source: opengl-game/graphics-pipeline_vulkan.cpp@ cd487fb

feature/imgui-sdl points-test
Last change on this file since cd487fb was cd487fb, checked in by Dmitry Portnoy <dmitry.portnoy@…>, 5 years ago

Replace some couts with runtime_exceptions and, in vulkangame, only call SDL_SetRenderTarget once, during initialization

  • Property mode set to 100644
File size: 16.2 KB
Line 
1#include "graphics-pipeline_vulkan.hpp"
2
3#include <fstream>
4#include <stdexcept>
5
6using namespace std;
7
8GraphicsPipeline_Vulkan::GraphicsPipeline_Vulkan(VkPhysicalDevice physicalDevice, VkDevice device,
9 VkRenderPass renderPass, Viewport viewport, int vertexSize) {
10 this->physicalDevice = physicalDevice;
11 this->device = device;
12 this->renderPass = renderPass;
13 this->viewport = viewport;
14
15 // Since there is only one array of vertex data, we use binding = 0
16 // I'll probably do that for the foreseeable future
17 // I can calculate the stride myself given info about all the varying attributes
18 this->bindingDescription.binding = 0;
19 this->bindingDescription.stride = vertexSize;
20 this->bindingDescription.inputRate = VK_VERTEX_INPUT_RATE_VERTEX;
21}
22
23GraphicsPipeline_Vulkan::~GraphicsPipeline_Vulkan() {
24}
25
26void GraphicsPipeline_Vulkan::updateRenderPass(VkRenderPass renderPass) {
27 this->renderPass = renderPass;
28}
29
30void GraphicsPipeline_Vulkan::createVertexBuffer(const void* bufferData, int vertexSize,
31 VkCommandPool commandPool, VkQueue graphicsQueue) {
32 VkDeviceSize bufferSize = numVertices * vertexSize;
33 VkDeviceSize bufferCapacity = vertexCapacity * vertexSize;
34
35 VkBuffer stagingBuffer;
36 VkDeviceMemory stagingBufferMemory;
37 VulkanUtils::createBuffer(device, physicalDevice, bufferSize, VK_BUFFER_USAGE_TRANSFER_SRC_BIT,
38 VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
39 stagingBuffer, stagingBufferMemory);
40
41 void* data;
42 vkMapMemory(device, stagingBufferMemory, 0, bufferSize, 0, &data);
43 memcpy(data, bufferData, (size_t) bufferSize);
44 vkUnmapMemory(device, stagingBufferMemory);
45
46 VulkanUtils::createBuffer(device, physicalDevice, bufferCapacity,
47 VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT,
48 VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, vertexBuffer, vertexBufferMemory);
49
50 VulkanUtils::copyBuffer(device, commandPool, stagingBuffer, vertexBuffer, 0, 0, bufferSize, graphicsQueue);
51
52 vkDestroyBuffer(device, stagingBuffer, nullptr);
53 vkFreeMemory(device, stagingBufferMemory, nullptr);
54}
55
56void GraphicsPipeline_Vulkan::createIndexBuffer(const void* bufferData, int indexSize,
57 VkCommandPool commandPool, VkQueue graphicsQueue) {
58 VkDeviceSize bufferSize = numIndices * indexSize;
59 VkDeviceSize bufferCapacity = indexCapacity * indexSize;
60
61 VkBuffer stagingBuffer;
62 VkDeviceMemory stagingBufferMemory;
63 VulkanUtils::createBuffer(device, physicalDevice, bufferSize, VK_BUFFER_USAGE_TRANSFER_SRC_BIT,
64 VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
65 stagingBuffer, stagingBufferMemory);
66
67 void* data;
68 vkMapMemory(device, stagingBufferMemory, 0, bufferSize, 0, &data);
69 memcpy(data, bufferData, (size_t) bufferSize);
70 vkUnmapMemory(device, stagingBufferMemory);
71
72 VulkanUtils::createBuffer(device, physicalDevice, bufferCapacity,
73 VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_INDEX_BUFFER_BIT,
74 VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, indexBuffer, indexBufferMemory);
