1 | // dear imgui, v1.61 WIP
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2 | // (drawing and font code)
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3 |
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4 | // Contains implementation for
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5 | // - Default styles
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6 | // - ImDrawList
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7 | // - ImDrawData
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8 | // - ImFontAtlas
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9 | // - ImFont
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10 | // - Default font data
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11 |
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12 | #if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS)
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13 | #define _CRT_SECURE_NO_WARNINGS
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14 | #endif
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15 |
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16 | #include "imgui.h"
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17 | #define IMGUI_DEFINE_MATH_OPERATORS
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18 | #include "imgui_internal.h"
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19 |
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20 | #include <stdio.h> // vsnprintf, sscanf, printf
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21 | #if !defined(alloca)
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22 | #ifdef _WIN32
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23 | #include <malloc.h> // alloca
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24 | #if !defined(alloca)
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25 | #define alloca _alloca // for clang with MS Codegen
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26 | #endif
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27 | #elif defined(__GLIBC__) || defined(__sun)
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28 | #include <alloca.h> // alloca
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29 | #else
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30 | #include <stdlib.h> // alloca
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31 | #endif
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32 | #endif
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33 |
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34 | #ifdef _MSC_VER
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35 | #pragma warning (disable: 4505) // unreferenced local function has been removed (stb stuff)
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36 | #pragma warning (disable: 4996) // 'This function or variable may be unsafe': strcpy, strdup, sprintf, vsnprintf, sscanf, fopen
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37 | #endif
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38 |
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39 | #ifdef __clang__
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40 | #pragma clang diagnostic ignored "-Wold-style-cast" // warning : use of old-style cast // yes, they are more terse.
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41 | #pragma clang diagnostic ignored "-Wfloat-equal" // warning : comparing floating point with == or != is unsafe // storing and comparing against same constants ok.
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42 | #pragma clang diagnostic ignored "-Wglobal-constructors" // warning : declaration requires a global destructor // similar to above, not sure what the exact difference it.
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43 | #pragma clang diagnostic ignored "-Wsign-conversion" // warning : implicit conversion changes signedness //
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44 | #if __has_warning("-Wcomma")
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45 | #pragma clang diagnostic ignored "-Wcomma" // warning : possible misuse of comma operator here //
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46 | #endif
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47 | #if __has_warning("-Wreserved-id-macro")
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48 | #pragma clang diagnostic ignored "-Wreserved-id-macro" // warning : macro name is a reserved identifier //
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49 | #endif
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50 | #if __has_warning("-Wdouble-promotion")
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51 | #pragma clang diagnostic ignored "-Wdouble-promotion" // warning: implicit conversion from 'float' to 'double' when passing argument to function
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52 | #endif
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53 | #elif defined(__GNUC__)
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54 | #pragma GCC diagnostic ignored "-Wunused-function" // warning: 'xxxx' defined but not used
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55 | #pragma GCC diagnostic ignored "-Wdouble-promotion" // warning: implicit conversion from 'float' to 'double' when passing argument to function
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56 | #pragma GCC diagnostic ignored "-Wconversion" // warning: conversion to 'xxxx' from 'xxxx' may alter its value
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57 | #endif
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58 |
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59 | //-------------------------------------------------------------------------
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60 | // STB libraries implementation
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61 | //-------------------------------------------------------------------------
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62 |
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63 | // Compile time options:
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64 | //#define IMGUI_STB_NAMESPACE ImGuiStb
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65 | //#define IMGUI_STB_TRUETYPE_FILENAME "my_folder/stb_truetype.h"
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66 | //#define IMGUI_STB_RECT_PACK_FILENAME "my_folder/stb_rect_pack.h"
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67 | //#define IMGUI_DISABLE_STB_TRUETYPE_IMPLEMENTATION
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68 | //#define IMGUI_DISABLE_STB_RECT_PACK_IMPLEMENTATION
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69 |
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70 | #ifdef IMGUI_STB_NAMESPACE
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71 | namespace IMGUI_STB_NAMESPACE
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72 | {
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73 | #endif
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74 |
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75 | #ifdef _MSC_VER
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76 | #pragma warning (push)
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77 | #pragma warning (disable: 4456) // declaration of 'xx' hides previous local declaration
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78 | #endif
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79 |
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80 | #ifdef __clang__
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81 | #pragma clang diagnostic push
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82 | #pragma clang diagnostic ignored "-Wunused-function"
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83 | #pragma clang diagnostic ignored "-Wmissing-prototypes"
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84 | #pragma clang diagnostic ignored "-Wimplicit-fallthrough"
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85 | #pragma clang diagnostic ignored "-Wcast-qual" // warning : cast from 'const xxxx *' to 'xxx *' drops const qualifier //
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86 | #endif
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87 |
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88 | #ifdef __GNUC__
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89 | #pragma GCC diagnostic push
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90 | #pragma GCC diagnostic ignored "-Wtype-limits" // warning: comparison is always true due to limited range of data type [-Wtype-limits]
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91 | #pragma GCC diagnostic ignored "-Wcast-qual" // warning: cast from type 'const xxxx *' to type 'xxxx *' casts away qualifiers
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92 | #endif
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93 |
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94 | #ifndef IMGUI_DISABLE_STB_RECT_PACK_IMPLEMENTATION
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95 | #define STBRP_STATIC
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96 | #define STBRP_ASSERT(x) IM_ASSERT(x)
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97 | #define STB_RECT_PACK_IMPLEMENTATION
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98 | #endif
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99 | #ifdef IMGUI_STB_RECT_PACK_FILENAME
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100 | #include IMGUI_STB_RECT_PACK_FILENAME
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101 | #else
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102 | #include "stb_rect_pack.h"
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103 | #endif
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104 |
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105 | #ifndef IMGUI_DISABLE_STB_TRUETYPE_IMPLEMENTATION
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106 | #define STBTT_malloc(x,u) ((void)(u), ImGui::MemAlloc(x))
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107 | #define STBTT_free(x,u) ((void)(u), ImGui::MemFree(x))
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108 | #define STBTT_assert(x) IM_ASSERT(x)
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109 | #define STBTT_STATIC
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110 | #define STB_TRUETYPE_IMPLEMENTATION
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111 | #else
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112 | #define STBTT_DEF extern
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113 | #endif
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114 | #ifdef IMGUI_STB_TRUETYPE_FILENAME
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115 | #include IMGUI_STB_TRUETYPE_FILENAME
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116 | #else
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117 | #include "stb_truetype.h"
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118 | #endif
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119 |
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120 | #ifdef __GNUC__
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121 | #pragma GCC diagnostic pop
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122 | #endif
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123 |
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124 | #ifdef __clang__
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125 | #pragma clang diagnostic pop
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126 | #endif
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127 |
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128 | #ifdef _MSC_VER
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129 | #pragma warning (pop)
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130 | #endif
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131 |
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132 | #ifdef IMGUI_STB_NAMESPACE
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133 | } // namespace ImGuiStb
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134 | using namespace IMGUI_STB_NAMESPACE;
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135 | #endif
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136 |
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137 | //-----------------------------------------------------------------------------
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138 | // Style functions
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139 | //-----------------------------------------------------------------------------
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140 |
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141 | void ImGui::StyleColorsDark(ImGuiStyle* dst)
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142 | {
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143 | ImGuiStyle* style = dst ? dst : &ImGui::GetStyle();
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144 | ImVec4* colors = style->Colors;
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145 |
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146 | colors[ImGuiCol_Text] = ImVec4(1.00f, 1.00f, 1.00f, 1.00f);
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147 | colors[ImGuiCol_TextDisabled] = ImVec4(0.50f, 0.50f, 0.50f, 1.00f);
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148 | colors[ImGuiCol_WindowBg] = ImVec4(0.06f, 0.06f, 0.06f, 0.94f);
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149 | colors[ImGuiCol_ChildBg] = ImVec4(1.00f, 1.00f, 1.00f, 0.00f);
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150 | colors[ImGuiCol_PopupBg] = ImVec4(0.08f, 0.08f, 0.08f, 0.94f);
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151 | colors[ImGuiCol_Border] = ImVec4(0.43f, 0.43f, 0.50f, 0.50f);
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152 | colors[ImGuiCol_BorderShadow] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f);
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153 | colors[ImGuiCol_FrameBg] = ImVec4(0.16f, 0.29f, 0.48f, 0.54f);
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154 | colors[ImGuiCol_FrameBgHovered] = ImVec4(0.26f, 0.59f, 0.98f, 0.40f);
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155 | colors[ImGuiCol_FrameBgActive] = ImVec4(0.26f, 0.59f, 0.98f, 0.67f);
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156 | colors[ImGuiCol_TitleBg] = ImVec4(0.04f, 0.04f, 0.04f, 1.00f);
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157 | colors[ImGuiCol_TitleBgActive] = ImVec4(0.16f, 0.29f, 0.48f, 1.00f);
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158 | colors[ImGuiCol_TitleBgCollapsed] = ImVec4(0.00f, 0.00f, 0.00f, 0.51f);
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159 | colors[ImGuiCol_MenuBarBg] = ImVec4(0.14f, 0.14f, 0.14f, 1.00f);
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160 | colors[ImGuiCol_ScrollbarBg] = ImVec4(0.02f, 0.02f, 0.02f, 0.53f);
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161 | colors[ImGuiCol_ScrollbarGrab] = ImVec4(0.31f, 0.31f, 0.31f, 1.00f);
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162 | colors[ImGuiCol_ScrollbarGrabHovered] = ImVec4(0.41f, 0.41f, 0.41f, 1.00f);
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163 | colors[ImGuiCol_ScrollbarGrabActive] = ImVec4(0.51f, 0.51f, 0.51f, 1.00f);
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164 | colors[ImGuiCol_CheckMark] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f);
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165 | colors[ImGuiCol_SliderGrab] = ImVec4(0.24f, 0.52f, 0.88f, 1.00f);
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166 | colors[ImGuiCol_SliderGrabActive] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f);
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167 | colors[ImGuiCol_Button] = ImVec4(0.26f, 0.59f, 0.98f, 0.40f);
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168 | colors[ImGuiCol_ButtonHovered] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f);
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169 | colors[ImGuiCol_ButtonActive] = ImVec4(0.06f, 0.53f, 0.98f, 1.00f);
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170 | colors[ImGuiCol_Header] = ImVec4(0.26f, 0.59f, 0.98f, 0.31f);
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171 | colors[ImGuiCol_HeaderHovered] = ImVec4(0.26f, 0.59f, 0.98f, 0.80f);
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172 | colors[ImGuiCol_HeaderActive] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f);
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173 | colors[ImGuiCol_Separator] = colors[ImGuiCol_Border];
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174 | colors[ImGuiCol_SeparatorHovered] = ImVec4(0.10f, 0.40f, 0.75f, 0.78f);
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175 | colors[ImGuiCol_SeparatorActive] = ImVec4(0.10f, 0.40f, 0.75f, 1.00f);
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176 | colors[ImGuiCol_ResizeGrip] = ImVec4(0.26f, 0.59f, 0.98f, 0.25f);
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177 | colors[ImGuiCol_ResizeGripHovered] = ImVec4(0.26f, 0.59f, 0.98f, 0.67f);
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178 | colors[ImGuiCol_ResizeGripActive] = ImVec4(0.26f, 0.59f, 0.98f, 0.95f);
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179 | colors[ImGuiCol_PlotLines] = ImVec4(0.61f, 0.61f, 0.61f, 1.00f);
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180 | colors[ImGuiCol_PlotLinesHovered] = ImVec4(1.00f, 0.43f, 0.35f, 1.00f);
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181 | colors[ImGuiCol_PlotHistogram] = ImVec4(0.90f, 0.70f, 0.00f, 1.00f);
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182 | colors[ImGuiCol_PlotHistogramHovered] = ImVec4(1.00f, 0.60f, 0.00f, 1.00f);
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183 | colors[ImGuiCol_TextSelectedBg] = ImVec4(0.26f, 0.59f, 0.98f, 0.35f);
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184 | colors[ImGuiCol_ModalWindowDarkening] = ImVec4(0.80f, 0.80f, 0.80f, 0.35f);
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185 | colors[ImGuiCol_DragDropTarget] = ImVec4(1.00f, 1.00f, 0.00f, 0.90f);
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186 | colors[ImGuiCol_NavHighlight] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f);
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187 | colors[ImGuiCol_NavWindowingHighlight] = ImVec4(1.00f, 1.00f, 1.00f, 0.70f);
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188 | }
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189 |
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190 | void ImGui::StyleColorsClassic(ImGuiStyle* dst)
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191 | {
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192 | ImGuiStyle* style = dst ? dst : &ImGui::GetStyle();
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193 | ImVec4* colors = style->Colors;
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194 |
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195 | colors[ImGuiCol_Text] = ImVec4(0.90f, 0.90f, 0.90f, 1.00f);
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196 | colors[ImGuiCol_TextDisabled] = ImVec4(0.60f, 0.60f, 0.60f, 1.00f);
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197 | colors[ImGuiCol_WindowBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.70f);
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198 | colors[ImGuiCol_ChildBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f);
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199 | colors[ImGuiCol_PopupBg] = ImVec4(0.11f, 0.11f, 0.14f, 0.92f);
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200 | colors[ImGuiCol_Border] = ImVec4(0.50f, 0.50f, 0.50f, 0.50f);
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201 | colors[ImGuiCol_BorderShadow] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f);
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202 | colors[ImGuiCol_FrameBg] = ImVec4(0.43f, 0.43f, 0.43f, 0.39f);
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203 | colors[ImGuiCol_FrameBgHovered] = ImVec4(0.47f, 0.47f, 0.69f, 0.40f);
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204 | colors[ImGuiCol_FrameBgActive] = ImVec4(0.42f, 0.41f, 0.64f, 0.69f);
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205 | colors[ImGuiCol_TitleBg] = ImVec4(0.27f, 0.27f, 0.54f, 0.83f);
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206 | colors[ImGuiCol_TitleBgActive] = ImVec4(0.32f, 0.32f, 0.63f, 0.87f);
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207 | colors[ImGuiCol_TitleBgCollapsed] = ImVec4(0.40f, 0.40f, 0.80f, 0.20f);
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208 | colors[ImGuiCol_MenuBarBg] = ImVec4(0.40f, 0.40f, 0.55f, 0.80f);
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209 | colors[ImGuiCol_ScrollbarBg] = ImVec4(0.20f, 0.25f, 0.30f, 0.60f);
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210 | colors[ImGuiCol_ScrollbarGrab] = ImVec4(0.40f, 0.40f, 0.80f, 0.30f);
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211 | colors[ImGuiCol_ScrollbarGrabHovered] = ImVec4(0.40f, 0.40f, 0.80f, 0.40f);
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212 | colors[ImGuiCol_ScrollbarGrabActive] = ImVec4(0.41f, 0.39f, 0.80f, 0.60f);
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213 | colors[ImGuiCol_CheckMark] = ImVec4(0.90f, 0.90f, 0.90f, 0.50f);
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214 | colors[ImGuiCol_SliderGrab] = ImVec4(1.00f, 1.00f, 1.00f, 0.30f);
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215 | colors[ImGuiCol_SliderGrabActive] = ImVec4(0.41f, 0.39f, 0.80f, 0.60f);
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216 | colors[ImGuiCol_Button] = ImVec4(0.35f, 0.40f, 0.61f, 0.62f);
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217 | colors[ImGuiCol_ButtonHovered] = ImVec4(0.40f, 0.48f, 0.71f, 0.79f);
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218 | colors[ImGuiCol_ButtonActive] = ImVec4(0.46f, 0.54f, 0.80f, 1.00f);
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219 | colors[ImGuiCol_Header] = ImVec4(0.40f, 0.40f, 0.90f, 0.45f);
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220 | colors[ImGuiCol_HeaderHovered] = ImVec4(0.45f, 0.45f, 0.90f, 0.80f);
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221 | colors[ImGuiCol_HeaderActive] = ImVec4(0.53f, 0.53f, 0.87f, 0.80f);
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222 | colors[ImGuiCol_Separator] = ImVec4(0.50f, 0.50f, 0.50f, 1.00f);
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223 | colors[ImGuiCol_SeparatorHovered] = ImVec4(0.60f, 0.60f, 0.70f, 1.00f);
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224 | colors[ImGuiCol_SeparatorActive] = ImVec4(0.70f, 0.70f, 0.90f, 1.00f);
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225 | colors[ImGuiCol_ResizeGrip] = ImVec4(1.00f, 1.00f, 1.00f, 0.16f);
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226 | colors[ImGuiCol_ResizeGripHovered] = ImVec4(0.78f, 0.82f, 1.00f, 0.60f);
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227 | colors[ImGuiCol_ResizeGripActive] = ImVec4(0.78f, 0.82f, 1.00f, 0.90f);
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228 | colors[ImGuiCol_PlotLines] = ImVec4(1.00f, 1.00f, 1.00f, 1.00f);
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229 | colors[ImGuiCol_PlotLinesHovered] = ImVec4(0.90f, 0.70f, 0.00f, 1.00f);
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230 | colors[ImGuiCol_PlotHistogram] = ImVec4(0.90f, 0.70f, 0.00f, 1.00f);
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231 | colors[ImGuiCol_PlotHistogramHovered] = ImVec4(1.00f, 0.60f, 0.00f, 1.00f);
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232 | colors[ImGuiCol_TextSelectedBg] = ImVec4(0.00f, 0.00f, 1.00f, 0.35f);
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233 | colors[ImGuiCol_ModalWindowDarkening] = ImVec4(0.20f, 0.20f, 0.20f, 0.35f);
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234 | colors[ImGuiCol_DragDropTarget] = ImVec4(1.00f, 1.00f, 0.00f, 0.90f);
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235 | colors[ImGuiCol_NavHighlight] = colors[ImGuiCol_HeaderHovered];
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236 | colors[ImGuiCol_NavWindowingHighlight] = ImVec4(1.00f, 1.00f, 1.00f, 0.70f);
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237 | }
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238 |
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239 | // Those light colors are better suited with a thicker font than the default one + FrameBorder
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240 | void ImGui::StyleColorsLight(ImGuiStyle* dst)
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241 | {
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242 | ImGuiStyle* style = dst ? dst : &ImGui::GetStyle();
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243 | ImVec4* colors = style->Colors;
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244 |
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245 | colors[ImGuiCol_Text] = ImVec4(0.00f, 0.00f, 0.00f, 1.00f);
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246 | colors[ImGuiCol_TextDisabled] = ImVec4(0.60f, 0.60f, 0.60f, 1.00f);
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247 | colors[ImGuiCol_WindowBg] = ImVec4(0.94f, 0.94f, 0.94f, 1.00f);
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248 | colors[ImGuiCol_ChildBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f);
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249 | colors[ImGuiCol_PopupBg] = ImVec4(1.00f, 1.00f, 1.00f, 0.98f);
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250 | colors[ImGuiCol_Border] = ImVec4(0.00f, 0.00f, 0.00f, 0.30f);
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251 | colors[ImGuiCol_BorderShadow] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f);
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252 | colors[ImGuiCol_FrameBg] = ImVec4(1.00f, 1.00f, 1.00f, 1.00f);
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253 | colors[ImGuiCol_FrameBgHovered] = ImVec4(0.26f, 0.59f, 0.98f, 0.40f);
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254 | colors[ImGuiCol_FrameBgActive] = ImVec4(0.26f, 0.59f, 0.98f, 0.67f);
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255 | colors[ImGuiCol_TitleBg] = ImVec4(0.96f, 0.96f, 0.96f, 1.00f);
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256 | colors[ImGuiCol_TitleBgActive] = ImVec4(0.82f, 0.82f, 0.82f, 1.00f);
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257 | colors[ImGuiCol_TitleBgCollapsed] = ImVec4(1.00f, 1.00f, 1.00f, 0.51f);
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258 | colors[ImGuiCol_MenuBarBg] = ImVec4(0.86f, 0.86f, 0.86f, 1.00f);
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259 | colors[ImGuiCol_ScrollbarBg] = ImVec4(0.98f, 0.98f, 0.98f, 0.53f);
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260 | colors[ImGuiCol_ScrollbarGrab] = ImVec4(0.69f, 0.69f, 0.69f, 0.80f);
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261 | colors[ImGuiCol_ScrollbarGrabHovered] = ImVec4(0.49f, 0.49f, 0.49f, 0.80f);
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262 | colors[ImGuiCol_ScrollbarGrabActive] = ImVec4(0.49f, 0.49f, 0.49f, 1.00f);
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263 | colors[ImGuiCol_CheckMark] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f);
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264 | colors[ImGuiCol_SliderGrab] = ImVec4(0.26f, 0.59f, 0.98f, 0.78f);
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265 | colors[ImGuiCol_SliderGrabActive] = ImVec4(0.46f, 0.54f, 0.80f, 0.60f);
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266 | colors[ImGuiCol_Button] = ImVec4(0.26f, 0.59f, 0.98f, 0.40f);
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267 | colors[ImGuiCol_ButtonHovered] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f);
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268 | colors[ImGuiCol_ButtonActive] = ImVec4(0.06f, 0.53f, 0.98f, 1.00f);
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269 | colors[ImGuiCol_Header] = ImVec4(0.26f, 0.59f, 0.98f, 0.31f);
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270 | colors[ImGuiCol_HeaderHovered] = ImVec4(0.26f, 0.59f, 0.98f, 0.80f);
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271 | colors[ImGuiCol_HeaderActive] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f);
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272 | colors[ImGuiCol_Separator] = ImVec4(0.39f, 0.39f, 0.39f, 1.00f);
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273 | colors[ImGuiCol_SeparatorHovered] = ImVec4(0.14f, 0.44f, 0.80f, 0.78f);
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274 | colors[ImGuiCol_SeparatorActive] = ImVec4(0.14f, 0.44f, 0.80f, 1.00f);
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275 | colors[ImGuiCol_ResizeGrip] = ImVec4(0.80f, 0.80f, 0.80f, 0.56f);
|
---|
276 | colors[ImGuiCol_ResizeGripHovered] = ImVec4(0.26f, 0.59f, 0.98f, 0.67f);
|
---|
277 | colors[ImGuiCol_ResizeGripActive] = ImVec4(0.26f, 0.59f, 0.98f, 0.95f);
|
---|
278 | colors[ImGuiCol_PlotLines] = ImVec4(0.39f, 0.39f, 0.39f, 1.00f);
|
---|
279 | colors[ImGuiCol_PlotLinesHovered] = ImVec4(1.00f, 0.43f, 0.35f, 1.00f);
|
---|
280 | colors[ImGuiCol_PlotHistogram] = ImVec4(0.90f, 0.70f, 0.00f, 1.00f);
|
---|
281 | colors[ImGuiCol_PlotHistogramHovered] = ImVec4(1.00f, 0.45f, 0.00f, 1.00f);
|
---|
282 | colors[ImGuiCol_TextSelectedBg] = ImVec4(0.26f, 0.59f, 0.98f, 0.35f);
|
---|
283 | colors[ImGuiCol_ModalWindowDarkening] = ImVec4(0.20f, 0.20f, 0.20f, 0.35f);
|
---|
284 | colors[ImGuiCol_DragDropTarget] = ImVec4(0.26f, 0.59f, 0.98f, 0.95f);
|
---|
285 | colors[ImGuiCol_NavHighlight] = colors[ImGuiCol_HeaderHovered];
|
---|
286 | colors[ImGuiCol_NavWindowingHighlight] = ImVec4(0.70f, 0.70f, 0.70f, 0.70f);
|
---|
287 | }
|
---|
288 |
|
---|
289 | //-----------------------------------------------------------------------------
|
---|
290 | // ImDrawListData
|
---|
291 | //-----------------------------------------------------------------------------
|
---|
292 |
|
---|
293 | ImDrawListSharedData::ImDrawListSharedData()
|
---|
294 | {
|
---|
295 | Font = NULL;
|
---|
296 | FontSize = 0.0f;
|
---|
297 | CurveTessellationTol = 0.0f;
|
---|
298 | ClipRectFullscreen = ImVec4(-8192.0f, -8192.0f, +8192.0f, +8192.0f);
|
---|
299 |
|
---|
300 | // Const data
|
---|
301 | for (int i = 0; i < IM_ARRAYSIZE(CircleVtx12); i++)
|
---|
302 | {
|
---|
303 | const float a = ((float)i * 2 * IM_PI) / (float)IM_ARRAYSIZE(CircleVtx12);
|
---|
304 | CircleVtx12[i] = ImVec2(cosf(a), sinf(a));
|
---|
305 | }
|
---|
306 | }
|
---|
307 |
|
---|
308 | //-----------------------------------------------------------------------------
|
---|
309 | // ImDrawList
|
---|
310 | //-----------------------------------------------------------------------------
|
---|
311 |
|
---|
312 | void ImDrawList::Clear()
|
---|
313 | {
|
---|
314 | CmdBuffer.resize(0);
|
---|
315 | IdxBuffer.resize(0);
|
---|
316 | VtxBuffer.resize(0);
|
---|
317 | Flags = ImDrawListFlags_AntiAliasedLines | ImDrawListFlags_AntiAliasedFill;
|
---|
318 | _VtxCurrentIdx = 0;
|
---|
319 | _VtxWritePtr = NULL;
|
---|
320 | _IdxWritePtr = NULL;
|
---|
321 | _ClipRectStack.resize(0);
|
---|
322 | _TextureIdStack.resize(0);
|
---|
323 | _Path.resize(0);
|
---|
324 | _ChannelsCurrent = 0;
|
---|
325 | _ChannelsCount = 1;
|
---|
326 | // NB: Do not clear channels so our allocations are re-used after the first frame.
|
---|
327 | }
|
---|
328 |
|
---|
329 | void ImDrawList::ClearFreeMemory()
|
---|
330 | {
|
---|
331 | CmdBuffer.clear();
|
---|
332 | IdxBuffer.clear();
|
---|
333 | VtxBuffer.clear();
|
---|
334 | _VtxCurrentIdx = 0;
|
---|
335 | _VtxWritePtr = NULL;
|
---|
336 | _IdxWritePtr = NULL;
|
---|
337 | _ClipRectStack.clear();
|
---|
338 | _TextureIdStack.clear();
|
---|
339 | _Path.clear();
|
---|
340 | _ChannelsCurrent = 0;
|
---|
341 | _ChannelsCount = 1;
|
---|
342 | for (int i = 0; i < _Channels.Size; i++)
|
---|
343 | {
|
---|
344 | if (i == 0) memset(&_Channels[0], 0, sizeof(_Channels[0])); // channel 0 is a copy of CmdBuffer/IdxBuffer, don't destruct again
|
---|
345 | _Channels[i].CmdBuffer.clear();
|
---|
346 | _Channels[i].IdxBuffer.clear();
|
---|
347 | }
|
---|
348 | _Channels.clear();
|
---|
349 | }
|
---|
350 |
|
---|
351 | ImDrawList* ImDrawList::CloneOutput() const
|
---|
352 | {
|
---|
353 | ImDrawList* dst = IM_NEW(ImDrawList(NULL));
|
---|
354 | dst->CmdBuffer = CmdBuffer;
|
---|
355 | dst->IdxBuffer = IdxBuffer;
|
---|
356 | dst->VtxBuffer = VtxBuffer;
|
---|
357 | dst->Flags = Flags;
|
---|
358 | return dst;
|
---|
359 | }
|
---|
360 |
|
---|
361 | // Using macros because C++ is a terrible language, we want guaranteed inline, no code in header, and no overhead in Debug builds
|
---|
362 | #define GetCurrentClipRect() (_ClipRectStack.Size ? _ClipRectStack.Data[_ClipRectStack.Size-1] : _Data->ClipRectFullscreen)
|
---|
363 | #define GetCurrentTextureId() (_TextureIdStack.Size ? _TextureIdStack.Data[_TextureIdStack.Size-1] : NULL)
|
---|
364 |
|
---|
365 | void ImDrawList::AddDrawCmd()
|
---|
366 | {
|
---|
367 | ImDrawCmd draw_cmd;
|
---|
368 | draw_cmd.ClipRect = GetCurrentClipRect();
|
---|
369 | draw_cmd.TextureId = GetCurrentTextureId();
|
---|
370 |
|
---|
371 | IM_ASSERT(draw_cmd.ClipRect.x <= draw_cmd.ClipRect.z && draw_cmd.ClipRect.y <= draw_cmd.ClipRect.w);
|
---|
372 | CmdBuffer.push_back(draw_cmd);
|
---|
373 | }
|
---|
374 |
|
---|
375 | void ImDrawList::AddCallback(ImDrawCallback callback, void* callback_data)
|
---|
376 | {
|
---|
377 | ImDrawCmd* current_cmd = CmdBuffer.Size ? &CmdBuffer.back() : NULL;
|
---|
378 | if (!current_cmd || current_cmd->ElemCount != 0 || current_cmd->UserCallback != NULL)
|
---|
379 | {
|
---|
380 | AddDrawCmd();
|
---|
381 | current_cmd = &CmdBuffer.back();
|
---|
382 | }
|
---|
383 | current_cmd->UserCallback = callback;
|
---|
384 | current_cmd->UserCallbackData = callback_data;
|
---|
385 |
|
---|
386 | AddDrawCmd(); // Force a new command after us (see comment below)
|
---|
387 | }
|
---|
388 |
|
---|
389 | // Our scheme may appears a bit unusual, basically we want the most-common calls AddLine AddRect etc. to not have to perform any check so we always have a command ready in the stack.
|
---|
390 | // The cost of figuring out if a new command has to be added or if we can merge is paid in those Update** functions only.
