
|
---|
| 409 | {
|
---|
| 410 | memcpy(msgTo.buffer, &curPlayerId, 4);
|
---|
| 411 | memcpy(msgTo.buffer+4, &pos.x, 4);
|
---|
| 412 | memcpy(msgTo.buffer+8, &pos.y, 4);
|
---|
| 413 |
|
---|
[753fa8a] | 414 | msgProcessor.sendMessage(&msgTo, sock, &server, &outputLog);
|
---|
[e1f78f5] | 415 | }
|
---|
| 416 | else
|
---|
| 417 | cout << "Invalid point: User did not click on the map" << endl;
|
---|
| 418 | }else if (ev.mouse.button == 2) { // right click
|
---|
| 419 | map<unsigned int, Player>::iterator it;
|
---|
| 420 |
|
---|
[fbcfc35] | 421 | cout << "Detected a right-click" << endl;
|
---|
| 422 |
|
---|
[e1f78f5] | 423 | Player* curPlayer;
|
---|
| 424 | for(it = mapPlayers.begin(); it != mapPlayers.end(); it++)
|
---|
| 425 | {
|
---|
| 426 | if (it->second.id == curPlayerId)
|
---|
| 427 | curPlayer = &it->second;
|
---|
| 428 | }
|
---|
| 429 |
|
---|
| 430 | Player* target;
|
---|
| 431 | for(it = mapPlayers.begin(); it != mapPlayers.end(); it++)
|
---|
| 432 | {
|
---|
[fbcfc35] | 433 | // need to check if the right-click was actually on this player
|
---|
[f3cf1a5] | 434 | // right now, this code will target all players other than the current one
|
---|
[e1f78f5] | 435 | target = &it->second;
|
---|
[50e6c7a] | 436 | if (target->id != curPlayerId && target->team != curPlayer->team)
|
---|
| 437 | {
|
---|
[e1f78f5] | 438 | msgTo.type = MSG_TYPE_START_ATTACK;
|
---|
| 439 | memcpy(msgTo.buffer, &curPlayerId, 4);
|
---|
| 440 | memcpy(msgTo.buffer+4, &target->id, 4);
|
---|
[88cdae2] | 441 |
|
---|
[753fa8a] | 442 | msgProcessor.sendMessage(&msgTo, sock, &server, &outputLog);
|
---|
[e1f78f5] | 443 | }
|
---|
| 444 | }
|
---|
[62ee2ce] | 445 | }
|
---|
[ad5d122] | 446 | }
|
---|
[88cdae2] | 447 | }
|
---|
[e607c0f] | 448 |
|
---|
[753fa8a] | 449 | if (msgProcessor.receiveMessage(&msgFrom, sock, &from, &outputLog) >= 0)
|
---|
[fbcfc35] | 450 | processMessage(msgFrom, state, chatConsole, gameMap, mapPlayers, mapProjectiles, curPlayerId, scoreBlue, scoreRed);
|
---|
[054b50b] | 451 |
|
---|
[a1a3bd5] | 452 | if (redraw)
|
---|
[e607c0f] | 453 | {
|
---|
[d352805] | 454 | redraw = false;
|
---|
[88cdae2] | 455 |
|
---|
[753fa8a] | 456 | msgProcessor.resendUnackedMessages(sock, &outputLog);
|
---|
| 457 | //msgProcessor.cleanAckedMessages(&outputLog);
|
---|
[10f6fc2] | 458 |
|
---|
[1785314] | 459 | if (debugging && wndCurrent == wndGame)
|
---|
| 460 | wndGameDebug->draw(display);
|
---|
[b35b2b2] | 461 | else
|
---|
| 462 | wndCurrent->draw(display);
|
---|
[9a3e6b1] | 463 |
|
---|
[50e6c7a] | 464 | if (wndCurrent == wndLobby) {
|
---|
[321fbbc] | 465 | map<string, int>::iterator it;
|
---|
[2ee386d] | 466 | int i=0;
|
---|
[2992b1a] | 467 | ostringstream ossGame;
|
---|
[2ee386d] | 468 | for (it = mapGames.begin(); it != mapGames.end(); it++) {
|
---|
[321fbbc] | 469 | ossGame << it->first << " (" << it->second << " players)" << endl;
|
---|
[2992b1a] | 470 | al_draw_text(font, al_map_rgb(0, 255, 0), SCREEN_W*1/4-100, 120+i*15, ALLEGRO_ALIGN_LEFT, ossGame.str().c_str());
|
---|
| 471 | ossGame.clear();
|
---|
| 472 | ossGame.str("");
|
---|
[2ee386d] | 473 | i++;
|
---|
[50e6c7a] | 474 | }
|
---|
| 475 | }
|
---|
[03ba5e3] | 476 | else if (wndCurrent == wndNewGame)
|
---|
| 477 | {
|
---|
| 478 | ostringstream ossScoreBlue, ossScoreRed;
|
---|
| 479 |
|
---|
| 480 | ossScoreBlue << "Blue: " << game->getBlueScore() << endl;
|
---|
| 481 | ossScoreRed << "Red: " << game->getRedScore() << endl;
|
---|
| 482 |
|
---|
| 483 | al_draw_text(font, al_map_rgb(0, 255, 0), 330, 80, ALLEGRO_ALIGN_LEFT, ossScoreBlue.str().c_str());
|
---|
| 484 | al_draw_text(font, al_map_rgb(0, 255, 0), 515, 80, ALLEGRO_ALIGN_LEFT, ossScoreRed.str().c_str());
|
---|
| 485 | }
|
---|
[50e6c7a] | 486 | else if (wndCurrent == wndGame)
|
---|
| 487 | {
|
---|
[b35b2b2] | 488 | if (!debugging)
|
---|
| 489 | chatConsole.draw(font, al_map_rgb(255,255,255));
|
---|
[bc70282] | 490 |
|
---|
[87b3ee2] | 491 | al_draw_text(font, al_map_rgb(0, 255, 0), 4, 43, ALLEGRO_ALIGN_LEFT, "Message:");
|
---|
[62ee2ce] | 492 |
|
---|
[15efb4e] | 493 | ostringstream ossScoreBlue, ossScoreRed;
|
---|
| 494 |
|
---|
| 495 | ossScoreBlue << "Blue: " << scoreBlue << endl;
|
---|
| 496 | ossScoreRed << "Red: " << scoreRed << endl;
|
---|
| 497 |
|
---|
| 498 | al_draw_text(font, al_map_rgb(0, 255, 0), 330, 80, ALLEGRO_ALIGN_LEFT, ossScoreBlue.str().c_str());
|
---|
| 499 | al_draw_text(font, al_map_rgb(0, 255, 0), 515, 80, ALLEGRO_ALIGN_LEFT, ossScoreRed.str().c_str());
|
---|
| 500 |
|
---|
[032e550] | 501 | // update players
|
---|
