source: network-game/common@ 11d21ee

Name Size Rev Age Author Last Change
../
Common.cpp 1.2 KB b07eeac   11 years dmp1488 Players pick up flags when they get close to the flag objects, not the …
Common.h 635 bytes b07eeac   11 years dmp1488 Players pick up flags when they get close to the flag objects, not the …
Compiler.h 201 bytes b53c6b3   12 years dmp1488 Capitalized the filenames in common/*
Message.cpp 808 bytes b07eeac   11 years dmp1488 Players pick up flags when they get close to the flag objects, not the …
Message.h 923 bytes b978503   11 years dmp1488 Minor changes
Player.cpp 4.8 KB 11d21ee   11 years dmp1488 When a player tries to attack someone, they will now move toward the …
Player.h 1.3 KB 11d21ee   11 years dmp1488 When a player tries to attack someone, they will now move toward the …
Projectile.cpp 2.2 KB d03ec0f   11 years dmp1488 Add the Projectile class
Projectile.h 678 bytes d03ec0f   11 years dmp1488 Add the Projectile class
WorldMap.cpp 8.1 KB e4c60ba   11 years dmp1488 Players can turn in flags they have picked up to their own flag sites
WorldMap.h 1.5 KB e4c60ba   11 years dmp1488 Players can turn in flags they have picked up to their own flag sites
  • Property mode set to 040000
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