|
---|
391 | void ImDrawList::UpdateClipRect()
|
---|
392 | {
|
---|
393 | // If current command is used with different settings we need to add a new command
|
---|
394 | const ImVec4 curr_clip_rect = GetCurrentClipRect();
|
---|
395 | ImDrawCmd* curr_cmd = CmdBuffer.Size > 0 ? &CmdBuffer.Data[CmdBuffer.Size - 1] : NULL;
|
---|
396 | if (!curr_cmd || (curr_cmd->ElemCount != 0 && memcmp(&curr_cmd->ClipRect, &curr_clip_rect, sizeof(ImVec4)) != 0) || curr_cmd->UserCallback != NULL)
|
---|
397 | {
|
---|
398 | AddDrawCmd();
|
---|
399 | return;
|
---|
400 | }
|
---|
401 |
|
---|
402 | // Try to merge with previous command if it matches, else use current command
|
---|
403 | ImDrawCmd* prev_cmd = CmdBuffer.Size > 1 ? curr_cmd - 1 : NULL;
|
---|
404 | if (curr_cmd->ElemCount == 0 && prev_cmd && memcmp(&prev_cmd->ClipRect, &curr_clip_rect, sizeof(ImVec4)) == 0 && prev_cmd->TextureId == GetCurrentTextureId() && prev_cmd->UserCallback == NULL)
|
---|
405 | CmdBuffer.pop_back();
|
---|
406 | else
|
---|
407 | curr_cmd->ClipRect = curr_clip_rect;
|
---|
408 | }
|
---|
409 |
|
---|
410 | void ImDrawList::UpdateTextureID()
|
---|
411 | {
|
---|
412 | // If current command is used with different settings we need to add a new command
|
---|
413 | const ImTextureID curr_texture_id = GetCurrentTextureId();
|
---|
414 | ImDrawCmd* curr_cmd = CmdBuffer.Size ? &CmdBuffer.back() : NULL;
|
---|
415 | if (!curr_cmd || (curr_cmd->ElemCount != 0 && curr_cmd->TextureId != curr_texture_id) || curr_cmd->UserCallback != NULL)
|
---|
416 | {
|
---|
417 | AddDrawCmd();
|
---|
418 | return;
|
---|
419 | }
|
---|
420 |
|
---|
421 | // Try to merge with previous command if it matches, else use current command
|
---|
422 | ImDrawCmd* prev_cmd = CmdBuffer.Size > 1 ? curr_cmd - 1 : NULL;
|
---|
423 | if (curr_cmd->ElemCount == 0 && prev_cmd && prev_cmd->TextureId == curr_texture_id && memcmp(&prev_cmd->ClipRect, &GetCurrentClipRect(), sizeof(ImVec4)) == 0 && prev_cmd->UserCallback == NULL)
|
---|
424 | CmdBuffer.pop_back();
|
---|
425 | else
|
---|
426 | curr_cmd->TextureId = curr_texture_id;
|
---|
427 | }
|
---|
428 |
|
---|
429 | #undef GetCurrentClipRect
|
---|
430 | #undef GetCurrentTextureId
|
---|
431 |
|
---|
432 | // Render-level scissoring. This is passed down to your render function but not used for CPU-side coarse clipping. Prefer using higher-level ImGui::PushClipRect() to affect logic (hit-testing and widget culling)
|
---|
433 | void ImDrawList::PushClipRect(ImVec2 cr_min, ImVec2 cr_max, bool intersect_with_current_clip_rect)
|
---|
434 | {
|
---|
435 | ImVec4 cr(cr_min.x, cr_min.y, cr_max.x, cr_max.y);
|
---|
436 | if (intersect_with_current_clip_rect && _ClipRectStack.Size)
|
---|
437 | {
|
---|
438 | ImVec4 current = _ClipRectStack.Data[_ClipRectStack.Size - 1];
|
---|
439 | if (cr.x < current.x) cr.x = current.x;
|
---|
440 | if (cr.y < current.y) cr.y = current.y;
|
---|
441 | if (cr.z > current.z) cr.z = current.z;
|
---|
442 | if (cr.w > current.w) cr.w = current.w;
|
---|
443 | }
|
---|
444 | cr.z = ImMax(cr.x, cr.z);
|
---|
445 | cr.w = ImMax(cr.y, cr.w);
|
---|
446 |
|
---|
447 | _ClipRectStack.push_back(cr);
|
---|
448 | UpdateClipRect();
|
---|
449 | }
|
---|
450 |
|
---|
451 | void ImDrawList::PushClipRectFullScreen()
|
---|
452 | {
|
---|
453 | PushClipRect(ImVec2(_Data->ClipRectFullscreen.x, _Data->ClipRectFullscreen.y), ImVec2(_Data->ClipRectFullscreen.z, _Data->ClipRectFullscreen.w));
|
---|
454 | }
|
---|
455 |
|
---|
456 | void ImDrawList::PopClipRect()
|
---|
457 | {
|
---|
458 | IM_ASSERT(_ClipRectStack.Size > 0);
|
---|
459 | _ClipRectStack.pop_back();
|
---|
460 | UpdateClipRect();
|
---|
461 | }
|
---|
462 |
|
---|
463 | void ImDrawList::PushTextureID(ImTextureID texture_id)
|
---|
464 | {
|
---|
465 | _TextureIdStack.push_back(texture_id);
|
---|
466 | UpdateTextureID();
|
---|
467 | }
|
---|
468 |
|
---|
469 | void ImDrawList::PopTextureID()
|
---|
470 | {
|
---|
471 | IM_ASSERT(_TextureIdStack.Size > 0);
|
---|
472 | _TextureIdStack.pop_back();
|
---|
473 | UpdateTextureID();
|
---|
474 | }
|
---|
475 |
|
---|
476 | void ImDrawList::ChannelsSplit(int channels_count)
|
---|
477 | {
|
---|
478 | IM_ASSERT(_ChannelsCurrent == 0 && _ChannelsCount == 1);
|
---|
479 | int old_channels_count = _Channels.Size;
|
---|
480 | if (old_channels_count < channels_count)
|
---|
481 | _Channels.resize(channels_count);
|
---|
482 | _ChannelsCount = channels_count;
|
---|
483 |
|
---|
484 | // _Channels[] (24/32 bytes each) hold storage that we'll swap with this->_CmdBuffer/_IdxBuffer
|
---|
485 | // The content of _Channels[0] at this point doesn't matter. We clear it to make state tidy in a debugger but we don't strictly need to.
|
---|
486 | // When we switch to the next channel, we'll copy _CmdBuffer/_IdxBuffer into _Channels[0] and then _Channels[1] into _CmdBuffer/_IdxBuffer
|
---|
487 | memset(&_Channels[0], 0, sizeof(ImDrawChannel));
|
---|
488 | for (int i = 1; i < channels_count; i++)
|
---|
489 | {
|
---|
490 | if (i >= old_channels_count)
|
---|
491 | {
|
---|
492 | IM_PLACEMENT_NEW(&_Channels[i]) ImDrawChannel();
|
---|
493 | }
|
---|
494 | else
|
---|
495 | {
|
---|
496 | _Channels[i].CmdBuffer.resize(0);
|
---|
497 | _Channels[i].IdxBuffer.resize(0);
|
---|
498 | }
|
---|
499 | if (_Channels[i].CmdBuffer.Size == 0)
|
---|
500 | {
|
---|
501 | ImDrawCmd draw_cmd;
|
---|
502 | draw_cmd.ClipRect = _ClipRectStack.back();
|
---|
503 | draw_cmd.TextureId = _TextureIdStack.back();
|
---|
504 | _Channels[i].CmdBuffer.push_back(draw_cmd);
|
---|
505 | }
|
---|
506 | }
|
---|
507 | }
|
---|
508 |
|
---|
509 | void ImDrawList::ChannelsMerge()
|
---|
510 | {
|
---|
511 | // Note that we never use or rely on channels.Size because it is merely a buffer that we never shrink back to 0 to keep all sub-buffers ready for use.
|
---|
512 | if (_ChannelsCount <= 1)
|
---|
513 | return;
|
---|
514 |
|
---|
515 | ChannelsSetCurrent(0);
|
---|
516 | if (CmdBuffer.Size && CmdBuffer.back().ElemCount == 0)
|
---|
517 | CmdBuffer.pop_back();
|
---|
518 |
|
---|
519 | int new_cmd_buffer_count = 0, new_idx_buffer_count = 0;
|
---|
520 | for (int i = 1; i < _ChannelsCount; i++)
|
---|
521 | {
|
---|
522 | ImDrawChannel& ch = _Channels[i];
|
---|
523 | if (ch.CmdBuffer.Size && ch.CmdBuffer.back().ElemCount == 0)
|
---|
524 | ch.CmdBuffer.pop_back();
|
---|
525 | new_cmd_buffer_count += ch.CmdBuffer.Size;
|
---|
526 | new_idx_buffer_count += ch.IdxBuffer.Size;
|
---|
527 | }
|
---|
528 | CmdBuffer.resize(CmdBuffer.Size + new_cmd_buffer_count);
|
---|
529 | IdxBuffer.resize(IdxBuffer.Size + new_idx_buffer_count);
|
---|
530 |
|
---|
531 | ImDrawCmd* cmd_write = CmdBuffer.Data + CmdBuffer.Size - new_cmd_buffer_count;
|
---|
532 | _IdxWritePtr = IdxBuffer.Data + IdxBuffer.Size - new_idx_buffer_count;
|
---|
533 | for (int i = 1; i < _ChannelsCount; i++)
|
---|
534 | {
|
---|
535 | ImDrawChannel& ch = _Channels[i];
|
---|
536 | if (int sz = ch.CmdBuffer.Size) { memcpy(cmd_write, ch.CmdBuffer.Data, sz * sizeof(ImDrawCmd)); cmd_write += sz; }
|
---|
537 | if (int sz = ch.IdxBuffer.Size) { memcpy(_IdxWritePtr, ch.IdxBuffer.Data, sz * sizeof(ImDrawIdx)); _IdxWritePtr += sz; }
|
---|
538 | }
|
---|
539 | UpdateClipRect(); // We call this instead of AddDrawCmd(), so that empty channels won't produce an extra draw call.
|
---|
540 | _ChannelsCount = 1;
|
---|
541 | }
|
---|
542 |
|
---|
543 | void ImDrawList::ChannelsSetCurrent(int idx)
|
---|
544 | {
|
---|
545 | IM_ASSERT(idx < _ChannelsCount);
|
---|
546 | if (_ChannelsCurrent == idx) return;
|
---|
547 | memcpy(&_Channels.Data[_ChannelsCurrent].CmdBuffer, &CmdBuffer, sizeof(CmdBuffer)); // copy 12 bytes, four times
|
---|
548 | memcpy(&_Channels.Data[_ChannelsCurrent].IdxBuffer, &IdxBuffer, sizeof(IdxBuffer));
|
---|
549 | _ChannelsCurrent = idx;
|
---|
550 | memcpy(&CmdBuffer, &_Channels.Data[_ChannelsCurrent].CmdBuffer, sizeof(CmdBuffer));
|
---|
551 | memcpy(&IdxBuffer, &_Channels.Data[_ChannelsCurrent].IdxBuffer, sizeof(IdxBuffer));
|
---|
552 | _IdxWritePtr = IdxBuffer.Data + IdxBuffer.Size;
|
---|
553 | }
|
---|
554 |
|
---|
555 | // NB: this can be called with negative count for removing primitives (as long as the result does not underflow)
|
---|
556 | void ImDrawList::PrimReserve(int idx_count, int vtx_count)
|
---|
557 | {
|
---|
558 | ImDrawCmd& draw_cmd = CmdBuffer.Data[CmdBuffer.Size - 1];
|
---|
559 | draw_cmd.ElemCount += idx_count;
|
---|
560 |
|
---|
561 | int vtx_buffer_old_size = VtxBuffer.Size;
|
---|
562 | VtxBuffer.resize(vtx_buffer_old_size + vtx_count);
|
---|
563 | _VtxWritePtr = VtxBuffer.Data + vtx_buffer_old_size;
|
---|
564 |
|
---|
565 | int idx_buffer_old_size = IdxBuffer.Size;
|
---|
566 | IdxBuffer.resize(idx_buffer_old_size + idx_count);
|
---|
567 | _IdxWritePtr = IdxBuffer.Data + idx_buffer_old_size;
|
---|
568 | }
|
---|
569 |
|
---|
570 | // Fully unrolled with inline call to keep our debug builds decently fast.
|
---|
571 | void ImDrawList::PrimRect(const ImVec2& a, const ImVec2& c, ImU32 col)
|
---|
572 | {
|
---|
573 | ImVec2 b(c.x, a.y), d(a.x, c.y), uv(_Data->TexUvWhitePixel);
|
---|
574 | ImDrawIdx idx = (ImDrawIdx)_VtxCurrentIdx;
|
---|
575 | _IdxWritePtr[0] = idx; _IdxWritePtr[1] = (ImDrawIdx)(idx + 1); _IdxWritePtr[2] = (ImDrawIdx)(idx + 2);
|
---|
576 | _IdxWritePtr[3] = idx; _IdxWritePtr[4] = (ImDrawIdx)(idx + 2); _IdxWritePtr[5] = (ImDrawIdx)(idx + 3);
|
---|
577 | _VtxWritePtr[0].pos = a; _VtxWritePtr[0].uv = uv; _VtxWritePtr[0].col = col;
|
---|
578 | _VtxWritePtr[1].pos = b; _VtxWritePtr[1].uv = uv; _VtxWritePtr[1].col = col;
|
---|
579 | _VtxWritePtr[2].pos = c; _VtxWritePtr[2].uv = uv; _VtxWritePtr[2].col = col;
|
---|
580 | _VtxWritePtr[3].pos = d; _VtxWritePtr[3].uv = uv; _VtxWritePtr[3].col = col;
|
---|
581 | _VtxWritePtr += 4;
|
---|
582 | _VtxCurrentIdx += 4;
|
---|
583 | _IdxWritePtr += 6;
|
---|
584 | }
|
---|
585 |
|
---|
586 | void ImDrawList::PrimRectUV(const ImVec2& a, const ImVec2& c, const ImVec2& uv_a, const ImVec2& uv_c, ImU32 col)
|
---|
587 | {
|
---|
588 | ImVec2 b(c.x, a.y), d(a.x, c.y), uv_b(uv_c.x, uv_a.y), uv_d(uv_a.x, uv_c.y);
|
---|
589 | ImDrawIdx idx = (ImDrawIdx)_VtxCurrentIdx;
|
---|
590 | _IdxWritePtr[0] = idx; _IdxWritePtr[1] = (ImDrawIdx)(idx + 1); _IdxWritePtr[2] = (ImDrawIdx)(idx + 2);
|
---|
591 | _IdxWritePtr[3] = idx; _IdxWritePtr[4] = (ImDrawIdx)(idx + 2); _IdxWritePtr[5] = (ImDrawIdx)(idx + 3);
|
---|
592 | _VtxWritePtr[0].pos = a; _VtxWritePtr[0].uv = uv_a; _VtxWritePtr[0].col = col;
|
---|
593 | _VtxWritePtr[1].pos = b; _VtxWritePtr[1].uv = uv_b; _VtxWritePtr[1].col = col;
|
---|
594 | _VtxWritePtr[2].pos = c; _VtxWritePtr[2].uv = uv_c; _VtxWritePtr[2].col = col;
|
---|
595 | _VtxWritePtr[3].pos = d; _VtxWritePtr[3].uv = uv_d; _VtxWritePtr[3].col = col;
|
---|
596 | _VtxWritePtr += 4;
|
---|
597 | _VtxCurrentIdx += 4;
|
---|
598 | _IdxWritePtr += 6;
|
---|
599 | }
|
---|
600 |
|
---|
601 | void ImDrawList::PrimQuadUV(const ImVec2& a, const ImVec2& b, const ImVec2& c, const ImVec2& d, const ImVec2& uv_a, const ImVec2& uv_b, const ImVec2& uv_c, const ImVec2& uv_d, ImU32 col)
|
---|
602 | {
|
---|
603 | ImDrawIdx idx = (ImDrawIdx)_VtxCurrentIdx;
|
---|
604 | _IdxWritePtr[0] = idx; _IdxWritePtr[1] = (ImDrawIdx)(idx + 1); _IdxWritePtr[2] = (ImDrawIdx)(idx + 2);
|
---|
605 | _IdxWritePtr[3] = idx; _IdxWritePtr[4] = (ImDrawIdx)(idx + 2); _IdxWritePtr[5] = (ImDrawIdx)(idx + 3);
|
---|
606 | _VtxWritePtr[0].pos = a; _VtxWritePtr[0].uv = uv_a; _VtxWritePtr[0].col = col;
|
---|
607 | _VtxWritePtr[1].pos = b; _VtxWritePtr[1].uv = uv_b; _VtxWritePtr[1].col = col;
|
---|
608 | _VtxWritePtr[2].pos = c; _VtxWritePtr[2].uv = uv_c; _VtxWritePtr[2].col = col;
|
---|
609 | _VtxWritePtr[3].pos = d; _VtxWritePtr[3].uv = uv_d; _VtxWritePtr[3].col = col;
|
---|
610 | _VtxWritePtr += 4;
|
---|
611 | _VtxCurrentIdx += 4;
|
---|
612 | _IdxWritePtr += 6;
|
---|
613 | }
|
---|
614 |
|
---|
615 | // TODO: Thickness anti-aliased lines cap are missing their AA fringe.
|
---|
616 | void ImDrawList::AddPolyline(const ImVec2* points, const int points_count, ImU32 col, bool closed, float thickness)
|
---|
617 | {
|
---|
618 | if (points_count < 2)
|
---|
619 | return;
|
---|
620 |
|
---|
621 | const ImVec2 uv = _Data->TexUvWhitePixel;
|
---|
622 |
|
---|
623 | int count = points_count;
|
---|
624 | if (!closed)
|
---|
625 | count = points_count - 1;
|
---|
626 |
|
---|
627 | const bool thick_line = thickness > 1.0f;
|
---|
628 | if (Flags & ImDrawListFlags_AntiAliasedLines)
|
---|
629 | {
|
---|
630 | // Anti-aliased stroke
|
---|
631 | const float AA_SIZE = 1.0f;
|
---|
632 | const ImU32 col_trans = col & ~IM_COL32_A_MASK;
|
---|
633 |
|
---|
634 | const int idx_count = thick_line ? count * 18 : count * 12;
|
---|
635 | const int vtx_count = thick_line ? points_count * 4 : points_count * 3;
|
---|
636 | PrimReserve(idx_count, vtx_count);
|
---|
637 |
|
---|
638 | // Temporary buffer
|
---|
639 | ImVec2* temp_normals = (ImVec2*)alloca(points_count * (thick_line ? 5 : 3) * sizeof(ImVec2));
|
---|
640 | ImVec2* temp_points = temp_normals + points_count;
|
---|
641 |
|
---|
642 | for (int i1 = 0; i1 < count; i1++)
|
---|
643 | {
|
---|
644 | const int i2 = (i1 + 1) == points_count ? 0 : i1 + 1;
|
---|
645 | ImVec2 diff = points[i2] - points[i1];
|
---|
646 | diff *= ImInvLength(diff, 1.0f);
|
---|
647 | temp_normals[i1].x = diff.y;
|
---|
648 | temp_normals[i1].y = -diff.x;
|
---|
649 | }
|
---|
650 | if (!closed)
|
---|
651 | temp_normals[points_count - 1] = temp_normals[points_count - 2];
|
---|
652 |
|
---|
653 | if (!thick_line)
|
---|
654 | {
|
---|
655 | if (!closed)
|
---|
656 | {
|
---|
657 | temp_points[0] = points[0] + temp_normals[0] * AA_SIZE;
|
---|
658 | temp_points[1] = points[0] - temp_normals[0] * AA_SIZE;
|
---|
659 | temp_points[(points_count - 1) * 2 + 0] = points[points_count - 1] + temp_normals[points_count - 1] * AA_SIZE;
|
---|
660 | temp_points[(points_count - 1) * 2 + 1] = points[points_count - 1] - temp_normals[points_count - 1] * AA_SIZE;
|
---|
661 | }
|
---|
662 |
|
---|
663 | // FIXME-OPT: Merge the different loops, possibly remove the temporary buffer.
|
---|
664 | unsigned int idx1 = _VtxCurrentIdx;
|
---|
665 | for (int i1 = 0; i1 < count; i1++)
|
---|
666 | {
|
---|
667 | const int i2 = (i1 + 1) == points_count ? 0 : i1 + 1;
|
---|
668 | unsigned int idx2 = (i1 + 1) == points_count ? _VtxCurrentIdx : idx1 + 3;
|
---|
669 |
|
---|
670 | // Average normals
|
---|
671 | ImVec2 dm = (temp_normals[i1] + temp_normals[i2]) * 0.5f;
|
---|
672 | float dmr2 = dm.x*dm.x + dm.y*dm.y;
|
---|
673 | if (dmr2 > 0.000001f)
|
---|
674 | {
|
---|
675 | float scale = 1.0f / dmr2;
|
---|
676 | if (scale > 100.0f) scale = 100.0f;
|
---|
677 | dm *= scale;
|
---|
678 | }
|
---|
679 | dm *= AA_SIZE;
|
---|
680 | temp_points[i2 * 2 + 0] = points[i2] + dm;
|
---|
681 | temp_points[i2 * 2 + 1] = points[i2] - dm;
|
---|
682 |
|
---|
683 | // Add indexes
|
---|
684 | _IdxWritePtr[0] = (ImDrawIdx)(idx2 + 0); _IdxWritePtr[1] = (ImDrawIdx)(idx1 + 0); _IdxWritePtr[2] = (ImDrawIdx)(idx1 + 2);
|
---|
685 | _IdxWritePtr[3] = (ImDrawIdx)(idx1 + 2); _IdxWritePtr[4] = (ImDrawIdx)(idx2 + 2); _IdxWritePtr[5] = (ImDrawIdx)(idx2 + 0);
|
---|
686 | _IdxWritePtr[6] = (ImDrawIdx)(idx2 + 1); _IdxWritePtr[7] = (ImDrawIdx)(idx1 + 1); _IdxWritePtr[8] = (ImDrawIdx)(idx1 + 0);
|
---|
687 | _IdxWritePtr[9] = (ImDrawIdx)(idx1 + 0); _IdxWritePtr[10] = (ImDrawIdx)(idx2 + 0); _IdxWritePtr[11] = (ImDrawIdx)(idx2 + 1);
|
---|
688 | _IdxWritePtr += 12;
|
---|
689 |
|
---|
690 | idx1 = idx2;
|
---|
691 | }
|
---|
692 |
|
---|
693 | // Add vertexes
|
---|
694 | for (int i = 0; i < points_count; i++)
|
---|
695 | {
|
---|
696 | _VtxWritePtr[0].pos = points[i]; _VtxWritePtr[0].uv = uv; _VtxWritePtr[0].col = col;
|
---|
697 | _VtxWritePtr[1].pos = temp_points[i * 2 + 0]; _VtxWritePtr[1].uv = uv; _VtxWritePtr[1].col = col_trans;
|
---|
698 | _VtxWritePtr[2].pos = temp_points[i * 2 + 1]; _VtxWritePtr[2].uv = uv; _VtxWritePtr[2].col = col_trans;
|
---|
699 | _VtxWritePtr += 3;
|
---|
700 | }
|
---|
701 | }
|
---|
702 | else
|
---|
703 | {
|
---|
704 | const float half_inner_thickness = (thickness - AA_SIZE) * 0.5f;
|
---|
705 | if (!closed)
|
---|
706 | {
|
---|
707 | temp_points[0] = points[0] + temp_normals[0] * (half_inner_thickness + AA_SIZE);
|
---|
708 | temp_points[1] = points[0] + temp_normals[0] * (half_inner_thickness);
|
---|
709 | temp_points[2] = points[0] - temp_normals[0] * (half_inner_thickness);
|
---|
710 | temp_points[3] = points[0] - temp_normals[0] * (half_inner_thickness + AA_SIZE);
|
---|
711 | temp_points[(points_count - 1) * 4 + 0] = points[points_count - 1] + temp_normals[points_count - 1] * (half_inner_thickness + AA_SIZE);
|
---|
712 | temp_points[(points_count - 1) * 4 + 1] = points[points_count - 1] + temp_normals[points_count - 1] * (half_inner_thickness);
|
---|
713 | temp_points[(points_count - 1) * 4 + 2] = points[points_count - 1] - temp_normals[points_count - 1] * (half_inner_thickness);
|
---|
714 | temp_points[(points_count - 1) * 4 + 3] = points[points_count - 1] - temp_normals[points_count - 1] * (half_inner_thickness + AA_SIZE);
|
---|
715 | }
|
---|
716 |
|
---|
717 | // FIXME-OPT: Merge the different loops, possibly remove the temporary buffer.