75
76 VulkanUtils::copyBuffer(device, commandPool, stagingBuffer, indexBuffer, 0, 0, bufferSize, graphicsQueue);
77
78 vkDestroyBuffer(device, stagingBuffer, nullptr);
79 vkFreeMemory(device, stagingBufferMemory, nullptr);
80}
81
82void GraphicsPipeline_Vulkan::addAttribute(VkFormat format, size_t offset) {
83 VkVertexInputAttributeDescription attributeDesc = {};
84
85 attributeDesc.binding = 0;
86 attributeDesc.location = this->attributeDescriptions.size();
87 attributeDesc.format = format;
88 attributeDesc.offset = offset;
89
90 this->attributeDescriptions.push_back(attributeDesc);
91}
92
93void GraphicsPipeline_Vulkan::addDescriptorInfo(VkDescriptorType type, VkShaderStageFlags stageFlags, vector<VkDescriptorBufferInfo>* bufferData) {
94 this->descriptorInfoList.push_back({ type, stageFlags, bufferData, nullptr });
95}
96
97void GraphicsPipeline_Vulkan::addDescriptorInfo(VkDescriptorType type, VkShaderStageFlags stageFlags, VkDescriptorImageInfo* imageData) {
98 this->descriptorInfoList.push_back({ type, stageFlags, nullptr, imageData });
99}
100
101void GraphicsPipeline_Vulkan::createPipeline(string vertShaderFile, string fragShaderFile) {
102 vector<char> vertShaderCode = readFile(vertShaderFile);
103 vector<char> fragShaderCode = readFile(fragShaderFile);
104
105 VkShaderModule vertShaderModule = createShaderModule(vertShaderCode);
106 VkShaderModule fragShaderModule = createShaderModule(fragShaderCode);
107
108 VkPipelineShaderStageCreateInfo vertShaderStageInfo = {};
109 vertShaderStageInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
110 vertShaderStageInfo.stage = VK_SHADER_STAGE_VERTEX_BIT;
111 vertShaderStageInfo.module = vertShaderModule;
112 vertShaderStageInfo.pName = "main";
113
114 VkPipelineShaderStageCreateInfo fragShaderStageInfo = {};
115 fragShaderStageInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
116 fragShaderStageInfo.stage = VK_SHADER_STAGE_FRAGMENT_BIT;
117 fragShaderStageInfo.module = fragShaderModule;
118 fragShaderStageInfo.pName = "main";
119
120 VkPipelineShaderStageCreateInfo shaderStages[] = { vertShaderStageInfo, fragShaderStageInfo };
121
122 VkPipelineVertexInputStateCreateInfo vertexInputInfo = {};
123 vertexInputInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
124
125 vertexInputInfo.vertexBindingDescriptionCount = 1;
126 vertexInputInfo.vertexAttributeDescriptionCount = static_cast<uint32_t>(this->attributeDescriptions.size());
127 vertexInputInfo.pVertexBindingDescriptions = &this->bindingDescription;
128 vertexInputInfo.pVertexAttributeDescriptions = this->attributeDescriptions.data();
129
130 VkPipelineInputAssemblyStateCreateInfo inputAssembly = {};
131 inputAssembly.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
132 inputAssembly.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
133 inputAssembly.primitiveRestartEnable = VK_FALSE;
134
135 VkViewport viewport = {};
136 viewport.x = (float)this->viewport.x;
137 viewport.y = (float)this->viewport.y;
138 viewport.width = (float)this->viewport.width;
139 viewport.height = (float)this->viewport.height;
140 viewport.minDepth = 0.0f;
141 viewport.maxDepth = 1.0f;
142
143 VkRect2D scissor = {};
144 scissor.offset = { 0, 0 };
145 scissor.extent = { (uint32_t)this->viewport.width, (uint32_t)this->viewport.height };
146
147 VkPipelineViewportStateCreateInfo viewportState = {};
148 viewportState.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