[a1a3bd5] | 502 | map<unsigned int, Player>::iterator it;
|
---|
[032e550] | 503 | for (it = mapPlayers.begin(); it != mapPlayers.end(); it++)
|
---|
| 504 | {
|
---|
| 505 | it->second.updateTarget(mapPlayers);
|
---|
| 506 | }
|
---|
| 507 |
|
---|
[a1a3bd5] | 508 | for (it = mapPlayers.begin(); it != mapPlayers.end(); it++)
|
---|
| 509 | {
|
---|
[227baaa] | 510 | it->second.move(gameMap); // ignore return value
|
---|
[a1a3bd5] | 511 | }
|
---|
| 512 |
|
---|
[8c74150] | 513 | // update projectile positions
|
---|
| 514 | map<unsigned int, Projectile>::iterator it2;
|
---|
| 515 | for (it2 = mapProjectiles.begin(); it2 != mapProjectiles.end(); it2++)
|
---|
| 516 | {
|
---|
| 517 | it2->second.move(mapPlayers);
|
---|
| 518 | }
|
---|
| 519 |
|
---|
[62ee2ce] | 520 | drawMap(gameMap);
|
---|
[d09fe76] | 521 | drawPlayers(mapPlayers, font, curPlayerId);
|
---|
[8c74150] | 522 |
|
---|
| 523 | // draw projectiles
|
---|
| 524 | for (it2 = mapProjectiles.begin(); it2 != mapProjectiles.end(); it2++)
|
---|
| 525 | {
|
---|
| 526 | Projectile proj = it2->second;
|
---|
| 527 |
|
---|
| 528 | FLOAT_POSITION target = mapPlayers[proj.target].pos;
|
---|
| 529 | float angle = atan2(target.y-proj.pos.toFloat().y, target.x-proj.pos.toFloat().x);
|
---|
| 530 |
|
---|
| 531 | POSITION start, end;
|
---|
| 532 | start.x = cos(angle)*15+proj.pos.x;
|
---|
| 533 | start.y = sin(angle)*15+proj.pos.y;
|
---|
| 534 | end.x = proj.pos.x;
|
---|
| 535 | end.y = proj.pos.y;
|
---|
| 536 |
|
---|
| 537 | start = mapToScreen(start);
|
---|
| 538 | end = mapToScreen(end);
|
---|
| 539 |
|
---|
| 540 | al_draw_line(start.x, start.y, end.x, end.y, al_map_rgb(0, 0, 0), 4);
|
---|
| 541 | }
|
---|
[87b3ee2] | 542 | }
|
---|
| 543 |
|
---|
[b35b2b2] | 544 | if (debugging) {
|
---|
| 545 | //debugConsole.draw(font, al_map_rgb(255,255,255));
|
---|
| 546 | drawMessageStatus(font);
|
---|
| 547 | }
|
---|
| 548 |
|
---|
[d352805] | 549 | al_flip_display();
|
---|
| 550 | }
|
---|
| 551 | }
|
---|
[9a3e6b1] | 552 |
|
---|
| 553 | #if defined WINDOWS
|
---|
| 554 | closesocket(sock);
|
---|
| 555 | #elif defined LINUX
|
---|
| 556 | close(sock);
|
---|
| 557 | #endif
|
---|
| 558 |
|
---|
| 559 | shutdownWinSock();
|
---|
[d352805] | 560 |
|
---|
[87b3ee2] | 561 | delete wndLogin;
|
---|
[1785314] | 562 | delete wndRegister;
|
---|
| 563 | delete wndLobby;
|
---|
| 564 | delete wndGame;
|
---|
| 565 | delete wndGameDebug;
|
---|
[87b3ee2] | 566 |
|
---|
[62ee2ce] | 567 | delete gameMap;
|
---|
[d519032] | 568 |
|
---|
| 569 | if (game != NULL)
|
---|
| 570 | delete game;
|
---|
[62ee2ce] | 571 |
|
---|
[d352805] | 572 | al_destroy_event_queue(event_queue);
|
---|
| 573 | al_destroy_display(display);
|
---|
| 574 | al_destroy_timer(timer);
|
---|
[8271c78] | 575 |
|
---|
| 576 | outputLog << "Stopped client on " << getCurrentDateTimeString() << endl;
|
---|
| 577 | outputLog.close();
|
---|
| 578 |
|
---|
[d352805] | 579 | return 0;
|
---|
| 580 | }
|
---|
| 581 |
|
---|
[1f1eb58] | 582 |
|
---|
| 583 |
|
---|
[4da5aa3] | 584 | // need to make a function like this that works on windows
|
---|
| 585 | void error(const char *msg)
|
---|
| 586 | {
|
---|
| 587 | perror(msg);
|
---|
| 588 | shutdownWinSock();
|
---|
| 589 | exit(1);
|
---|
| 590 | }
|
---|
| 591 |
|
---|
[0dde5da] | 592 | void initWinSock()
|
---|
| 593 | {
|
---|
| 594 | #if defined WINDOWS
|
---|
| 595 | WORD wVersionRequested;
|
---|
| 596 | WSADATA wsaData;
|
---|
| 597 | int wsaerr;
|
---|
| 598 |
|
---|
| 599 | wVersionRequested = MAKEWORD(2, 2);
|
---|
| 600 | wsaerr = WSAStartup(wVersionRequested, &wsaData);
|
---|
[803566d] | 601 |
|
---|
[0dde5da] | 602 | if (wsaerr != 0) {
|
---|
| 603 | cout << "The Winsock dll not found." << endl;
|
---|
| 604 | exit(1);
|
---|
| 605 | }else
|
---|
| 606 | cout << "The Winsock dll was found." << endl;
|
---|
| 607 | #endif
|
---|
| 608 | }
|
---|
| 609 |
|
---|
| 610 | void shutdownWinSock()
|
---|
| 611 | {
|
---|
| 612 | #if defined WINDOWS
|
---|
| 613 | WSACleanup();
|
---|
| 614 | #endif
|
---|
[1912323] | 615 | }
|
---|
| 616 |
|
---|
[62ee2ce] | 617 | POSITION screenToMap(POSITION pos)
|
---|
| 618 | {
|
---|
| 619 | pos.x = pos.x-300;
|
---|
| 620 | pos.y = pos.y-100;
|
---|
| 621 |
|
---|
| 622 | if (pos.x < 0 || pos.y < 0)
|
---|
| 623 | {
|
---|
| 624 | pos.x = -1;
|
---|
| 625 | pos.y = -1;
|
---|
| 626 | }
|
---|
| 627 |
|
---|
| 628 | return pos;
|
---|
| 629 | }
|
---|
| 630 |
|
---|
| 631 | POSITION mapToScreen(POSITION pos)
|
---|
| 632 | {
|
---|
| 633 | pos.x = pos.x+300;
|
---|
| 634 | pos.y = pos.y+100;
|
---|
| 635 |
|
---|