|
---|
718 | unsigned int idx1 = _VtxCurrentIdx;
|
---|
719 | for (int i1 = 0; i1 < count; i1++)
|
---|
720 | {
|
---|
721 | const int i2 = (i1 + 1) == points_count ? 0 : i1 + 1;
|
---|
722 | unsigned int idx2 = (i1 + 1) == points_count ? _VtxCurrentIdx : idx1 + 4;
|
---|
723 |
|
---|
724 | // Average normals
|
---|
725 | ImVec2 dm = (temp_normals[i1] + temp_normals[i2]) * 0.5f;
|
---|
726 | float dmr2 = dm.x*dm.x + dm.y*dm.y;
|
---|
727 | if (dmr2 > 0.000001f)
|
---|
728 | {
|
---|
729 | float scale = 1.0f / dmr2;
|
---|
730 | if (scale > 100.0f) scale = 100.0f;
|
---|
731 | dm *= scale;
|
---|
732 | }
|
---|
733 | ImVec2 dm_out = dm * (half_inner_thickness + AA_SIZE);
|
---|
734 | ImVec2 dm_in = dm * half_inner_thickness;
|
---|
735 | temp_points[i2 * 4 + 0] = points[i2] + dm_out;
|
---|
736 | temp_points[i2 * 4 + 1] = points[i2] + dm_in;
|
---|
737 | temp_points[i2 * 4 + 2] = points[i2] - dm_in;
|
---|
738 | temp_points[i2 * 4 + 3] = points[i2] - dm_out;
|
---|
739 |
|
---|
740 | // Add indexes
|
---|
741 | _IdxWritePtr[0] = (ImDrawIdx)(idx2 + 1); _IdxWritePtr[1] = (ImDrawIdx)(idx1 + 1); _IdxWritePtr[2] = (ImDrawIdx)(idx1 + 2);
|
---|
742 | _IdxWritePtr[3] = (ImDrawIdx)(idx1 + 2); _IdxWritePtr[4] = (ImDrawIdx)(idx2 + 2); _IdxWritePtr[5] = (ImDrawIdx)(idx2 + 1);
|
---|
743 | _IdxWritePtr[6] = (ImDrawIdx)(idx2 + 1); _IdxWritePtr[7] = (ImDrawIdx)(idx1 + 1); _IdxWritePtr[8] = (ImDrawIdx)(idx1 + 0);
|
---|
744 | _IdxWritePtr[9] = (ImDrawIdx)(idx1 + 0); _IdxWritePtr[10] = (ImDrawIdx)(idx2 + 0); _IdxWritePtr[11] = (ImDrawIdx)(idx2 + 1);
|
---|
745 | _IdxWritePtr[12] = (ImDrawIdx)(idx2 + 2); _IdxWritePtr[13] = (ImDrawIdx)(idx1 + 2); _IdxWritePtr[14] = (ImDrawIdx)(idx1 + 3);
|
---|
746 | _IdxWritePtr[15] = (ImDrawIdx)(idx1 + 3); _IdxWritePtr[16] = (ImDrawIdx)(idx2 + 3); _IdxWritePtr[17] = (ImDrawIdx)(idx2 + 2);
|
---|
747 | _IdxWritePtr += 18;
|
---|
748 |
|
---|
749 | idx1 = idx2;
|
---|
750 | }
|
---|
751 |
|
---|
752 | // Add vertexes
|
---|
753 | for (int i = 0; i < points_count; i++)
|
---|
754 | {
|
---|
755 | _VtxWritePtr[0].pos = temp_points[i * 4 + 0]; _VtxWritePtr[0].uv = uv; _VtxWritePtr[0].col = col_trans;
|
---|
756 | _VtxWritePtr[1].pos = temp_points[i * 4 + 1]; _VtxWritePtr[1].uv = uv; _VtxWritePtr[1].col = col;
|
---|
757 | _VtxWritePtr[2].pos = temp_points[i * 4 + 2]; _VtxWritePtr[2].uv = uv; _VtxWritePtr[2].col = col;
|
---|
758 | _VtxWritePtr[3].pos = temp_points[i * 4 + 3]; _VtxWritePtr[3].uv = uv; _VtxWritePtr[3].col = col_trans;
|
---|
759 | _VtxWritePtr += 4;
|
---|
760 | }
|
---|
761 | }
|
---|
762 | _VtxCurrentIdx += (ImDrawIdx)vtx_count;
|
---|
763 | }
|
---|
764 | else
|
---|
765 | {
|
---|
766 | // Non Anti-aliased Stroke
|
---|
767 | const int idx_count = count * 6;
|
---|
768 | const int vtx_count = count * 4; // FIXME-OPT: Not sharing edges
|
---|
769 | PrimReserve(idx_count, vtx_count);
|
---|
770 |
|
---|
771 | for (int i1 = 0; i1 < count; i1++)
|
---|
772 | {
|
---|
773 | const int i2 = (i1 + 1) == points_count ? 0 : i1 + 1;
|
---|
774 | const ImVec2& p1 = points[i1];
|
---|
775 | const ImVec2& p2 = points[i2];
|
---|
776 | ImVec2 diff = p2 - p1;
|
---|
777 | diff *= ImInvLength(diff, 1.0f);
|
---|
778 |
|
---|
779 | const float dx = diff.x * (thickness * 0.5f);
|
---|
780 | const float dy = diff.y * (thickness * 0.5f);
|
---|
781 | _VtxWritePtr[0].pos.x = p1.x + dy; _VtxWritePtr[0].pos.y = p1.y - dx; _VtxWritePtr[0].uv = uv; _VtxWritePtr[0].col = col;
|
---|
782 | _VtxWritePtr[1].pos.x = p2.x + dy; _VtxWritePtr[1].pos.y = p2.y - dx; _VtxWritePtr[1].uv = uv; _VtxWritePtr[1].col = col;
|
---|
783 | _VtxWritePtr[2].pos.x = p2.x - dy; _VtxWritePtr[2].pos.y = p2.y + dx; _VtxWritePtr[2].uv = uv; _VtxWritePtr[2].col = col;
|
---|
784 | _VtxWritePtr[3].pos.x = p1.x - dy; _VtxWritePtr[3].pos.y = p1.y + dx; _VtxWritePtr[3].uv = uv; _VtxWritePtr[3].col = col;
|
---|
785 | _VtxWritePtr += 4;
|
---|
786 |
|
---|
787 | _IdxWritePtr[0] = (ImDrawIdx)(_VtxCurrentIdx); _IdxWritePtr[1] = (ImDrawIdx)(_VtxCurrentIdx + 1); _IdxWritePtr[2] = (ImDrawIdx)(_VtxCurrentIdx + 2);
|
---|
788 | _IdxWritePtr[3] = (ImDrawIdx)(_VtxCurrentIdx); _IdxWritePtr[4] = (ImDrawIdx)(_VtxCurrentIdx + 2); _IdxWritePtr[5] = (ImDrawIdx)(_VtxCurrentIdx + 3);
|
---|
789 | _IdxWritePtr += 6;
|
---|
790 | _VtxCurrentIdx += 4;
|
---|
791 | }
|
---|
792 | }
|
---|
793 | }
|
---|
794 |
|
---|
795 | void ImDrawList::AddConvexPolyFilled(const ImVec2* points, const int points_count, ImU32 col)
|
---|
796 | {
|
---|
797 | const ImVec2 uv = _Data->TexUvWhitePixel;
|
---|
798 |
|
---|
799 | if (Flags & ImDrawListFlags_AntiAliasedFill)
|
---|
800 | {
|
---|
801 | // Anti-aliased Fill
|
---|
802 | const float AA_SIZE = 1.0f;
|
---|
803 | const ImU32 col_trans = col & ~IM_COL32_A_MASK;
|
---|
804 | const int idx_count = (points_count - 2) * 3 + points_count * 6;
|
---|
805 | const int vtx_count = (points_count * 2);
|
---|
806 | PrimReserve(idx_count, vtx_count);
|
---|
807 |
|
---|
808 | // Add indexes for fill
|
---|
809 | unsigned int vtx_inner_idx = _VtxCurrentIdx;
|
---|
810 | unsigned int vtx_outer_idx = _VtxCurrentIdx + 1;
|
---|
811 | for (int i = 2; i < points_count; i++)
|
---|
812 | {
|
---|
813 | _IdxWritePtr[0] = (ImDrawIdx)(vtx_inner_idx); _IdxWritePtr[1] = (ImDrawIdx)(vtx_inner_idx + ((i - 1) << 1)); _IdxWritePtr[2] = (ImDrawIdx)(vtx_inner_idx + (i << 1));
|
---|
814 | _IdxWritePtr += 3;
|
---|
815 | }
|
---|
816 |
|
---|
817 | // Compute normals
|
---|
818 | ImVec2* temp_normals = (ImVec2*)alloca(points_count * sizeof(ImVec2));
|
---|
819 | for (int i0 = points_count - 1, i1 = 0; i1 < points_count; i0 = i1++)
|
---|
820 | {
|
---|
821 | const ImVec2& p0 = points[i0];
|
---|
822 | const ImVec2& p1 = points[i1];
|
---|
823 | ImVec2 diff = p1 - p0;
|
---|
824 | diff *= ImInvLength(diff, 1.0f);
|
---|
825 | temp_normals[i0].x = diff.y;
|
---|
826 | temp_normals[i0].y = -diff.x;
|
---|
827 | }
|
---|
828 |
|
---|
829 | for (int i0 = points_count - 1, i1 = 0; i1 < points_count; i0 = i1++)
|
---|
830 | {
|
---|
831 | // Average normals
|
---|
832 | const ImVec2& n0 = temp_normals[i0];
|
---|
833 | const ImVec2& n1 = temp_normals[i1];
|
---|
834 | ImVec2 dm = (n0 + n1) * 0.5f;
|
---|
835 | float dmr2 = dm.x*dm.x + dm.y*dm.y;
|
---|
836 | if (dmr2 > 0.000001f)
|
---|
837 | {
|
---|
838 | float scale = 1.0f / dmr2;
|
---|
839 | if (scale > 100.0f) scale = 100.0f;
|
---|
840 | dm *= scale;
|
---|
841 | }
|
---|
842 | dm *= AA_SIZE * 0.5f;
|
---|
843 |
|
---|
844 | // Add vertices
|
---|
845 | _VtxWritePtr[0].pos = (points[i1] - dm); _VtxWritePtr[0].uv = uv; _VtxWritePtr[0].col = col; // Inner
|
---|
846 | _VtxWritePtr[1].pos = (points[i1] + dm); _VtxWritePtr[1].uv = uv; _VtxWritePtr[1].col = col_trans; // Outer
|
---|
847 | _VtxWritePtr += 2;
|
---|
848 |
|
---|
849 | // Add indexes for fringes
|
---|
850 | _IdxWritePtr[0] = (ImDrawIdx)(vtx_inner_idx + (i1 << 1)); _IdxWritePtr[1] = (ImDrawIdx)(vtx_inner_idx + (i0 << 1)); _IdxWritePtr[2] = (ImDrawIdx)(vtx_outer_idx + (i0 << 1));
|
---|
851 | _IdxWritePtr[3] = (ImDrawIdx)(vtx_outer_idx + (i0 << 1)); _IdxWritePtr[4] = (ImDrawIdx)(vtx_outer_idx + (i1 << 1)); _IdxWritePtr[5] = (ImDrawIdx)(vtx_inner_idx + (i1 << 1));
|
---|
852 | _IdxWritePtr += 6;
|
---|
853 | }
|
---|
854 | _VtxCurrentIdx += (ImDrawIdx)vtx_count;
|
---|
855 | }
|
---|
856 | else
|
---|
857 | {
|
---|
858 | // Non Anti-aliased Fill
|
---|
859 | const int idx_count = (points_count - 2) * 3;
|
---|
860 | const int vtx_count = points_count;
|
---|
861 | PrimReserve(idx_count, vtx_count);
|
---|
862 | for (int i = 0; i < vtx_count; i++)
|
---|
863 | {
|
---|
864 | _VtxWritePtr[0].pos = points[i]; _VtxWritePtr[0].uv = uv; _VtxWritePtr[0].col = col;
|
---|
865 | _VtxWritePtr++;
|
---|
866 | }
|
---|
867 | for (int i = 2; i < points_count; i++)
|
---|
868 | {
|
---|
869 | _IdxWritePtr[0] = (ImDrawIdx)(_VtxCurrentIdx); _IdxWritePtr[1] = (ImDrawIdx)(_VtxCurrentIdx + i - 1); _IdxWritePtr[2] = (ImDrawIdx)(_VtxCurrentIdx + i);
|
---|
870 | _IdxWritePtr += 3;
|
---|
871 | }
|
---|
872 | _VtxCurrentIdx += (ImDrawIdx)vtx_count;
|
---|
873 | }
|
---|
874 | }
|
---|
875 |
|
---|
876 | void ImDrawList::PathArcToFast(const ImVec2& centre, float radius, int a_min_of_12, int a_max_of_12)
|
---|
877 | {
|
---|
878 | if (radius == 0.0f || a_min_of_12 > a_max_of_12)
|
---|
879 | {
|
---|
880 | _Path.push_back(centre);
|
---|
881 | return;
|
---|
882 | }
|
---|
883 | _Path.reserve(_Path.Size + (a_max_of_12 - a_min_of_12 + 1));
|
---|
884 | for (int a = a_min_of_12; a <= a_max_of_12; a++)
|
---|
885 | {
|
---|
886 | const ImVec2& c = _Data->CircleVtx12[a % IM_ARRAYSIZE(_Data->CircleVtx12)];
|
---|
887 | _Path.push_back(ImVec2(centre.x + c.x * radius, centre.y + c.y * radius));
|
---|
888 | }
|
---|
889 | }
|
---|
890 |
|
---|
891 | void ImDrawList::PathArcTo(const ImVec2& centre, float radius, float a_min, float a_max, int num_segments)
|
---|
892 | {
|
---|
893 | if (radius == 0.0f)
|
---|
894 | {
|
---|
895 | _Path.push_back(centre);
|
---|
896 | return;
|
---|
897 | }
|
---|
898 | _Path.reserve(_Path.Size + (num_segments + 1));
|
---|
899 | for (int i = 0; i <= num_segments; i++)
|
---|
900 | {
|
---|
901 | const float a = a_min + ((float)i / (float)num_segments) * (a_max - a_min);
|
---|
902 | _Path.push_back(ImVec2(centre.x + cosf(a) * radius, centre.y + sinf(a) * radius));
|
---|
903 | }
|
---|
904 | }
|
---|
905 |
|
---|
906 | static void PathBezierToCasteljau(ImVector<ImVec2>* path, float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4, float tess_tol, int level)
|
---|
907 | {
|
---|
908 | float dx = x4 - x1;
|
---|
909 | float dy = y4 - y1;
|
---|
910 | float d2 = ((x2 - x4) * dy - (y2 - y4) * dx);
|
---|
911 | float d3 = ((x3 - x4) * dy - (y3 - y4) * dx);
|
---|
912 | d2 = (d2 >= 0) ? d2 : -d2;
|
---|
913 | d3 = (d3 >= 0) ? d3 : -d3;
|
---|
914 | if ((d2 + d3) * (d2 + d3) < tess_tol * (dx*dx + dy * dy))
|
---|
915 | {
|
---|
916 | path->push_back(ImVec2(x4, y4));
|
---|
917 | }
|
---|
918 | else if (level < 10)
|
---|
919 | {
|
---|
920 | float x12 = (x1 + x2)*0.5f, y12 = (y1 + y2)*0.5f;
|
---|
921 | float x23 = (x2 + x3)*0.5f, y23 = (y2 + y3)*0.5f;
|
---|
922 | float x34 = (x3 + x4)*0.5f, y34 = (y3 + y4)*0.5f;
|
---|
923 | float x123 = (x12 + x23)*0.5f, y123 = (y12 + y23)*0.5f;
|
---|
924 | float x234 = (x23 + x34)*0.5f, y234 = (y23 + y34)*0.5f;
|
---|
925 | float x1234 = (x123 + x234)*0.5f, y1234 = (y123 + y234)*0.5f;
|
---|
926 |
|
---|
927 | PathBezierToCasteljau(path, x1, y1, x12, y12, x123, y123, x1234, y1234, tess_tol, level + 1);
|
---|
928 | PathBezierToCasteljau(path, x1234, y1234, x234, y234, x34, y34, x4, y4, tess_tol, level + 1);
|
---|
929 | }
|
---|
930 | }
|
---|
931 |
|
---|
932 | void ImDrawList::PathBezierCurveTo(const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, int num_segments)
|
---|
933 | {
|
---|
934 | ImVec2 p1 = _Path.back();
|
---|
935 | if (num_segments == 0)
|
---|
936 | {
|
---|
937 | // Auto-tessellated
|
---|
938 | PathBezierToCasteljau(&_Path, p1.x, p1.y, p2.x, p2.y, p3.x, p3.y, p4.x, p4.y, _Data->CurveTessellationTol, 0);
|
---|
939 | }
|
---|
940 | else
|
---|
941 | {
|
---|
942 | float t_step = 1.0f / (float)num_segments;
|
---|
943 | for (int i_step = 1; i_step <= num_segments; i_step++)
|
---|
944 | {
|
---|
945 | float t = t_step * i_step;
|
---|
946 | float u = 1.0f - t;
|
---|
947 | float w1 = u * u*u;
|
---|
948 | float w2 = 3 * u*u*t;
|
---|
949 | float w3 = 3 * u*t*t;
|
---|
950 | float w4 = t * t*t;
|
---|
951 | _Path.push_back(ImVec2(w1*p1.x + w2 * p2.x + w3 * p3.x + w4 * p4.x, w1*p1.y + w2 * p2.y + w3 * p3.y + w4 * p4.y));
|
---|
952 | }
|
---|
953 | }
|
---|
954 | }
|
---|
955 |
|
---|
956 | void ImDrawList::PathRect(const ImVec2& a, const ImVec2& b, float rounding, int rounding_corners)
|
---|
957 | {
|
---|
958 | rounding = ImMin(rounding, fabsf(b.x - a.x) * (((rounding_corners & ImDrawCornerFlags_Top) == ImDrawCornerFlags_Top) || ((rounding_corners & ImDrawCornerFlags_Bot) == ImDrawCornerFlags_Bot) ? 0.5f : 1.0f) - 1.0f);
|
---|
959 | rounding = ImMin(rounding, fabsf(b.y - a.y) * (((rounding_corners & ImDrawCornerFlags_Left) == ImDrawCornerFlags_Left) || ((rounding_corners & ImDrawCornerFlags_Right) == ImDrawCornerFlags_Right) ? 0.5f : 1.0f) - 1.0f);
|
---|
960 |
|
---|
961 | if (rounding <= 0.0f || rounding_corners == 0)
|
---|
962 | {
|
---|
963 | PathLineTo(a);
|
---|
964 | PathLineTo(ImVec2(b.x, a.y));
|
---|
965 | PathLineTo(b);
|
---|
966 | PathLineTo(ImVec2(a.x, b.y));
|
---|
967 | }
|
---|
968 | else
|
---|
969 | {
|
---|
970 | const float rounding_tl = (rounding_corners & ImDrawCornerFlags_TopLeft) ? rounding : 0.0f;
|
---|
971 | const float rounding_tr = (rounding_corners & ImDrawCornerFlags_TopRight) ? rounding : 0.0f;
|
---|
972 | const float rounding_br = (rounding_corners & ImDrawCornerFlags_BotRight) ? rounding : 0.0f;
|
---|
973 | const float rounding_bl = (rounding_corners & ImDrawCornerFlags_BotLeft) ? rounding : 0.0f;
|
---|
974 | PathArcToFast(ImVec2(a.x + rounding_tl, a.y + rounding_tl), rounding_tl, 6, 9);
|
---|
975 | PathArcToFast(ImVec2(b.x - rounding_tr, a.y + rounding_tr), rounding_tr, 9, 12);
|
---|
976 | PathArcToFast(ImVec2(b.x - rounding_br, b.y - rounding_br), rounding_br, 0, 3);
|
---|
977 | PathArcToFast(ImVec2(a.x + rounding_bl, b.y - rounding_bl), rounding_bl, 3, 6);
|
---|
978 | }
|
---|
979 | }
|
---|
980 |
|
---|
981 | void ImDrawList::AddLine(const ImVec2& a, const ImVec2& b, ImU32 col, float thickness)
|
---|
982 | {
|
---|
983 | if ((col & IM_COL32_A_MASK) == 0)
|
---|
984 | return;
|
---|
985 | PathLineTo(a + ImVec2(0.5f, 0.5f));
|
---|
986 | PathLineTo(b + ImVec2(0.5f, 0.5f));
|
---|
987 | PathStroke(col, false, thickness);
|
---|
988 | }
|
---|
989 |
|
---|
990 | // a: upper-left, b: lower-right. we don't render 1 px sized rectangles properly.
|
---|
991 | void ImDrawList::AddRect(const ImVec2& a, const ImVec2& b, ImU32 col, float rounding, int rounding_corners_flags, float thickness)
|
---|
992 | {
|
---|
993 | if ((col & IM_COL32_A_MASK) == 0)
|
---|
994 | return;
|
---|
995 | if (Flags & ImDrawListFlags_AntiAliasedLines)
|
---|
996 | PathRect(a + ImVec2(0.5f, 0.5f), b - ImVec2(0.50f, 0.50f), rounding, rounding_corners_flags);
|
---|
997 | else
|
---|
998 | PathRect(a + ImVec2(0.5f, 0.5f), b - ImVec2(0.49f, 0.49f), rounding, rounding_corners_flags); // Better looking lower-right corner and rounded non-AA shapes.
|
---|
999 | PathStroke(col, true, thickness);
|
---|
1000 | }
|
---|
1001 |
|
---|
1002 | void ImDrawList::AddRectFilled(const ImVec2& a, const ImVec2& b, ImU32 col, float rounding, int rounding_corners_flags)
|
---|
1003 | {
|
---|
1004 | if ((col & IM_COL32_A_MASK) == 0)
|
---|
1005 | return;
|
---|
1006 | if (rounding > 0.0f)
|
---|
1007 | {
|
---|
1008 | PathRect(a, b, rounding, rounding_corners_flags);
|
---|
1009 | PathFillConvex(col);
|
---|
1010 | }
|
---|
1011 | else
|
---|
1012 | {
|
---|
1013 | PrimReserve(6, 4);
|
---|
1014 | PrimRect(a, b, col);
|
---|
1015 | }
|
---|
1016 | }
|
---|
1017 |
|
---|
1018 | void ImDrawList::AddRectFilledMultiColor(const ImVec2& a, const ImVec2& c, ImU32 col_upr_left, ImU32 col_upr_right, ImU32 col_bot_right, ImU32 col_bot_left)
|
---|
1019 | {
|
---|
1020 | if (((col_upr_left | col_upr_right | col_bot_right | col_bot_left) & IM_COL32_A_MASK) == 0)
|
---|
1021 | return;
|
---|
1022 |
|
---|
1023 | const ImVec2 uv = _Data->TexUvWhitePixel;
|
---|
1024 | PrimReserve(6, 4);
|
---|
1025 | PrimWriteIdx((ImDrawIdx)(_VtxCurrentIdx)); PrimWriteIdx((ImDrawIdx)(_VtxCurrentIdx + 1)); PrimWriteIdx((ImDrawIdx)(_VtxCurrentIdx + 2));
|
---|
1026 | PrimWriteIdx((ImDrawIdx)(_VtxCurrentIdx)); PrimWriteIdx((ImDrawIdx)(_VtxCurrentIdx + 2)); PrimWriteIdx((ImDrawIdx)(_VtxCurrentIdx + 3));
|
---|
1027 | PrimWriteVtx(a, uv, col_upr_left);
|
---|
1028 | PrimWriteVtx(ImVec2(c.x, a.y), uv, col_upr_right);
|
---|
1029 | PrimWriteVtx(c, uv, col_bot_right);
|
---|
1030 | PrimWriteVtx(ImVec2(a.x, c.y), uv, col_bot_left);
|
---|
1031 | }
|
---|
1032 |
|
---|
1033 | void ImDrawList::AddQuad(const ImVec2& a, const ImVec2& b, const ImVec2& c, const ImVec2& d, ImU32 col, float thickness)
|
---|
1034 | {
|
---|
1035 | if ((col & IM_COL32_A_MASK) == 0)
|
---|
1036 | return;
|
---|
1037 |
|
---|
1038 | PathLineTo(a);
|
---|
1039 | PathLineTo(b);
|
---|
1040 | PathLineTo(c);
|
---|
1041 | PathLineTo(d);
|
---|
1042 | PathStroke(col, true, thickness);
|
---|
1043 | }
|
---|
1044 |
|
---|
1045 | void ImDrawList::AddQuadFilled(const ImVec2& a, const ImVec2& b, const ImVec2& c, const ImVec2& d, ImU32 col)
|
---|
1046 | {
|
---|
1047 | if ((col & IM_COL32_A_MASK) == 0)
|
---|
1048 | return;
|
---|
1049 |
|
---|
1050 | PathLineTo(a);
|
---|
1051 | PathLineTo(b);
|
---|
1052 | PathLineTo(c);
|
---|
1053 | PathLineTo(d);
|
---|
1054 | PathFillConvex(col);
|
---|
1055 | }
|
---|
1056 |
|
---|
1057 | void ImDrawList::AddTriangle(const ImVec2& a, const ImVec2& b, const ImVec2& c, ImU32 col, float thickness)
|
---|
1058 | {
|
---|
1059 | if ((col & IM_COL32_A_MASK) == 0)
|
---|
1060 | return;
|
---|
1061 |
|
---|
1062 | PathLineTo(a);
|
---|
1063 | PathLineTo(b);
|
---|
1064 | PathLineTo(c);
|
---|
1065 | PathStroke(col, true, thickness);
|
---|
1066 | }
|
---|
1067 |
|
---|
1068 | void ImDrawList::AddTriangleFilled(const ImVec2& a, const ImVec2& b, const ImVec2& c, ImU32 col)
|
---|
1069 | {
|
---|
1070 | if ((col & IM_COL32_A_MASK) == 0)
|
---|
1071 | return;
|
---|
1072 |
|
---|
1073 | PathLineTo(a);
|
---|
1074 | PathLineTo(b);
|
---|
1075 | PathLineTo(c);
|
---|
1076 | PathFillConvex(col);
|
---|
1077 | }
|
---|
1078 |
|
---|
1079 | void ImDrawList::AddCircle(const ImVec2& centre, float radius, ImU32 col, int num_segments, float thickness)
|
---|
1080 | {
|
---|
1081 | if ((col & IM_COL32_A_MASK) == 0)
|
---|
1082 | return;
|
---|
1083 |
|
---|
1084 | const float a_max = IM_PI * 2.0f * ((float)num_segments - 1.0f) / (float)num_segments;
|
---|
1085 | PathArcTo(centre, radius - 0.5f, 0.0f, a_max, num_segments);
|
---|
1086 | PathStroke(col, true, thickness);
|
---|
1087 | }
|
---|
1088 |
|
---|
1089 | void ImDrawList::AddCircleFilled(const ImVec2& centre, float radius, ImU32 col, int num_segments)
|
---|
1090 | {
|
---|
1091 | if ((col & IM_COL32_A_MASK) == 0)
|
---|
1092 | return;
|
---|
1093 |
|
---|
1094 | const float a_max = IM_PI * 2.0f * ((float)num_segments - 1.0f) / (float)num_segments;
|
---|
1095 | PathArcTo(centre, radius, 0.0f, a_max, num_segments);
|
---|
1096 | PathFillConvex(col);
|
---|
1097 | }
|
---|
1098 |
|
---|
1099 | void ImDrawList::AddBezierCurve(const ImVec2& pos0, const ImVec2& cp0, const ImVec2& cp1, const ImVec2& pos1, ImU32 col, float thickness, int num_segments)
|
---|
1100 | {
|
---|
1101 | if ((col & IM_COL32_A_MASK) == 0)
|
---|
1102 | return;
|
---|
1103 |
|
---|
1104 | PathLineTo(pos0);
|
---|
1105 | PathBezierCurveTo(cp0, cp1, pos1, num_segments);
|
---|
1106 | PathStroke(col, false, thickness);
|
---|
1107 | }
|
---|
1108 |
|
---|
1109 | void ImDrawList::AddText(const ImFont* font, float font_size, const ImVec2& pos, ImU32 col, const char* text_begin, const char* text_end, float wrap_width, const ImVec4* cpu_fine_clip_rect)
|
---|
1110 | {
|
---|
1111 | if ((col & IM_COL32_A_MASK) == 0)
|
---|
1112 | return;
|
---|
1113 |
|
---|
1114 | if (text_end == NULL)
|
---|
1115 | text_end = text_begin + strlen(text_begin);
|
---|
1116 | if (text_begin == text_end)
|
---|
1117 | return;
|
---|
1118 |
|
---|
1119 | // Pull default font/size from the shared ImDrawListSharedData instance
|
---|
1120 | if (font == NULL)
|
---|
1121 | font = _Data->Font;
|
---|
1122 | if (font_size == 0.0f)
|
---|
1123 | font_size = _Data->FontSize;
|
---|
1124 |
|
---|
1125 | IM_ASSERT(font->ContainerAtlas->TexID == _TextureIdStack.back()); // Use high-level ImGui::PushFont() or low-level ImDrawList::PushTextureId() to change font.
|
---|
1126 |
|
---|
1127 | ImVec4 clip_rect = _ClipRectStack.back();
|
---|
1128 | if (cpu_fine_clip_rect)
|
---|
1129 | {
|
---|
1130 | clip_rect.x = ImMax(clip_rect.x, cpu_fine_clip_rect->x);
|
---|
1131 | clip_rect.y = ImMax(clip_rect.y, cpu_fine_clip_rect->y);
|
---|
1132 | clip_rect.z = ImMin(clip_rect.z, cpu_fine_clip_rect->z);
|
---|
1133 | clip_rect.w = ImMin(clip_rect.w, cpu_fine_clip_rect->w);
|
---|
1134 | }
|
---|
1135 | font->RenderText(this, font_size, pos, col, clip_rect, text_begin, text_end, wrap_width, cpu_fine_clip_rect != NULL);
|
---|
1136 | }
|
---|
1137 |
|
---|
1138 | void ImDrawList::AddText(const ImVec2& pos, ImU32 col, const char* text_begin, const char* text_end)
|
---|
1139 | {
|
---|
1140 | AddText(NULL, 0.0f, pos, col, text_begin, text_end);
|
---|
1141 | }
|
---|
1142 |
|
---|
1143 | void ImDrawList::AddImage(ImTextureID user_texture_id, const ImVec2& a, const ImVec2& b, const ImVec2& uv_a, const ImVec2& uv_b, ImU32 col)
|
---|
1144 | {
|
---|
1145 | if ((col & IM_COL32_A_MASK) == 0)
|
---|
1146 | return;
|
---|
1147 |
|
---|
1148 | const bool push_texture_id = _TextureIdStack.empty() || user_texture_id != _TextureIdStack.back();
|
---|
1149 | if (push_texture_id)
|
---|
1150 | PushTextureID(user_texture_id);
|
---|
1151 |
|
---|
1152 | PrimReserve(6, 4);
|
---|
1153 | PrimRectUV(a, b, uv_a, uv_b, col);
|
---|
1154 |
|
---|
1155 | if (push_texture_id)
|
---|
1156 | PopTextureID();
|
---|
1157 | }
|
---|
1158 |
|
---|
1159 | void ImDrawList::AddImageQuad(ImTextureID user_texture_id, const ImVec2& a, const ImVec2& b, const ImVec2& c, const ImVec2& d, const ImVec2& uv_a, const ImVec2& uv_b, const ImVec2& uv_c, const ImVec2& uv_d, ImU32 col)
|
---|
1160 | {
|
---|
1161 | if ((col & IM_COL32_A_MASK) == 0)
|
---|
1162 | return;
|
---|
1163 |
|
---|
1164 | const bool push_texture_id = _TextureIdStack.empty() || user_texture_id != _TextureIdStack.back();
|
---|
1165 | if (push_texture_id)
|
---|
1166 | PushTextureID(user_texture_id);
|
---|
1167 |
|
---|
1168 | PrimReserve(6, 4);
|
---|
1169 | PrimQuadUV(a, b, c, d, uv_a, uv_b, uv_c, uv_d, col);
|
---|
1170 |
|
---|
1171 | if (push_texture_id)
|
---|
1172 | PopTextureID();
|
---|
1173 | }
|
---|
1174 |
|
---|
1175 | void ImDrawList::AddImageRounded(ImTextureID user_texture_id, const ImVec2& a, const ImVec2& b, const ImVec2& uv_a, const ImVec2& uv_b, ImU32 col, float rounding, int rounding_corners)
|
---|
1176 | {
|
---|
1177 | if ((col & IM_COL32_A_MASK) == 0)
|
---|
1178 | return;
|
---|
1179 |
|
---|
1180 | if (rounding <= 0.0f || (rounding_corners & ImDrawCornerFlags_All) == 0)
|
---|
1181 | {
|
---|
1182 | AddImage(user_texture_id, a, b, uv_a, uv_b, col);
|
---|
1183 | return;
|
---|
1184 | }
|
---|
1185 |
|
---|
1186 | const bool push_texture_id = _TextureIdStack.empty() || user_texture_id != _TextureIdStack.back();
|
---|
1187 | if (push_texture_id)
|
---|
1188 | PushTextureID(user_texture_id);
|
---|
1189 |
|
---|
1190 | int vert_start_idx = VtxBuffer.Size;
|
---|
1191 | PathRect(a, b, rounding, rounding_corners);
|
---|
1192 | PathFillConvex(col);
|
---|
1193 | int vert_end_idx = VtxBuffer.Size;
|
---|
1194 | ImGui::ShadeVertsLinearUV(VtxBuffer.Data + vert_start_idx, VtxBuffer.Data + vert_end_idx, a, b, uv_a, uv_b, true);
|
---|
1195 |
|
---|
1196 | if (push_texture_id)
|
---|
1197 | PopTextureID();
|
---|
1198 | }
|
---|
1199 |
|
---|
1200 | //-----------------------------------------------------------------------------
|
---|
1201 | // ImDrawData
|
---|
1202 | //-----------------------------------------------------------------------------
|
---|
1203 |
|
---|
1204 | // For backward compatibility: convert all buffers from indexed to de-indexed, in case you cannot render indexed. Note: this is slow and most likely a waste of resources. Always prefer indexed rendering!
|
---|
1205 | void ImDrawData::DeIndexAllBuffers()
|
---|
1206 | {
|
---|
1207 | ImVector<ImDrawVert> new_vtx_buffer;
|
---|
1208 | TotalVtxCount = TotalIdxCount = 0;
|
---|
1209 | for (int i = 0; i < CmdListsCount; i++)
|
---|
1210 | {
|
---|
1211 | ImDrawList* cmd_list = CmdLists[i];
|
---|
1212 | if (cmd_list->IdxBuffer.empty())
|
---|
1213 | continue;
|
---|
1214 | new_vtx_buffer.resize(cmd_list->IdxBuffer.Size);
|
---|
1215 | for (int j = 0; j < cmd_list->IdxBuffer.Size; j++)
|
---|
1216 | new_vtx_buffer[j] = cmd_list->VtxBuffer[cmd_list->IdxBuffer[j]];
|
---|
1217 | cmd_list->VtxBuffer.swap(new_vtx_buffer);
|
---|
1218 | cmd_list->IdxBuffer.resize(0);
|
---|
1219 | TotalVtxCount += cmd_list->VtxBuffer.Size;
|
---|
1220 | }
|
---|
1221 | }
|
---|
1222 |
|
---|
1223 | // Helper to scale the ClipRect field of each ImDrawCmd. Use if your final output buffer is at a different scale than ImGui expects, or if there is a difference between your window resolution and framebuffer resolution.
