source: network-game/common/Player.h

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Diff Rev Age Author Log Message
(edit) @11d21ee   11 years dmp1488 When a player tries to attack someone, they will now move toward the …
(edit) @8dad966   11 years dmp1488 Added server support for player attack animations and cooldowns and …
(edit) @46fa35a   11 years dmp1488 The server randomly chooses a player's class when they log on
(edit) @07c73fa   11 years dmp1488 Added class, health, attackType, and damage to the Player class
(edit) @74b8e79   11 years dmp1488 Deleted some commented code
(edit) @7efed11   11 years dmp1488 Removed the draw method from the Player class to avoid an allegro …
(edit) @d436ac4   11 years dmp1488 Modified the player class to include the team and whether the player …
(edit) @227baaa   11 years dmp1488 Fixed some syntax errors related to the player move method
(edit) @a1a3bd5   11 years dmp1488 Made client changes for smooth player movement, changed the player …
(edit) @ca44f82   12 years dmp1488 Updated files to correctly compile on Windows
(edit) @8f85180   12 years dmp1488 Added a method for measuring milliseconds and implemented smooth …
(edit) @60017fc   12 years dmp1488 Added code for player movement
(edit) @62ee2ce   12 years dmp1488 The client shows the map and converts between screen and map coordinates
(edit) @01d0d00   12 years dmp1488 The server now uses a map to store players with player ids as keys
(edit) @3b8adee   12 years dmp1488 Added serialize and deserialize methods to Player and modified the …
(edit) @4c202e0   12 years dmp1488 Added Player to the visual studio project, changed Common to use the …
(add) @edfd1d0   12 years dmp1488 Moved the Player class to the common directory, added a position to …
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