| 636 | return pos;
|
---|
| 637 | }
|
---|
| 638 |
|
---|
[ca44f82] | 639 | POSITION mapToScreen(FLOAT_POSITION pos)
|
---|
| 640 | {
|
---|
| 641 | POSITION p;
|
---|
| 642 | p.x = pos.x+300;
|
---|
| 643 | p.y = pos.y+100;
|
---|
| 644 |
|
---|
| 645 | return p;
|
---|
| 646 | }
|
---|
| 647 |
|
---|
[fbcfc35] | 648 | void processMessage(NETWORK_MSG &msg, int &state, chat &chatConsole, WorldMap *gameMap, map<unsigned int, Player>& mapPlayers, map<unsigned int, Projectile>& mapProjectiles, unsigned int& curPlayerId, int &scoreBlue, int &scoreRed)
|
---|
[1912323] | 649 | {
|
---|
[4da5aa3] | 650 | string response = string(msg.buffer);
|
---|
| 651 |
|
---|
| 652 | switch(state)
|
---|
| 653 | {
|
---|
| 654 | case STATE_START:
|
---|
| 655 | {
|
---|
[e607c0f] | 656 | cout << "In STATE_START" << endl;
|
---|
| 657 |
|
---|
[87b3ee2] | 658 | switch(msg.type)
|
---|
[4da5aa3] | 659 | {
|
---|
[87b3ee2] | 660 | case MSG_TYPE_REGISTER:
|
---|
| 661 | {
|
---|
[365e156] | 662 | lblRegisterStatus->setText(response);
|
---|
[87b3ee2] | 663 | break;
|
---|
| 664 | }
|
---|
[bc70282] | 665 | default:
|
---|
| 666 | {
|
---|
| 667 | cout << "(STATE_REGISTER) Received invalid message of type " << msg.type << endl;
|
---|
| 668 | break;
|
---|
| 669 | }
|
---|
| 670 | }
|
---|
| 671 |
|
---|
| 672 | break;
|
---|
| 673 | }
|
---|
[1785314] | 674 | case STATE_LOBBY:
|
---|
[d519032] | 675 | cout << "In STATE_LOBBY" << endl;
|
---|
[1785314] | 676 | case STATE_GAME:
|
---|
[bc70282] | 677 | {
|
---|
| 678 | switch(msg.type)
|
---|
| 679 | {
|
---|
[87b3ee2] | 680 | case MSG_TYPE_LOGIN:
|
---|
| 681 | {
|
---|
| 682 | if (response.compare("Player has already logged in.") == 0)
|
---|
| 683 | {
|
---|
[bc70282] | 684 | goToLoginScreen();
|
---|
| 685 | state = STATE_START;
|
---|
| 686 |
|
---|
[365e156] | 687 | lblLoginStatus->setText(response);
|
---|
[87b3ee2] | 688 | }
|
---|
| 689 | else if (response.compare("Incorrect username or password") == 0)
|
---|
| 690 | {
|
---|
[bc70282] | 691 | goToLoginScreen();
|
---|
| 692 | state = STATE_START;
|
---|
| 693 |
|
---|
[365e156] | 694 | lblLoginStatus->setText(response);
|
---|
[87b3ee2] | 695 | }
|
---|
| 696 | else
|
---|
| 697 | {
|
---|
[1785314] | 698 | wndCurrent = wndLobby;
|
---|
[88cdae2] | 699 |
|
---|
| 700 | Player p("", "");
|
---|
| 701 | p.deserialize(msg.buffer);
|
---|
| 702 | mapPlayers[p.id] = p;
|
---|
| 703 | curPlayerId = p.id;
|
---|
| 704 |
|
---|
| 705 | cout << "Got a valid login response with the player" << endl;
|
---|
[1f1eb58] | 706 | cout << "Player id: " << curPlayerId << endl;
|
---|
| 707 | cout << "Player health: " << p.health << endl;
|
---|
[bc70282] | 708 | cout << "player map size: " << mapPlayers.size() << endl;
|
---|
[87b3ee2] | 709 | }
|
---|
[88cdae2] | 710 |
|
---|
[a1a3bd5] | 711 | break;
|
---|
| 712 | }
|
---|
| 713 | case MSG_TYPE_LOGOUT:
|
---|
| 714 | {
|
---|
[054b50b] | 715 | cout << "Got a logout message" << endl;
|
---|
[a1a3bd5] | 716 |
|
---|
[87b3ee2] | 717 | if (response.compare("You have successfully logged out.") == 0)
|
---|
| 718 | {
|
---|
| 719 | cout << "Logged out" << endl;
|
---|
| 720 | state = STATE_START;
|
---|
[49da01a] | 721 | goToLoginScreen();
|
---|
[87b3ee2] | 722 | }
|
---|
[054b50b] | 723 |
|
---|
| 724 | break;
|
---|
| 725 | }
|
---|
[4c202e0] | 726 | case MSG_TYPE_PLAYER:
|
---|
| 727 | {
|
---|
[1f1eb58] | 728 | cout << "Received MSG_TYPE_PLAYER" << endl;
|
---|
| 729 |
|
---|
[60776f2] | 730 | Player p("", "");
|
---|
| 731 | p.deserialize(msg.buffer);
|
---|
[054b50b] | 732 | p.timeLastUpdated = getCurrentMillis();
|
---|
[032e550] | 733 | p.isChasing = false;
|
---|
[5a5f131] | 734 | if (p.health <= 0)
|
---|
| 735 | p.isDead = true;
|
---|
| 736 | else
|
---|
| 737 | p.isDead = false;
|
---|
| 738 |
|
---|
[3a79253] | 739 | mapPlayers[p.id] = p;
|
---|
[4c202e0] | 740 |
|
---|
[eb8adb1] | 741 | break;
|
---|
| 742 | }
|
---|
[a1a3bd5] | 743 | case MSG_TYPE_PLAYER_MOVE:
|
---|
| 744 | {
|
---|
| 745 | unsigned int id;
|
---|
| 746 | int x, y;
|
---|
| 747 |
|
---|
| 748 | memcpy(&id, msg.buffer, 4);
|
---|
| 749 | memcpy(&x, msg.buffer+4, 4);
|
---|
| 750 | memcpy(&y, msg.buffer+8, 4);
|
---|
| 751 |
|
---|
| 752 | mapPlayers[id].target.x = x;
|
---|
| 753 | mapPlayers[id].target.y = y;
|
---|
| 754 |
|
---|
| 755 | break;
|
---|
| 756 | }
|
---|
[eb8adb1] | 757 | case MSG_TYPE_CHAT:
|
---|
| 758 | {
|
---|
| 759 | chatConsole.addLine(response);
|
---|
[4c202e0] | 760 |
|
---|
[87b3ee2] | 761 | break;
|
---|
| 762 | }
|
---|
[45b2750] | 763 | case MSG_TYPE_OBJECT:
|
---|
| 764 | {
|