149 viewportState.viewportCount = 1;
150 viewportState.pViewports = &viewport;
151 viewportState.scissorCount = 1;
152 viewportState.pScissors = &scissor;
153
154 VkPipelineRasterizationStateCreateInfo rasterizer = {};
155 rasterizer.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
156 rasterizer.depthClampEnable = VK_FALSE;
157 rasterizer.rasterizerDiscardEnable = VK_FALSE;
158 rasterizer.polygonMode = VK_POLYGON_MODE_FILL;
159 rasterizer.lineWidth = 1.0f;
160 rasterizer.cullMode = VK_CULL_MODE_BACK_BIT;
161 rasterizer.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE;
162 rasterizer.depthBiasEnable = VK_FALSE;
163
164 VkPipelineMultisampleStateCreateInfo multisampling = {};
165 multisampling.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
166 multisampling.sampleShadingEnable = VK_FALSE;
167 multisampling.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
168
169 VkPipelineColorBlendAttachmentState colorBlendAttachment = {};
170 colorBlendAttachment.colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT;
171 colorBlendAttachment.blendEnable = VK_TRUE;
172 colorBlendAttachment.colorBlendOp = VK_BLEND_OP_ADD;
173 colorBlendAttachment.srcColorBlendFactor = VK_BLEND_FACTOR_SRC_ALPHA;
174 colorBlendAttachment.dstColorBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA;
175 colorBlendAttachment.alphaBlendOp = VK_BLEND_OP_ADD;
176 colorBlendAttachment.srcAlphaBlendFactor = VK_BLEND_FACTOR_SRC_ALPHA;
177 colorBlendAttachment.dstAlphaBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA;
178
179 VkPipelineColorBlendStateCreateInfo colorBlending = {};
180 colorBlending.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
181 colorBlending.logicOpEnable = VK_FALSE;
182 colorBlending.logicOp = VK_LOGIC_OP_COPY;
183 colorBlending.attachmentCount = 1;
184 colorBlending.pAttachments = &colorBlendAttachment;
185 colorBlending.blendConstants[0] = 0.0f;
186 colorBlending.blendConstants[1] = 0.0f;
187 colorBlending.blendConstants[2] = 0.0f;
188 colorBlending.blendConstants[3] = 0.0f;
189
190 VkPipelineDepthStencilStateCreateInfo depthStencil = {};
191 depthStencil.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO;
192 depthStencil.depthTestEnable = VK_TRUE;
193 depthStencil.depthWriteEnable = VK_TRUE;
194 depthStencil.depthCompareOp = VK_COMPARE_OP_LESS;
195 depthStencil.depthBoundsTestEnable = VK_FALSE;
196 depthStencil.minDepthBounds = 0.0f;
197 depthStencil.maxDepthBounds = 1.0f;
198 depthStencil.stencilTestEnable = VK_FALSE;
199 depthStencil.front = {};
200 depthStencil.back = {};
201
202 VkPipelineLayoutCreateInfo pipelineLayoutInfo = {};
203 pipelineLayoutInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
204 pipelineLayoutInfo.setLayoutCount = 1;
205 pipelineLayoutInfo.pSetLayouts = &this->descriptorSetLayout;
206 pipelineLayoutInfo.pushConstantRangeCount = 0;
207
208 if (vkCreatePipelineLayout(this->device, &pipelineLayoutInfo, nullptr, &this->pipelineLayout) != VK_SUCCESS) {
209 throw runtime_error("failed to create pipeline layout!");
210 }
211
212 VkGraphicsPipelineCreateInfo pipelineInfo = {};
213 pipelineInfo.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
214 pipelineInfo.stageCount = 2;
215 pipelineInfo.pStages = shaderStages;
216 pipelineInfo.pVertexInputState = &vertexInputInfo;
217 pipelineInfo.pInputAssemblyState = &inputAssembly;
218 pipelineInfo.pViewportState = &viewportState;
