source: network-game/common@ 60b77d2

Name Size Rev Age Author Last Change
../
Common.cpp 310 bytes 4c202e0   12 years dmp1488 Added Player to the visual studio project, changed Common to use the …
Common.h 292 bytes 4c202e0   12 years dmp1488 Added Player to the visual studio project, changed Common to use the …
Compiler.h 201 bytes b53c6b3   12 years dmp1488 Capitalized the filenames in common/*
Map.cpp 904 bytes 60b77d2   12 years dmp1488 Added a Map class
Map.h 389 bytes 60b77d2   12 years dmp1488 Added a Map class
Message.cpp 888 bytes 8f438a5   12 years dmp1488 Fixed debug messages in Message.cpp
Message.h 554 bytes 60b77d2   12 years dmp1488 Added a Map class
Player.cpp 1.5 KB 5806dc2   12 years dmp1488 Simplified Player serialization code
Player.h 660 bytes 01d0d00   12 years dmp1488 The server now uses a map to store players with player ids as keys
  • Property mode set to 040000
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