---|
[d519032] | 765 | cout << "Received OBJECT message" << endl;
|
---|
[45b2750] | 766 |
|
---|
| 767 | WorldMap::Object o(0, WorldMap::OBJECT_NONE, 0, 0);
|
---|
| 768 | o.deserialize(msg.buffer);
|
---|
[bc70282] | 769 | cout << "object id: " << o.id << endl;
|
---|
[45b2750] | 770 | gameMap->updateObject(o.id, o.type, o.pos.x, o.pos.y);
|
---|
| 771 |
|
---|
| 772 | break;
|
---|
| 773 | }
|
---|
[2df63d6] | 774 | case MSG_TYPE_REMOVE_OBJECT:
|
---|
| 775 | {
|
---|
[7511a2b] | 776 | cout << "Received REMOVE_OBJECT message!" << endl;
|
---|
| 777 |
|
---|
[2df63d6] | 778 | int id;
|
---|
| 779 | memcpy(&id, msg.buffer, 4);
|
---|
[7511a2b] | 780 |
|
---|
| 781 | cout << "Removing object with id " << id << endl;
|
---|
| 782 |
|
---|
[2df63d6] | 783 | if (!gameMap->removeObject(id))
|
---|
| 784 | cout << "Did not remove the object" << endl;
|
---|
[7511a2b] | 785 |
|
---|
| 786 | break;
|
---|
[2df63d6] | 787 | }
|
---|
[15efb4e] | 788 | case MSG_TYPE_SCORE:
|
---|
| 789 | {
|
---|
| 790 | memcpy(&scoreBlue, msg.buffer, 4);
|
---|
| 791 | memcpy(&scoreRed, msg.buffer+4, 4);
|
---|
| 792 |
|
---|
| 793 | break;
|
---|
| 794 | }
|
---|
[b978503] | 795 | case MSG_TYPE_ATTACK:
|
---|
| 796 | {
|
---|
[032e550] | 797 | cout << "Received ATTACK message" << endl;
|
---|
| 798 |
|
---|
| 799 | break;
|
---|
| 800 | }
|
---|
| 801 | case MSG_TYPE_START_ATTACK:
|
---|
| 802 | {
|
---|
| 803 | cout << "Received START_ATTACK message" << endl;
|
---|
| 804 |
|
---|
| 805 | unsigned int id, targetID;
|
---|
| 806 | memcpy(&id, msg.buffer, 4);
|
---|
| 807 | memcpy(&targetID, msg.buffer+4, 4);
|
---|
| 808 |
|
---|
| 809 | cout << "source id: " << id << endl;
|
---|
| 810 | cout << "target id: " << targetID << endl;
|
---|
| 811 |
|
---|
| 812 | Player* source = &mapPlayers[id];
|
---|
| 813 | source->targetPlayer = targetID;
|
---|
| 814 | source->isChasing = true;
|
---|
| 815 |
|
---|
[b978503] | 816 | break;
|
---|
| 817 | }
|
---|
| 818 | case MSG_TYPE_PROJECTILE:
|
---|
| 819 | {
|
---|
[8c74150] | 820 | cout << "Received a PROJECTILE message" << endl;
|
---|
[fbcfc35] | 821 |
|
---|
[50e6c7a] | 822 | unsigned int id, x, y, targetId;
|
---|
[fbcfc35] | 823 |
|
---|
| 824 | memcpy(&id, msg.buffer, 4);
|
---|
| 825 | memcpy(&x, msg.buffer+4, 4);
|
---|
| 826 | memcpy(&y, msg.buffer+8, 4);
|
---|
| 827 | memcpy(&targetId, msg.buffer+12, 4);
|
---|
| 828 |
|
---|
[8c74150] | 829 | cout << "id: " << id << endl;
|
---|
| 830 | cout << "x: " << x << endl;
|
---|
| 831 | cout << "y: " << y << endl;
|
---|
| 832 | cout << "Target: " << targetId << endl;
|
---|
| 833 |
|
---|
| 834 | Projectile proj(x, y, targetId, 0);
|
---|
| 835 | proj.setId(id);
|
---|
| 836 |
|
---|
| 837 | mapProjectiles[id] = proj;
|
---|
[fbcfc35] | 838 |
|
---|
[b978503] | 839 | break;
|
---|
| 840 | }
|
---|
| 841 | case MSG_TYPE_REMOVE_PROJECTILE:
|
---|
| 842 | {
|
---|
[8c74150] | 843 | cout << "Received a REMOVE_PROJECTILE message" << endl;
|
---|
| 844 |
|
---|
| 845 | int id;
|
---|
| 846 | memcpy(&id, msg.buffer, 4);
|
---|
| 847 |
|
---|
| 848 | mapProjectiles.erase(id);
|
---|
| 849 |
|
---|
[b978503] | 850 | break;
|
---|
| 851 | }
|
---|
[50e6c7a] | 852 | case MSG_TYPE_GAME_INFO:
|
---|
| 853 | {
|
---|
[803566d] | 854 | cout << "Received a GAME_INFO message" << endl;
|
---|
[50e6c7a] | 855 |
|
---|
[2ee386d] | 856 | string gameName(msg.buffer+4);
|
---|
[50e6c7a] | 857 | int numPlayers;
|
---|
| 858 |
|
---|
| 859 | memcpy(&numPlayers, msg.buffer, 4);
|
---|
| 860 |
|
---|
[2ee386d] | 861 | cout << "Received game info for " << gameName << " (num players: " << numPlayers << ")" << endl;
|
---|
| 862 |
|
---|
[321fbbc] | 863 | mapGames[gameName] = numPlayers;
|
---|
[50e6c7a] | 864 |
|
---|
| 865 | break;
|
---|
| 866 | }
|
---|
[d519032] | 867 | case MSG_TYPE_JOIN_GAME_SUCCESS:
|
---|
| 868 | {
|
---|
| 869 | cout << "Received a JOIN_GAME_SUCCESS message" << endl;
|
---|
| 870 |
|
---|
[03ba5e3] | 871 | string gameName(msg.buffer);
|
---|
[233e736] | 872 | game = new Game(gameName, "../../data/map.txt");
|
---|
[03ba5e3] | 873 | cout << "Game name: " << gameName << endl;
|
---|
[d519032] | 874 |
|
---|
| 875 | state = STATE_NEW_GAME;
|
---|
[03ba5e3] | 876 | wndCurrent = wndNewGame;
|
---|
[d519032] | 877 |
|
---|
| 878 | msgTo.type = MSG_TYPE_JOIN_GAME_ACK;
|
---|
| 879 | strcpy(msgTo.buffer, gameName.c_str());
|
---|
| 880 |
|
---|
| 881 | msgProcessor.sendMessage(&msgTo, sock, &server, &outputLog);
|
---|
| 882 |
|
---|
| 883 | break;
|
---|
| 884 | }
|
---|
| 885 | case MSG_TYPE_JOIN_GAME_FAILURE:
|
---|
| 886 | {
|
---|