|
---|
1224 | void ImDrawData::ScaleClipRects(const ImVec2& scale)
|
---|
1225 | {
|
---|
1226 | for (int i = 0; i < CmdListsCount; i++)
|
---|
1227 | {
|
---|
1228 | ImDrawList* cmd_list = CmdLists[i];
|
---|
1229 | for (int cmd_i = 0; cmd_i < cmd_list->CmdBuffer.Size; cmd_i++)
|
---|
1230 | {
|
---|
1231 | ImDrawCmd* cmd = &cmd_list->CmdBuffer[cmd_i];
|
---|
1232 | cmd->ClipRect = ImVec4(cmd->ClipRect.x * scale.x, cmd->ClipRect.y * scale.y, cmd->ClipRect.z * scale.x, cmd->ClipRect.w * scale.y);
|
---|
1233 | }
|
---|
1234 | }
|
---|
1235 | }
|
---|
1236 |
|
---|
1237 | //-----------------------------------------------------------------------------
|
---|
1238 | // Shade functions
|
---|
1239 | //-----------------------------------------------------------------------------
|
---|
1240 |
|
---|
1241 | // Generic linear color gradient, write to RGB fields, leave A untouched.
|
---|
1242 | void ImGui::ShadeVertsLinearColorGradientKeepAlpha(ImDrawVert* vert_start, ImDrawVert* vert_end, ImVec2 gradient_p0, ImVec2 gradient_p1, ImU32 col0, ImU32 col1)
|
---|
1243 | {
|
---|
1244 | ImVec2 gradient_extent = gradient_p1 - gradient_p0;
|
---|
1245 | float gradient_inv_length2 = 1.0f / ImLengthSqr(gradient_extent);
|
---|
1246 | for (ImDrawVert* vert = vert_start; vert < vert_end; vert++)
|
---|
1247 | {
|
---|
1248 | float d = ImDot(vert->pos - gradient_p0, gradient_extent);
|
---|
1249 | float t = ImClamp(d * gradient_inv_length2, 0.0f, 1.0f);
|
---|
1250 | int r = ImLerp((int)(col0 >> IM_COL32_R_SHIFT) & 0xFF, (int)(col1 >> IM_COL32_R_SHIFT) & 0xFF, t);
|
---|
1251 | int g = ImLerp((int)(col0 >> IM_COL32_G_SHIFT) & 0xFF, (int)(col1 >> IM_COL32_G_SHIFT) & 0xFF, t);
|
---|
1252 | int b = ImLerp((int)(col0 >> IM_COL32_B_SHIFT) & 0xFF, (int)(col1 >> IM_COL32_B_SHIFT) & 0xFF, t);
|
---|
1253 | vert->col = (r << IM_COL32_R_SHIFT) | (g << IM_COL32_G_SHIFT) | (b << IM_COL32_B_SHIFT) | (vert->col & IM_COL32_A_MASK);
|
---|
1254 | }
|
---|
1255 | }
|
---|
1256 |
|
---|
1257 | // Scan and shade backward from the end of given vertices. Assume vertices are text only (= vert_start..vert_end going left to right) so we can break as soon as we are out the gradient bounds.
|
---|
1258 | void ImGui::ShadeVertsLinearAlphaGradientForLeftToRightText(ImDrawVert* vert_start, ImDrawVert* vert_end, float gradient_p0_x, float gradient_p1_x)
|
---|
1259 | {
|
---|
1260 | float gradient_extent_x = gradient_p1_x - gradient_p0_x;
|
---|
1261 | float gradient_inv_length2 = 1.0f / (gradient_extent_x * gradient_extent_x);
|
---|
1262 | int full_alpha_count = 0;
|
---|
1263 | for (ImDrawVert* vert = vert_end - 1; vert >= vert_start; vert--)
|
---|
1264 | {
|
---|
1265 | float d = (vert->pos.x - gradient_p0_x) * (gradient_extent_x);
|
---|
1266 | float alpha_mul = 1.0f - ImClamp(d * gradient_inv_length2, 0.0f, 1.0f);
|
---|
1267 | if (alpha_mul >= 1.0f && ++full_alpha_count > 2)
|
---|
1268 | return; // Early out
|
---|
1269 | int a = (int)(((vert->col >> IM_COL32_A_SHIFT) & 0xFF) * alpha_mul);
|
---|
1270 | vert->col = (vert->col & ~IM_COL32_A_MASK) | (a << IM_COL32_A_SHIFT);
|
---|
1271 | }
|
---|
1272 | }
|
---|
1273 |
|
---|
1274 | // Distribute UV over (a, b) rectangle
|
---|
1275 | void ImGui::ShadeVertsLinearUV(ImDrawVert* vert_start, ImDrawVert* vert_end, const ImVec2& a, const ImVec2& b, const ImVec2& uv_a, const ImVec2& uv_b, bool clamp)
|
---|
1276 | {
|
---|
1277 | const ImVec2 size = b - a;
|
---|
1278 | const ImVec2 uv_size = uv_b - uv_a;
|
---|
1279 | const ImVec2 scale = ImVec2(
|
---|
1280 | size.x != 0.0f ? (uv_size.x / size.x) : 0.0f,
|
---|
1281 | size.y != 0.0f ? (uv_size.y / size.y) : 0.0f);
|
---|
1282 |
|
---|
1283 | if (clamp)
|
---|
1284 | {
|
---|
1285 | const ImVec2 min = ImMin(uv_a, uv_b);
|
---|
1286 | const ImVec2 max = ImMax(uv_a, uv_b);
|
---|
1287 |
|
---|
1288 | for (ImDrawVert* vertex = vert_start; vertex < vert_end; ++vertex)
|
---|
1289 | vertex->uv = ImClamp(uv_a + ImMul(ImVec2(vertex->pos.x, vertex->pos.y) - a, scale), min, max);
|
---|
1290 | }
|
---|
1291 | else
|
---|
1292 | {
|
---|
1293 | for (ImDrawVert* vertex = vert_start; vertex < vert_end; ++vertex)
|
---|
1294 | vertex->uv = uv_a + ImMul(ImVec2(vertex->pos.x, vertex->pos.y) - a, scale);
|
---|
1295 | }
|
---|
1296 | }
|
---|
1297 |
|
---|
1298 | //-----------------------------------------------------------------------------
|
---|
1299 | // ImFontConfig
|
---|
1300 | //-----------------------------------------------------------------------------
|
---|
1301 |
|
---|
1302 | ImFontConfig::ImFontConfig()
|
---|
1303 | {
|
---|
1304 | FontData = NULL;
|
---|
1305 | FontDataSize = 0;
|
---|
1306 | FontDataOwnedByAtlas = true;
|
---|
1307 | FontNo = 0;
|
---|
1308 | SizePixels = 0.0f;
|
---|
1309 | OversampleH = 3;
|
---|
1310 | OversampleV = 1;
|
---|
1311 | PixelSnapH = false;
|
---|
1312 | GlyphExtraSpacing = ImVec2(0.0f, 0.0f);
|
---|
1313 | GlyphOffset = ImVec2(0.0f, 0.0f);
|
---|
1314 | GlyphRanges = NULL;
|
---|
1315 | MergeMode = false;
|
---|
1316 | RasterizerFlags = 0x00;
|
---|
1317 | RasterizerMultiply = 1.0f;
|
---|
1318 | memset(Name, 0, sizeof(Name));
|
---|
1319 | DstFont = NULL;
|
---|
1320 | }
|
---|
1321 |
|
---|
1322 | //-----------------------------------------------------------------------------
|
---|
1323 | // ImFontAtlas
|
---|
1324 | //-----------------------------------------------------------------------------
|
---|
1325 |
|
---|
1326 | // A work of art lies ahead! (. = white layer, X = black layer, others are blank)
|
---|
1327 | // The white texels on the top left are the ones we'll use everywhere in ImGui to render filled shapes.
|
---|
1328 | const int FONT_ATLAS_DEFAULT_TEX_DATA_W_HALF = 90;
|
---|
1329 | const int FONT_ATLAS_DEFAULT_TEX_DATA_H = 27;
|
---|
1330 | const unsigned int FONT_ATLAS_DEFAULT_TEX_DATA_ID = 0x80000000;
|
---|
1331 | static const char FONT_ATLAS_DEFAULT_TEX_DATA_PIXELS[FONT_ATLAS_DEFAULT_TEX_DATA_W_HALF * FONT_ATLAS_DEFAULT_TEX_DATA_H + 1] =
|
---|
1332 | {
|
---|
1333 | "..- -XXXXXXX- X - X -XXXXXXX - XXXXXXX"
|
---|
1334 | "..- -X.....X- X.X - X.X -X.....X - X.....X"
|
---|
1335 | "--- -XXX.XXX- X...X - X...X -X....X - X....X"
|
---|
1336 | "X - X.X - X.....X - X.....X -X...X - X...X"
|
---|
1337 | "XX - X.X -X.......X- X.......X -X..X.X - X.X..X"
|
---|
1338 | "X.X - X.X -XXXX.XXXX- XXXX.XXXX -X.X X.X - X.X X.X"
|
---|
1339 | "X..X - X.X - X.X - X.X -XX X.X - X.X XX"
|
---|
1340 | "X...X - X.X - X.X - XX X.X XX - X.X - X.X "
|
---|
1341 | "X....X - X.X - X.X - X.X X.X X.X - X.X - X.X "
|
---|
1342 | "X.....X - X.X - X.X - X..X X.X X..X - X.X - X.X "
|
---|
1343 | "X......X - X.X - X.X - X...XXXXXX.XXXXXX...X - X.X XX-XX X.X "
|
---|
1344 | "X.......X - X.X - X.X -X.....................X- X.X X.X-X.X X.X "
|
---|
1345 | "X........X - X.X - X.X - X...XXXXXX.XXXXXX...X - X.X..X-X..X.X "
|
---|
1346 | "X.........X -XXX.XXX- X.X - X..X X.X X..X - X...X-X...X "
|
---|
1347 | "X..........X-X.....X- X.X - X.X X.X X.X - X....X-X....X "
|
---|
1348 | "X......XXXXX-XXXXXXX- X.X - XX X.X XX - X.....X-X.....X "
|
---|
1349 | "X...X..X --------- X.X - X.X - XXXXXXX-XXXXXXX "
|
---|
1350 | "X..X X..X - -XXXX.XXXX- XXXX.XXXX ------------------------------------"
|
---|
1351 | "X.X X..X - -X.......X- X.......X - XX XX - "
|
---|
1352 | "XX X..X - - X.....X - X.....X - X.X X.X - "
|
---|
1353 | " X..X - X...X - X...X - X..X X..X - "
|
---|
1354 | " XX - X.X - X.X - X...XXXXXXXXXXXXX...X - "
|
---|
1355 | "------------ - X - X -X.....................X- "
|
---|
1356 | " ----------------------------------- X...XXXXXXXXXXXXX...X - "
|
---|
1357 | " - X..X X..X - "
|
---|
1358 | " - X.X X.X - "
|
---|
1359 | " - XX XX - "
|
---|
1360 | };
|
---|
1361 |
|
---|
1362 | static const ImVec2 FONT_ATLAS_DEFAULT_TEX_CURSOR_DATA[ImGuiMouseCursor_COUNT][3] =
|
---|
1363 | {
|
---|
1364 | // Pos ........ Size ......... Offset ......
|
---|
1365 | { ImVec2(0,3), ImVec2(12,19), ImVec2(0, 0) }, // ImGuiMouseCursor_Arrow
|
---|
1366 | { ImVec2(13,0), ImVec2(7,16), ImVec2(4, 8) }, // ImGuiMouseCursor_TextInput
|
---|
1367 | { ImVec2(31,0), ImVec2(23,23), ImVec2(11,11) }, // ImGuiMouseCursor_ResizeAll
|
---|
1368 | { ImVec2(21,0), ImVec2(9,23), ImVec2(5,11) }, // ImGuiMouseCursor_ResizeNS
|
---|
1369 | { ImVec2(55,18),ImVec2(23, 9), ImVec2(11, 5) }, // ImGuiMouseCursor_ResizeEW
|
---|
1370 | { ImVec2(73,0), ImVec2(17,17), ImVec2(9, 9) }, // ImGuiMouseCursor_ResizeNESW
|
---|
1371 | { ImVec2(55,0), ImVec2(17,17), ImVec2(9, 9) }, // ImGuiMouseCursor_ResizeNWSE
|
---|
1372 | };
|
---|
1373 |
|
---|
1374 | ImFontAtlas::ImFontAtlas()
|
---|
1375 | {
|
---|
1376 | Flags = 0x00;
|
---|
1377 | TexID = NULL;
|
---|
1378 | TexDesiredWidth = 0;
|
---|
1379 | TexGlyphPadding = 1;
|
---|
1380 |
|
---|
1381 | TexPixelsAlpha8 = NULL;
|
---|
1382 | TexPixelsRGBA32 = NULL;
|
---|
1383 | TexWidth = TexHeight = 0;
|
---|
1384 | TexUvScale = ImVec2(0.0f, 0.0f);
|
---|
1385 | TexUvWhitePixel = ImVec2(0.0f, 0.0f);
|
---|
1386 | for (int n = 0; n < IM_ARRAYSIZE(CustomRectIds); n++)
|
---|
1387 | CustomRectIds[n] = -1;
|
---|
1388 | }
|
---|
1389 |
|
---|
1390 | ImFontAtlas::~ImFontAtlas()
|
---|
1391 | {
|
---|
1392 | Clear();
|
---|
1393 | }
|
---|
1394 |
|
---|
1395 | void ImFontAtlas::ClearInputData()
|
---|
1396 | {
|
---|
1397 | for (int i = 0; i < ConfigData.Size; i++)
|
---|
1398 | if (ConfigData[i].FontData && ConfigData[i].FontDataOwnedByAtlas)
|
---|
1399 | {
|
---|
1400 | ImGui::MemFree(ConfigData[i].FontData);
|
---|
1401 | ConfigData[i].FontData = NULL;
|
---|
1402 | }
|
---|
1403 |
|
---|
1404 | // When clearing this we lose access to the font name and other information used to build the font.
|
---|
1405 | for (int i = 0; i < Fonts.Size; i++)
|
---|
1406 | if (Fonts[i]->ConfigData >= ConfigData.Data && Fonts[i]->ConfigData < ConfigData.Data + ConfigData.Size)
|
---|
1407 | {
|
---|
1408 | Fonts[i]->ConfigData = NULL;
|
---|
1409 | Fonts[i]->ConfigDataCount = 0;
|
---|
1410 | }
|
---|
1411 | ConfigData.clear();
|
---|
1412 | CustomRects.clear();
|
---|
1413 | for (int n = 0; n < IM_ARRAYSIZE(CustomRectIds); n++)
|
---|
1414 | CustomRectIds[n] = -1;
|
---|
1415 | }
|
---|
1416 |
|
---|
1417 | void ImFontAtlas::ClearTexData()
|
---|
1418 | {
|
---|
1419 | if (TexPixelsAlpha8)
|
---|
1420 | ImGui::MemFree(TexPixelsAlpha8);
|
---|
1421 | if (TexPixelsRGBA32)
|
---|
1422 | ImGui::MemFree(TexPixelsRGBA32);
|
---|
1423 | TexPixelsAlpha8 = NULL;
|
---|
1424 | TexPixelsRGBA32 = NULL;
|
---|
1425 | }
|
---|
1426 |
|
---|
1427 | void ImFontAtlas::ClearFonts()
|
---|
1428 | {
|
---|
1429 | for (int i = 0; i < Fonts.Size; i++)
|
---|
1430 | IM_DELETE(Fonts[i]);
|
---|
1431 | Fonts.clear();
|
---|
1432 | }
|
---|
1433 |
|
---|
1434 | void ImFontAtlas::Clear()
|
---|
1435 | {
|
---|
1436 | ClearInputData();
|
---|
1437 | ClearTexData();
|
---|
1438 | ClearFonts();
|
---|
1439 | }
|
---|
1440 |
|
---|
1441 | void ImFontAtlas::GetTexDataAsAlpha8(unsigned char** out_pixels, int* out_width, int* out_height, int* out_bytes_per_pixel)
|
---|
1442 | {
|
---|
1443 | // Build atlas on demand
|
---|
1444 | if (TexPixelsAlpha8 == NULL)
|
---|
1445 | {
|
---|
1446 | if (ConfigData.empty())
|
---|
1447 | AddFontDefault();
|
---|
1448 | Build();
|
---|
1449 | }
|
---|
1450 |
|
---|
1451 | *out_pixels = TexPixelsAlpha8;
|
---|
1452 | if (out_width) *out_width = TexWidth;
|
---|
1453 | if (out_height) *out_height = TexHeight;
|
---|
1454 | if (out_bytes_per_pixel) *out_bytes_per_pixel = 1;
|
---|
1455 | }
|
---|
1456 |
|
---|
1457 | void ImFontAtlas::GetTexDataAsRGBA32(unsigned char** out_pixels, int* out_width, int* out_height, int* out_bytes_per_pixel)
|
---|
1458 | {
|
---|
1459 | // Convert to RGBA32 format on demand
|
---|
1460 | // Although it is likely to be the most commonly used format, our font rendering is 1 channel / 8 bpp
|
---|
1461 | if (!TexPixelsRGBA32)
|
---|
1462 | {
|
---|
1463 | unsigned char* pixels = NULL;
|
---|
1464 | GetTexDataAsAlpha8(&pixels, NULL, NULL);
|
---|
1465 | if (pixels)
|
---|
1466 | {
|
---|
1467 | TexPixelsRGBA32 = (unsigned int*)ImGui::MemAlloc((size_t)(TexWidth * TexHeight * 4));
|
---|
1468 | const unsigned char* src = pixels;
|
---|
1469 | unsigned int* dst = TexPixelsRGBA32;
|
---|
1470 | for (int n = TexWidth * TexHeight; n > 0; n--)
|
---|
1471 | *dst++ = IM_COL32(255, 255, 255, (unsigned int)(*src++));
|
---|
1472 | }
|
---|
1473 | }
|
---|
1474 |
|
---|
1475 | *out_pixels = (unsigned char*)TexPixelsRGBA32;
|
---|
1476 | if (out_width) *out_width = TexWidth;
|
---|
1477 | if (out_height) *out_height = TexHeight;
|
---|
1478 | if (out_bytes_per_pixel) *out_bytes_per_pixel = 4;
|
---|
1479 | }
|
---|
1480 |
|
---|
1481 | ImFont* ImFontAtlas::AddFont(const ImFontConfig* font_cfg)
|
---|
1482 | {
|
---|
1483 | IM_ASSERT(font_cfg->FontData != NULL && font_cfg->FontDataSize > 0);
|
---|
1484 | IM_ASSERT(font_cfg->SizePixels > 0.0f);
|
---|
1485 |
|
---|
1486 | // Create new font
|
---|
1487 | if (!font_cfg->MergeMode)
|
---|
1488 | Fonts.push_back(IM_NEW(ImFont));
|
---|
1489 | else
|
---|
1490 | IM_ASSERT(!Fonts.empty()); // When using MergeMode make sure that a font has already been added before. You can use ImGui::GetIO().Fonts->AddFontDefault() to add the default imgui font.
|
---|
1491 |
|
---|
1492 | ConfigData.push_back(*font_cfg);
|
---|
1493 | ImFontConfig& new_font_cfg = ConfigData.back();
|
---|
1494 | if (!new_font_cfg.DstFont)
|
---|
1495 | new_font_cfg.DstFont = Fonts.back();
|
---|
1496 | if (!new_font_cfg.FontDataOwnedByAtlas)
|
---|
1497 | {
|
---|
1498 | new_font_cfg.FontData = ImGui::MemAlloc(new_font_cfg.FontDataSize);
|
---|
1499 | new_font_cfg.FontDataOwnedByAtlas = true;
|
---|
1500 | memcpy(new_font_cfg.FontData, font_cfg->FontData, (size_t)new_font_cfg.FontDataSize);
|
---|
1501 | }
|
---|
1502 |
|
---|
1503 | // Invalidate texture
|
---|
1504 | ClearTexData();
|
---|
1505 | return new_font_cfg.DstFont;
|
---|
1506 | }
|
---|
1507 |
|
---|
1508 | // Default font TTF is compressed with stb_compress then base85 encoded (see misc/fonts/binary_to_compressed_c.cpp for encoder)
|
---|
1509 | static unsigned int stb_decompress_length(const unsigned char *input);
|
---|
1510 | static unsigned int stb_decompress(unsigned char *output, const unsigned char *input, unsigned int length);
|
---|
1511 | static const char* GetDefaultCompressedFontDataTTFBase85();
|
---|
1512 | static unsigned int Decode85Byte(char c) { return c >= '\\' ? c - 36 : c - 35; }
|
---|
1513 | static void Decode85(const unsigned char* src, unsigned char* dst)
|
---|
1514 | {
|
---|
1515 | while (*src)
|
---|
1516 | {
|
---|
1517 | unsigned int tmp = Decode85Byte(src[0]) + 85 * (Decode85Byte(src[1]) + 85 * (Decode85Byte(src[2]) + 85 * (Decode85Byte(src[3]) + 85 * Decode85Byte(src[4]))));
|
---|
1518 | dst[0] = ((tmp >> 0) & 0xFF); dst[1] = ((tmp >> 8) & 0xFF); dst[2] = ((tmp >> 16) & 0xFF); dst[3] = ((tmp >> 24) & 0xFF); // We can't assume little-endianness.
|
---|
1519 | src += 5;
|
---|
1520 | dst += 4;
|
---|
1521 | }
|
---|
1522 | }
|
---|
1523 |
|
---|
1524 | // Load embedded ProggyClean.ttf at size 13, disable oversampling
|
---|
1525 | ImFont* ImFontAtlas::AddFontDefault(const ImFontConfig* font_cfg_template)
|
---|
1526 | {
|
---|
1527 | ImFontConfig font_cfg = font_cfg_template ? *font_cfg_template : ImFontConfig();
|
---|
1528 | if (!font_cfg_template)
|
---|
1529 | {
|
---|
1530 | font_cfg.OversampleH = font_cfg.OversampleV = 1;
|
---|
1531 | font_cfg.PixelSnapH = true;
|
---|
1532 | }
|
---|
1533 | if (font_cfg.Name[0] == '\0') strcpy(font_cfg.Name, "ProggyClean.ttf, 13px");
|
---|
1534 | if (font_cfg.SizePixels <= 0.0f) font_cfg.SizePixels = 13.0f;
|
---|
1535 |
|
---|
1536 | const char* ttf_compressed_base85 = GetDefaultCompressedFontDataTTFBase85();
|
---|
1537 | ImFont* font = AddFontFromMemoryCompressedBase85TTF(ttf_compressed_base85, font_cfg.SizePixels, &font_cfg, GetGlyphRangesDefault());
|
---|
1538 | font->DisplayOffset.y = 1.0f;
|
---|
1539 | return font;
|
---|
1540 | }
|
---|
1541 |
|
---|
1542 | ImFont* ImFontAtlas::AddFontFromFileTTF(const char* filename, float size_pixels, const ImFontConfig* font_cfg_template, const ImWchar* glyph_ranges)
|
---|
1543 | {
|
---|
1544 | int data_size = 0;
|
---|
1545 | void* data = ImFileLoadToMemory(filename, "rb", &data_size, 0);
|
---|
1546 | if (!data)
|
---|
1547 | {
|
---|
1548 | IM_ASSERT(0); // Could not load file.
|
---|
1549 | return NULL;
|
---|
1550 | }
|
---|
1551 | ImFontConfig font_cfg = font_cfg_template ? *font_cfg_template : ImFontConfig();
|
---|
1552 | if (font_cfg.Name[0] == '\0')
|
---|
1553 | {
|
---|
1554 | // Store a short copy of filename into into the font name for convenience
|
---|
1555 | const char* p;
|
---|
1556 | for (p = filename + strlen(filename); p > filename && p[-1] != '/' && p[-1] != '\\'; p--) {}
|
---|
1557 | ImFormatString(font_cfg.Name, IM_ARRAYSIZE(font_cfg.Name), "%s, %.0fpx", p, size_pixels);
|
---|
1558 | }
|
---|
1559 | return AddFontFromMemoryTTF(data, data_size, size_pixels, &font_cfg, glyph_ranges);
|
---|
1560 | }
|
---|
1561 |
|
---|
1562 | // NB: Transfer ownership of 'ttf_data' to ImFontAtlas, unless font_cfg_template->FontDataOwnedByAtlas == false. Owned TTF buffer will be deleted after Build().
