source: network-game/common@ 7c52498

Name Size Rev Age Author Last Change
../
Common.cpp 1.2 KB b07eeac   11 years dmp1488 Players pick up flags when they get close to the flag objects, not the …
Common.h 635 bytes b07eeac   11 years dmp1488 Players pick up flags when they get close to the flag objects, not the …
Compiler.h 201 bytes b53c6b3   12 years dmp1488 Capitalized the filenames in common/*
Message.cpp 808 bytes b07eeac   11 years dmp1488 Players pick up flags when they get close to the flag objects, not the …
Message.h 923 bytes b978503   11 years dmp1488 Minor changes
Player.cpp 5.5 KB 7c52498   11 years dmp1488 Remove some debugging statements
Player.h 1.4 KB 5b1e31e   11 years dmp1488 Fix some bugs related to player attack and movement
Projectile.cpp 2.4 KB ff2133a   11 years dmp1488 Move player chasing behavior to the Player class so the same behavior …
Projectile.h 678 bytes d03ec0f   11 years dmp1488 Add the Projectile class
WorldMap.cpp 8.1 KB e4c60ba   11 years dmp1488 Players can turn in flags they have picked up to their own flag sites
WorldMap.h 1.5 KB e4c60ba   11 years dmp1488 Players can turn in flags they have picked up to their own flag sites
  • Property mode set to 040000
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