| 887 | cout << "Received a JOIN_GAME_FAILURE message" << endl;
|
---|
| 888 |
|
---|
| 889 | break;
|
---|
| 890 | }
|
---|
[45b2750] | 891 | default:
|
---|
| 892 | {
|
---|
[1785314] | 893 | cout << "(STATE_LOBBY) Received invlaid message of type " << msg.type << endl;
|
---|
[50e6c7a] | 894 |
|
---|
[365e156] | 895 | break;
|
---|
[45b2750] | 896 | }
|
---|
[4da5aa3] | 897 | }
|
---|
[eb8adb1] | 898 |
|
---|
[4da5aa3] | 899 | break;
|
---|
| 900 | }
|
---|
[803566d] | 901 | case STATE_NEW_GAME:
|
---|
| 902 | {
|
---|
[d519032] | 903 | cout << "(STATE_NEW_GAME) ";
|
---|
[803566d] | 904 | switch(msg.type)
|
---|
| 905 | {
|
---|
| 906 | case MSG_TYPE_GAME_INFO:
|
---|
| 907 | {
|
---|
[d519032] | 908 | cout << "Received a GAME_INFO message" << endl;
|
---|
[803566d] | 909 |
|
---|
| 910 | string gameName(msg.buffer+4);
|
---|
| 911 | int numPlayers;
|
---|
| 912 |
|
---|
| 913 | memcpy(&numPlayers, msg.buffer, 4);
|
---|
| 914 |
|
---|
| 915 | cout << "Received game info for " << gameName << " (num players: " << numPlayers << ")" << endl;
|
---|
| 916 |
|
---|
| 917 | mapGames[gameName] = numPlayers;
|
---|
| 918 |
|
---|
| 919 | break;
|
---|
| 920 | }
|
---|
| 921 | case MSG_TYPE_OBJECT:
|
---|
| 922 | {
|
---|
[d519032] | 923 | cout << "Received object message in STATE_NEW_GAME" << endl;
|
---|
[803566d] | 924 |
|
---|
| 925 | WorldMap::Object o(0, WorldMap::OBJECT_NONE, 0, 0);
|
---|
| 926 | o.deserialize(msg.buffer);
|
---|
| 927 | cout << "object id: " << o.id << endl;
|
---|
| 928 | game->getMap()->updateObject(o.id, o.type, o.pos.x, o.pos.y);
|
---|
| 929 |
|
---|
| 930 | break;
|
---|
| 931 | }
|
---|
| 932 | case MSG_TYPE_REMOVE_OBJECT:
|
---|
| 933 | {
|
---|
[d519032] | 934 | cout << "Received REMOVE_OBJECT message!" << endl;
|
---|
[803566d] | 935 |
|
---|
| 936 | int id;
|
---|
| 937 | memcpy(&id, msg.buffer, 4);
|
---|
| 938 |
|
---|
| 939 | cout << "Removing object with id " << id << endl;
|
---|
| 940 |
|
---|
| 941 | if (!game->getMap()->removeObject(id))
|
---|
| 942 | cout << "Did not remove the object" << endl;
|
---|
| 943 |
|
---|
| 944 | break;
|
---|
| 945 | }
|
---|
| 946 | case MSG_TYPE_SCORE:
|
---|
| 947 | {
|
---|
| 948 | cout << "Received SCORE message!" << endl;
|
---|
| 949 |
|
---|
| 950 | int blueScore;
|
---|
| 951 | memcpy(&blueScore, msg.buffer, 4);
|
---|
| 952 | cout << "blue score: " << blueScore << endl;
|
---|
| 953 | game->setBlueScore(blueScore);
|
---|
| 954 |
|
---|
| 955 | int redScore;
|
---|
| 956 | memcpy(&redScore, msg.buffer+4, 4);
|
---|
| 957 | cout << "red score: " << redScore << endl;
|
---|
| 958 | game->setRedScore(redScore);
|
---|
| 959 |
|
---|
| 960 | cout << "Processed SCORE message!" << endl;
|
---|
| 961 |
|
---|
| 962 | break;
|
---|
| 963 | }
|
---|
| 964 | default:
|
---|
| 965 | {
|
---|
[d519032] | 966 | cout << "Received invalid message of type " << msg.type << endl;
|
---|
[803566d] | 967 |
|
---|
| 968 | break;
|
---|
| 969 | }
|
---|
| 970 | }
|
---|
| 971 |
|
---|
| 972 | break;
|
---|
| 973 | }
|
---|
[4da5aa3] | 974 | default:
|
---|
| 975 | {
|
---|
| 976 | cout << "The state has an invalid value: " << state << endl;
|
---|
| 977 |
|
---|
| 978 | break;
|
---|
| 979 | }
|
---|
| 980 | }
|
---|
[0dde5da] | 981 | }
|
---|
[87b3ee2] | 982 |
|
---|
[d436ac4] | 983 | // this should probably be in the WorldMap class
|
---|
[62ee2ce] | 984 | void drawMap(WorldMap* gameMap)
|
---|
| 985 | {
|
---|
| 986 | POSITION mapPos;
|
---|
| 987 | mapPos.x = 0;
|
---|
| 988 | mapPos.y = 0;
|
---|
| 989 | mapPos = mapToScreen(mapPos);
|
---|
[6e66ffd] | 990 |
|
---|
[147f662] | 991 | for (int x=0; x<gameMap->width; x++)
|
---|
[62ee2ce] | 992 | {
|
---|
[147f662] | 993 | for (int y=0; y<gameMap->height; y++)
|
---|
[62ee2ce] | 994 | {
|
---|
| 995 | WorldMap::TerrainType el = gameMap->getElement(x, y);
|
---|
[cc1c6c1] | 996 | WorldMap::StructureType structure = gameMap->getStructure(x, y);
|
---|
[62ee2ce] | 997 |
|
---|
| 998 | if (el == WorldMap::TERRAIN_GRASS)
|
---|
| 999 | al_draw_filled_rectangle(x*25+mapPos.x, y*25+mapPos.y, x*25+25+mapPos.x, y*25+25+mapPos.y, al_map_rgb(0, 255, 0));
|
---|
| 1000 | else if (el == WorldMap::TERRAIN_OCEAN)
|
---|
| 1001 | al_draw_filled_rectangle(x*25+mapPos.x, y*25+mapPos.y, x*25+25+mapPos.x, y*25+25+mapPos.y, al_map_rgb(0, 0, 255));
|
---|
| 1002 | else if (el == WorldMap::TERRAIN_ROCK)
|
---|
| 1003 | al_draw_filled_rectangle(x*25+mapPos.x, y*25+mapPos.y, x*25+25+mapPos.x, y*25+25+mapPos.y, al_map_rgb(100, 100, 0));
|
---|
[a1a3bd5] | 1004 |
|
---|
[6e66ffd] | 1005 | if (structure == WorldMap::STRUCTURE_BLUE_FLAG) {
