source: network-game/common@ e487381

Name Size Rev Age Author Last Change
../
Common.cpp 1.2 KB b07eeac   11 years dmp1488 Players pick up flags when they get close to the flag objects, not the …
Common.h 635 bytes b07eeac   11 years dmp1488 Players pick up flags when they get close to the flag objects, not the …
Compiler.h 201 bytes b53c6b3   12 years dmp1488 Capitalized the filenames in common/*
Message.cpp 808 bytes b07eeac   11 years dmp1488 Players pick up flags when they get close to the flag objects, not the …
Message.h 659 bytes 626e5b0   11 years dmp1488 The client sends a DROP_FLAG message when the user presses D
Player.cpp 2.7 KB b81cea1   11 years dmp1488 Fix a bug that prevents the player from moving anywhere
Player.h 874 bytes 74b8e79   11 years dmp1488 Deleted some commented code
WorldMap.cpp 6.9 KB e487381   11 years dmp1488 The server removes objects from its map when they are picked up by …
WorldMap.h 1.4 KB e487381   11 years dmp1488 The server removes objects from its map when they are picked up by …
  • Property mode set to 040000
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