Last change
on this file since 876add0 was 74b8e79, checked in by dportnoy <dmp1488@…>, 11 years ago |
Deleted some commented code
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Property mode
set to
100644
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File size:
874 bytes
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1 | #ifndef _PLAYER_H
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2 | #define _PLAYER_H
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3 |
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4 | #include "Compiler.h"
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5 |
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6 | #if defined WINDOWS
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7 | #include <winsock2.h>
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8 | #include <WS2tcpip.h>
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9 | #elif defined LINUX
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10 | #include <netinet/in.h>
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11 | #endif
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12 |
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13 | #include <string>
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14 |
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15 | #include "Common.h"
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16 | #include "WorldMap.h"
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17 |
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18 | using namespace std;
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19 |
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20 | class Player {
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21 | public:
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22 | Player();
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23 | Player(const Player& p);
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24 | Player(string name, string password);
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25 |
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26 | ~Player();
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27 |
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28 | void serialize(char* buffer);
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29 | void deserialize(char* buffer);
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30 |
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31 | void setId(int id);
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32 | void setAddr(sockaddr_in addr);
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33 |
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34 | bool move(WorldMap *map);
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35 |
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36 | void takeFlag(int flag, WorldMap *map);
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37 | void dropFlag(int flag, WorldMap *map);
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38 |
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39 | int id;
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40 | string name;
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41 | string password;
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42 | sockaddr_in addr;
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43 | FLOAT_POSITION pos;
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44 | POSITION target;
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45 | unsigned long long timeLastUpdated;
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46 |
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47 | int team; // 0 is blue, 1 is red
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48 | bool hasBlueFlag;
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49 | bool hasRedFlag;
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50 | };
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51 |
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52 | #endif
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