|
---|
| 1006 | al_draw_circle(x*25+12+mapPos.x, y*25+12+mapPos.y, 12, al_map_rgb(0, 0, 0), 3);
|
---|
| 1007 | //al_draw_filled_rectangle(x*25+5+mapPos.x, y*25+5+mapPos.y, x*25+20+mapPos.x, y*25+20+mapPos.y, al_map_rgb(0, 0, 255));
|
---|
| 1008 | }else if (structure == WorldMap::STRUCTURE_RED_FLAG) {
|
---|
| 1009 | al_draw_circle(x*25+12+mapPos.x, y*25+12+mapPos.y, 12, al_map_rgb(0, 0, 0), 3);
|
---|
| 1010 | //al_draw_filled_rectangle(x*25+5+mapPos.x, y*25+5+mapPos.y, x*25+20+mapPos.x, y*25+20+mapPos.y, al_map_rgb(255, 0, 0));
|
---|
| 1011 | }
|
---|
| 1012 | }
|
---|
| 1013 | }
|
---|
| 1014 |
|
---|
[f3cf1a5] | 1015 | for (int x=0; x<gameMap->width; x++)
|
---|
[6e66ffd] | 1016 | {
|
---|
[f3cf1a5] | 1017 | for (int y=0; y<gameMap->height; y++)
|
---|
[6e66ffd] | 1018 | {
|
---|
| 1019 | vector<WorldMap::Object> vctObjects = gameMap->getObjects(x, y);
|
---|
| 1020 |
|
---|
| 1021 | vector<WorldMap::Object>::iterator it;
|
---|
| 1022 | for(it = vctObjects.begin(); it != vctObjects.end(); it++) {
|
---|
| 1023 | switch(it->type) {
|
---|
| 1024 | case WorldMap::OBJECT_BLUE_FLAG:
|
---|
| 1025 | al_draw_filled_rectangle(it->pos.x-8+mapPos.x, it->pos.y-8+mapPos.y, it->pos.x+8+mapPos.x, it->pos.y+8+mapPos.y, al_map_rgb(0, 0, 255));
|
---|
| 1026 | break;
|
---|
| 1027 | case WorldMap::OBJECT_RED_FLAG:
|
---|
| 1028 | al_draw_filled_rectangle(it->pos.x-8+mapPos.x, it->pos.y-8+mapPos.y, it->pos.x+8+mapPos.x, it->pos.y+8+mapPos.y, al_map_rgb(255, 0, 0));
|
---|
| 1029 | break;
|
---|
| 1030 | }
|
---|
| 1031 | }
|
---|
[62ee2ce] | 1032 | }
|
---|
| 1033 | }
|
---|
| 1034 | }
|
---|
| 1035 |
|
---|
[d09fe76] | 1036 | void drawPlayers(map<unsigned int, Player>& mapPlayers, ALLEGRO_FONT* font, unsigned int curPlayerId)
|
---|
[88cdae2] | 1037 | {
|
---|
| 1038 | map<unsigned int, Player>::iterator it;
|
---|
| 1039 |
|
---|
[62ee2ce] | 1040 | Player* p;
|
---|
| 1041 | POSITION pos;
|
---|
[d09fe76] | 1042 | ALLEGRO_COLOR color;
|
---|
[62ee2ce] | 1043 |
|
---|
[88cdae2] | 1044 | for(it = mapPlayers.begin(); it != mapPlayers.end(); it++)
|
---|
| 1045 | {
|
---|
[62ee2ce] | 1046 | p = &it->second;
|
---|
[5a5f131] | 1047 |
|
---|
| 1048 | if (p->isDead)
|
---|
| 1049 | continue;
|
---|
| 1050 |
|
---|
[62ee2ce] | 1051 | pos = mapToScreen(p->pos);
|
---|
[88cdae2] | 1052 |
|
---|
[7efed11] | 1053 | if (p->id == curPlayerId)
|
---|
[a6066e8] | 1054 | al_draw_filled_circle(pos.x, pos.y, 14, al_map_rgb(0, 0, 0));
|
---|
| 1055 |
|
---|
| 1056 | if (p->team == 0)
|
---|
[d09fe76] | 1057 | color = al_map_rgb(0, 0, 255);
|
---|
[a6066e8] | 1058 | else if (p->team == 1)
|
---|
[d09fe76] | 1059 | color = al_map_rgb(255, 0, 0);
|
---|
| 1060 |
|
---|
| 1061 | al_draw_filled_circle(pos.x, pos.y, 12, color);
|
---|
| 1062 |
|
---|
| 1063 | // draw player class
|
---|
| 1064 | int fontHeight = al_get_font_line_height(font);
|
---|
| 1065 |
|
---|
| 1066 | string strClass;
|
---|
| 1067 | switch (p->playerClass) {
|
---|
| 1068 | case Player::CLASS_WARRIOR:
|
---|
| 1069 | strClass = "W";
|
---|
| 1070 | break;
|
---|
| 1071 | case Player::CLASS_RANGER:
|
---|
| 1072 | strClass = "R";
|
---|
| 1073 | break;
|
---|
| 1074 | case Player::CLASS_NONE:
|
---|
| 1075 | strClass = "";
|
---|
| 1076 | break;
|
---|
| 1077 | default:
|
---|
| 1078 | strClass = "";
|
---|
| 1079 | break;
|
---|
| 1080 | }
|
---|
| 1081 | al_draw_text(font, al_map_rgb(0, 0, 0), pos.x, pos.y-fontHeight/2, ALLEGRO_ALIGN_CENTRE, strClass.c_str());
|
---|
| 1082 |
|
---|
| 1083 | // draw player health
|
---|
| 1084 | al_draw_filled_rectangle(pos.x-12, pos.y-24, pos.x+12, pos.y-16, al_map_rgb(0, 0, 0));
|
---|
| 1085 | if (it->second.maxHealth != 0)
|
---|
[e1f78f5] | 1086 | al_draw_filled_rectangle(pos.x-11, pos.y-23, pos.x-11+(22*it->second.health)/it->second.maxHealth, pos.y-17, al_map_rgb(255, 0, 0));
|
---|
[7efed11] | 1087 |
|
---|
[7d91bbe] | 1088 | if (p->hasBlueFlag)
|
---|
[7efed11] | 1089 | al_draw_filled_rectangle(pos.x+4, pos.y-18, pos.x+18, pos.y-4, al_map_rgb(0, 0, 255));
|
---|
[a6066e8] | 1090 | else if (p->hasRedFlag)
|
---|
[7efed11] | 1091 | al_draw_filled_rectangle(pos.x+4, pos.y-18, pos.x+18, pos.y-4, al_map_rgb(255, 0, 0));
|
---|
[88cdae2] | 1092 | }
|
---|
| 1093 | }
|
---|
| 1094 |
|
---|
[929b4e0] | 1095 | int getRefreshRate(int width, int height)
|
---|
| 1096 | {
|
---|
| 1097 | int numRefreshRates = al_get_num_display_modes();
|
---|
| 1098 | ALLEGRO_DISPLAY_MODE displayMode;
|
---|
| 1099 |
|
---|
| 1100 | for(int i=0; i<numRefreshRates; i++) {
|
---|
| 1101 | al_get_display_mode(i, &displayMode);
|
---|
| 1102 |
|
---|
