source: network-game/common@ d03ec0f

Name Size Rev Age Author Last Change
../
Common.cpp 1.2 KB b07eeac   11 years dmp1488 Players pick up flags when they get close to the flag objects, not the …
Common.h 635 bytes b07eeac   11 years dmp1488 Players pick up flags when they get close to the flag objects, not the …
Compiler.h 201 bytes b53c6b3   12 years dmp1488 Capitalized the filenames in common/*
Message.cpp 808 bytes b07eeac   11 years dmp1488 Players pick up flags when they get close to the flag objects, not the …
Message.h 923 bytes 8dad966   11 years dmp1488 Added server support for player attack animations and cooldowns and …
Player.cpp 4.6 KB 8dad966   11 years dmp1488 Added server support for player attack animations and cooldowns and …
Player.h 1.3 KB 8dad966   11 years dmp1488 Added server support for player attack animations and cooldowns and …
Projectile.cpp 2.2 KB d03ec0f   11 years dmp1488 Add the Projectile class
Projectile.h 678 bytes d03ec0f   11 years dmp1488 Add the Projectile class
WorldMap.cpp 8.1 KB e4c60ba   11 years dmp1488 Players can turn in flags they have picked up to their own flag sites
WorldMap.h 1.5 KB e4c60ba   11 years dmp1488 Players can turn in flags they have picked up to their own flag sites
  • Property mode set to 040000
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