[62ee2ce] | 1 | #ifndef _WORLDMAP_H
|
---|
| 2 | #define _WORLDMAP_H
|
---|
[60b77d2] | 3 |
|
---|
[f401cac] | 4 | #include <string>
|
---|
[60b77d2] | 5 | #include <vector>
|
---|
| 6 |
|
---|
[05051c7] | 7 | #include "Common.h"
|
---|
| 8 |
|
---|
[60b77d2] | 9 | using namespace std;
|
---|
| 10 |
|
---|
[7f884ea] | 11 | enum TerrainType {
|
---|
| 12 | TERRAIN_NONE,
|
---|
| 13 | TERRAIN_GRASS,
|
---|
| 14 | TERRAIN_OCEAN,
|
---|
| 15 | TERRAIN_ROCK
|
---|
| 16 | };
|
---|
[60b77d2] | 17 |
|
---|
[7f884ea] | 18 | enum StructureType {
|
---|
| 19 | STRUCTURE_NONE,
|
---|
| 20 | STRUCTURE_BLUE_FLAG,
|
---|
| 21 | STRUCTURE_RED_FLAG
|
---|
| 22 | };
|
---|
[05051c7] | 23 |
|
---|
[7f884ea] | 24 | enum ObjectType {
|
---|
| 25 | OBJECT_NONE,
|
---|
| 26 | OBJECT_BLUE_FLAG,
|
---|
| 27 | OBJECT_RED_FLAG
|
---|
| 28 | };
|
---|
[a1a3bd5] | 29 |
|
---|
[7f884ea] | 30 | class WorldMap {
|
---|
| 31 | public:
|
---|
[05051c7] | 32 | class Object {
|
---|
| 33 | public:
|
---|
[9ba9b96] | 34 | unsigned int id;
|
---|
[05051c7] | 35 | ObjectType type;
|
---|
| 36 | POSITION pos;
|
---|
| 37 |
|
---|
[9ba9b96] | 38 | Object(unsigned int id, ObjectType type, int x, int y);
|
---|
| 39 | Object(unsigned int id, ObjectType type, POSITION pos);
|
---|
[05051c7] | 40 |
|
---|
| 41 | ~Object();
|
---|
[5f868c0] | 42 |
|
---|
| 43 | void serialize(char* buffer);
|
---|
| 44 | void deserialize(char* buffer);
|
---|
[05051c7] | 45 | };
|
---|
| 46 |
|
---|
[60b77d2] | 47 | int width, height;
|
---|
| 48 | vector<vector<TerrainType>*>* vctMap;
|
---|
[05051c7] | 49 | vector<vector<StructureType>*>* vctStructures;
|
---|
| 50 | vector<Object>* vctObjects;
|
---|
[60b77d2] | 51 |
|
---|
[62ee2ce] | 52 | WorldMap(int width, int height);
|
---|
[60b77d2] | 53 |
|
---|
[62ee2ce] | 54 | ~WorldMap();
|
---|
[60b77d2] | 55 |
|
---|
[0678d60] | 56 | void createObjectsFromStructures();
|
---|
| 57 |
|
---|
[62ee2ce] | 58 | TerrainType getElement(int x, int y);
|
---|
[60b77d2] | 59 | void setElement(int x, int y, TerrainType type);
|
---|
| 60 |
|
---|
[05051c7] | 61 | StructureType getStructure(int x, int y);
|
---|
| 62 | void setStructure(int x, int y, StructureType type);
|
---|
[e4c60ba] | 63 | POSITION getStructureLocation(StructureType type);
|
---|
[05051c7] | 64 |
|
---|
[e487381] | 65 | vector<Object>* getObjects();
|
---|
[05051c7] | 66 | vector<Object> getObjects(int x, int y);
|
---|
[5f868c0] | 67 |
|
---|
[6e66ffd] | 68 | void addObject(ObjectType type, int x, int y);
|
---|
[7f884ea] | 69 | void updateObject(unsigned int id, ObjectType t, int x, int y);
|
---|
[9ba9b96] | 70 | bool removeObject(unsigned int id);
|
---|
[a1a3bd5] | 71 |
|
---|
[62ee2ce] | 72 | static WorldMap* createDefaultMap();
|
---|
[384b7e0] | 73 | static WorldMap* loadMapFromFile(string filename);
|
---|
[60b77d2] | 74 | };
|
---|
| 75 |
|
---|
[f401cac] | 76 | #endif
|
---|