Changeset 06d959f in opengl-game for vulkan-game.hpp
- Timestamp:
- Nov 27, 2019, 5:19:23 PM (5 years ago)
- Branches:
- feature/imgui-sdl, master, points-test
- Children:
- e1308e8
- Parents:
- 0cf1a23
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
vulkan-game.hpp
r0cf1a23 r06d959f 32 32 vec3 pos; 33 33 vec3 color; 34 vec3 normal; 34 35 }; 35 36 … … 158 159 void createSyncObjects(); 159 160 161 template<class VertexType> 162 vector<VertexType> addVertexNormals(vector<VertexType> vertices); 163 160 164 template<class UniformType> 161 165 void createUniformBuffers(vector<VkBuffer>& buffers, vector<VkDeviceMemory>& buffersMemory, … … 191 195 } 192 196 197 template<class VertexType> 198 vector<VertexType> VulkanGame::addVertexNormals(vector<VertexType> vertices) { 199 for (unsigned int i = 0; i < vertices.size(); i += 3) { 200 vec3 p1 = vertices[i].pos; 201 vec3 p2 = vertices[i+1].pos; 202 vec3 p3 = vertices[i+2].pos; 203 204 vec3 normal = normalize(cross(p2 - p1, p3 - p1)); 205 normal.z = -normal.z; 206 207 // Add the same normal for all 3 vertices 208 vertices[i].normal = normal; 209 vertices[i+1].normal = normal; 210 vertices[i+2].normal = normal; 211 } 212 213 return vertices; 214 } 215 193 216 #endif // _VULKAN_GAME_H
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