source:
network-game/common@
1e250bf
Name | Size | Rev | Age | Author | Last Change |
---|---|---|---|---|---|
../ | |||||
WorldMap.h | 1.5 KB | 7f884ea | 11 years | Map-related structs are now outside of the WorldMap class | |
WorldMap.cpp | 8.8 KB | 7f884ea | 11 years | Map-related structs are now outside of the WorldMap class | |
Projectile.h | 694 bytes | 9ba9b96 | 11 years | All ids should now be unsigned ints | |
Projectile.cpp | 2.3 KB | 9ba9b96 | 11 years | All ids should now be unsigned ints | |
Player.h | 1.6 KB | 5b92307 | 11 years | id and targetPlayer are now both private members of the Player class … | |
Player.cpp | 6.2 KB | 0678d60 | 11 years | All server warnings have been fixed and the WorldMap class has a new … | |
MessageProcessor.h | 1.1 KB | d05c484 | 11 years | Some game-specific functions moved from server.cpp to the Game class … | |
MessageProcessor.cpp | 5.2 KB | 0678d60 | 11 years | All server warnings have been fixed and the WorldMap class has a new … | |
MessageContainer.h | 1.4 KB | 06fc7f7 | 11 years | getMsgTypeString is now defined in MessageContainer.cpp and the … | |
MessageContainer.cpp | 2.6 KB | 06fc7f7 | 11 years | getMsgTypeString is now defined in MessageContainer.cpp and the … | |
GameSummary.h | 508 bytes | c9f6a1c | 11 years | New GameSummary class for storing game results | |
GameSummary.cpp | 722 bytes | 635ad9b | 11 years | Correction to GameSummary constructor | |
Game.h | 1.6 KB | 7f884ea | 11 years | Map-related structs are now outside of the WorldMap class | |
Game.cpp | 12.8 KB | 99cf349 | 11 years | When a player starts moving, the server clears that player's target player | |
Compiler.h | 201 bytes | b53c6b3 | 12 years | Capitalized the filenames in common/* | |
Common.h | 520 bytes | 8554263 | 11 years | Restructuring and code cleanup | |
Common.cpp | 2.1 KB | 8554263 | 11 years | Restructuring and code cleanup |
|
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