|
---|
1563 | ImFont* ImFontAtlas::AddFontFromMemoryTTF(void* ttf_data, int ttf_size, float size_pixels, const ImFontConfig* font_cfg_template, const ImWchar* glyph_ranges)
|
---|
1564 | {
|
---|
1565 | ImFontConfig font_cfg = font_cfg_template ? *font_cfg_template : ImFontConfig();
|
---|
1566 | IM_ASSERT(font_cfg.FontData == NULL);
|
---|
1567 | font_cfg.FontData = ttf_data;
|
---|
1568 | font_cfg.FontDataSize = ttf_size;
|
---|
1569 | font_cfg.SizePixels = size_pixels;
|
---|
1570 | if (glyph_ranges)
|
---|
1571 | font_cfg.GlyphRanges = glyph_ranges;
|
---|
1572 | return AddFont(&font_cfg);
|
---|
1573 | }
|
---|
1574 |
|
---|
1575 | ImFont* ImFontAtlas::AddFontFromMemoryCompressedTTF(const void* compressed_ttf_data, int compressed_ttf_size, float size_pixels, const ImFontConfig* font_cfg_template, const ImWchar* glyph_ranges)
|
---|
1576 | {
|
---|
1577 | const unsigned int buf_decompressed_size = stb_decompress_length((const unsigned char*)compressed_ttf_data);
|
---|
1578 | unsigned char* buf_decompressed_data = (unsigned char *)ImGui::MemAlloc(buf_decompressed_size);
|
---|
1579 | stb_decompress(buf_decompressed_data, (const unsigned char*)compressed_ttf_data, (unsigned int)compressed_ttf_size);
|
---|
1580 |
|
---|
1581 | ImFontConfig font_cfg = font_cfg_template ? *font_cfg_template : ImFontConfig();
|
---|
1582 | IM_ASSERT(font_cfg.FontData == NULL);
|
---|
1583 | font_cfg.FontDataOwnedByAtlas = true;
|
---|
1584 | return AddFontFromMemoryTTF(buf_decompressed_data, (int)buf_decompressed_size, size_pixels, &font_cfg, glyph_ranges);
|
---|
1585 | }
|
---|
1586 |
|
---|
1587 | ImFont* ImFontAtlas::AddFontFromMemoryCompressedBase85TTF(const char* compressed_ttf_data_base85, float size_pixels, const ImFontConfig* font_cfg, const ImWchar* glyph_ranges)
|
---|
1588 | {
|
---|
1589 | int compressed_ttf_size = (((int)strlen(compressed_ttf_data_base85) + 4) / 5) * 4;
|
---|
1590 | void* compressed_ttf = ImGui::MemAlloc((size_t)compressed_ttf_size);
|
---|
1591 | Decode85((const unsigned char*)compressed_ttf_data_base85, (unsigned char*)compressed_ttf);
|
---|
1592 | ImFont* font = AddFontFromMemoryCompressedTTF(compressed_ttf, compressed_ttf_size, size_pixels, font_cfg, glyph_ranges);
|
---|
1593 | ImGui::MemFree(compressed_ttf);
|
---|
1594 | return font;
|
---|
1595 | }
|
---|
1596 |
|
---|
1597 | int ImFontAtlas::AddCustomRectRegular(unsigned int id, int width, int height)
|
---|
1598 | {
|
---|
1599 | IM_ASSERT(id >= 0x10000);
|
---|
1600 | IM_ASSERT(width > 0 && width <= 0xFFFF);
|
---|
1601 | IM_ASSERT(height > 0 && height <= 0xFFFF);
|
---|
1602 | CustomRect r;
|
---|
1603 | r.ID = id;
|
---|
1604 | r.Width = (unsigned short)width;
|
---|
1605 | r.Height = (unsigned short)height;
|
---|
1606 | CustomRects.push_back(r);
|
---|
1607 | return CustomRects.Size - 1; // Return index
|
---|
1608 | }
|
---|
1609 |
|
---|
1610 | int ImFontAtlas::AddCustomRectFontGlyph(ImFont* font, ImWchar id, int width, int height, float advance_x, const ImVec2& offset)
|
---|
1611 | {
|
---|
1612 | IM_ASSERT(font != NULL);
|
---|
1613 | IM_ASSERT(width > 0 && width <= 0xFFFF);
|
---|
1614 | IM_ASSERT(height > 0 && height <= 0xFFFF);
|
---|
1615 | CustomRect r;
|
---|
1616 | r.ID = id;
|
---|
1617 | r.Width = (unsigned short)width;
|
---|
1618 | r.Height = (unsigned short)height;
|
---|
1619 | r.GlyphAdvanceX = advance_x;
|
---|
1620 | r.GlyphOffset = offset;
|
---|
1621 | r.Font = font;
|
---|
1622 | CustomRects.push_back(r);
|
---|
1623 | return CustomRects.Size - 1; // Return index
|
---|
1624 | }
|
---|
1625 |
|
---|
1626 | void ImFontAtlas::CalcCustomRectUV(const CustomRect* rect, ImVec2* out_uv_min, ImVec2* out_uv_max)
|
---|
1627 | {
|
---|
1628 | IM_ASSERT(TexWidth > 0 && TexHeight > 0); // Font atlas needs to be built before we can calculate UV coordinates
|
---|
1629 | IM_ASSERT(rect->IsPacked()); // Make sure the rectangle has been packed
|
---|
1630 | *out_uv_min = ImVec2((float)rect->X * TexUvScale.x, (float)rect->Y * TexUvScale.y);
|
---|
1631 | *out_uv_max = ImVec2((float)(rect->X + rect->Width) * TexUvScale.x, (float)(rect->Y + rect->Height) * TexUvScale.y);
|
---|
1632 | }
|
---|
1633 |
|
---|
1634 | bool ImFontAtlas::GetMouseCursorTexData(ImGuiMouseCursor cursor_type, ImVec2* out_offset, ImVec2* out_size, ImVec2 out_uv_border[2], ImVec2 out_uv_fill[2])
|
---|
1635 | {
|
---|
1636 | if (cursor_type <= ImGuiMouseCursor_None || cursor_type >= ImGuiMouseCursor_COUNT)
|
---|
1637 | return false;
|
---|
1638 | if (Flags & ImFontAtlasFlags_NoMouseCursors)
|
---|
1639 | return false;
|
---|
1640 |
|
---|
1641 | IM_ASSERT(CustomRectIds[0] != -1);
|
---|
1642 | ImFontAtlas::CustomRect& r = CustomRects[CustomRectIds[0]];
|
---|
1643 | IM_ASSERT(r.ID == FONT_ATLAS_DEFAULT_TEX_DATA_ID);
|
---|
1644 | ImVec2 pos = FONT_ATLAS_DEFAULT_TEX_CURSOR_DATA[cursor_type][0] + ImVec2((float)r.X, (float)r.Y);
|
---|
1645 | ImVec2 size = FONT_ATLAS_DEFAULT_TEX_CURSOR_DATA[cursor_type][1];
|
---|
1646 | *out_size = size;
|
---|
1647 | *out_offset = FONT_ATLAS_DEFAULT_TEX_CURSOR_DATA[cursor_type][2];
|
---|
1648 | out_uv_border[0] = (pos)* TexUvScale;
|
---|
1649 | out_uv_border[1] = (pos + size) * TexUvScale;
|
---|
1650 | pos.x += FONT_ATLAS_DEFAULT_TEX_DATA_W_HALF + 1;
|
---|
1651 | out_uv_fill[0] = (pos)* TexUvScale;
|
---|
1652 | out_uv_fill[1] = (pos + size) * TexUvScale;
|
---|
1653 | return true;
|
---|
1654 | }
|
---|
1655 |
|
---|
1656 | bool ImFontAtlas::Build()
|
---|
1657 | {
|
---|
1658 | return ImFontAtlasBuildWithStbTruetype(this);
|
---|
1659 | }
|
---|
1660 |
|
---|
1661 | void ImFontAtlasBuildMultiplyCalcLookupTable(unsigned char out_table[256], float in_brighten_factor)
|
---|
1662 | {
|
---|
1663 | for (unsigned int i = 0; i < 256; i++)
|
---|
1664 | {
|
---|
1665 | unsigned int value = (unsigned int)(i * in_brighten_factor);
|
---|
1666 | out_table[i] = value > 255 ? 255 : (value & 0xFF);
|
---|
1667 | }
|
---|
1668 | }
|
---|
1669 |
|
---|
1670 | void ImFontAtlasBuildMultiplyRectAlpha8(const unsigned char table[256], unsigned char* pixels, int x, int y, int w, int h, int stride)
|
---|
1671 | {
|
---|
1672 | unsigned char* data = pixels + x + y * stride;
|
---|
1673 | for (int j = h; j > 0; j--, data += stride)
|
---|
1674 | for (int i = 0; i < w; i++)
|
---|
1675 | data[i] = table[data[i]];
|
---|
1676 | }
|
---|
1677 |
|
---|
1678 | bool ImFontAtlasBuildWithStbTruetype(ImFontAtlas* atlas)
|
---|
1679 | {
|
---|
1680 | IM_ASSERT(atlas->ConfigData.Size > 0);
|
---|
1681 |
|
---|
1682 | ImFontAtlasBuildRegisterDefaultCustomRects(atlas);
|
---|
1683 |
|
---|
1684 | atlas->TexID = NULL;
|
---|
1685 | atlas->TexWidth = atlas->TexHeight = 0;
|
---|
1686 | atlas->TexUvScale = ImVec2(0.0f, 0.0f);
|
---|
1687 | atlas->TexUvWhitePixel = ImVec2(0.0f, 0.0f);
|
---|
1688 | atlas->ClearTexData();
|
---|
1689 |
|
---|
1690 | // Count glyphs/ranges
|
---|
1691 | int total_glyphs_count = 0;
|
---|
1692 | int total_ranges_count = 0;
|
---|
1693 | for (int input_i = 0; input_i < atlas->ConfigData.Size; input_i++)
|
---|
1694 | {
|
---|
1695 | ImFontConfig& cfg = atlas->ConfigData[input_i];
|
---|
1696 | if (!cfg.GlyphRanges)
|
---|
1697 | cfg.GlyphRanges = atlas->GetGlyphRangesDefault();
|
---|
1698 | for (const ImWchar* in_range = cfg.GlyphRanges; in_range[0] && in_range[1]; in_range += 2, total_ranges_count++)
|
---|
1699 | total_glyphs_count += (in_range[1] - in_range[0]) + 1;
|
---|
1700 | }
|
---|
1701 |
|
---|
1702 | // We need a width for the skyline algorithm. Using a dumb heuristic here to decide of width. User can override TexDesiredWidth and TexGlyphPadding if they wish.
|
---|
1703 | // Width doesn't really matter much, but some API/GPU have texture size limitations and increasing width can decrease height.
|
---|
1704 | atlas->TexWidth = (atlas->TexDesiredWidth > 0) ? atlas->TexDesiredWidth : (total_glyphs_count > 4000) ? 4096 : (total_glyphs_count > 2000) ? 2048 : (total_glyphs_count > 1000) ? 1024 : 512;
|
---|
1705 | atlas->TexHeight = 0;
|
---|
1706 |
|
---|
1707 | // Start packing
|
---|
1708 | const int max_tex_height = 1024 * 32;
|
---|
1709 | stbtt_pack_context spc = {};
|
---|
1710 | if (!stbtt_PackBegin(&spc, NULL, atlas->TexWidth, max_tex_height, 0, atlas->TexGlyphPadding, NULL))
|
---|
1711 | return false;
|
---|
1712 | stbtt_PackSetOversampling(&spc, 1, 1);
|
---|
1713 |
|
---|
1714 | // Pack our extra data rectangles first, so it will be on the upper-left corner of our texture (UV will have small values).
|
---|
1715 | ImFontAtlasBuildPackCustomRects(atlas, spc.pack_info);
|
---|
1716 |
|
---|
1717 | // Initialize font information (so we can error without any cleanup)
|
---|
1718 | struct ImFontTempBuildData
|
---|
1719 | {
|
---|
1720 | stbtt_fontinfo FontInfo;
|
---|
1721 | stbrp_rect* Rects;
|
---|
1722 | int RectsCount;
|
---|
1723 | stbtt_pack_range* Ranges;
|
---|
1724 | int RangesCount;
|
---|
1725 | };
|
---|
1726 | ImFontTempBuildData* tmp_array = (ImFontTempBuildData*)ImGui::MemAlloc((size_t)atlas->ConfigData.Size * sizeof(ImFontTempBuildData));
|
---|
1727 | for (int input_i = 0; input_i < atlas->ConfigData.Size; input_i++)
|
---|
1728 | {
|
---|
1729 | ImFontConfig& cfg = atlas->ConfigData[input_i];
|
---|
1730 | ImFontTempBuildData& tmp = tmp_array[input_i];
|
---|
1731 | IM_ASSERT(cfg.DstFont && (!cfg.DstFont->IsLoaded() || cfg.DstFont->ContainerAtlas == atlas));
|
---|
1732 |
|
---|
1733 | const int font_offset = stbtt_GetFontOffsetForIndex((unsigned char*)cfg.FontData, cfg.FontNo);
|
---|
1734 | IM_ASSERT(font_offset >= 0 && "FontData is incorrect, or FontNo cannot be found.");
|
---|
1735 | if (!stbtt_InitFont(&tmp.FontInfo, (unsigned char*)cfg.FontData, font_offset))
|
---|
1736 | {
|
---|
1737 | atlas->TexWidth = atlas->TexHeight = 0; // Reset output on failure
|
---|
1738 | ImGui::MemFree(tmp_array);
|
---|
1739 | return false;
|
---|
1740 | }
|
---|
1741 | }
|
---|
1742 |
|
---|
1743 | // Allocate packing character data and flag packed characters buffer as non-packed (x0=y0=x1=y1=0)
|
---|
1744 | int buf_packedchars_n = 0, buf_rects_n = 0, buf_ranges_n = 0;
|
---|
1745 | stbtt_packedchar* buf_packedchars = (stbtt_packedchar*)ImGui::MemAlloc(total_glyphs_count * sizeof(stbtt_packedchar));
|
---|
1746 | stbrp_rect* buf_rects = (stbrp_rect*)ImGui::MemAlloc(total_glyphs_count * sizeof(stbrp_rect));
|
---|
1747 | stbtt_pack_range* buf_ranges = (stbtt_pack_range*)ImGui::MemAlloc(total_ranges_count * sizeof(stbtt_pack_range));
|
---|
1748 | memset(buf_packedchars, 0, total_glyphs_count * sizeof(stbtt_packedchar));
|
---|
1749 | memset(buf_rects, 0, total_glyphs_count * sizeof(stbrp_rect)); // Unnecessary but let's clear this for the sake of sanity.
|
---|
1750 | memset(buf_ranges, 0, total_ranges_count * sizeof(stbtt_pack_range));
|
---|
1751 |
|
---|
1752 | // First font pass: pack all glyphs (no rendering at this point, we are working with rectangles in an infinitely tall texture at this point)
|
---|
1753 | for (int input_i = 0; input_i < atlas->ConfigData.Size; input_i++)
|
---|
1754 | {
|
---|
1755 | ImFontConfig& cfg = atlas->ConfigData[input_i];
|
---|
1756 | ImFontTempBuildData& tmp = tmp_array[input_i];
|
---|
1757 |
|
---|
1758 | // Setup ranges
|
---|
1759 | int font_glyphs_count = 0;
|
---|
1760 | int font_ranges_count = 0;
|
---|
1761 | for (const ImWchar* in_range = cfg.GlyphRanges; in_range[0] && in_range[1]; in_range += 2, font_ranges_count++)
|
---|
1762 | font_glyphs_count += (in_range[1] - in_range[0]) + 1;
|
---|
1763 | tmp.Ranges = buf_ranges + buf_ranges_n;
|
---|
1764 | tmp.RangesCount = font_ranges_count;
|
---|
1765 | buf_ranges_n += font_ranges_count;
|
---|
1766 | for (int i = 0; i < font_ranges_count; i++)
|
---|
1767 | {
|
---|
1768 | const ImWchar* in_range = &cfg.GlyphRanges[i * 2];
|
---|
1769 | stbtt_pack_range& range = tmp.Ranges[i];
|
---|
1770 | range.font_size = cfg.SizePixels;
|
---|
1771 | range.first_unicode_codepoint_in_range = in_range[0];
|
---|
1772 | range.num_chars = (in_range[1] - in_range[0]) + 1;
|
---|
1773 | range.chardata_for_range = buf_packedchars + buf_packedchars_n;
|
---|
1774 | buf_packedchars_n += range.num_chars;
|
---|
1775 | }
|
---|
1776 |
|
---|
1777 | // Pack
|
---|
1778 | tmp.Rects = buf_rects + buf_rects_n;
|
---|
1779 | tmp.RectsCount = font_glyphs_count;
|
---|
1780 | buf_rects_n += font_glyphs_count;
|
---|
1781 | stbtt_PackSetOversampling(&spc, cfg.OversampleH, cfg.OversampleV);
|
---|
1782 | int n = stbtt_PackFontRangesGatherRects(&spc, &tmp.FontInfo, tmp.Ranges, tmp.RangesCount, tmp.Rects);
|
---|
1783 | IM_ASSERT(n == font_glyphs_count);
|
---|
1784 | stbrp_pack_rects((stbrp_context*)spc.pack_info, tmp.Rects, n);
|
---|
1785 |
|
---|
1786 | // Extend texture height
|
---|
1787 | for (int i = 0; i < n; i++)
|
---|
1788 | if (tmp.Rects[i].was_packed)
|
---|
1789 | atlas->TexHeight = ImMax(atlas->TexHeight, tmp.Rects[i].y + tmp.Rects[i].h);
|
---|
1790 | }
|
---|
1791 | IM_ASSERT(buf_rects_n == total_glyphs_count);
|
---|
1792 | IM_ASSERT(buf_packedchars_n == total_glyphs_count);
|
---|
1793 | IM_ASSERT(buf_ranges_n == total_ranges_count);
|
---|
1794 |
|
---|
1795 | // Create texture
|
---|
1796 | atlas->TexHeight = (atlas->Flags & ImFontAtlasFlags_NoPowerOfTwoHeight) ? (atlas->TexHeight + 1) : ImUpperPowerOfTwo(atlas->TexHeight);
|
---|
1797 | atlas->TexUvScale = ImVec2(1.0f / atlas->TexWidth, 1.0f / atlas->TexHeight);
|
---|
1798 | atlas->TexPixelsAlpha8 = (unsigned char*)ImGui::MemAlloc(atlas->TexWidth * atlas->TexHeight);
|
---|
1799 | memset(atlas->TexPixelsAlpha8, 0, atlas->TexWidth * atlas->TexHeight);
|
---|
1800 | spc.pixels = atlas->TexPixelsAlpha8;
|
---|
1801 | spc.height = atlas->TexHeight;
|
---|
1802 |
|
---|
1803 | // Second pass: render font characters
|
---|
1804 | for (int input_i = 0; input_i < atlas->ConfigData.Size; input_i++)
|
---|
1805 | {
|
---|
1806 | ImFontConfig& cfg = atlas->ConfigData[input_i];
|
---|
1807 | ImFontTempBuildData& tmp = tmp_array[input_i];
|
---|
1808 | stbtt_PackSetOversampling(&spc, cfg.OversampleH, cfg.OversampleV);
|
---|
1809 | stbtt_PackFontRangesRenderIntoRects(&spc, &tmp.FontInfo, tmp.Ranges, tmp.RangesCount, tmp.Rects);
|
---|
1810 | if (cfg.RasterizerMultiply != 1.0f)
|
---|
1811 | {
|
---|
1812 | unsigned char multiply_table[256];
|
---|
1813 | ImFontAtlasBuildMultiplyCalcLookupTable(multiply_table, cfg.RasterizerMultiply);
|
---|
1814 | for (const stbrp_rect* r = tmp.Rects; r != tmp.Rects + tmp.RectsCount; r++)
|
---|
1815 | if (r->was_packed)
|
---|
1816 | ImFontAtlasBuildMultiplyRectAlpha8(multiply_table, spc.pixels, r->x, r->y, r->w, r->h, spc.stride_in_bytes);
|
---|
1817 | }
|
---|
1818 | tmp.Rects = NULL;
|
---|
1819 | }
|
---|
1820 |
|
---|
1821 | // End packing
|
---|
1822 | stbtt_PackEnd(&spc);
|
---|
1823 | ImGui::MemFree(buf_rects);
|
---|
1824 | buf_rects = NULL;
|
---|
1825 |
|
---|
1826 | // Third pass: setup ImFont and glyphs for runtime
|
---|
1827 | for (int input_i = 0; input_i < atlas->ConfigData.Size; input_i++)
|
---|
1828 | {
|
---|
1829 | ImFontConfig& cfg = atlas->ConfigData[input_i];
|
---|
1830 | ImFontTempBuildData& tmp = tmp_array[input_i];
|
---|
1831 | ImFont* dst_font = cfg.DstFont; // We can have multiple input fonts writing into a same destination font (when using MergeMode=true)
|
---|
1832 | if (cfg.MergeMode)
|
---|
1833 | dst_font->BuildLookupTable();
|
---|
1834 |
|
---|
1835 | const float font_scale = stbtt_ScaleForPixelHeight(&tmp.FontInfo, cfg.SizePixels);
|
---|
1836 | int unscaled_ascent, unscaled_descent, unscaled_line_gap;
|
---|
1837 | stbtt_GetFontVMetrics(&tmp.FontInfo, &unscaled_ascent, &unscaled_descent, &unscaled_line_gap);
|
---|
1838 |
|
---|
1839 | const float ascent = ImFloor(unscaled_ascent * font_scale + ((unscaled_ascent > 0.0f) ? +1 : -1));
|
---|
1840 | const float descent = ImFloor(unscaled_descent * font_scale + ((unscaled_descent > 0.0f) ? +1 : -1));
|
---|
1841 | ImFontAtlasBuildSetupFont(atlas, dst_font, &cfg, ascent, descent);
|
---|
1842 | const float off_x = cfg.GlyphOffset.x;
|
---|
1843 | const float off_y = cfg.GlyphOffset.y + (float)(int)(dst_font->Ascent + 0.5f);
|
---|
1844 |
|
---|
1845 | for (int i = 0; i < tmp.RangesCount; i++)
|
---|
1846 | {
|
---|
1847 | stbtt_pack_range& range = tmp.Ranges[i];
|
---|
1848 | for (int char_idx = 0; char_idx < range.num_chars; char_idx += 1)
|
---|
1849 | {
|
---|
1850 | const stbtt_packedchar& pc = range.chardata_for_range[char_idx];
|
---|
1851 | if (!pc.x0 && !pc.x1 && !pc.y0 && !pc.y1)
|
---|
1852 | continue;
|
---|
1853 |
|
---|
1854 | const int codepoint = range.first_unicode_codepoint_in_range + char_idx;
|
---|
1855 | if (cfg.MergeMode && dst_font->FindGlyphNoFallback((unsigned short)codepoint))
|
---|
1856 | continue;
|
---|
1857 |
|
---|
1858 | stbtt_aligned_quad q;
|
---|
1859 | float dummy_x = 0.0f, dummy_y = 0.0f;
|
---|
1860 | stbtt_GetPackedQuad(range.chardata_for_range, atlas->TexWidth, atlas->TexHeight, char_idx, &dummy_x, &dummy_y, &q, 0);
|
---|
1861 | dst_font->AddGlyph((ImWchar)codepoint, q.x0 + off_x, q.y0 + off_y, q.x1 + off_x, q.y1 + off_y, q.s0, q.t0, q.s1, q.t1, pc.xadvance);
|
---|
1862 | }
|
---|
1863 | }
|
---|
1864 | }
|
---|
1865 |
|
---|
1866 | // Cleanup temporaries
|
---|
1867 | ImGui::MemFree(buf_packedchars);
|
---|
1868 | ImGui::MemFree(buf_ranges);
|
---|
1869 | ImGui::MemFree(tmp_array);
|
---|
1870 |
|
---|
1871 | ImFontAtlasBuildFinish(atlas);
|
---|
1872 |
|
---|
1873 | return true;
|
---|
1874 | }
|
---|
1875 |
|
---|
1876 | void ImFontAtlasBuildRegisterDefaultCustomRects(ImFontAtlas* atlas)
|
---|
1877 | {
|
---|
1878 | if (atlas->CustomRectIds[0] >= 0)
|
---|
1879 | return;
|
---|
1880 | if (!(atlas->Flags & ImFontAtlasFlags_NoMouseCursors))
|
---|
1881 | atlas->CustomRectIds[0] = atlas->AddCustomRectRegular(FONT_ATLAS_DEFAULT_TEX_DATA_ID, FONT_ATLAS_DEFAULT_TEX_DATA_W_HALF * 2 + 1, FONT_ATLAS_DEFAULT_TEX_DATA_H);
|
---|
1882 | else
|
---|
1883 | atlas->CustomRectIds[0] = atlas->AddCustomRectRegular(FONT_ATLAS_DEFAULT_TEX_DATA_ID, 2, 2);
|
---|
1884 | }
|
---|
1885 |
|
---|
1886 | void ImFontAtlasBuildSetupFont(ImFontAtlas* atlas, ImFont* font, ImFontConfig* font_config, float ascent, float descent)
|
---|
1887 | {
|
---|
1888 | if (!font_config->MergeMode)
|
---|
1889 | {
|
---|
1890 | font->ClearOutputData();
|
---|
1891 | font->FontSize = font_config->SizePixels;
|
---|
1892 | font->ConfigData = font_config;
|
---|
1893 | font->ContainerAtlas = atlas;
|
---|
1894 | font->Ascent = ascent;
|
---|
1895 | font->Descent = descent;
|
---|
1896 | }
|
---|
1897 | font->ConfigDataCount++;
|
---|
1898 | }
|
---|
1899 |
|
---|
1900 | void ImFontAtlasBuildPackCustomRects(ImFontAtlas* atlas, void* pack_context_opaque)
|
---|
1901 | {
|
---|
1902 | stbrp_context* pack_context = (stbrp_context*)pack_context_opaque;
|
---|
1903 |
|
---|
1904 | ImVector<ImFontAtlas::CustomRect>& user_rects = atlas->CustomRects;
|
---|
1905 | IM_ASSERT(user_rects.Size >= 1); // We expect at least the default custom rects to be registered, else something went wrong.
|
---|
1906 |
|
---|
1907 | ImVector<stbrp_rect> pack_rects;
|
---|
1908 | pack_rects.resize(user_rects.Size);
|
---|
1909 | memset(pack_rects.Data, 0, sizeof(stbrp_rect) * user_rects.Size);
|
---|
1910 | for (int i = 0; i < user_rects.Size; i++)
|
---|
1911 | {
|
---|
1912 | pack_rects[i].w = user_rects[i].Width;
|
---|
1913 | pack_rects[i].h = user_rects[i].Height;
|
---|
1914 | }
|
---|
1915 | stbrp_pack_rects(pack_context, &pack_rects[0], pack_rects.Size);
|
---|
1916 | for (int i = 0; i < pack_rects.Size; i++)
|
---|
1917 | if (pack_rects[i].was_packed)
|
---|
1918 | {
|
---|
1919 | user_rects[i].X = pack_rects[i].x;
|
---|
1920 | user_rects[i].Y = pack_rects[i].y;
|
---|
1921 | IM_ASSERT(pack_rects[i].w == user_rects[i].Width && pack_rects[i].h == user_rects[i].Height);
|
---|
1922 | atlas->TexHeight = ImMax(atlas->TexHeight, pack_rects[i].y + pack_rects[i].h);
|
---|
1923 | }
|
---|
1924 | }
|
---|
1925 |
|
---|
1926 | static void ImFontAtlasBuildRenderDefaultTexData(ImFontAtlas* atlas)
|
---|
1927 | {
|
---|
1928 | IM_ASSERT(atlas->CustomRectIds[0] >= 0);
|
---|
1929 | IM_ASSERT(atlas->TexPixelsAlpha8 != NULL);
|
---|
1930 | ImFontAtlas::CustomRect& r = atlas->CustomRects[atlas->CustomRectIds[0]];
|
---|
1931 | IM_ASSERT(r.ID == FONT_ATLAS_DEFAULT_TEX_DATA_ID);
|
---|
1932 | IM_ASSERT(r.IsPacked());
|
---|
1933 |
|
---|
1934 | const int w = atlas->TexWidth;
|
---|
1935 | if (!(atlas->Flags & ImFontAtlasFlags_NoMouseCursors))
|
---|
1936 | {
|
---|
1937 | // Render/copy pixels
|
---|
1938 | IM_ASSERT(r.Width == FONT_ATLAS_DEFAULT_TEX_DATA_W_HALF * 2 + 1 && r.Height == FONT_ATLAS_DEFAULT_TEX_DATA_H);
|
---|
1939 | for (int y = 0, n = 0; y < FONT_ATLAS_DEFAULT_TEX_DATA_H; y++)
|
---|
1940 | for (int x = 0; x < FONT_ATLAS_DEFAULT_TEX_DATA_W_HALF; x++, n++)
|
---|
1941 | {
|
---|
1942 | const int offset0 = (int)(r.X + x) + (int)(r.Y + y) * w;
|
---|
1943 | const int offset1 = offset0 + FONT_ATLAS_DEFAULT_TEX_DATA_W_HALF + 1;
|
---|
1944 | atlas->TexPixelsAlpha8[offset0] = FONT_ATLAS_DEFAULT_TEX_DATA_PIXELS[n] == '.' ? 0xFF : 0x00;
|
---|
1945 | atlas->TexPixelsAlpha8[offset1] = FONT_ATLAS_DEFAULT_TEX_DATA_PIXELS[n] == 'X' ? 0xFF : 0x00;
|
---|
1946 | }
|
---|
1947 | }
|
---|
1948 | else
|
---|
1949 | {
|
---|
1950 | IM_ASSERT(r.Width == 2 && r.Height == 2);
|
---|
1951 | const int offset = (int)(r.X) + (int)(r.Y) * w;
|
---|
1952 | atlas->TexPixelsAlpha8[offset] = atlas->TexPixelsAlpha8[offset + 1] = atlas->TexPixelsAlpha8[offset + w] = atlas->TexPixelsAlpha8[offset + w + 1] = 0xFF;
|
---|
1953 | }
|
---|
1954 | atlas->TexUvWhitePixel = ImVec2((r.X + 0.5f) * atlas->TexUvScale.x, (r.Y + 0.5f) * atlas->TexUvScale.y);
|
---|
1955 | }
|
---|
1956 |
|
---|
1957 | void ImFontAtlasBuildFinish(ImFontAtlas* atlas)
|
---|
1958 | {
|
---|
1959 | // Render into our custom data block
|
---|
1960 | ImFontAtlasBuildRenderDefaultTexData(atlas);
|
---|
1961 |
|
---|
1962 | // Register custom rectangle glyphs
|
---|
1963 | for (int i = 0; i < atlas->CustomRects.Size; i++)
|
---|
1964 | {
|
---|
1965 | const ImFontAtlas::CustomRect& r = atlas->CustomRects[i];
|
---|
1966 | if (r.Font == NULL || r.ID > 0x10000)
|
---|
1967 | continue;
|
---|
1968 |
|
---|
1969 | IM_ASSERT(r.Font->ContainerAtlas == atlas);
|
---|
1970 | ImVec2 uv0, uv1;
|
---|
1971 | atlas->CalcCustomRectUV(&r, &uv0, &uv1);
|
---|
1972 | r.Font->AddGlyph((ImWchar)r.ID, r.GlyphOffset.x, r.GlyphOffset.y, r.GlyphOffset.x + r.Width, r.GlyphOffset.y + r.Height, uv0.x, uv0.y, uv1.x, uv1.y, r.GlyphAdvanceX);
|
---|
1973 | }
|
---|
1974 |
|
---|
1975 | // Build all fonts lookup tables
|
---|
1976 | for (int i = 0; i < atlas->Fonts.Size; i++)
|
---|
1977 | if (atlas->Fonts[i]->DirtyLookupTables)
|
---|
1978 | atlas->Fonts[i]->BuildLookupTable();
|
---|
1979 | }
|
---|
1980 |
|
---|
1981 | // Retrieve list of range (2 int per range, values are inclusive)
|
---|
1982 | const ImWchar* ImFontAtlas::GetGlyphRangesDefault()
|
---|
1983 | {
|
---|
1984 | static const ImWchar ranges[] =
|
---|
1985 | {
|
---|
1986 | 0x0020, 0x00FF, // Basic Latin + Latin Supplement
|
---|
1987 | 0,
|
---|
1988 | };
|
---|
1989 | return &ranges[0];
|
---|
1990 | }
|
---|
1991 |
|
---|
1992 | const ImWchar* ImFontAtlas::GetGlyphRangesKorean()
|
---|
1993 | {
|
---|
1994 | static const ImWchar ranges[] =
|
---|
1995 | {
|
---|
1996 | 0x0020, 0x00FF, // Basic Latin + Latin Supplement
|
---|
1997 | 0x3131, 0x3163, // Korean alphabets
|
---|
1998 | 0xAC00, 0xD79D, // Korean characters
|
---|
1999 | 0,
|
---|
2000 | };
|
---|
2001 | return &ranges[0];
|
---|
2002 | }
|
---|
2003 |
|
---|
2004 | const ImWchar* ImFontAtlas::GetGlyphRangesChinese()
|
---|
2005 | {
|
---|
2006 | static const ImWchar ranges[] =
|
---|
2007 | {
|
---|
2008 | 0x0020, 0x00FF, // Basic Latin + Latin Supplement
|
---|
2009 | 0x3000, 0x30FF, // Punctuations, Hiragana, Katakana
|
---|
2010 | 0x31F0, 0x31FF, // Katakana Phonetic Extensions
|
---|
2011 | 0xFF00, 0xFFEF, // Half-width characters
|
---|
2012 | 0x4e00, 0x9FAF, // CJK Ideograms
|
---|
2013 | 0,
|
---|
2014 | };
|
---|
2015 | return &ranges[0];
|
---|
2016 | }
|
---|
2017 |
|
---|
2018 | const ImWchar* ImFontAtlas::GetGlyphRangesJapanese()
|
---|
2019 | {
|
---|
2020 | // Store the 1946 ideograms code points as successive offsets from the initial unicode codepoint 0x4E00. Each offset has an implicit +1.
|
---|
2021 | // This encoding is designed to helps us reduce the source code size.
|
---|
2022 | // FIXME: Source a list of the revised 2136 joyo kanji list from 2010 and rebuild this.
|
---|
2023 | // The current list was sourced from http://theinstructionlimit.com/author/renaudbedardrenaudbedard/page/3
|
---|
2024 | // Note that you may use ImFontAtlas::GlyphRangesBuilder to create your own ranges, by merging existing ranges or adding new characters.