| 1103 | if (displayMode.width == width && displayMode.height == height)
|
---|
| 1104 | return displayMode.refresh_rate;
|
---|
| 1105 | }
|
---|
| 1106 |
|
---|
| 1107 | return 0;
|
---|
| 1108 | }
|
---|
| 1109 |
|
---|
| 1110 | void drawMessageStatus(ALLEGRO_FONT* font)
|
---|
| 1111 | {
|
---|
| 1112 | int clientMsgOffset = 5;
|
---|
| 1113 | int serverMsgOffset = 950;
|
---|
| 1114 |
|
---|
| 1115 | al_draw_text(font, al_map_rgb(0, 255, 255), 0+clientMsgOffset, 43, ALLEGRO_ALIGN_LEFT, "ID");
|
---|
| 1116 | al_draw_text(font, al_map_rgb(0, 255, 255), 20+clientMsgOffset, 43, ALLEGRO_ALIGN_LEFT, "Type");
|
---|
| 1117 | al_draw_text(font, al_map_rgb(0, 255, 255), 240+clientMsgOffset, 43, ALLEGRO_ALIGN_LEFT, "Acked?");
|
---|
| 1118 |
|
---|
| 1119 | al_draw_text(font, al_map_rgb(0, 255, 255), serverMsgOffset, 43, ALLEGRO_ALIGN_LEFT, "ID");
|
---|
| 1120 |
|
---|
| 1121 | map<unsigned int, map<unsigned long, MessageContainer> >& sentMessages = msgProcessor.getSentMessages();
|
---|
| 1122 | int id, type;
|
---|
| 1123 | bool acked;
|
---|
| 1124 | ostringstream ossId, ossAcked;
|
---|
| 1125 |
|
---|
| 1126 | map<unsigned int, map<unsigned long, MessageContainer> >::iterator it;
|
---|
| 1127 |
|
---|
| 1128 | int msgCount = 0;
|
---|
| 1129 | for (it = sentMessages.begin(); it != sentMessages.end(); it++) {
|
---|
| 1130 | map<unsigned long, MessageContainer> playerMessage = it->second;
|
---|
| 1131 | map<unsigned long, MessageContainer>::iterator it2;
|
---|
| 1132 | for (it2 = playerMessage.begin(); it2 != playerMessage.end(); it2++) {
|
---|
| 1133 |
|
---|
| 1134 | id = it->first;
|
---|
| 1135 | ossId.str("");;
|
---|
| 1136 | ossId << id;
|
---|
| 1137 |
|
---|
| 1138 | type = it2->second.getMessage()->type;
|
---|
| 1139 | string typeStr = MessageContainer::getMsgTypeString(type);
|
---|
| 1140 |
|
---|
| 1141 | acked = it2->second.getAcked();
|
---|
| 1142 | ossAcked.str("");;
|
---|
| 1143 | ossAcked << boolalpha << acked;
|
---|
| 1144 |
|
---|
| 1145 | al_draw_text(font, al_map_rgb(0, 255, 0), clientMsgOffset, 60+15*msgCount, ALLEGRO_ALIGN_LEFT, ossId.str().c_str());
|
---|
| 1146 | al_draw_text(font, al_map_rgb(0, 255, 0), 20+clientMsgOffset, 60+15*msgCount, ALLEGRO_ALIGN_LEFT, typeStr.c_str());
|
---|
| 1147 | al_draw_text(font, al_map_rgb(0, 255, 0), 240+clientMsgOffset, 60+15*msgCount, ALLEGRO_ALIGN_LEFT, ossAcked.str().c_str());
|
---|
| 1148 |
|
---|
| 1149 | msgCount++;
|
---|
| 1150 | }
|
---|
| 1151 | }
|
---|
| 1152 |
|
---|
| 1153 | if (msgProcessor.getAckedMessages().size() > 0) {
|
---|
| 1154 | map<unsigned int, unsigned long long> ackedMessages = msgProcessor.getAckedMessages()[0];
|
---|
| 1155 | map<unsigned int, unsigned long long>::iterator it3;
|
---|
| 1156 |
|
---|
| 1157 | msgCount = 0;
|
---|
| 1158 | for (it3 = ackedMessages.begin(); it3 != ackedMessages.end(); it3++) {
|
---|
| 1159 | ossId.str("");;
|
---|
| 1160 | ossId << it3->first;
|
---|
| 1161 |
|
---|
| 1162 | al_draw_text(font, al_map_rgb(255, 0, 0), 25+serverMsgOffset, 60+15*msgCount, ALLEGRO_ALIGN_LEFT, ossId.str().c_str());
|
---|
| 1163 |
|
---|
| 1164 | msgCount++;
|
---|
| 1165 | }
|
---|
| 1166 | }
|
---|
| 1167 | }
|
---|
| 1168 |
|
---|
| 1169 | // Callback definitions
|
---|
| 1170 |
|
---|
[5c95436] | 1171 | void goToRegisterScreen()
|
---|
| 1172 | {
|
---|
| 1173 | txtUsernameRegister->clear();
|
---|
| 1174 | txtPasswordRegister->clear();
|
---|
[49da01a] | 1175 | lblRegisterStatus->setText("");
|
---|
| 1176 | rblClasses->setSelectedButton(-1);
|
---|
| 1177 |
|
---|
| 1178 | wndCurrent = wndRegister;
|
---|
[5c95436] | 1179 | }
|
---|
| 1180 |
|
---|
| 1181 | void goToLoginScreen()
|
---|
[87b3ee2] | 1182 | {
|
---|
| 1183 | txtUsername->clear();
|
---|
| 1184 | txtPassword->clear();
|
---|
[49da01a] | 1185 | lblLoginStatus->setText("");
|
---|
| 1186 |
|
---|
| 1187 | wndCurrent = wndLogin;
|
---|
[5c95436] | 1188 | }
|
---|
| 1189 |
|
---|
[bc70282] | 1190 | // maybe need a goToGameScreen function as well and add state changes to these functions as well
|
---|
| 1191 |
|
---|
[5c95436] | 1192 | void registerAccount()
|
---|
| 1193 | {
|
---|
| 1194 | string username = txtUsernameRegister->getStr();
|
---|
| 1195 | string password = txtPasswordRegister->getStr();
|
---|
| 1196 |
|
---|
| 1197 | txtUsernameRegister->clear();
|
---|
| 1198 | txtPasswordRegister->clear();
|
---|
| 1199 | // maybe clear rblClasses as well (add a method to RadioButtonList to enable this)
|
---|
| 1200 |
|
---|
| 1201 | Player::PlayerClass playerClass;
|
---|
| 1202 |
|
---|
| 1203 | switch (rblClasses->getSelectedButton()) {