219 pipelineInfo.pRasterizationState = &rasterizer;
220 pipelineInfo.pMultisampleState = &multisampling;
221 pipelineInfo.pDepthStencilState = &depthStencil;
222 pipelineInfo.pColorBlendState = &colorBlending;
223 pipelineInfo.pDynamicState = nullptr;
224 pipelineInfo.layout = this->pipelineLayout;
225 pipelineInfo.renderPass = this->renderPass;
226 pipelineInfo.subpass = 0;
227 pipelineInfo.basePipelineHandle = VK_NULL_HANDLE;
228 pipelineInfo.basePipelineIndex = -1;
229
230 if (vkCreateGraphicsPipelines(this->device, VK_NULL_HANDLE, 1, &pipelineInfo, nullptr, &this->pipeline) != VK_SUCCESS) {
231 throw runtime_error("failed to create graphics pipeline!");
232 }
233
234 vkDestroyShaderModule(this->device, vertShaderModule, nullptr);
235 vkDestroyShaderModule(this->device, fragShaderModule, nullptr);
236}
237
238void GraphicsPipeline_Vulkan::createDescriptorSetLayout() {
239 vector<VkDescriptorSetLayoutBinding> bindings(this->descriptorInfoList.size());
240
241 for (size_t i = 0; i < bindings.size(); i++) {
242 bindings[i].binding = i;
243 bindings[i].descriptorCount = 1;
244 bindings[i].descriptorType = this->descriptorInfoList[i].type;
245 bindings[i].stageFlags = this->descriptorInfoList[i].stageFlags;
246 bindings[i].pImmutableSamplers = nullptr;
247 }
248
249 VkDescriptorSetLayoutCreateInfo layoutInfo = {};
250 layoutInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
251 layoutInfo.bindingCount = static_cast<uint32_t>(bindings.size());
252 layoutInfo.pBindings = bindings.data();
253
254 if (vkCreateDescriptorSetLayout(this->device, &layoutInfo, nullptr, &this->descriptorSetLayout) != VK_SUCCESS) {
255 throw runtime_error("failed to create descriptor set layout!");
256 }
257}
258
259void GraphicsPipeline_Vulkan::createDescriptorPool(vector<VkImage>& swapChainImages) {
260 vector<VkDescriptorPoolSize> poolSizes(this->descriptorInfoList.size());
261
262 for (size_t i = 0; i < poolSizes.size(); i++) {
263 poolSizes[i].type = this->descriptorInfoList[i].type;
264 poolSizes[i].descriptorCount = static_cast<uint32_t>(swapChainImages.size());
265 }
266
267 VkDescriptorPoolCreateInfo poolInfo = {};
268 poolInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
269 poolInfo.poolSizeCount = static_cast<uint32_t>(poolSizes.size());
270 poolInfo.pPoolSizes = poolSizes.data();
271 poolInfo.maxSets = static_cast<uint32_t>(swapChainImages.size());
272
273 if (vkCreateDescriptorPool(this->device, &poolInfo, nullptr, &this->descriptorPool) != VK_SUCCESS) {
274 throw runtime_error("failed to create descriptor pool!");
275 }
276}
277
278void GraphicsPipeline_Vulkan::createDescriptorSets(vector<VkImage>& swapChainImages) {
279 vector<VkDescriptorSetLayout> layouts(swapChainImages.size(), this->descriptorSetLayout);
280
281 VkDescriptorSetAllocateInfo allocInfo = {};
282 allocInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
283 allocInfo.descriptorPool = this->descriptorPool;
284 allocInfo.descriptorSetCount = static_cast<uint32_t>(swapChainImages.size());
285 allocInfo.pSetLayouts = layouts.data();
286
287 this->descriptorSets.resize(swapChainImages.size());
288 if (vkAllocateDescriptorSets(device, &allocInfo, this->descriptorSets.data()) != VK_SUCCESS) {
289 throw runtime_error("failed to allocate descriptor sets!");
290 }
291
292 for (size_t i = 0; i < swapChainImages.size(); i++) {
293 vector<VkWriteDescriptorSet> descriptorWrites(this->descriptorInfoList.size());
294
