Changeset e487381 in network-game for common


Ignore:
Timestamp:
May 25, 2013, 6:04:08 PM (11 years ago)
Author:
dportnoy <dmp1488@…>
Branches:
master
Children:
7511a2b
Parents:
626e5b0
Message:

The server removes objects from its map when they are picked up by players and processes DROP_FLAG messages

Location:
common
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • common/WorldMap.cpp

    r626e5b0 re487381  
    6565}
    6666
    67 vector<WorldMap::Object> WorldMap::getObjects() {
    68    return *vctObjects;
     67vector<WorldMap::Object>* WorldMap::getObjects() {
     68   return vctObjects;
    6969}
    7070vector<WorldMap::Object> WorldMap::getObjects(int x, int y) {
  • common/WorldMap.h

    r626e5b0 re487381  
    6161   void setStructure(int x, int y, StructureType type);
    6262
    63    vector<Object> getObjects();
     63   vector<Object>* getObjects();
    6464   vector<Object> getObjects(int x, int y);
    6565
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