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source:
network-game
/
common
/
Player.h
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Diff
Rev
Age
Author
Log Message
(edit)
@8dad966
11 years
dmp1488
Added server support for player attack animations and cooldowns and …
(edit)
@46fa35a
11 years
dmp1488
The server randomly chooses a player's class when they log on
(edit)
@07c73fa
11 years
dmp1488
Added class, health, attackType, and damage to the Player class
(edit)
@74b8e79
11 years
dmp1488
Deleted some commented code
(edit)
@7efed11
11 years
dmp1488
Removed the draw method from the Player class to avoid an allegro …
(edit)
@d436ac4
11 years
dmp1488
Modified the player class to include the team and whether the player …
(edit)
@227baaa
12 years
dmp1488
Fixed some syntax errors related to the player move method
(edit)
@a1a3bd5
12 years
dmp1488
Made client changes for smooth player movement, changed the player …
(edit)
@ca44f82
12 years
dmp1488
Updated files to correctly compile on Windows
(edit)
@8f85180
12 years
dmp1488
Added a method for measuring milliseconds and implemented smooth …
(edit)
@60017fc
12 years
dmp1488
Added code for player movement
(edit)
@62ee2ce
12 years
dmp1488
The client shows the map and converts between screen and map coordinates
(edit)
@01d0d00
12 years
dmp1488
The server now uses a map to store players with player ids as keys
(edit)
@3b8adee
12 years
dmp1488
Added serialize and deserialize methods to Player and modified the …
(edit)
@4c202e0
12 years
dmp1488
Added Player to the visual studio project, changed Common to use the …
(add)
@edfd1d0
12 years
dmp1488
Moved the Player class to the common directory, added a position to …
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