295 for (size_t j = 0; j < descriptorWrites.size(); j++) {
296 descriptorWrites[j].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
297 descriptorWrites[j].dstSet = this->descriptorSets[i];
298 descriptorWrites[j].dstBinding = j;
299 descriptorWrites[j].dstArrayElement = 0;
300 descriptorWrites[j].descriptorType = this->descriptorInfoList[j].type;
301 descriptorWrites[j].descriptorCount = 1;
302 descriptorWrites[j].pBufferInfo = nullptr;
303 descriptorWrites[j].pImageInfo = nullptr;
304 descriptorWrites[j].pTexelBufferView = nullptr;
305
306 switch (descriptorWrites[j].descriptorType) {
307 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
308 descriptorWrites[j].pBufferInfo = &(*this->descriptorInfoList[j].bufferDataList)[i];
309 break;
310 case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER:
311 descriptorWrites[j].pImageInfo = this->descriptorInfoList[j].imageData;
312 break;
313 default:
314 throw runtime_error("Unknown descriptor type: " + to_string(descriptorWrites[j].descriptorType));
315 }
316 }
317
318 vkUpdateDescriptorSets(this->device, static_cast<uint32_t>(descriptorWrites.size()), descriptorWrites.data(), 0, nullptr);
319 }
320}
321
322void GraphicsPipeline_Vulkan::createRenderCommands(VkCommandBuffer& commandBuffer, uint32_t currentImage) {
323 vkCmdBindPipeline(commandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
324 vkCmdBindDescriptorSets(commandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayout, 0, 1,
325 &descriptorSets[currentImage], 0, nullptr);
326
327 VkBuffer vertexBuffers[] = { vertexBuffer };
328 VkDeviceSize offsets[] = { 0 };
329 vkCmdBindVertexBuffers(commandBuffer, 0, 1, vertexBuffers, offsets);
330
331 vkCmdBindIndexBuffer(commandBuffer, indexBuffer, 0, VK_INDEX_TYPE_UINT16);
332
333 vkCmdDrawIndexed(commandBuffer, static_cast<uint32_t>(numIndices), 1, 0, 0, 0);
334}
335
336VkShaderModule GraphicsPipeline_Vulkan::createShaderModule(const vector<char>& code) {
337 VkShaderModuleCreateInfo createInfo = {};
338 createInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
339 createInfo.codeSize = code.size();
340 createInfo.pCode = reinterpret_cast<const uint32_t*>(code.data());
341
342 VkShaderModule shaderModule;
343 if (vkCreateShaderModule(this->device, &createInfo, nullptr, &shaderModule) != VK_SUCCESS) {
344 throw runtime_error("failed to create shader module!");
345 }
346
347 return shaderModule;
348}
349
350vector<char> GraphicsPipeline_Vulkan::readFile(const string& filename) {
351 ifstream file(filename, ios::ate | ios::binary);
352
353 if (!file.is_open()) {
354 throw runtime_error("failed to open file!");
355 }
356
357 size_t fileSize = (size_t)file.tellg();
358 vector<char> buffer(fileSize);
359
360 file.seekg(0);
361 file.read(buffer.data(), fileSize);
362
363 file.close();
364
365 return buffer;
366}
367
368void GraphicsPipeline_Vulkan::cleanup() {
369 vkDestroyPipeline(device, pipeline, nullptr);
370 vkDestroyDescriptorPool(device, descriptorPool, nullptr);
371 vkDestroyPipelineLayout(device, pipelineLayout, nullptr);
372}
373
374void GraphicsPipeline_Vulkan::cleanupBuffers() {
375 vkDestroyDescriptorSetLayout(device, descriptorSetLayout, nullptr);
376
377 vkDestroyBuffer(device, vertexBuffer, nullptr);
378 vkFreeMemory(device, vertexBufferMemory, nullptr);
379 vkDestroyBuffer(device, indexBuffer, nullptr);
380 vkFreeMemory(device, indexBufferMemory, nullptr);
381}
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