|
---|
| 1204 | case 0:
|
---|
| 1205 | playerClass = Player::CLASS_WARRIOR;
|
---|
| 1206 | break;
|
---|
| 1207 | case 1:
|
---|
| 1208 | playerClass = Player::CLASS_RANGER;
|
---|
| 1209 | break;
|
---|
| 1210 | default:
|
---|
| 1211 | cout << "Invalid class selection" << endl;
|
---|
| 1212 | playerClass = Player::CLASS_NONE;
|
---|
| 1213 | break;
|
---|
| 1214 | }
|
---|
[87b3ee2] | 1215 |
|
---|
| 1216 | msgTo.type = MSG_TYPE_REGISTER;
|
---|
| 1217 |
|
---|
| 1218 | strcpy(msgTo.buffer, username.c_str());
|
---|
| 1219 | strcpy(msgTo.buffer+username.size()+1, password.c_str());
|
---|
[5c95436] | 1220 | memcpy(msgTo.buffer+username.size()+password.size()+2, &playerClass, 4);
|
---|
[87b3ee2] | 1221 |
|
---|
[753fa8a] | 1222 | msgProcessor.sendMessage(&msgTo, sock, &server, &outputLog);
|
---|
[87b3ee2] | 1223 | }
|
---|
| 1224 |
|
---|
| 1225 | void login()
|
---|
| 1226 | {
|
---|
| 1227 | string strUsername = txtUsername->getStr();
|
---|
| 1228 | string strPassword = txtPassword->getStr();
|
---|
| 1229 | username = strUsername;
|
---|
| 1230 |
|
---|
| 1231 | txtUsername->clear();
|
---|
| 1232 | txtPassword->clear();
|
---|
| 1233 |
|
---|
| 1234 | msgTo.type = MSG_TYPE_LOGIN;
|
---|
| 1235 |
|
---|
| 1236 | strcpy(msgTo.buffer, strUsername.c_str());
|
---|
| 1237 | strcpy(msgTo.buffer+username.size()+1, strPassword.c_str());
|
---|
| 1238 |
|
---|
[753fa8a] | 1239 | msgProcessor.sendMessage(&msgTo, sock, &server, &outputLog);
|
---|
[bc70282] | 1240 |
|
---|
[1785314] | 1241 | state = STATE_LOBBY;
|
---|
[87b3ee2] | 1242 | }
|
---|
| 1243 |
|
---|
| 1244 | void logout()
|
---|
| 1245 | {
|
---|
[929b4e0] | 1246 | switch(state) {
|
---|
| 1247 | case STATE_LOBBY:
|
---|
| 1248 | txtJoinGame->clear();
|
---|
| 1249 | txtCreateGame->clear();
|
---|
| 1250 | break;
|
---|
| 1251 | case STATE_GAME:
|
---|
| 1252 | txtChat->clear();
|
---|
| 1253 | chatConsole.clear();
|
---|
| 1254 | break;
|
---|
| 1255 | default:
|
---|
| 1256 | cout << "Logout called from invalid state: " << state << endl;
|
---|
| 1257 | break;
|
---|
| 1258 | }
|
---|
[87b3ee2] | 1259 |
|
---|
| 1260 | msgTo.type = MSG_TYPE_LOGOUT;
|
---|
| 1261 |
|
---|
| 1262 | strcpy(msgTo.buffer, username.c_str());
|
---|
| 1263 |
|
---|
[753fa8a] | 1264 | msgProcessor.sendMessage(&msgTo, sock, &server, &outputLog);
|
---|
[87b3ee2] | 1265 | }
|
---|
| 1266 |
|
---|
| 1267 | void quit()
|
---|
| 1268 | {
|
---|
| 1269 | doexit = true;
|
---|
| 1270 | }
|
---|
| 1271 |
|
---|
| 1272 | void sendChatMessage()
|
---|
| 1273 | {
|
---|
| 1274 | string msg = txtChat->getStr();
|
---|
| 1275 | txtChat->clear();
|
---|
| 1276 |
|
---|
| 1277 | msgTo.type = MSG_TYPE_CHAT;
|
---|
| 1278 | strcpy(msgTo.buffer, msg.c_str());
|
---|
| 1279 |
|
---|
[753fa8a] | 1280 | msgProcessor.sendMessage(&msgTo, sock, &server, &outputLog);
|
---|
[87b3ee2] | 1281 | }
|
---|
[1f1eb58] | 1282 |
|
---|
[b35b2b2] | 1283 | void toggleDebugging()
|
---|
| 1284 | {
|
---|
| 1285 | debugging = !debugging;
|
---|
| 1286 | }
|
---|
| 1287 |
|
---|
[929b4e0] | 1288 | void joinGame()
|
---|
[b35b2b2] | 1289 | {
|
---|
[929b4e0] | 1290 | cout << "Joining game" << endl;
|
---|
[bbebe9c] | 1291 |
|
---|
| 1292 | string msg = txtJoinGame->getStr();
|
---|
| 1293 | txtJoinGame->clear();
|
---|
| 1294 |
|
---|
| 1295 | msgTo.type = MSG_TYPE_JOIN_GAME;
|
---|
| 1296 | strcpy(msgTo.buffer, msg.c_str());
|
---|
| 1297 |
|
---|
| 1298 | msgProcessor.sendMessage(&msgTo, sock, &server, &outputLog);
|
---|
[dee75cc] | 1299 | }
|
---|
[b35b2b2] | 1300 |
|
---|
[929b4e0] | 1301 | void createGame()
|
---|
[b35b2b2] | 1302 | {
|
---|
[929b4e0] | 1303 | cout << "Creating game" << endl;
|
---|
[bbebe9c] | 1304 |
|
---|
| 1305 | string msg = txtCreateGame->getStr();
|
---|
| 1306 | txtCreateGame->clear();
|
---|
| 1307 |
|
---|
[d519032] | 1308 | cout << "Sending message: " << msg.c_str() << endl;
|
---|
| 1309 |
|
---|
[bbebe9c] | 1310 | msgTo.type = MSG_TYPE_CREATE_GAME;
|
---|
| 1311 | strcpy(msgTo.buffer, msg.c_str());
|
---|
| 1312 |
|
---|
[03ba5e3] | 1313 | msgProcessor.sendMessage(&msgTo, sock, &server, &outputLog);
|
---|
| 1314 | }
|
---|
| 1315 |
|
---|
| 1316 | void leaveGame()
|
---|
| 1317 | {
|
---|
| 1318 | cout << "Leaving game" << endl;
|
---|
| 1319 |
|
---|
| 1320 | game = NULL;
|
---|
| 1321 |
|
---|
| 1322 | state = STATE_LOBBY;
|
---|
| 1323 | wndCurrent = wndLobby;
|
---|
| 1324 |
|
---|
| 1325 | msgTo.type = MSG_TYPE_LEAVE_GAME;
|
---|
| 1326 |
|
---|
[bbebe9c] | 1327 | msgProcessor.sendMessage(&msgTo, sock, &server, &outputLog);
|
---|
[b35b2b2] | 1328 | }
|
---|