|
---|
2025 | static const short offsets_from_0x4E00[] =
|
---|
2026 | {
|
---|
2027 | -1,0,1,3,0,0,0,0,1,0,5,1,1,0,7,4,6,10,0,1,9,9,7,1,3,19,1,10,7,1,0,1,0,5,1,0,6,4,2,6,0,0,12,6,8,0,3,5,0,1,0,9,0,0,8,1,1,3,4,5,13,0,0,8,2,17,
|
---|
2028 | 4,3,1,1,9,6,0,0,0,2,1,3,2,22,1,9,11,1,13,1,3,12,0,5,9,2,0,6,12,5,3,12,4,1,2,16,1,1,4,6,5,3,0,6,13,15,5,12,8,14,0,0,6,15,3,6,0,18,8,1,6,14,1,
|
---|
2029 | 5,4,12,24,3,13,12,10,24,0,0,0,1,0,1,1,2,9,10,2,2,0,0,3,3,1,0,3,8,0,3,2,4,4,1,6,11,10,14,6,15,3,4,15,1,0,0,5,2,2,0,0,1,6,5,5,6,0,3,6,5,0,0,1,0,
|
---|
2030 | 11,2,2,8,4,7,0,10,0,1,2,17,19,3,0,2,5,0,6,2,4,4,6,1,1,11,2,0,3,1,2,1,2,10,7,6,3,16,0,8,24,0,0,3,1,1,3,0,1,6,0,0,0,2,0,1,5,15,0,1,0,0,2,11,19,
|
---|
2031 | 1,4,19,7,6,5,1,0,0,0,0,5,1,0,1,9,0,0,5,0,2,0,1,0,3,0,11,3,0,2,0,0,0,0,0,9,3,6,4,12,0,14,0,0,29,10,8,0,14,37,13,0,31,16,19,0,8,30,1,20,8,3,48,
|
---|
2032 | 21,1,0,12,0,10,44,34,42,54,11,18,82,0,2,1,2,12,1,0,6,2,17,2,12,7,0,7,17,4,2,6,24,23,8,23,39,2,16,23,1,0,5,1,2,15,14,5,6,2,11,0,8,6,2,2,2,14,
|
---|
2033 | 20,4,15,3,4,11,10,10,2,5,2,1,30,2,1,0,0,22,5,5,0,3,1,5,4,1,0,0,2,2,21,1,5,1,2,16,2,1,3,4,0,8,4,0,0,5,14,11,2,16,1,13,1,7,0,22,15,3,1,22,7,14,
|
---|
2034 | 22,19,11,24,18,46,10,20,64,45,3,2,0,4,5,0,1,4,25,1,0,0,2,10,0,0,0,1,0,1,2,0,0,9,1,2,0,0,0,2,5,2,1,1,5,5,8,1,1,1,5,1,4,9,1,3,0,1,0,1,1,2,0,0,
|
---|
2035 | 2,0,1,8,22,8,1,0,0,0,0,4,2,1,0,9,8,5,0,9,1,30,24,2,6,4,39,0,14,5,16,6,26,179,0,2,1,1,0,0,0,5,2,9,6,0,2,5,16,7,5,1,1,0,2,4,4,7,15,13,14,0,0,
|
---|
2036 | 3,0,1,0,0,0,2,1,6,4,5,1,4,9,0,3,1,8,0,0,10,5,0,43,0,2,6,8,4,0,2,0,0,9,6,0,9,3,1,6,20,14,6,1,4,0,7,2,3,0,2,0,5,0,3,1,0,3,9,7,0,3,4,0,4,9,1,6,0,
|
---|
2037 | 9,0,0,2,3,10,9,28,3,6,2,4,1,2,32,4,1,18,2,0,3,1,5,30,10,0,2,2,2,0,7,9,8,11,10,11,7,2,13,7,5,10,0,3,40,2,0,1,6,12,0,4,5,1,5,11,11,21,4,8,3,7,
|
---|
2038 | 8,8,33,5,23,0,0,19,8,8,2,3,0,6,1,1,1,5,1,27,4,2,5,0,3,5,6,3,1,0,3,1,12,5,3,3,2,0,7,7,2,1,0,4,0,1,1,2,0,10,10,6,2,5,9,7,5,15,15,21,6,11,5,20,
|
---|
2039 | 4,3,5,5,2,5,0,2,1,0,1,7,28,0,9,0,5,12,5,5,18,30,0,12,3,3,21,16,25,32,9,3,14,11,24,5,66,9,1,2,0,5,9,1,5,1,8,0,8,3,3,0,1,15,1,4,8,1,2,7,0,7,2,
|
---|
2040 | 8,3,7,5,3,7,10,2,1,0,0,2,25,0,6,4,0,10,0,4,2,4,1,12,5,38,4,0,4,1,10,5,9,4,0,14,4,2,5,18,20,21,1,3,0,5,0,7,0,3,7,1,3,1,1,8,1,0,0,0,3,2,5,2,11,
|
---|
2041 | 6,0,13,1,3,9,1,12,0,16,6,2,1,0,2,1,12,6,13,11,2,0,28,1,7,8,14,13,8,13,0,2,0,5,4,8,10,2,37,42,19,6,6,7,4,14,11,18,14,80,7,6,0,4,72,12,36,27,
|
---|
2042 | 7,7,0,14,17,19,164,27,0,5,10,7,3,13,6,14,0,2,2,5,3,0,6,13,0,0,10,29,0,4,0,3,13,0,3,1,6,51,1,5,28,2,0,8,0,20,2,4,0,25,2,10,13,10,0,16,4,0,1,0,
|
---|
2043 | 2,1,7,0,1,8,11,0,0,1,2,7,2,23,11,6,6,4,16,2,2,2,0,22,9,3,3,5,2,0,15,16,21,2,9,20,15,15,5,3,9,1,0,0,1,7,7,5,4,2,2,2,38,24,14,0,0,15,5,6,24,14,
|
---|
2044 | 5,5,11,0,21,12,0,3,8,4,11,1,8,0,11,27,7,2,4,9,21,59,0,1,39,3,60,62,3,0,12,11,0,3,30,11,0,13,88,4,15,5,28,13,1,4,48,17,17,4,28,32,46,0,16,0,
|
---|
2045 | 18,11,1,8,6,38,11,2,6,11,38,2,0,45,3,11,2,7,8,4,30,14,17,2,1,1,65,18,12,16,4,2,45,123,12,56,33,1,4,3,4,7,0,0,0,3,2,0,16,4,2,4,2,0,7,4,5,2,26,
|
---|
2046 | 2,25,6,11,6,1,16,2,6,17,77,15,3,35,0,1,0,5,1,0,38,16,6,3,12,3,3,3,0,9,3,1,3,5,2,9,0,18,0,25,1,3,32,1,72,46,6,2,7,1,3,14,17,0,28,1,40,13,0,20,
|
---|
2047 | 15,40,6,38,24,12,43,1,1,9,0,12,6,0,6,2,4,19,3,7,1,48,0,9,5,0,5,6,9,6,10,15,2,11,19,3,9,2,0,1,10,1,27,8,1,3,6,1,14,0,26,0,27,16,3,4,9,6,2,23,
|
---|
2048 | 9,10,5,25,2,1,6,1,1,48,15,9,15,14,3,4,26,60,29,13,37,21,1,6,4,0,2,11,22,23,16,16,2,2,1,3,0,5,1,6,4,0,0,4,0,0,8,3,0,2,5,0,7,1,7,3,13,2,4,10,
|
---|
2049 | 3,0,2,31,0,18,3,0,12,10,4,1,0,7,5,7,0,5,4,12,2,22,10,4,2,15,2,8,9,0,23,2,197,51,3,1,1,4,13,4,3,21,4,19,3,10,5,40,0,4,1,1,10,4,1,27,34,7,21,
|
---|
2050 | 2,17,2,9,6,4,2,3,0,4,2,7,8,2,5,1,15,21,3,4,4,2,2,17,22,1,5,22,4,26,7,0,32,1,11,42,15,4,1,2,5,0,19,3,1,8,6,0,10,1,9,2,13,30,8,2,24,17,19,1,4,
|
---|
2051 | 4,25,13,0,10,16,11,39,18,8,5,30,82,1,6,8,18,77,11,13,20,75,11,112,78,33,3,0,0,60,17,84,9,1,1,12,30,10,49,5,32,158,178,5,5,6,3,3,1,3,1,4,7,6,
|
---|
2052 | 19,31,21,0,2,9,5,6,27,4,9,8,1,76,18,12,1,4,0,3,3,6,3,12,2,8,30,16,2,25,1,5,5,4,3,0,6,10,2,3,1,0,5,1,19,3,0,8,1,5,2,6,0,0,0,19,1,2,0,5,1,2,5,
|
---|
2053 | 1,3,7,0,4,12,7,3,10,22,0,9,5,1,0,2,20,1,1,3,23,30,3,9,9,1,4,191,14,3,15,6,8,50,0,1,0,0,4,0,0,1,0,2,4,2,0,2,3,0,2,0,2,2,8,7,0,1,1,1,3,3,17,11,
|
---|
2054 | 91,1,9,3,2,13,4,24,15,41,3,13,3,1,20,4,125,29,30,1,0,4,12,2,21,4,5,5,19,11,0,13,11,86,2,18,0,7,1,8,8,2,2,22,1,2,6,5,2,0,1,2,8,0,2,0,5,2,1,0,
|
---|
2055 | 2,10,2,0,5,9,2,1,2,0,1,0,4,0,0,10,2,5,3,0,6,1,0,1,4,4,33,3,13,17,3,18,6,4,7,1,5,78,0,4,1,13,7,1,8,1,0,35,27,15,3,0,0,0,1,11,5,41,38,15,22,6,
|
---|
2056 | 14,14,2,1,11,6,20,63,5,8,27,7,11,2,2,40,58,23,50,54,56,293,8,8,1,5,1,14,0,1,12,37,89,8,8,8,2,10,6,0,0,0,4,5,2,1,0,1,1,2,7,0,3,3,0,4,6,0,3,2,
|
---|
2057 | 19,3,8,0,0,0,4,4,16,0,4,1,5,1,3,0,3,4,6,2,17,10,10,31,6,4,3,6,10,126,7,3,2,2,0,9,0,0,5,20,13,0,15,0,6,0,2,5,8,64,50,3,2,12,2,9,0,0,11,8,20,
|
---|
2058 | 109,2,18,23,0,0,9,61,3,0,28,41,77,27,19,17,81,5,2,14,5,83,57,252,14,154,263,14,20,8,13,6,57,39,38,
|
---|
2059 | };
|
---|
2060 | static ImWchar base_ranges[] =
|
---|
2061 | {
|
---|
2062 | 0x0020, 0x00FF, // Basic Latin + Latin Supplement
|
---|
2063 | 0x3000, 0x30FF, // Punctuations, Hiragana, Katakana
|
---|
2064 | 0x31F0, 0x31FF, // Katakana Phonetic Extensions
|
---|
2065 | 0xFF00, 0xFFEF, // Half-width characters
|
---|
2066 | };
|
---|
2067 | static bool full_ranges_unpacked = false;
|
---|
2068 | static ImWchar full_ranges[IM_ARRAYSIZE(base_ranges) + IM_ARRAYSIZE(offsets_from_0x4E00) * 2 + 1];
|
---|
2069 | if (!full_ranges_unpacked)
|
---|
2070 | {
|
---|
2071 | // Unpack
|
---|
2072 | int codepoint = 0x4e00;
|
---|
2073 | memcpy(full_ranges, base_ranges, sizeof(base_ranges));
|
---|
2074 | ImWchar* dst = full_ranges + IM_ARRAYSIZE(base_ranges);
|
---|
2075 | for (int n = 0; n < IM_ARRAYSIZE(offsets_from_0x4E00); n++, dst += 2)
|
---|
2076 | dst[0] = dst[1] = (ImWchar)(codepoint += (offsets_from_0x4E00[n] + 1));
|
---|
2077 | dst[0] = 0;
|
---|
2078 | full_ranges_unpacked = true;
|
---|
2079 | }
|
---|
2080 | return &full_ranges[0];
|
---|
2081 | }
|
---|
2082 |
|
---|
2083 | const ImWchar* ImFontAtlas::GetGlyphRangesCyrillic()
|
---|
2084 | {
|
---|
2085 | static const ImWchar ranges[] =
|
---|
2086 | {
|
---|
2087 | 0x0020, 0x00FF, // Basic Latin + Latin Supplement
|
---|
2088 | 0x0400, 0x052F, // Cyrillic + Cyrillic Supplement
|
---|
2089 | 0x2DE0, 0x2DFF, // Cyrillic Extended-A
|
---|
2090 | 0xA640, 0xA69F, // Cyrillic Extended-B
|
---|
2091 | 0,
|
---|
2092 | };
|
---|
2093 | return &ranges[0];
|
---|
2094 | }
|
---|
2095 |
|
---|
2096 | const ImWchar* ImFontAtlas::GetGlyphRangesThai()
|
---|
2097 | {
|
---|
2098 | static const ImWchar ranges[] =
|
---|
2099 | {
|
---|
2100 | 0x0020, 0x00FF, // Basic Latin
|
---|
2101 | 0x2010, 0x205E, // Punctuations
|
---|
2102 | 0x0E00, 0x0E7F, // Thai
|
---|
2103 | 0,
|
---|
2104 | };
|
---|
2105 | return &ranges[0];
|
---|
2106 | }
|
---|
2107 |
|
---|
2108 | //-----------------------------------------------------------------------------
|
---|
2109 | // ImFontAtlas::GlyphRangesBuilder
|
---|
2110 | //-----------------------------------------------------------------------------
|
---|
2111 |
|
---|
2112 | void ImFontAtlas::GlyphRangesBuilder::AddText(const char* text, const char* text_end)
|
---|
2113 | {
|
---|
2114 | while (text_end ? (text < text_end) : *text)
|
---|
2115 | {
|
---|
2116 | unsigned int c = 0;
|
---|
2117 | int c_len = ImTextCharFromUtf8(&c, text, text_end);
|
---|
2118 | text += c_len;
|
---|
2119 | if (c_len == 0)
|
---|
2120 | break;
|
---|
2121 | if (c < 0x10000)
|
---|
2122 | AddChar((ImWchar)c);
|
---|
2123 | }
|
---|
2124 | }
|
---|
2125 |
|
---|
2126 | void ImFontAtlas::GlyphRangesBuilder::AddRanges(const ImWchar* ranges)
|
---|
2127 | {
|
---|
2128 | for (; ranges[0]; ranges += 2)
|
---|
2129 | for (ImWchar c = ranges[0]; c <= ranges[1]; c++)
|
---|
2130 | AddChar(c);
|
---|
2131 | }
|
---|
2132 |
|
---|
2133 | void ImFontAtlas::GlyphRangesBuilder::BuildRanges(ImVector<ImWchar>* out_ranges)
|
---|
2134 | {
|
---|
2135 | for (int n = 0; n < 0x10000; n++)
|
---|
2136 | if (GetBit(n))
|
---|
2137 | {
|
---|
2138 | out_ranges->push_back((ImWchar)n);
|
---|
2139 | while (n < 0x10000 && GetBit(n + 1))
|
---|
2140 | n++;
|
---|
2141 | out_ranges->push_back((ImWchar)n);
|
---|
2142 | }
|
---|
2143 | out_ranges->push_back(0);
|
---|
2144 | }
|
---|
2145 |
|
---|
2146 | //-----------------------------------------------------------------------------
|
---|
2147 | // ImFont
|
---|
2148 | //-----------------------------------------------------------------------------
|
---|
2149 |
|
---|
2150 | ImFont::ImFont()
|
---|
2151 | {
|
---|
2152 | Scale = 1.0f;
|
---|
2153 | FallbackChar = (ImWchar)'?';
|
---|
2154 | DisplayOffset = ImVec2(0.0f, 0.0f);
|
---|
2155 | ClearOutputData();
|
---|
2156 | }
|
---|
2157 |
|
---|
2158 | ImFont::~ImFont()
|
---|
2159 | {
|
---|
2160 | // Invalidate active font so that the user gets a clear crash instead of a dangling pointer.
|
---|
2161 | // If you want to delete fonts you need to do it between Render() and NewFrame().
|
---|
2162 | // FIXME-CLEANUP
|
---|
2163 | /*
|
---|
2164 | ImGuiContext& g = *GImGui;
|
---|
2165 | if (g.Font == this)
|
---|
2166 | g.Font = NULL;
|
---|
2167 | */
|
---|
2168 | ClearOutputData();
|
---|
2169 | }
|
---|
2170 |
|
---|
2171 | void ImFont::ClearOutputData()
|
---|
2172 | {
|
---|
2173 | FontSize = 0.0f;
|
---|
2174 | Glyphs.clear();
|
---|
2175 | IndexAdvanceX.clear();
|
---|
2176 | IndexLookup.clear();
|
---|
2177 | FallbackGlyph = NULL;
|
---|
2178 | FallbackAdvanceX = 0.0f;
|
---|
2179 | ConfigDataCount = 0;
|
---|
2180 | ConfigData = NULL;
|
---|
2181 | ContainerAtlas = NULL;
|
---|
2182 | Ascent = Descent = 0.0f;
|
---|
2183 | DirtyLookupTables = true;
|
---|
2184 | MetricsTotalSurface = 0;
|
---|
2185 | }
|
---|
2186 |
|
---|
2187 | void ImFont::BuildLookupTable()
|
---|
2188 | {
|
---|
2189 | int max_codepoint = 0;
|
---|
2190 | for (int i = 0; i != Glyphs.Size; i++)
|
---|
2191 | max_codepoint = ImMax(max_codepoint, (int)Glyphs[i].Codepoint);
|
---|
2192 |
|
---|
2193 | IM_ASSERT(Glyphs.Size < 0xFFFF); // -1 is reserved
|
---|
2194 | IndexAdvanceX.clear();
|
---|
2195 | IndexLookup.clear();
|
---|
2196 | DirtyLookupTables = false;
|
---|
2197 | GrowIndex(max_codepoint + 1);
|
---|
2198 | for (int i = 0; i < Glyphs.Size; i++)
|
---|
2199 | {
|
---|
2200 | int codepoint = (int)Glyphs[i].Codepoint;
|
---|
2201 | IndexAdvanceX[codepoint] = Glyphs[i].AdvanceX;
|
---|
2202 | IndexLookup[codepoint] = (unsigned short)i;
|
---|
2203 | }
|
---|
2204 |
|
---|
2205 | // Create a glyph to handle TAB
|
---|
2206 | // FIXME: Needs proper TAB handling but it needs to be contextualized (or we could arbitrary say that each string starts at "column 0" ?)
|
---|
2207 | if (FindGlyph((unsigned short)' '))
|
---|
2208 | {
|
---|
2209 | if (Glyphs.back().Codepoint != '\t') // So we can call this function multiple times
|
---|
2210 | Glyphs.resize(Glyphs.Size + 1);
|
---|
2211 | ImFontGlyph& tab_glyph = Glyphs.back();
|
---|
2212 | tab_glyph = *FindGlyph((unsigned short)' ');
|
---|
2213 | tab_glyph.Codepoint = '\t';
|
---|
2214 | tab_glyph.AdvanceX *= 4;
|
---|
2215 | IndexAdvanceX[(int)tab_glyph.Codepoint] = (float)tab_glyph.AdvanceX;
|
---|
2216 | IndexLookup[(int)tab_glyph.Codepoint] = (unsigned short)(Glyphs.Size - 1);
|
---|
2217 | }
|
---|
2218 |
|
---|
2219 | FallbackGlyph = FindGlyphNoFallback(FallbackChar);
|
---|
2220 | FallbackAdvanceX = FallbackGlyph ? FallbackGlyph->AdvanceX : 0.0f;
|
---|
2221 | for (int i = 0; i < max_codepoint + 1; i++)
|
---|
2222 | if (IndexAdvanceX[i] < 0.0f)
|
---|
2223 | IndexAdvanceX[i] = FallbackAdvanceX;
|
---|
2224 | }
|
---|
2225 |
|
---|
2226 | void ImFont::SetFallbackChar(ImWchar c)
|
---|
2227 | {
|
---|
2228 | FallbackChar = c;
|
---|
2229 | BuildLookupTable();
|
---|
2230 | }
|
---|
2231 |
|
---|
2232 | void ImFont::GrowIndex(int new_size)
|
---|
2233 | {
|
---|
2234 | IM_ASSERT(IndexAdvanceX.Size == IndexLookup.Size);
|
---|
2235 | if (new_size <= IndexLookup.Size)
|
---|
2236 | return;
|
---|
2237 | IndexAdvanceX.resize(new_size, -1.0f);
|
---|
2238 | IndexLookup.resize(new_size, (unsigned short)-1);
|
---|
2239 | }
|
---|
2240 |
|
---|
2241 | void ImFont::AddGlyph(ImWchar codepoint, float x0, float y0, float x1, float y1, float u0, float v0, float u1, float v1, float advance_x)
|
---|
2242 | {
|
---|
2243 | Glyphs.resize(Glyphs.Size + 1);
|
---|
2244 | ImFontGlyph& glyph = Glyphs.back();
|
---|
2245 | glyph.Codepoint = (ImWchar)codepoint;
|
---|
2246 | glyph.X0 = x0;
|
---|
2247 | glyph.Y0 = y0;
|
---|
2248 | glyph.X1 = x1;
|
---|
2249 | glyph.Y1 = y1;
|
---|
2250 | glyph.U0 = u0;
|
---|
2251 | glyph.V0 = v0;
|
---|
2252 | glyph.U1 = u1;
|
---|
2253 | glyph.V1 = v1;
|
---|
2254 | glyph.AdvanceX = advance_x + ConfigData->GlyphExtraSpacing.x; // Bake spacing into AdvanceX
|
---|
2255 |
|
---|
2256 | if (ConfigData->PixelSnapH)
|
---|
2257 | glyph.AdvanceX = (float)(int)(glyph.AdvanceX + 0.5f);
|
---|
2258 |
|
---|
2259 | // Compute rough surface usage metrics (+1 to account for average padding, +0.99 to round)
|
---|
2260 | DirtyLookupTables = true;
|
---|
2261 | MetricsTotalSurface += (int)((glyph.U1 - glyph.U0) * ContainerAtlas->TexWidth + 1.99f) * (int)((glyph.V1 - glyph.V0) * ContainerAtlas->TexHeight + 1.99f);
|
---|
2262 | }
|
---|
2263 |
|
---|
2264 | void ImFont::AddRemapChar(ImWchar dst, ImWchar src, bool overwrite_dst)
|
---|
2265 | {
|
---|
2266 | IM_ASSERT(IndexLookup.Size > 0); // Currently this can only be called AFTER the font has been built, aka after calling ImFontAtlas::GetTexDataAs*() function.
|
---|
2267 | int index_size = IndexLookup.Size;
|
---|
2268 |
|
---|
2269 | if (dst < index_size && IndexLookup.Data[dst] == (unsigned short)-1 && !overwrite_dst) // 'dst' already exists
|
---|
2270 | return;
|
---|
2271 | if (src >= index_size && dst >= index_size) // both 'dst' and 'src' don't exist -> no-op
|
---|
2272 | return;
|
---|
2273 |
|
---|
2274 | GrowIndex(dst + 1);
|
---|
2275 | IndexLookup[dst] = (src < index_size) ? IndexLookup.Data[src] : (unsigned short)-1;
|
---|
2276 | IndexAdvanceX[dst] = (src < index_size) ? IndexAdvanceX.Data[src] : 1.0f;
|
---|
2277 | }
|
---|
2278 |
|
---|
2279 | const ImFontGlyph* ImFont::FindGlyph(ImWchar c) const
|
---|
2280 | {
|
---|
2281 | if (c >= IndexLookup.Size)
|
---|
2282 | return FallbackGlyph;
|
---|
2283 | const unsigned short i = IndexLookup[c];
|
---|
2284 | if (i == (unsigned short)-1)
|
---|
2285 | return FallbackGlyph;
|
---|
2286 | return &Glyphs.Data[i];
|
---|
2287 | }
|
---|
2288 |
|
---|
2289 | const ImFontGlyph* ImFont::FindGlyphNoFallback(ImWchar c) const
|
---|
2290 | {
|
---|
2291 | if (c >= IndexLookup.Size)
|
---|
2292 | return NULL;
|
---|
2293 | const unsigned short i = IndexLookup[c];
|
---|
2294 | if (i == (unsigned short)-1)
|
---|
2295 | return NULL;
|
---|
2296 | return &Glyphs.Data[i];
|
---|
2297 | }
|
---|
2298 |
|
---|
2299 | const char* ImFont::CalcWordWrapPositionA(float scale, const char* text, const char* text_end, float wrap_width) const
|
---|
2300 | {
|
---|
2301 | // Simple word-wrapping for English, not full-featured. Please submit failing cases!
|
---|
2302 | // FIXME: Much possible improvements (don't cut things like "word !", "word!!!" but cut within "word,,,,", more sensible support for punctuations, support for Unicode punctuations, etc.)
|
---|
2303 |
|
---|
2304 | // For references, possible wrap point marked with ^
|
---|
2305 | // "aaa bbb, ccc,ddd. eee fff. ggg!"
|
---|
2306 | // ^ ^ ^ ^ ^__ ^ ^
|
---|
2307 |
|
---|
2308 | // List of hardcoded separators: .,;!?'"
|
---|
2309 |
|
---|
2310 | // Skip extra blanks after a line returns (that includes not counting them in width computation)
|
---|
2311 | // e.g. "Hello world" --> "Hello" "World"
|
---|
2312 |
|
---|
2313 | // Cut words that cannot possibly fit within one line.
|
---|
2314 | // e.g.: "The tropical fish" with ~5 characters worth of width --> "The tr" "opical" "fish"
|
---|
2315 |
|
---|
2316 | float line_width = 0.0f;
|
---|
2317 | float word_width = 0.0f;
|
---|
2318 | float blank_width = 0.0f;
|
---|
2319 | wrap_width /= scale; // We work with unscaled widths to avoid scaling every characters
|
---|
2320 |
|
---|
2321 | const char* word_end = text;
|
---|
2322 | const char* prev_word_end = NULL;
|
---|
2323 | bool inside_word = true;
|
---|
2324 |
|
---|
2325 | const char* s = text;
|
---|
2326 | while (s < text_end)
|
---|
2327 | {
|
---|
2328 | unsigned int c = (unsigned int)*s;
|
---|
2329 | const char* next_s;
|
---|
2330 | if (c < 0x80)
|
---|
2331 | next_s = s + 1;
|
---|
2332 | else
|
---|
2333 | next_s = s + ImTextCharFromUtf8(&c, s, text_end);
|
---|
2334 | if (c == 0)
|
---|
2335 | break;
|
---|
2336 |
|
---|
2337 | if (c < 32)
|
---|
2338 | {
|
---|
2339 | if (c == '\n')
|
---|
2340 | {
|
---|
2341 | line_width = word_width = blank_width = 0.0f;
|
---|
2342 | inside_word = true;
|
---|
2343 | s = next_s;
|
---|
2344 | continue;
|
---|
2345 | }
|
---|
2346 | if (c == '\r')
|
---|
2347 | {
|
---|
2348 | s = next_s;
|
---|
2349 | continue;
|
---|
2350 | }
|
---|
2351 | }
|
---|
2352 |
|
---|
2353 | const float char_width = ((int)c < IndexAdvanceX.Size ? IndexAdvanceX[(int)c] : FallbackAdvanceX);
|
---|
2354 | if (ImCharIsSpace(c))
|
---|
2355 | {
|
---|
2356 | if (inside_word)
|
---|
2357 | {
|
---|
2358 | line_width += blank_width;
|
---|
2359 | blank_width = 0.0f;
|
---|
2360 | word_end = s;
|
---|
2361 | }
|
---|
2362 | blank_width += char_width;
|
---|
2363 | inside_word = false;
|
---|
2364 | }
|
---|
2365 | else
|
---|
2366 | {
|
---|
2367 | word_width += char_width;
|
---|
2368 | if (inside_word)
|
---|
2369 | {
|
---|
2370 | word_end = next_s;
|
---|
2371 | }
|
---|
2372 | else
|
---|
2373 | {
|
---|
2374 | prev_word_end = word_end;
|
---|
2375 | line_width += word_width + blank_width;
|
---|
2376 | word_width = blank_width = 0.0f;
|
---|
2377 | }
|
---|
2378 |
|
---|
2379 | // Allow wrapping after punctuation.
|
---|
2380 | inside_word = !(c == '.' || c == ',' || c == ';' || c == '!' || c == '?' || c == '\"');
|
---|
2381 | }
|
---|
2382 |
|
---|
2383 | // We ignore blank width at the end of the line (they can be skipped)
|
---|
2384 | if (line_width + word_width >= wrap_width)
|
---|
2385 | {
|
---|
2386 | // Words that cannot possibly fit within an entire line will be cut anywhere.
|
---|
2387 | if (word_width < wrap_width)
|
---|
2388 | s = prev_word_end ? prev_word_end : word_end;
|
---|
2389 | break;
|
---|
2390 | }
|
---|
2391 |
|
---|
2392 | s = next_s;
|
---|
2393 | }
|
---|
2394 |
|
---|
2395 | return s;
|
---|
2396 | }
|
---|
2397 |
|
---|
2398 | ImVec2 ImFont::CalcTextSizeA(float size, float max_width, float wrap_width, const char* text_begin, const char* text_end, const char** remaining) const
|
---|
2399 | {
|
---|
2400 | if (!text_end)
|
---|
2401 | text_end = text_begin + strlen(text_begin); // FIXME-OPT: Need to avoid this.
|
---|
2402 |
|
---|
2403 | const float line_height = size;
|
---|
2404 | const float scale = size / FontSize;
|
---|
2405 |
|
---|
2406 | ImVec2 text_size = ImVec2(0, 0);
|
---|
2407 | float line_width = 0.0f;
|
---|
2408 |
|
---|
2409 | const bool word_wrap_enabled = (wrap_width > 0.0f);
|
---|
2410 | const char* word_wrap_eol = NULL;
|
---|
2411 |
|
---|
2412 | const char* s = text_begin;
|
---|
2413 | while (s < text_end)
|
---|
2414 | {
|
---|
2415 | if (word_wrap_enabled)
|
---|
2416 | {
|
---|
2417 | // Calculate how far we can render. Requires two passes on the string data but keeps the code simple and not intrusive for what's essentially an uncommon feature.
