Changeset 0424bd8 in opengl-game for mygame.cpp


Ignore:
Timestamp:
Mar 7, 2018, 1:52:19 AM (7 years ago)
Author:
Dmitry Portnoy <dmp1488@…>
Branches:
feature/imgui-sdl, master, points-test
Children:
a5b5e95
Parents:
d12d003
Message:

Update the OpenGLGame project to only include mygame.cpp and the files required to run it

File:
1 edited

Legend:

Unmodified
Added
Removed
  • mygame.cpp

    rd12d003 r0424bd8  
    1 #include <stdio.h>
    2 #include <stdlib.h>
    3 
    4 #include <iostream>
    5 using namespace std;
    6 
    71#include <GL/glew.h>
    8 
    92#include <GLFW/glfw3.h>
    10 GLFWwindow* window;
    113
    124#include <glm/glm.hpp>
    135#include <glm/gtc/matrix_transform.hpp>
    14 using namespace glm;
     6
     7#include <cstdio>
     8#include <cstdlib>
     9#include <iostream>
     10
     11GLFWwindow* window;
    1512
    1613#include "common/shader.hpp"
    1714#include "common/controls.hpp"
     15
     16using namespace std;
     17using namespace glm;
    1818
    1919int main(int argc, char* argv[]) {
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