|
---|
2418 | if (!word_wrap_eol)
|
---|
2419 | {
|
---|
2420 | word_wrap_eol = CalcWordWrapPositionA(scale, s, text_end, wrap_width - line_width);
|
---|
2421 | if (word_wrap_eol == s) // Wrap_width is too small to fit anything. Force displaying 1 character to minimize the height discontinuity.
|
---|
2422 | word_wrap_eol++; // +1 may not be a character start point in UTF-8 but it's ok because we use s >= word_wrap_eol below
|
---|
2423 | }
|
---|
2424 |
|
---|
2425 | if (s >= word_wrap_eol)
|
---|
2426 | {
|
---|
2427 | if (text_size.x < line_width)
|
---|
2428 | text_size.x = line_width;
|
---|
2429 | text_size.y += line_height;
|
---|
2430 | line_width = 0.0f;
|
---|
2431 | word_wrap_eol = NULL;
|
---|
2432 |
|
---|
2433 | // Wrapping skips upcoming blanks
|
---|
2434 | while (s < text_end)
|
---|
2435 | {
|
---|
2436 | const char c = *s;
|
---|
2437 | if (ImCharIsSpace((unsigned int)c)) { s++; }
|
---|
2438 | else if (c == '\n') { s++; break; }
|
---|
2439 | else { break; }
|
---|
2440 | }
|
---|
2441 | continue;
|
---|
2442 | }
|
---|
2443 | }
|
---|
2444 |
|
---|
2445 | // Decode and advance source
|
---|
2446 | const char* prev_s = s;
|
---|
2447 | unsigned int c = (unsigned int)*s;
|
---|
2448 | if (c < 0x80)
|
---|
2449 | {
|
---|
2450 | s += 1;
|
---|
2451 | }
|
---|
2452 | else
|
---|
2453 | {
|
---|
2454 | s += ImTextCharFromUtf8(&c, s, text_end);
|
---|
2455 | if (c == 0) // Malformed UTF-8?
|
---|
2456 | break;
|
---|
2457 | }
|
---|
2458 |
|
---|
2459 | if (c < 32)
|
---|
2460 | {
|
---|
2461 | if (c == '\n')
|
---|
2462 | {
|
---|
2463 | text_size.x = ImMax(text_size.x, line_width);
|
---|
2464 | text_size.y += line_height;
|
---|
2465 | line_width = 0.0f;
|
---|
2466 | continue;
|
---|
2467 | }
|
---|
2468 | if (c == '\r')
|
---|
2469 | continue;
|
---|
2470 | }
|
---|
2471 |
|
---|
2472 | const float char_width = ((int)c < IndexAdvanceX.Size ? IndexAdvanceX[(int)c] : FallbackAdvanceX) * scale;
|
---|
2473 | if (line_width + char_width >= max_width)
|
---|
2474 | {
|
---|
2475 | s = prev_s;
|
---|
2476 | break;
|
---|
2477 | }
|
---|
2478 |
|
---|
2479 | line_width += char_width;
|
---|
2480 | }
|
---|
2481 |
|
---|
2482 | if (text_size.x < line_width)
|
---|
2483 | text_size.x = line_width;
|
---|
2484 |
|
---|
2485 | if (line_width > 0 || text_size.y == 0.0f)
|
---|
2486 | text_size.y += line_height;
|
---|
2487 |
|
---|
2488 | if (remaining)
|
---|
2489 | *remaining = s;
|
---|
2490 |
|
---|
2491 | return text_size;
|
---|
2492 | }
|
---|
2493 |
|
---|
2494 | void ImFont::RenderChar(ImDrawList* draw_list, float size, ImVec2 pos, ImU32 col, unsigned short c) const
|
---|
2495 | {
|
---|
2496 | if (c == ' ' || c == '\t' || c == '\n' || c == '\r') // Match behavior of RenderText(), those 4 codepoints are hard-coded.
|
---|
2497 | return;
|
---|
2498 | if (const ImFontGlyph* glyph = FindGlyph(c))
|
---|
2499 | {
|
---|
2500 | float scale = (size >= 0.0f) ? (size / FontSize) : 1.0f;
|
---|
2501 | pos.x = (float)(int)pos.x + DisplayOffset.x;
|
---|
2502 | pos.y = (float)(int)pos.y + DisplayOffset.y;
|
---|
2503 | draw_list->PrimReserve(6, 4);
|
---|
2504 | draw_list->PrimRectUV(ImVec2(pos.x + glyph->X0 * scale, pos.y + glyph->Y0 * scale), ImVec2(pos.x + glyph->X1 * scale, pos.y + glyph->Y1 * scale), ImVec2(glyph->U0, glyph->V0), ImVec2(glyph->U1, glyph->V1), col);
|
---|
2505 | }
|
---|
2506 | }
|
---|
2507 |
|
---|
2508 | void ImFont::RenderText(ImDrawList* draw_list, float size, ImVec2 pos, ImU32 col, const ImVec4& clip_rect, const char* text_begin, const char* text_end, float wrap_width, bool cpu_fine_clip) const
|
---|
2509 | {
|
---|
2510 | if (!text_end)
|
---|
2511 | text_end = text_begin + strlen(text_begin); // ImGui functions generally already provides a valid text_end, so this is merely to handle direct calls.
|
---|
2512 |
|
---|
2513 | // Align to be pixel perfect
|
---|
2514 | pos.x = (float)(int)pos.x + DisplayOffset.x;
|
---|
2515 | pos.y = (float)(int)pos.y + DisplayOffset.y;
|
---|
2516 | float x = pos.x;
|
---|
2517 | float y = pos.y;
|
---|
2518 | if (y > clip_rect.w)
|
---|
2519 | return;
|
---|
2520 |
|
---|
2521 | const float scale = size / FontSize;
|
---|
2522 | const float line_height = FontSize * scale;
|
---|
2523 | const bool word_wrap_enabled = (wrap_width > 0.0f);
|
---|
2524 | const char* word_wrap_eol = NULL;
|
---|
2525 |
|
---|
2526 | // Skip non-visible lines
|
---|
2527 | const char* s = text_begin;
|
---|
2528 | if (!word_wrap_enabled && y + line_height < clip_rect.y)
|
---|
2529 | while (s < text_end && *s != '\n') // Fast-forward to next line
|
---|
2530 | s++;
|
---|
2531 |
|
---|
2532 | // Reserve vertices for remaining worse case (over-reserving is useful and easily amortized)
|
---|
2533 | const int vtx_count_max = (int)(text_end - s) * 4;
|
---|
2534 | const int idx_count_max = (int)(text_end - s) * 6;
|
---|
2535 | const int idx_expected_size = draw_list->IdxBuffer.Size + idx_count_max;
|
---|
2536 | draw_list->PrimReserve(idx_count_max, vtx_count_max);
|
---|
2537 |
|
---|
2538 | ImDrawVert* vtx_write = draw_list->_VtxWritePtr;
|
---|
2539 | ImDrawIdx* idx_write = draw_list->_IdxWritePtr;
|
---|
2540 | unsigned int vtx_current_idx = draw_list->_VtxCurrentIdx;
|
---|
2541 |
|
---|
2542 | while (s < text_end)
|
---|
2543 | {
|
---|
2544 | if (word_wrap_enabled)
|
---|
2545 | {
|
---|
2546 | // Calculate how far we can render. Requires two passes on the string data but keeps the code simple and not intrusive for what's essentially an uncommon feature.
|
---|
2547 | if (!word_wrap_eol)
|
---|
2548 | {
|
---|
2549 | word_wrap_eol = CalcWordWrapPositionA(scale, s, text_end, wrap_width - (x - pos.x));
|
---|
2550 | if (word_wrap_eol == s) // Wrap_width is too small to fit anything. Force displaying 1 character to minimize the height discontinuity.
|
---|
2551 | word_wrap_eol++; // +1 may not be a character start point in UTF-8 but it's ok because we use s >= word_wrap_eol below
|
---|
2552 | }
|
---|
2553 |
|
---|
2554 | if (s >= word_wrap_eol)
|
---|
2555 | {
|
---|
2556 | x = pos.x;
|
---|
2557 | y += line_height;
|
---|
2558 | word_wrap_eol = NULL;
|
---|
2559 |
|
---|
2560 | // Wrapping skips upcoming blanks
|
---|
2561 | while (s < text_end)
|
---|
2562 | {
|
---|
2563 | const char c = *s;
|
---|
2564 | if (ImCharIsSpace((unsigned int)c)) { s++; }
|
---|
2565 | else if (c == '\n') { s++; break; }
|
---|
2566 | else { break; }
|
---|
2567 | }
|
---|
2568 | continue;
|
---|
2569 | }
|
---|
2570 | }
|
---|
2571 |
|
---|
2572 | // Decode and advance source
|
---|
2573 | unsigned int c = (unsigned int)*s;
|
---|
2574 | if (c < 0x80)
|
---|
2575 | {
|
---|
2576 | s += 1;
|
---|
2577 | }
|
---|
2578 | else
|
---|
2579 | {
|
---|
2580 | s += ImTextCharFromUtf8(&c, s, text_end);
|
---|
2581 | if (c == 0) // Malformed UTF-8?
|
---|
2582 | break;
|
---|
2583 | }
|
---|
2584 |
|
---|
2585 | if (c < 32)
|
---|
2586 | {
|
---|
2587 | if (c == '\n')
|
---|
2588 | {
|
---|
2589 | x = pos.x;
|
---|
2590 | y += line_height;
|
---|
2591 |
|
---|
2592 | if (y > clip_rect.w)
|
---|
2593 | break;
|
---|
2594 | if (!word_wrap_enabled && y + line_height < clip_rect.y)
|
---|
2595 | while (s < text_end && *s != '\n') // Fast-forward to next line
|
---|
2596 | s++;
|
---|
2597 | continue;
|
---|
2598 | }
|
---|
2599 | if (c == '\r')
|
---|
2600 | continue;
|
---|
2601 | }
|
---|
2602 |
|
---|
2603 | float char_width = 0.0f;
|
---|
2604 | if (const ImFontGlyph* glyph = FindGlyph((unsigned short)c))
|
---|
2605 | {
|
---|
2606 | char_width = glyph->AdvanceX * scale;
|
---|
2607 |
|
---|
2608 | // Arbitrarily assume that both space and tabs are empty glyphs as an optimization
|
---|
2609 | if (c != ' ' && c != '\t')
|
---|
2610 | {
|
---|
2611 | // We don't do a second finer clipping test on the Y axis as we've already skipped anything before clip_rect.y and exit once we pass clip_rect.w
|
---|
2612 | float x1 = x + glyph->X0 * scale;
|
---|
2613 | float x2 = x + glyph->X1 * scale;
|
---|
2614 | float y1 = y + glyph->Y0 * scale;
|
---|
2615 | float y2 = y + glyph->Y1 * scale;
|
---|
2616 | if (x1 <= clip_rect.z && x2 >= clip_rect.x)
|
---|
2617 | {
|
---|
2618 | // Render a character
|
---|
2619 | float u1 = glyph->U0;
|
---|
2620 | float v1 = glyph->V0;
|
---|
2621 | float u2 = glyph->U1;
|
---|
2622 | float v2 = glyph->V1;
|
---|
2623 |
|
---|
2624 | // CPU side clipping used to fit text in their frame when the frame is too small. Only does clipping for axis aligned quads.
|
---|
2625 | if (cpu_fine_clip)
|
---|
2626 | {
|
---|
2627 | if (x1 < clip_rect.x)
|
---|
2628 | {
|
---|
2629 | u1 = u1 + (1.0f - (x2 - clip_rect.x) / (x2 - x1)) * (u2 - u1);
|
---|
2630 | x1 = clip_rect.x;
|
---|
2631 | }
|
---|
2632 | if (y1 < clip_rect.y)
|
---|
2633 | {
|
---|
2634 | v1 = v1 + (1.0f - (y2 - clip_rect.y) / (y2 - y1)) * (v2 - v1);
|
---|
2635 | y1 = clip_rect.y;
|
---|
2636 | }
|
---|
2637 | if (x2 > clip_rect.z)
|
---|
2638 | {
|
---|
2639 | u2 = u1 + ((clip_rect.z - x1) / (x2 - x1)) * (u2 - u1);
|
---|
2640 | x2 = clip_rect.z;
|
---|
2641 | }
|
---|
2642 | if (y2 > clip_rect.w)
|
---|
2643 | {
|
---|
2644 | v2 = v1 + ((clip_rect.w - y1) / (y2 - y1)) * (v2 - v1);
|
---|
2645 | y2 = clip_rect.w;
|
---|
2646 | }
|
---|
2647 | if (y1 >= y2)
|
---|
2648 | {
|
---|
2649 | x += char_width;
|
---|
2650 | continue;
|
---|
2651 | }
|
---|
2652 | }
|
---|
2653 |
|
---|
2654 | // We are NOT calling PrimRectUV() here because non-inlined causes too much overhead in a debug builds. Inlined here:
|
---|
2655 | {
|
---|
2656 | idx_write[0] = (ImDrawIdx)(vtx_current_idx); idx_write[1] = (ImDrawIdx)(vtx_current_idx + 1); idx_write[2] = (ImDrawIdx)(vtx_current_idx + 2);
|
---|
2657 | idx_write[3] = (ImDrawIdx)(vtx_current_idx); idx_write[4] = (ImDrawIdx)(vtx_current_idx + 2); idx_write[5] = (ImDrawIdx)(vtx_current_idx + 3);
|
---|
2658 | vtx_write[0].pos.x = x1; vtx_write[0].pos.y = y1; vtx_write[0].col = col; vtx_write[0].uv.x = u1; vtx_write[0].uv.y = v1;
|
---|
2659 | vtx_write[1].pos.x = x2; vtx_write[1].pos.y = y1; vtx_write[1].col = col; vtx_write[1].uv.x = u2; vtx_write[1].uv.y = v1;
|
---|
2660 | vtx_write[2].pos.x = x2; vtx_write[2].pos.y = y2; vtx_write[2].col = col; vtx_write[2].uv.x = u2; vtx_write[2].uv.y = v2;
|
---|
2661 | vtx_write[3].pos.x = x1; vtx_write[3].pos.y = y2; vtx_write[3].col = col; vtx_write[3].uv.x = u1; vtx_write[3].uv.y = v2;
|
---|
2662 | vtx_write += 4;
|
---|
2663 | vtx_current_idx += 4;
|
---|
2664 | idx_write += 6;
|
---|
2665 | }
|
---|
2666 | }
|
---|
2667 | }
|
---|
2668 | }
|
---|
2669 |
|
---|
2670 | x += char_width;
|
---|
2671 | }
|
---|
2672 |
|
---|
2673 | // Give back unused vertices
|
---|
2674 | draw_list->VtxBuffer.resize((int)(vtx_write - draw_list->VtxBuffer.Data));
|
---|
2675 | draw_list->IdxBuffer.resize((int)(idx_write - draw_list->IdxBuffer.Data));
|
---|
2676 | draw_list->CmdBuffer[draw_list->CmdBuffer.Size - 1].ElemCount -= (idx_expected_size - draw_list->IdxBuffer.Size);
|
---|
2677 | draw_list->_VtxWritePtr = vtx_write;
|
---|
2678 | draw_list->_IdxWritePtr = idx_write;
|
---|
2679 | draw_list->_VtxCurrentIdx = (unsigned int)draw_list->VtxBuffer.Size;
|
---|
2680 | }
|
---|
2681 |
|
---|
2682 | //-----------------------------------------------------------------------------
|
---|
2683 | // Internals Drawing Helpers
|
---|
2684 | //-----------------------------------------------------------------------------
|
---|
2685 |
|
---|
2686 | static inline float ImAcos01(float x)
|
---|
2687 | {
|
---|
2688 | if (x <= 0.0f) return IM_PI * 0.5f;
|
---|
2689 | if (x >= 1.0f) return 0.0f;
|
---|
2690 | return acosf(x);
|
---|
2691 | //return (-0.69813170079773212f * x * x - 0.87266462599716477f) * x + 1.5707963267948966f; // Cheap approximation, may be enough for what we do.
|
---|
2692 | }
|
---|
2693 |
|
---|
2694 | // FIXME: Cleanup and move code to ImDrawList.
|
---|
2695 | void ImGui::RenderRectFilledRangeH(ImDrawList* draw_list, const ImRect& rect, ImU32 col, float x_start_norm, float x_end_norm, float rounding)
|
---|
2696 | {
|
---|
2697 | if (x_end_norm == x_start_norm)
|
---|
2698 | return;
|
---|
2699 | if (x_start_norm > x_end_norm)
|
---|
2700 | ImSwap(x_start_norm, x_end_norm);
|
---|
2701 |
|
---|
2702 | ImVec2 p0 = ImVec2(ImLerp(rect.Min.x, rect.Max.x, x_start_norm), rect.Min.y);
|
---|
2703 | ImVec2 p1 = ImVec2(ImLerp(rect.Min.x, rect.Max.x, x_end_norm), rect.Max.y);
|
---|
2704 | if (rounding == 0.0f)
|
---|
2705 | {
|
---|
2706 | draw_list->AddRectFilled(p0, p1, col, 0.0f);
|
---|
2707 | return;
|
---|
2708 | }
|
---|
2709 |
|
---|
2710 | rounding = ImClamp(ImMin((rect.Max.x - rect.Min.x) * 0.5f, (rect.Max.y - rect.Min.y) * 0.5f) - 1.0f, 0.0f, rounding);
|
---|
2711 | const float inv_rounding = 1.0f / rounding;
|
---|
2712 | const float arc0_b = ImAcos01(1.0f - (p0.x - rect.Min.x) * inv_rounding);
|
---|
2713 | const float arc0_e = ImAcos01(1.0f - (p1.x - rect.Min.x) * inv_rounding);
|
---|
2714 | const float x0 = ImMax(p0.x, rect.Min.x + rounding);
|
---|
2715 | if (arc0_b == arc0_e)
|
---|
2716 | {
|
---|
2717 | draw_list->PathLineTo(ImVec2(x0, p1.y));
|
---|
2718 | draw_list->PathLineTo(ImVec2(x0, p0.y));
|
---|
2719 | }
|
---|
2720 | else if (arc0_b == 0.0f && arc0_e == IM_PI * 0.5f)
|
---|
2721 | {
|
---|
2722 | draw_list->PathArcToFast(ImVec2(x0, p1.y - rounding), rounding, 3, 6); // BL
|
---|
2723 | draw_list->PathArcToFast(ImVec2(x0, p0.y + rounding), rounding, 6, 9); // TR
|
---|
2724 | }
|
---|
2725 | else
|
---|
2726 | {
|
---|
2727 | draw_list->PathArcTo(ImVec2(x0, p1.y - rounding), rounding, IM_PI - arc0_e, IM_PI - arc0_b, 3); // BL
|
---|
2728 | draw_list->PathArcTo(ImVec2(x0, p0.y + rounding), rounding, IM_PI + arc0_b, IM_PI + arc0_e, 3); // TR
|
---|
2729 | }
|
---|
2730 | if (p1.x > rect.Min.x + rounding)
|
---|
2731 | {
|
---|
2732 | const float arc1_b = ImAcos01(1.0f - (rect.Max.x - p1.x) * inv_rounding);
|
---|
2733 | const float arc1_e = ImAcos01(1.0f - (rect.Max.x - p0.x) * inv_rounding);
|
---|
2734 | const float x1 = ImMin(p1.x, rect.Max.x - rounding);
|
---|
2735 | if (arc1_b == arc1_e)
|
---|
2736 | {
|
---|
2737 | draw_list->PathLineTo(ImVec2(x1, p0.y));
|
---|
2738 | draw_list->PathLineTo(ImVec2(x1, p1.y));
|
---|
2739 | }
|
---|
2740 | else if (arc1_b == 0.0f && arc1_e == IM_PI * 0.5f)
|
---|
2741 | {
|
---|
2742 | draw_list->PathArcToFast(ImVec2(x1, p0.y + rounding), rounding, 9, 12); // TR
|
---|
2743 | draw_list->PathArcToFast(ImVec2(x1, p1.y - rounding), rounding, 0, 3); // BR
|
---|
2744 | }
|
---|
2745 | else
|
---|
2746 | {
|
---|
2747 | draw_list->PathArcTo(ImVec2(x1, p0.y + rounding), rounding, -arc1_e, -arc1_b, 3); // TR
|
---|
2748 | draw_list->PathArcTo(ImVec2(x1, p1.y - rounding), rounding, +arc1_b, +arc1_e, 3); // BR
|
---|
2749 | }
|
---|
2750 | }
|
---|
2751 | draw_list->PathFillConvex(col);
|
---|
2752 | }
|
---|
2753 |
|
---|
2754 | //-----------------------------------------------------------------------------
|
---|
2755 | // DEFAULT FONT DATA
|
---|
2756 | //-----------------------------------------------------------------------------
|
---|
2757 | // Compressed with stb_compress() then converted to a C array.
|
---|
2758 | // Use the program in misc/fonts/binary_to_compressed_c.cpp to create the array from a TTF file.
|
---|
2759 | // Decompression from stb.h (public domain) by Sean Barrett https://github.com/nothings/stb/blob/master/stb.h
|
---|
2760 | //-----------------------------------------------------------------------------
|
---|
2761 |
|
---|
2762 | static unsigned int stb_decompress_length(const unsigned char *input)
|
---|
2763 | {
|
---|
2764 | return (input[8] << 24) + (input[9] << 16) + (input[10] << 8) + input[11];
|
---|
2765 | }
|
---|
2766 |
|
---|
2767 | static unsigned char *stb__barrier_out_e, *stb__barrier_out_b;
|
---|
2768 | static const unsigned char *stb__barrier_in_b;
|
---|
2769 | static unsigned char *stb__dout;
|
---|
2770 | static void stb__match(const unsigned char *data, unsigned int length)
|
---|
2771 | {
|
---|
2772 | // INVERSE of memmove... write each byte before copying the next...
|
---|
2773 | IM_ASSERT(stb__dout + length <= stb__barrier_out_e);
|
---|
2774 | if (stb__dout + length > stb__barrier_out_e) { stb__dout += length; return; }
|
---|
2775 | if (data < stb__barrier_out_b) { stb__dout = stb__barrier_out_e + 1; return; }
|
---|
2776 | while (length--) *stb__dout++ = *data++;
|
---|
2777 | }
|
---|
2778 |
|
---|
2779 | static void stb__lit(const unsigned char *data, unsigned int length)
|
---|
2780 | {
|
---|
2781 | IM_ASSERT(stb__dout + length <= stb__barrier_out_e);
|
---|
2782 | if (stb__dout + length > stb__barrier_out_e) { stb__dout += length; return; }
|
---|
2783 | if (data < stb__barrier_in_b) { stb__dout = stb__barrier_out_e + 1; return; }
|
---|
2784 | memcpy(stb__dout, data, length);
|
---|
2785 | stb__dout += length;
|
---|
2786 | }
|
---|
2787 |
|
---|
2788 | #define stb__in2(x) ((i[x] << 8) + i[(x)+1])
|
---|
2789 | #define stb__in3(x) ((i[x] << 16) + stb__in2((x)+1))
|
---|
2790 | #define stb__in4(x) ((i[x] << 24) + stb__in3((x)+1))
|
---|
2791 |
|
---|
2792 | static const unsigned char *stb_decompress_token(const unsigned char *i)
|
---|
2793 | {
|
---|
2794 | if (*i >= 0x20) { // use fewer if's for cases that expand small
|
---|
2795 | if (*i >= 0x80) stb__match(stb__dout - i[1] - 1, i[0] - 0x80 + 1), i += 2;
|
---|
2796 | else if (*i >= 0x40) stb__match(stb__dout - (stb__in2(0) - 0x4000 + 1), i[2] + 1), i += 3;
|
---|
2797 | else /* *i >= 0x20 */ stb__lit(i + 1, i[0] - 0x20 + 1), i += 1 + (i[0] - 0x20 + 1);
|
---|
2798 | }
|
---|
2799 | else { // more ifs for cases that expand large, since overhead is amortized
|
---|
2800 | if (*i >= 0x18) stb__match(stb__dout - (stb__in3(0) - 0x180000 + 1), i[3] + 1), i += 4;
|
---|
2801 | else if (*i >= 0x10) stb__match(stb__dout - (stb__in3(0) - 0x100000 + 1), stb__in2(3) + 1), i += 5;
|
---|
2802 | else if (*i >= 0x08) stb__lit(i + 2, stb__in2(0) - 0x0800 + 1), i += 2 + (stb__in2(0) - 0x0800 + 1);
|
---|
2803 | else if (*i == 0x07) stb__lit(i + 3, stb__in2(1) + 1), i += 3 + (stb__in2(1) + 1);
|
---|
2804 | else if (*i == 0x06) stb__match(stb__dout - (stb__in3(1) + 1), i[4] + 1), i += 5;
|
---|
2805 | else if (*i == 0x04) stb__match(stb__dout - (stb__in3(1) + 1), stb__in2(4) + 1), i += 6;
|
---|
2806 | }
|
---|
2807 | return i;
|
---|
2808 | }
|
---|
2809 |
|
---|
2810 | static unsigned int stb_adler32(unsigned int adler32, unsigned char *buffer, unsigned int buflen)
|
---|
2811 | {
|
---|
2812 | const unsigned long ADLER_MOD = 65521;
|
---|
2813 | unsigned long s1 = adler32 & 0xffff, s2 = adler32 >> 16;
|
---|
2814 | unsigned long blocklen, i;
|
---|
2815 |
|
---|
2816 | blocklen = buflen % 5552;
|
---|
2817 | while (buflen) {
|
---|
2818 | for (i = 0; i + 7 < blocklen; i += 8) {
|
---|
2819 | s1 += buffer[0], s2 += s1;
|
---|
2820 | s1 += buffer[1], s2 += s1;
|
---|
2821 | s1 += buffer[2], s2 += s1;
|
---|
2822 | s1 += buffer[3], s2 += s1;
|
---|
2823 | s1 += buffer[4], s2 += s1;
|
---|
2824 | s1 += buffer[5], s2 += s1;
|
---|
2825 | s1 += buffer[6], s2 += s1;
|
---|
2826 | s1 += buffer[7], s2 += s1;
|
---|
2827 |
|
---|
2828 | buffer += 8;
|
---|
2829 | }
|
---|
2830 |
|
---|
2831 | for (; i < blocklen; ++i)
|
---|
2832 | s1 += *buffer++, s2 += s1;
|
---|
2833 |
|
---|
2834 | s1 %= ADLER_MOD, s2 %= ADLER_MOD;
|
---|
2835 | buflen -= blocklen;
|
---|
2836 | blocklen = 5552;
|
---|
2837 | }
|
---|
2838 | return (unsigned int)(s2 << 16) + (unsigned int)s1;
|
---|
2839 | }
|
---|
2840 |
|
---|
2841 | static unsigned int stb_decompress(unsigned char *output, const unsigned char *i, unsigned int /*length*/)
|
---|
2842 | {
|
---|
2843 | unsigned int olen;
|
---|
2844 | if (stb__in4(0) != 0x57bC0000) return 0;
|
---|
2845 | if (stb__in4(4) != 0) return 0; // error! stream is > 4GB
|
---|
2846 | olen = stb_decompress_length(i);
|
---|
2847 | stb__barrier_in_b = i;
|
---|
2848 | stb__barrier_out_e = output + olen;
|
---|
2849 | stb__barrier_out_b = output;
|
---|
2850 | i += 16;
|
---|
2851 |
|
---|
2852 | stb__dout = output;
|
---|
2853 | for (;;) {
|
---|
2854 | const unsigned char *old_i = i;
|
---|
2855 | i = stb_decompress_token(i);
|
---|
2856 | if (i == old_i) {
|
---|
2857 | if (*i == 0x05 && i[1] == 0xfa) {
|
---|
2858 | IM_ASSERT(stb__dout == output + olen);
|
---|
2859 | if (stb__dout != output + olen) return 0;
|
---|
2860 | if (stb_adler32(1, output, olen) != (unsigned int)stb__in4(2))
|
---|
2861 | return 0;
|
---|
2862 | return olen;
|
---|
2863 | }
|
---|
2864 | else {
|
---|
2865 | IM_ASSERT(0); /* NOTREACHED */
|
---|
2866 | return 0;
|
---|
2867 | }
|
---|
2868 | }
|
---|
2869 | IM_ASSERT(stb__dout <= output + olen);
|
---|
2870 | if (stb__dout > output + olen)
|
---|
2871 | return 0;
|
---|
2872 | }
|
---|
2873 | }
|
---|
2874 |
|
---|
2875 | //-----------------------------------------------------------------------------
|
---|
2876 | // ProggyClean.ttf
|
---|
2877 | // Copyright (c) 2004, 2005 Tristan Grimmer
|
---|
2878 | // MIT license (see License.txt in http://www.upperbounds.net/download/ProggyClean.ttf.zip)
|
---|
2879 | // Download and more information at http://upperbounds.net
|
---|
2880 | //-----------------------------------------------------------------------------
|
---|
2881 | // File: 'ProggyClean.ttf' (41208 bytes)
|
---|
2882 | // Exported using binary_to_compressed_c.cpp
|
---|
2883 | //-----------------------------------------------------------------------------
|
---|
2884 | static const char proggy_clean_ttf_compressed_data_base85[11980 + 1] =
|
---|
2885 | "7])#######hV0qs'/###[),##/l:$#Q6>##5[n42>c-TH`->>#/e>11NNV=Bv(*:.F?uu#(gRU.o0XGH`$vhLG1hxt9?W`#,5LsCp#-i>.r$<$6pD>Lb';9Crc6tgXmKVeU2cD4Eo3R/"
|
---|
2886 | "2*>]b(MC;$jPfY.;h^`IWM9<Lh2TlS+f-s$o6Q<BWH`YiU.xfLq$N;$0iR/GX:U(jcW2p/W*q?-qmnUCI;jHSAiFWM.R*kU@C=GH?a9wp8f$e.-4^Qg1)Q-GL(lf(r/7GrRgwV%MS=C#"
|
---|
2887 | "`8ND>Qo#t'X#(v#Y9w0#1D$CIf;W'#pWUPXOuxXuU(H9M(1<q-UE31#^-V'8IRUo7Qf./L>=Ke$$'5F%)]0^#0X@U.a<r:QLtFsLcL6##lOj)#.Y5<-R&KgLwqJfLgN&;Q?gI^#DY2uL"
|
---|
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2889 | "kfimM2J,W-jXS:)r0wK#@Fge$U>`w'N7G#$#fB#$E^$#:9:hk+eOe--6x)F7*E%?76%^GMHePW-Z5l'&GiF#$956:rS?dA#fiK:)Yr+`�j@'DbG&#^$PG.Ll+DNa<XCMKEV*N)LN/N"
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2890 | "*b=%Q6pia-Xg8I$<MR&,VdJe$<(7G;Ckl'&hF;;$<_=X(b.RS%%)###MPBuuE1V:v&cXm#(&cV]`k9OhLMbn%s$G2,B$BfD3X*sp5#l,$R#]x_X1xKX%b5U*[r5iMfUo9U`N99hG)"
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2891 | "tm+/Us9pG)XPu`<0s-)WTt(gCRxIg(%6sfh=ktMKn3j)<6<b5Sk_/0(^]AaN#(p/L>&VZ>1i%h1S9u5o@YaaW$e+b<TWFn/Z:Oh(Cx2$lNEoN^e)#CFY@@I;BOQ*sRwZtZxRcU7uW6CX"
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2892 | "ow0i(?$Q[cjOd[P4d)]>ROPOpxTO7Stwi1::iB1q)C_=dV26J;2,]7op$]uQr@_V7$q^%lQwtuHY]=DX,n3L#0PHDO4f9>dC@O>HBuKPpP*E,N+b3L#lpR/MrTEH.IAQk.a>D[.e;mc."
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2893 | "x]Ip.PH^'/aqUO/$1WxLoW0[iLA<QT;5HKD+@qQ'NQ(3_PLhE48R.qAPSwQ0/WK?Z,[x?-J;jQTWA0X@KJ(_Y8N-:/M74:/-ZpKrUss?d#dZq]DAbkU*JqkL+nwX@@47`5>w=4h(9.`G"
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2894 | "CRUxHPeR`5Mjol(dUWxZa(>STrPkrJiWx`5U7F#.g*jrohGg`cg:lSTvEY/EV_7H4Q9[Z%cnv;JQYZ5q.l7Zeas:HOIZOB?G<Nald$qs]@]L<J7bR*>gv:[7MI2k).'2($5FNP&EQ(,)"
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2895 | "U]W]+fh18.vsai00);D3@4ku5P?DP8aJt+;qUM]=+b'8@;mViBKx0DE[-auGl8:PJ&Dj+M6OC]O^((##]`0i)drT;-7X`=-H3[igUnPG-NZlo.#k@h#=Ork$m>a>$-?Tm$UV(?#P6YY#"
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2896 | "'/###xe7q.73rI3*pP/$1>s9)W,JrM7SN]'/4C#v$U`0#V.[0>xQsH$fEmPMgY2u7Kh(G%siIfLSoS+MK2eTM$=5,M8p`A.;_R%#u[K#$x4AG8.kK/HSB==-'Ie/QTtG?-.*^N-4B/ZM"
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2897 | "_3YlQC7(p7q)&](`6_c)$/*JL(L-^(]$wIM`dPtOdGA,U3:w2M-0<q-]L_?^)1vw'.,MRsqVr.L;aN&#/EgJ)PBc[-f>+WomX2u7lqM2iEumMTcsF?-aT=Z-97UEnXglEn1K-bnEO`gu"
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2898 | "Ft(c%=;Am_Qs@jLooI&NX;]0#j4#F14;gl8-GQpgwhrq8'=l_f-b49'UOqkLu7-##oDY2L(te+Mch&gLYtJ,MEtJfLh'x'M=$CS-ZZ%P]8bZ>#S?YY#%Q&q'3^Fw&?D)UDNrocM3A76/"
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2899 | "/oL?#h7gl85[qW/NDOk%16ij;+:1a'iNIdb-ou8.P*w,v5#EI$TWS>Pot-R*H'-SEpA:g)f+O$%%`kA#G=8RMmG1&O`>to8bC]T&$,n.LoO>29sp3dt-52U%VM#q7'DHpg+#Z9%H[K<L"
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2900 | "%a2E-grWVM3@2=-k22tL]4$##6We'8UJCKE[d_=%wI;'6X-GsLX4j^SgJ$##R*w,vP3wK#iiW&#*h^D&R?jp7+/u&#(AP##XU8c$fSYW-J95_-Dp[g9wcO&#M-h1OcJlc-*vpw0xUX&#"
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2901 | "OQFKNX@QI'IoPp7nb,QU//MQ&ZDkKP)X<WSVL(68uVl&#c'[0#(s1X&xm$Y%B7*K:eDA323j998GXbA#pwMs-jgD$9QISB-A_(aN4xoFM^@C58D0+Q+q3n0#3U1InDjF682-SjMXJK)("
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2902 | "h$hxua_K]ul92%'BOU&#BRRh-slg8KDlr:%L71Ka:.A;%YULjDPmL<LYs8i#XwJOYaKPKc1h:'9Ke,g)b),78=I39B;xiY$bgGw-&.Zi9InXDuYa%G*f2Bq7mn9^#p1vv%#(Wi-;/Z5h"
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2903 | "o;#2:;%d	v68C5g?ntX0X)pT`;%pB3q7mgGN)3%(P8nTd5L7GeA-GL@+%J3u2:(Yf>et`e;)f#Km8&+DC$I46>#Kr]]u-[=99tts1.qb#q72g1WJO81q+eN'03'eM>&1XxY-caEnO"
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2904 | "j%2n8)),?ILR5^.Ibn<-X-Mq7[a82Lq:F&#ce+S9wsCK*x`569E8ew'He]h:sI[2LM$[guka3ZRd6:t%IG:;$%YiJ:Nq=?eAw;/:nnDq0(CYcMpG)qLN4$##&J<j$UpK<Q4a1]MupW^-"
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2905 | "sj_$%[HK%'F####QRZJ::Y3EGl4'@%FkiAOg#p[##O`gukTfBHagL<LHw%q&OV0##F=6/:chIm0@eCP8X]:kFI%hl8hgO@RcBhS-@Qb$%+m=hPDLg*%K8ln(wcf3/'DW-$.lR?n[nCH-"
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2906 | "eXOONTJlh:.RYF%3'p6sq:UIMA945&^HFS87@$EP2iG<-lCO$%c`uKGD3rC$x0BL8aFn--`ke%#HMP'vh1/R&O_J9'um,.<tx[@%wsJk&bUT2`0uMv7gg#qp/ij.L56'hl;.s5CUrxjO"
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2907 | "M7-##.l+Au'A&O:-T72L]P`&=;ctp'XScX*rU.>-XTt,%OVU4)S1+R-#dg0/Nn?Ku1^0f$B*P:Rowwm-`0PKjYDDM'3]d39VZHEl4,.j']Pk-M.h^&:0FACm$maq-&sgw0t7/6(^xtk%"
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2908 | "LuH88Fj-ekm>GA#_>568x6(OFRl-IZp`&b,_P'$M<Jnq79VsJW/mWS*PUiq76;]/NM_>hLbxfc$mj`,O;&%W2m`Zh:/)Uetw:aJ%]K9h:TcF]u_-Sj9,VK3M.*'&0D[Ca]J9gp8,kAW]"
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2909 | "%(?A%R$f<->Zts'^kn=-^@c4%-pY6qI%J%1IGxfLU9CP8cbPlXv);C=b),<2mOvP8up,UVf3839acAWAW-W?#ao/^#%KYo8fRULNd2.>%m]UK:n%r$'sw]J;5pAoO_#2mO3n,'=H5(et"
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2910 | "Hg*`+RLgv>=4U8guD$I%D:W>-r5V*%j*W:Kvej.Lp$<M-SGZ':+Q_k+uvOSLiEo(<aD/K<CCc`'Lx>'?;++O'>()jLR-^u68PHm8ZFWe+ej8h:9r6L*0//c&iH&R8pRbA#Kjm%upV1g:"
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2911 | "a_#Ur7FuA#(tRh#.Y5K+@?3<-8m0$PEn;J:rh6?I6uG<-`wMU'ircp0LaE_OtlMb&1#6T.#FDKu#1Lw%u%+GM+X'e?YLfjM[VO0MbuFp7;>Q&#WIo)0@F%q7c#4XAXN-U&VB<HFF*qL("
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2912 | "$/V,;(kXZejWO`<[5?\?ewY(*9=%wDc;,u<'9t3W-(H1th3+G]ucQ]kLs7df($/*JL]@*t7Bu_G3_7mp7<iaQjO@.kLg;x3B0lqp7Hf,^Ze7-##@/c58Mo(3;knp0%)A7?-W+eI'o8)b<"
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2913 | "nKnw'Ho8C=Y>pqB>0ie&jhZ[?iLR@@_AvA-iQC(=ksRZRVp7`.=+NpBC%rh&3]R:8XDmE5^V8O(x<<aG/1N$#FX$0V5Y6x'aErI3I$7x%E`v<-BY,)%-?Psf*l?%C3.mM(=/M0:JxG'?"
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2914 | "7WhH%o'a<-80g0NBxoO(GH<dM]n.+%q@jH?f.UsJ2Ggs&4<-e47&Kl+f//9@`b+?.TeN_&B8Ss?v;^Trk;f#YvJkl&w$]>-+k?'(<S:68tq*WoDfZu';mM?8X[ma8W%*`-=;D.(nc7/;"
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2915 | ")g:T1=^J$&BRV(-lTmNB6xqB[@0*o.erM*<SWF]u2=st-*(6v>^](H.aREZSi,#1:[IXaZFOm<-ui#qUq2$##Ri;u75OK#(RtaW-K-F`S+cF]uN`-KMQ%rP/Xri.LRcB##=YL3BgM/3M"
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2916 | "D?@f&1'BW-)Ju<L25gl8uhVm1hL$##*8###'A3/LkKW+(^rWX?5W_8g)a(m&K8P>#bmmWCMkk&#TR`C,5d>g)F;t,4:@_l8G/5h4vUd%&%950:VXD'QdWoY-F$BtUwmfe$YqL'8(PWX("
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2917 | "P?^@Po3$##`MSs?DWBZ/S>+4%>fX,VWv/w'KD`LP5IbH;rTV>n3cEK8U#bX]l-/V+^lj3;vlMb&[5YQ8#pekX9JP3XUC72L,,?+Ni&co7ApnO*5NK,((W-i:$,kp'UDAO(G0Sq7MVjJs"
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2918 | "bIu)'Z,*[>br5fX^:FPAWr-m2KgL<LUN098kTF&#lvo58=/vjDo;.;)Ka*hLR#/k=rKbxuV`>Q_nN6'8uTGT5g)uLv:873UpTLgH+#FgpH'_o1780Ph8KmxQJ8#H72L4@768@Tm&Q"
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2919 | "h4CB/5OvmA&,Q&QbUoi$a_%3M01H)4x7I^&KQVgtFnV+;[Pc>[m4k//,]1?#`VY[Jr*3&&slRfLiVZJ:]?=K3Sw=[$=uRB?3xk48@aeg<Z'<$#4H)6,>e0jT6'N#(q%.O=?2S]u*(m<-"
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2920 | "V8J'(1)G][68hW$5'q[GC&5j`TE?m'esFGNRM)j,ffZ?-qx8;->g4t*:CIP/[Qap7/9'#(1sao7w-.qNUdkJ)tCF&#B^;xGvn2r9FEPFFFcL@.iFNkTve$m%#QvQS8U@)2Z+3K:AKM5i"
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2921 | "sZ88+dKQ)W6>J%CL<KE>`.d*(B`-n8D9oK<Up]c$X$(,)M8Zt7/[rdkqTgl-0cuGMv'?>-XV1q['-5k'cAZ69e;D_?$ZPP&s^+7])$*$#@QYi9,5P	r+$%CE=68>K8r0=dSC%%(@p7"
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2922 | ".m7jilQ02'0-VWAg<a/''3u.=4L$Y)6k/K:_[3=&jvL<L0C/2'v:^;-DIBW,B4E68:kZ;%?8(Q8BH=kO65BW?xSG&#@uU,DS*,?.+(o(#1vCS8#CHF>TlGW'b)Tq7VT9q^*^$$.:&N@@"
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2923 | "$&)WHtPm*5_rO0&e%K&#-30j(E4#'Zb.o/(Tpm$>K'f@[PvFl,hfINTNU6u'0pao7%XUp9]5.>%h`8_=VYbxuel.NTSsJfLacFu3B'lQSu/m6-Oqem8T+oE--$0a/k]uj9EwsG>%veR*"
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2924 | "hv^BFpQj:K'#SJ,sB-'#](j.Lg92rTw-*n%@/;39rrJF,l#qV%OrtBeC6/,;qB3ebNW[?,Hqj2L.1NP&GjUR=1D8QaS3Up&@*9wP?+lo7b?@%'k4`p0Z$22%K3+iCZj?XJN4Nm&+YF]u"
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2925 | "@-W$U%VEQ/,,>>#)D<h#`)h0:<Q6909ua+&VU%n2:cG3FJ-%@Bj-DgLr`Hw&HAKjKjseK</xKT*)B,N9X3]krc12t'pgTV(Lv-tL[xg_%=M_q7a^x?7Ubd>#%8cY#YZ?=,`Wdxu/ae&#"
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2926 | "w6)R89tI#6@s'(6Bf7a&?S=^ZI_kS&ai`&=tE72L_D,;^R)7[$s<Eh#c&)q.MXI%#v9ROa5FZO%sF7q7Nwb&#ptUJ:aqJe$Sl68%.D###EC><?-aF&#RNQv>o8lKN%5/$(vdfq7+ebA#"
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2927 | "u1p]ovUKW&Y%q]'>$1@-[xfn$7ZTp7mM,G,Ko7a&Gu%G[RMxJs[0MM%wci.LFDK)(<c`Q8N)jEIF*+?P2a8g%)$q]o2aH8C&<SibC/q,(e:v;-b#6[$NtDZ84Je2KNvB#$P5?tQ3nt(0"
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2928 | "d=j.LQf./Ll33+(;q3L-w=8dX$#WF&uIJ@-bfI>%:_i2B5CsR8&9Z&#=mPEnm0f`<&c)QL5uJ#%u%lJj+D-r;BoFDoS97h5g)E#o:&S4weDF,9^Hoe`h*L+_a*NrLW-1pG_&2UdB8"
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2929 | "6e%B/:=>)N4xeW.*wft-;$'58-ESqr<b?UI(_%@[P46>#U`'6AQ]m&6/`Z>#S?YY#Vc;r7U2&326d=w&H####?TZ`*4?&.MK?LP8Vxg>$[QXc%QJv92.(Db*B)gb*BM9dM*hJMAo*c&#"
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2930 | "b0v=Pjer]$gG&JXDf->'StvU7505l9$AFvgYRI^&<^b68?j#q9QX4SM'RO#&sL1IM.rJfLUAj221]d##DW=m83u5;'bYx,*Sl0hL(W;;$doB&O/TQ:(Z^xBdLjL<Lni;''X.`$#8+1GD"
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2931 | ":k$YUWsbn8ogh6rxZ2Z9]%nd+>V#*8U_72Lh+2Q8Cj0i:6hp&$C/:p(HK>T8Y[gHQ4`4)'$Ab(Nof%V'8hL&#<NEdtg(n'=S1A(Q1/I&4([%dM`,Iu'1:_hL>SfD07&6D<fp8dHM7/g+"
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2932 | "tlPN9J*rKaPct&?'uBCem^jn%9_K)<,C5K3s=5g&GmJb*[SYq7K;TRLGCsM-$$;S%:Y@r7AK0pprpL<Lrh,q7e/%KWK:50I^+m'vi`3?%Zp+<-d+$L-Sv:@.o19n$s0&39;kn;S%BSq*"
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2933 | "$3WoJSCLweV[aZ'MQIjO<7;X-X;&+dMLvu#^UsGEC9WEc[X(wI7#2.(F0jV*eZf<-Qv3J-c+J5AlrB#$p(H68LvEA'q3n0#m,[`*8Ft)FcYgEud]CWfm68,(aLA$@EFTgLXoBq/UPlp7"
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2934 | ":d[/;r_ix=:TF`S5H-b<LI&HY(K=h#)]Lk$K14lVfm:x$H<3^Ql<M`$OhapBnkup'D#L$Pb_`N*g]2e;X/Dtg,bsj&K#2[-:iYr'_wgH)NUIR8a1n#S?Yej'h8^58UbZd+^FKD*T@;6A"
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2935 | "7aQC[K8d-(v6GI$x:T<&'Gp5Uf>@M.*J:;$-rv29'M]8qMv-tLp,'886iaC=Hb*YJoKJ,(j%K=H`K.v9HggqBIiZu'QvBT.#=)0ukruV&.)3=(^1`o*Pj4<-<aN((^7('#Z0wK#5GX@7"
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2936 | "u][`*S^43933A4rl][`*O4CgLEl]v$1Q3AeF37dbXk,.)vj#x'd`;qgbQR%FW,2(?LO=s%Sc68%NP'##Aotl8x=BE#j1UD([3$M(]UI2LX3RpKN@;/#f'f/&_mt&F)XdF<9t4)Qa.*kT"
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2937 | "LwQ'(TTB9.xH'>#MJ+gLq9-##@HuZPN0]u:h7.T..G:;$/Usj(T7`Q8tT72LnYl<-qx8;-HV7Q-&Xdx%1a,hC=0u+HlsV>nuIQL-5<N?)NBS)QN*_I,?&)2'IM%L3I)X((e/dl2&8'<M"
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2938 | ":^#M*Q+[T.Xri.LYS3v%fF`68h;b-X[/En'CR.q7E)p'/kle2HM,u;^%OKC-N+Ll%F9CF<Nf'^#t2L,;27W:0O@6##U6W7:$rJfLWHj$#)woqBefIZ.PK<b*t7ed;p*_m;4ExK#h@&]>"
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2939 | "_>@kXQtMacfD.m-VAb8;IReM3$wf0''hra*so568'Ip&vRs849'MRYSp%:t:h5qSgwpEr$B>Q,;s(C#$)`svQuF$##-D,##,g68@2[T;.XSdN9Qe)rpt._K-#5wF)sP'##p#C0c%-Gb%"
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2940 | "hd+<-j'Ai*x&&HMkT]C'OSl##5RG[JXaHN;d'uA#x._U;.`PU@(Z3dt4r152@:v,'R.Sj'w#0<-;kPI)FfJ&#AYJ&#//)>-k=m=*XnK$>=)72L]0I%>.G690a:$##<,);?;72#?x9+d;"
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2941 | "^V'9;jY@;)br#q^YQpx:X#Te$Z^'=-=bGhLf:D6&bNwZ9-ZD#n^9HhLMr5G;']d&6'wYmTFmL<LD)F^%[tC'8;+9E#C$g%#5Y>q9wI>P(9mI[>kC-ekLC/R&CH+s'B;K-M6$EB%is00:"
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2942 | "+A4[7xks.LrNk0&E)wILYF@2L'0Nb$+pv<(2.768/FrY&h$^3i&@+G%JT'<-,v`3;_)I9M^AE]CN?Cl2AZg+%4iTpT3<n-&%H%b<FDj2M<hH=&Eh<2Len$b*aTX=-8QxN)k11IM1c^j%"
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2943 | "9s<L<NFSo)B?+<-(GxsF,^-Eh@$4dXhN$+#rxK8'je'D7k`e;)2pYwPA'_p9&@^18ml1^[@g4t*[JOa*[=Qp7(qJ_oOL^('7fB&Hq-:sf,sNj8xq^>$U4O]GKx'm9)b@p7YsvK3w^YR-"
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2944 | "CdQ*:Ir<($u&)#(&?L9Rg3H)4fiEp^iI9O8KnTj,]H?D*r7'M;PwZ9K0E^k&-cpI;.p/6_vwoFMV<->#%Xi.LxVnrU(4&8/P+:hLSKj$#U%]49t'I:rgMi'FL@a:0Y-uA[39',(vbma*"
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2945 | "hU%<-SRF`Tt:542R_VV$p@[p8DV[A,?1839FWdF<TddF<9Ah-6&9tWoDlh]&1SpGMq>Ti1O*H&#(AL8[_P%.M>v^-))qOT*F5Cq0`Ye%+$B6i:7@0IX<N+T+0MlMBPQ*Vj>SsD<U4JHY"
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2946 | "8kD2)2fU/M#$e.)T4,_=8hLim[&);?UkK'-x?'(:siIfL<$pFM`i<?%W(mGDHM%>iWP,##P`%/L<eXi:@Z9C.7o=@(pXdAO/NLQ8lPl+HPOQa8wD8=^GlPa8TKI1CjhsCTSLJM'/Wl>-"
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2947 | "S(qw%sf/@%#B6;/U7K]uZbi^Oc^2n<bhPmUkMw>%t<)'mEVE''n`WnJra$^TKvX5B>;_aSEK',(hwa0:i4G?.Bci.(X[?b*($,=-n<.Q%`(X=?+@Am*Js0&=3bh8K]mL<LoNs'6,'85`"
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2948 | "0?t/'_U59@]ddF<#LdF<eWdF<OuN/45rY<-L@&#+fm>69=Lb,OcZV/);TTm8VI;?%OtJ<(b4mq7M6:u?KRdF<gR@2L=FNU-<b[(9c/ML3m;Z[$oF3g)GAWqpARc=<ROu7cL5l;-[A]%/"
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2949 | "+fsd;l#SafT/f*W]0=O'$(Tb<[)*@e775R-:Yob%g*>l*:xP?Yb.5)%w_I?7uk5JC+FS(m#i'k.'a0i)9<7b'fs'59hq$*5Uhv##pi^8+hIEBF`nvo`;'l0.^S1<-wUK2/Coh58KKhLj"
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2950 | "M=SO*rfO`+qC`W-On.=AJ56>>i2@2LH6A:&5q`?9I3@@'04&p2/LVa*T-4<-i3;M9UvZd+N7>b*eIwg:CC)c<>nO&#<IGe;__.thjZl<%w(Wk2xmp4Q@I#I9,DF]u7-P=.-_:YJ]aS@V"
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2951 | "?6*C()dOp7:WL,b&3Rg/.cmM9&r^>$(>.Z-I&J(Q0Hd5Q%7Co-b`-c<N(6r@ip+AurK<m86QIth*#v;-OBqi+L7wDE-Ir8K['m+DDSLwK&/.?-V%U_%3:qKNu$_b*B-kp7NaD'QdWQPK"
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2952 | "Yq[@>P)hI;*_F]u`Rb[.j8_Q/<&>uu+VsH$sM9TA%?)(vmJ80),P7E>)tjD%2L=-t#fK[%`v=Q8<FfNkgg^oIbah*#8/Qt$F&:K*-(N/'+1vMB,u()-a.VUU*#[e%gAAO(S>WlA2);Sa"
|
---|
2953 | ">gXm8YB`1d@K#n]76-a$U,mF<fX]idqd)<3,]J7JmW4`6]uks=4-72L(jEk+:bJ0M^q-8Dm_Z?0olP1C9Sa&H[d&c$ooQUj]Exd*3ZM@-WGW2%s',B-_M%>%Ul:#/'xoFM9QX-$.QN'>"
|
---|
2954 | "[%$Z$uF6pA6Ki2O5:8w*vP1<-1`[G,)-m#>0`P&#eb#.3i)rtB61(o'$?X3B</R90;eZ]%Ncq;-Tl]#F>2Qft^ae_5tKL9MUe9b*sLEQ95C&`=G?@Mj=wh*'3E>=-<)Gt*Iw)'QG:`@I"
|
---|
2955 | "wOf7&]1i'S01B+Ev/Nac#9S;=;YQpg_6U`*kVY39xK,[/6Aj7:'1Bm-_1EYfa1+o&o4hp7KN_Q(OlIo@S%;jVdn0'1<Vc52=u`3^o-n1'g4v58Hj&6_t7$##?M)c<$bgQ_'SY((-xkA#"
|
---|
2956 | "Y(,p'H9rIVY-b,'%bCPF7.J<Up^,(dU1VY*5#WkTU>h19w,WQhLI)3S#f$2(eb,jr*b;3Vw]*7NH%$c4Vs,eD9>XW8?N]o+(*pgC%/72LV-u<Hp,3@e^9UB1J+ak9-TN/mhKPg+AJYd$"
|
---|
2957 | "MlvAF_jCK*.O-^(63adMT->W%iewS8W6m2rtCpo'RS1R84=@paTKt)>=%&1[)*vp'u+x,VrwN;&]kuO9JDbg=pO$J*.jVe;u'm0dr9l,<*wMK*Oe=g8lV_KEBFkO'oU]^=[-792#ok,)"
|
---|
2958 | "i]lR8qQ2oA8wcRCZ^7w/Njh;?.stX?Q1>S1q4Bn$)K1<-rGdO'$Wr.Lc.CG)$/*JL4tNR/,SVO3,aUw'DJN:)Ss;wGn9A32ijw%FL+Z0Fn.U9;reSq)bmI32U==5ALuG&#Vf1398/pVo"
|
---|
2959 | "1*c-(aY168o<`JsSbk-,1N;$>0:OUas(3:8Z972LSfF8eb=c-;>SPw7.6hn3m`9^Xkn(r.qS[0;T%&Qc=+STRxX'q1BNk3&*eu2;&8q$&x>Q#Q7^Tf+6<(d%ZVmj2bDi%.3L2n+4W'$P"
|
---|
2960 | "iDDG)g,r%+?,$@?uou5tSe2aN_AQU*<h`e-GI7)?OK2A.d7_c)?wQ5AS@DL3r#7fSkgl6-++D:'A,uq7SvlB$pcpH'q3n0#_%dY#xCpr-l<F0NR@-##FEV6NTF6##$l84N1w?AO>'IAO"
|
---|
2961 | "URQ##V^Fv-XFbGM7Fl(N<3DhLGF%q.1rC$#:T__&Pi68%0xi_&[qFJ(77j_&JWoF.V735&T,[R*:xFR*K5>>#`bW-?4Ne_&6Ne_&6Ne_&n`kr-#GJcM6X;uM6X;uM(.a..^2TkL%oR(#"
|
---|
2962 | ";u.T%fAr%4tJ8&><1=GHZ_+m9/#H1F^R#SC#*N=BA9(D?v[UiFY>>^8p,KKF.W]L29uLkLlu/+4T<XoIB&hx=T1PcDaB&;HH+-AFr?(m9HZV)FKS8JCw;SD=6[^/DZUL`EUDf]GGlG&>"
|
---|
2963 | "w$)F./^n3+rlo+DB;5sIYGNk+i1t-69Jg--0pao7Sm#K)pdHW&;LuDNH@H>#/X-TI(;P>#,Gc>#0Su>#4`1?#8lC?#<xU?#@.i?#D:%@#HF7@#LRI@#P_[@#Tkn@#Xw*A#]-=A#a9OA#"
|
---|
2964 | "d<F&#*;G##.GY##2Sl##6`($#:l:$#>xL$#B.`$#F:r$#JF.%#NR@%#R_R%#Vke%#Zww%#_-4^Rh%Sflr-k'MS.o?.5/sWel/wpEM0%3'/1)K^f1-d>G21&v(35>V`39V7A4=onx4"
|
---|
2965 | "A1OY5EI0;6Ibgr6M$HS7Q<)58C5w,;WoA*#[%T*#`1g*#d=#+#hI5+#lUG+#pbY+#tnl+#x$),#&1;,#*=M,#.I`,#2Ur,#6b.-#;w[H#iQtA#m^0B#qjBB#uvTB##-hB#'9$C#+E6C#"
|
---|
2966 | "/QHC#3^ZC#7jmC#;v)D#?,<D#C8ND#GDaD#KPsD#O]/E#g1A5#KA*1#gC17#MGd;#8(02#L-d3#rWM4#Hga1#,<w0#T.j<#O#'2#CYN1#qa^:#_4m3#o@/=#eG8=#t8J5#`+78#4uI-#"
|
---|
2967 | "m3B2#SB[8#Q0@8#i[*9#iOn8#1Nm;#^sN9#qh<9#:=x-#P;K2#$%X9#bC+.#Rg;<#mN=.#MTF.#RZO.#2?)4#Y#(/#[)1/#b;L/#dAU/#0Sv;#lY$0#n`-0#sf60#(F24#wrH0#%/e0#"
|
---|
2968 | "TmD<#%JSMFove:CTBEXI:<eh2g)B,3h2^G3i;#d3jD>)4kMYD4lVu`4m`:&5niUA5@(A5BA1]PBB:xlBCC=2CDLXMCEUtiCf&0g2'tN?PGT4CPGT4CPGT4CPGT4CPGT4CPGT4CPGT4CP"
|
---|
2969 | "GT4CPGT4CPGT4CPGT4CPGT4CPGT4CP-qekC`.9kEg^+F$kwViFJTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5o,^<-28ZI'O?;xp"
|
---|
2970 | "O?;xpO?;xpO?;xpO?;xpO?;xpO?;xpO?;xpO?;xpO?;xpO?;xpO?;xpO?;xpO?;xp;7q-#lLYI:xvD=#";
|
---|
2971 |
|
---|
2972 | static const char* GetDefaultCompressedFontDataTTFBase85()
|
---|
2973 | {
|
---|
2974 | return proggy_clean_ttf_compressed_data_base85;
|
---|
2975 | }
|
---|